diff options
-rw-r--r-- | sword2/controls.cpp | 23 |
1 files changed, 7 insertions, 16 deletions
diff --git a/sword2/controls.cpp b/sword2/controls.cpp index d30a2ebf99..b3d42c98fd 100644 --- a/sword2/controls.cpp +++ b/sword2/controls.cpp @@ -205,11 +205,8 @@ uint32 Restore_control(void) //Tony20Mar97 // 1 for restored ok - uint8 *colTablePtr=NULL; - int breakOut=0; uint32 j; - uint8 black[4]={0,0,0,0}; char key_press=0; uint8 description[SAVE_DESCRIPTION_LEN]; uint8 buf[8][SAVE_DESCRIPTION_LEN]; @@ -897,11 +894,8 @@ void Save_control(void) //Tony1Apr97 not a joke //largely the same as the restore code - uint8 *colTablePtr=NULL; - int breakOut=0; uint32 j; - uint8 black[4]={0,0,0,0}; char key_press; uint8 description[SAVE_DESCRIPTION_LEN]; uint8 buf[8][SAVE_DESCRIPTION_LEN]; @@ -914,14 +908,13 @@ void Save_control(void) //Tony1Apr97 not a joke uint32 slab_text_x; uint32 slab_text_y; - uint32 slot=1000; //nothing selected - uint32 clicked_slot, edit_screen_slot=1000; + uint32 clicked_slot=1000, edit_screen_slot=1000; uint32 cur_slot_states[9]; int scroll_rate=0; // static uint32 base_slot=0; - int edit_pos, first_chr, flash=0; + int edit_pos=0, first_chr=0, flash=0; uint8 save_text[MAX_STRING_LEN]; uint8 cancel_text[MAX_STRING_LEN]; @@ -931,7 +924,7 @@ void Save_control(void) //Tony1Apr97 not a joke uint32 rv; // return value for SaveGame - uint32 edit_width; + uint32 edit_width=0; int names_built=0; @@ -1603,7 +1596,6 @@ uint32 Generic_mini_control(uint32 text_id) //Tony2Apr97 // returns 1 for OK pressed // returns 0 for CANCEL pressed - uint8 black[4]={0,0,0,0}; int breakOut=0; char c; @@ -2082,7 +2074,6 @@ void Option_control(void) //Pete6Jun97 #define WORD_BUTTON_GAP 10 // some things left by the last tennant - uint8 black[4] = {0,0,0,0}; char c; _mouseEvent *me; int first = 0; @@ -2108,14 +2099,14 @@ void Option_control(void) //Pete6Jun97 uint8 grfxLevel = GetRenderType(); // safe slider values for restoring on cancel - uint8 safe_musicVolume = musicVolume; - uint8 safe_speechVolume = speechVolume; - uint8 safe_fxVolume = fxVolume; + //uint8 safe_musicVolume = musicVolume; + //uint8 safe_speechVolume = speechVolume; + //uint8 safe_fxVolume = fxVolume; uint8 safe_grfxLevel = grfxLevel; // button state variables uint8 dreverse_stereo_state = 0, dmusic_mute_state = 0, dspeech_mute_state = 0, dfx_mute_state = 0, dobject_state = 0, dsubtitle_state = 0; - uint8 touching_reverse_stereo, touching_music_mute, touching_fx_mute, touching_speech_mute, touching_object, touching_subtitle; + uint8 touching_reverse_stereo = 0, touching_music_mute = 0, touching_fx_mute = 0, touching_speech_mute = 0, touching_object = 0, touching_subtitle = 0; uint8 lb_down = 0; // Slider targets |