diff options
| -rw-r--r-- | TODO | 3 | 
1 files changed, 2 insertions, 1 deletions
@@ -238,7 +238,7 @@ SCUMM    - Add proper handling of sound looping in Humongous games    - Add sound pitch support for piano keys in piano mini game of fbear (DOS)    - Add rename/delete file support, to make file opcodes function correctly -  - Fix glitch causing bed covers to go green at end of fbear +  - Fix glitch causing bed covers not to be drawn at end of fbear    - Fix o6_setboxset, only used when leaving basement in fbear    - Fix nukeArrays, it is nuking wrong array in some games (fbear)    - Document and fix AKOS differences in Humongous Entertainment games @@ -246,6 +246,7 @@ SCUMM    - Add support for new animation code used by cut scenes.    - Add support for akos_drawLimb C021 (Used in pajama/pjs-demo/timedemo)    - Add support for akos codec 32 (Used in water/socks) +  - Add support for actor clipping overrides used in costume code    - Add support for debug strings (Replaces %d & %s with ints/strings from stack list)    - Add support for various new opcodes    - Add support for Scummsys.9x and C++ engine MAXS blocks  | 
