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-rw-r--r--graphics/thumbnail.cpp65
1 files changed, 57 insertions, 8 deletions
diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp
index d04c218624..e3f368dffa 100644
--- a/graphics/thumbnail.cpp
+++ b/graphics/thumbnail.cpp
@@ -43,7 +43,16 @@ struct ThumbnailHeader {
#define ThumbnailHeaderSize (4+4+1+2+2+(1+4+4))
-bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
+enum HeaderState {
+ /// There is no header present
+ kHeaderNone,
+ /// The header present only has reliable values for version and size
+ kHeaderUnsupported,
+ /// The header is present and the version is supported
+ kHeaderPresent
+};
+
+HeaderState loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
header.type = in.readUint32BE();
// We also accept the bad 'BMHT' header here, for the sake of compatibility
// with some older savegames which were written incorrectly due to a bug in
@@ -51,16 +60,28 @@ bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool ou
if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) {
if (outputWarnings)
warning("couldn't find thumbnail header type");
- return false;
+ return kHeaderNone;
}
header.size = in.readUint32BE();
header.version = in.readByte();
+ // Do a check whether any read errors had occured. If so we cannot use the
+ // values obtained for size and version because they might be bad.
+ if (in.err() || in.eos()) {
+ // TODO: We fake that there is no header. This is actually not quite
+ // correct since we found the start of the header and then things
+ // started to break. Right no we leave detection of this to the client.
+ // Since this case is caused by broken files, the client code should
+ // catch it anyway... If there is a nicer solution here, we should
+ // implement it.
+ return kHeaderNone;
+ }
+
if (header.version > THMB_VERSION) {
if (outputWarnings)
warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
- return false;
+ return kHeaderUnsupported;
}
header.width = in.readUint16BE();
@@ -82,7 +103,15 @@ bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool ou
header.format = createPixelFormat<565>();
}
- return true;
+ if (in.err() || in.eos()) {
+ // When we reached this point we know that at least the size and
+ // version field was loaded successfully, thus we tell this header
+ // is not supported and silently hope that the client code is
+ // prepared to handle read errors.
+ return kHeaderUnsupported;
+ } else {
+ return kHeaderPresent;
+ }
}
} // end of anonymous namespace
@@ -90,7 +119,12 @@ bool checkThumbnailHeader(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
- bool hasHeader = loadHeader(in, header, false);
+ // TODO: It is not clear whether this is the best semantics. Now
+ // checkThumbnailHeader will return true even when the thumbnail header
+ // found is actually not usable. However, most engines seem to use this
+ // to detect the presence of any header and if there is none it wont even
+ // try to skip it. Thus, this looks like the best solution for now...
+ bool hasHeader = (loadHeader(in, header, false) != kHeaderNone);
in.seek(position, SEEK_SET);
@@ -101,7 +135,9 @@ bool skipThumbnail(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
- if (!loadHeader(in, header, false)) {
+ // We can skip unsupported and supported headers. So we only seek back
+ // to the old position in case there is no header at all.
+ if (loadHeader(in, header, false) == kHeaderNone) {
in.seek(position, SEEK_SET);
return false;
}
@@ -111,10 +147,23 @@ bool skipThumbnail(Common::SeekableReadStream &in) {
}
Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
+ const uint32 position = in.pos();
ThumbnailHeader header;
-
- if (!loadHeader(in, header, true))
+ HeaderState headerState = loadHeader(in, header, true);
+
+ // Try to handle unsupported/broken headers gracefully. If there is no
+ // header at all, we seek back and return at this point. If there is an
+ // unsupported/broken header, we skip the actual data and return. The
+ // downside is that we might reset the end of stream flag with this and
+ // the client code would not be able to notice a read past the end of the
+ // stream at this point then.
+ if (headerState == kHeaderNone) {
+ in.seek(position, SEEK_SET);
+ return 0;
+ } else if (headerState == kHeaderUnsupported) {
+ in.seek(header.size - (in.pos() - position), SEEK_CUR);
return 0;
+ }
if (header.format.bytesPerPixel != 2 && header.format.bytesPerPixel != 4) {
warning("trying to load thumbnail with unsupported bit depth %d", header.format.bytesPerPixel);