diff options
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 110c3ff510..b36b18575b 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -4931,6 +4931,9 @@ int Scene1337::getPreventionCardId(int cardId) { } bool Scene1337::isAttackPossible(int victimId, int cardId) { + if (victimId < 0 || victimId > ARRAYSIZE(_gameBoardSide)) + error("Scene1337::isAttackPossible() victimId:%d out of range 0 to %d", victimId, ARRAYSIZE(_gameBoardSide)); + for (int i = 0; i <= 7; i++) { if (_gameBoardSide[victimId]._outpostStation[i]._cardId != 0) { if (getPreventionCardId(cardId) == _gameBoardSide[victimId]._outpostStation[i]._cardId) @@ -5978,11 +5981,18 @@ void Scene1337::handlePlayer1() { for (int j = 0; j <= 3; j++) { //CHECKME: tmpVal or rndVal? + // FIXME: This is probably meant to be rndVal, but not clear... + if (tmpVal < 0 || tmpVal > ARRAYSIZE(_gameBoardSide)) + error("Scene1337::handlePlayer1() tmpVal:%d out of range 0 to %d", tmpVal, ARRAYSIZE(_gameBoardSide)); + if (tmpVal != 1) { if ((_gameBoardSide[tmpVal]._delayCard._cardId == 0) && isAttackPossible(tmpVal, _gameBoardSide[1]._handCard[i]._cardId)) count = tmpVal; } + if (count < 0 || count > ARRAYSIZE(_gameBoardSide)) + error("Scene1337::handlePlayer1() count:%d out of range 0 to %d", count, ARRAYSIZE(_gameBoardSide)); + if (count != -1) { playDelayCard(&_gameBoardSide[1]._handCard[i], &_gameBoardSide[count]._delayCard); return; |