diff options
-rw-r--r-- | engines/sherlock/journal.cpp | 40 | ||||
-rw-r--r-- | engines/sherlock/talk.cpp | 41 | ||||
-rw-r--r-- | engines/sherlock/talk.h | 37 |
3 files changed, 58 insertions, 60 deletions
diff --git a/engines/sherlock/journal.cpp b/engines/sherlock/journal.cpp index c30b4683d9..be76756bdd 100644 --- a/engines/sherlock/journal.cpp +++ b/engines/sherlock/journal.cpp @@ -346,48 +346,48 @@ int Journal::loadJournalFile(bool alreadyLoaded) { } else { // Control code, so move past it and any parameters switch (c) { - case 129: // Run canim - case 130: // Assign side - case 131: // Pause with control - case 136: // Pause without control - case 157: // Walk to canimation + case RUN_CANIMATION: + case ASSIGN_PORTRAIT_LOCATION: + case PAUSE: + case PAUSE_WITHOUT_CONTROL: + case WALK_TO_CANIMATION: // These commands have a single parameter ++replyP; break; - case 134: // Change sequence + case ADJUST_OBJ_SEQUENCE: replyP += ((byte)replyP[0] & 127) + (byte)replyP[1] + 2; break; - case 135: // Walk to co-ords - case 154: // Move mouse + case WALK_TO_COORDS: + case MOVE_MOUSE: replyP += 4; break; - case 139: // Set flag - case 143: // If statement + case SET_FLAG: + case IF_STATEMENT: replyP += 2; break; - case 140: // Play voice file - case 150: // Play prologue - case 153: // Call talk file + case SFX_COMMAND: + case PLAY_PROLOGUE: + case CALL_TALK_FILE: replyP += 8; break; - case 141: // Toggle object - case 151: // Put item in inventory - case 152: // Set object - case 155: // Info line - case 158: // Delete item from inventory + case TOGGLE_OBJECT: + case ADD_ITEM_TO_INVENTORY: + case SET_OBJECT: + case DISPLAY_INFO_LINE: + case REMOVE_ITEM_FROM_INVENTORY: replyP += ((byte)*replyP & 127) + 1; break; - case 149: // Goto scene + case GOTO_SCENE: replyP += 5; break; - case 161: // End of line + case CARRIAGE_RETURN: journalString += "\n"; break; diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp index ed8092c03e..fb16995d2b 100644 --- a/engines/sherlock/talk.cpp +++ b/engines/sherlock/talk.cpp @@ -26,45 +26,6 @@ namespace Sherlock { -enum { - SWITCH_SPEAKER = 128, - RUN_CANIMATION = 129, - ASSIGN_PORTRAIT_LOCATION = 130, - PAUSE = 131, - REMOVE_PORTRAIT = 132, - CLEAR_WINDOW = 133, - ADJUST_OBJ_SEQUENCE = 134, - WALK_TO_COORDS = 135, - PAUSE_WITHOUT_CONTROL = 136, - BANISH_WINDOW = 137, - SUMMON_WINDOW = 138, - SET_FLAG = 139, - SFX_COMMAND = 140, - TOGGLE_OBJECT = 141, - STEALTH_MODE_ACTIVE = 142, - IF_STATEMENT = 143, - ELSE_STATEMENT = 144, - END_IF_STATEMENT = 145, - STEALTH_MODE_DEACTIVATE = 146, - TURN_HOLMES_OFF = 147, - TURN_HOLMES_ON = 148, - GOTO_SCENE = 149, - PLAY_PROLOGUE = 150, - ADD_ITEM_TO_INVENTORY = 151, - SET_OBJECT = 152, - CALL_TALK_FILE = 153, - MOVE_MOUSE = 154, - DISPLAY_INFO_LINE = 155, - CLEAR_INFO_LINE = 156, - WALK_TO_CANIMATION = 157, - REMOVE_ITEM_FROM_INVENTORY = 158, - ENABLE_END_KEY = 159, - DISABLE_END_KEY = 160, - COMMAND_161 = 161 -}; - -/*----------------------------------------------------------------*/ - /** * Load the data for a single statement within a talk file */ @@ -1621,7 +1582,7 @@ void Talk::doScript(const Common::String &script) { } // Open window if it wasn't already open, and text has already been printed - if ((openTalkWindow && wait) || (openTalkWindow && (byte)str[0] >= 128 && (byte)str[0] != COMMAND_161)) { + if ((openTalkWindow && wait) || (openTalkWindow && (byte)str[0] >= 128 && (byte)str[0] != CARRIAGE_RETURN)) { if (!ui._windowStyle) { screen.slamRect(Common::Rect(0, CONTROLS_Y, SHERLOCK_SCREEN_WIDTH, SHERLOCK_SCREEN_HEIGHT)); } else { diff --git a/engines/sherlock/talk.h b/engines/sherlock/talk.h index 620a986454..d545d31351 100644 --- a/engines/sherlock/talk.h +++ b/engines/sherlock/talk.h @@ -35,6 +35,43 @@ namespace Sherlock { #define MAX_TALK_SEQUENCES 11 #define MAX_TALK_FILES 500 +enum { + SWITCH_SPEAKER = 128, + RUN_CANIMATION = 129, + ASSIGN_PORTRAIT_LOCATION = 130, + PAUSE = 131, + REMOVE_PORTRAIT = 132, + CLEAR_WINDOW = 133, + ADJUST_OBJ_SEQUENCE = 134, + WALK_TO_COORDS = 135, + PAUSE_WITHOUT_CONTROL = 136, + BANISH_WINDOW = 137, + SUMMON_WINDOW = 138, + SET_FLAG = 139, + SFX_COMMAND = 140, + TOGGLE_OBJECT = 141, + STEALTH_MODE_ACTIVE = 142, + IF_STATEMENT = 143, + ELSE_STATEMENT = 144, + END_IF_STATEMENT = 145, + STEALTH_MODE_DEACTIVATE = 146, + TURN_HOLMES_OFF = 147, + TURN_HOLMES_ON = 148, + GOTO_SCENE = 149, + PLAY_PROLOGUE = 150, + ADD_ITEM_TO_INVENTORY = 151, + SET_OBJECT = 152, + CALL_TALK_FILE = 153, + MOVE_MOUSE = 154, + DISPLAY_INFO_LINE = 155, + CLEAR_INFO_LINE = 156, + WALK_TO_CANIMATION = 157, + REMOVE_ITEM_FROM_INVENTORY = 158, + ENABLE_END_KEY = 159, + DISABLE_END_KEY = 160, + CARRIAGE_RETURN = 161 +}; + struct SequenceEntry { int _objNum; Common::Array<byte> _sequences; |