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-rw-r--r--engines/tsage/core.cpp4
-rw-r--r--engines/tsage/ringworld_scenes3.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 2d0a69f89c..ba4c5923bc 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2388,8 +2388,8 @@ void SceneObjectList::draw() {
// Handle updating object priority
if (!(obj->_flags & OBJFLAG_FIXED_PRIORITY)) {
- obj->_priority = MIN((int)obj->_position.y - 1,
- (int)_globals->_sceneManager._scene->_backgroundBounds.bottom);
+ obj->_priority = MIN((int)obj->_position.y,
+ (int)_globals->_sceneManager._scene->_backgroundBounds.bottom - 1);
}
if ((_globals->_paneRefreshFlag[paneNum] != 0) || !_globals->_paneRegions[paneNum].empty()) {
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 1571f18f84..bd276a8fee 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -5068,7 +5068,7 @@ void Scene2320::Action3::signal() {
break;
}
case 3:
- scene->_hotspot6.setPriority2(scene->_hotspot6._priority - 1);
+ _globals->_player.setPriority2(scene->_hotspot6._priority - 1);
_globals->_player._strip = 3;
setDelay(10);
break;
@@ -5798,7 +5798,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
_globals->_sceneItems.push_back(&_hotspot8);
}
- _area1.setup(2100, 2, 1, 2100);
+ _area1.setup(2153, 2, 1, 2100);
_area1._pt = Common::Point(200, 31);
_area2.setup(2153, 3, 1, 2150);
_area2._pt = Common::Point(200, 50);