diff options
| -rw-r--r-- | engines/macventure/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/macventure/detection.cpp b/engines/macventure/detection.cpp index 5eda420cb2..1f816a4f2b 100644 --- a/engines/macventure/detection.cpp +++ b/engines/macventure/detection.cpp @@ -31,7 +31,7 @@ namespace MacVenture { #define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK) -#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO0()} +#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO1(GUIO_NOMIDI)} static const ADGameDescription gameDescriptions[] = { BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease @@ -59,7 +59,7 @@ SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool s class MacVentureMetaEngine : public AdvancedMetaEngine { public: MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) { - _guiOptions = GUIO0(); + _guiOptions = GUIO1(GUIO_NOMIDI); _md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added } |
