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-rw-r--r--engines/bladerunner/audio_mixer.h12
-rw-r--r--engines/bladerunner/audio_player.h6
-rw-r--r--engines/bladerunner/game_constants.h3
-rw-r--r--engines/bladerunner/script/ai/clovis.cpp26
-rw-r--r--engines/bladerunner/script/ai/dektora.cpp5
-rw-r--r--engines/bladerunner/script/ai/gordo.cpp8
-rw-r--r--engines/bladerunner/script/ai/izo.cpp6
-rw-r--r--engines/bladerunner/script/ai/lucy.cpp22
-rw-r--r--engines/bladerunner/script/ai/luther.cpp20
-rw-r--r--engines/bladerunner/script/ai/sadik.cpp4
-rw-r--r--engines/bladerunner/script/ai/zuben.cpp24
-rw-r--r--engines/bladerunner/script/scene/kp07.cpp22
12 files changed, 126 insertions, 32 deletions
diff --git a/engines/bladerunner/audio_mixer.h b/engines/bladerunner/audio_mixer.h
index ce7040bad6..bb43d57632 100644
--- a/engines/bladerunner/audio_mixer.h
+++ b/engines/bladerunner/audio_mixer.h
@@ -33,9 +33,15 @@ namespace BladeRunner {
class BladeRunnerEngine;
class AudioMixer {
- static const int kChannels = 15; // original was 9;
- static const int kUsableChannels = 14; // original was 8;
- static const int kMusicChannel = 14; // original was 8;
+#if BLADERUNNER_ORIGINAL_BUGS
+ static const int kChannels = 9;
+ static const int kUsableChannels = 8;
+ static const int kMusicChannel = 8;
+#else
+ static const int kChannels = 15;
+ static const int kUsableChannels = 14;
+ static const int kMusicChannel = 14;
+#endif // BLADERUNNER_ORIGINAL_BUGS
static const int kUpdatesPerSecond = 40;
struct Channel {
diff --git a/engines/bladerunner/audio_player.h b/engines/bladerunner/audio_player.h
index 8fb3c48794..a1823b7ffa 100644
--- a/engines/bladerunner/audio_player.h
+++ b/engines/bladerunner/audio_player.h
@@ -41,7 +41,11 @@ enum AudioPlayerFlags {
};
class AudioPlayer {
- static const int kTracks = 12; // original was 6
+#if BLADERUNNER_ORIGINAL_BUGS
+ static const int kTracks = 6;
+#else
+ static const int kTracks = 12;
+#endif // BLADERUNNER_ORIGINAL_BUGS
struct Track {
bool isActive;
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 0d4d411543..00d424d00d 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -1209,7 +1209,7 @@ enum Variables {
kVariableDNAEvidence = 48,
kVariableCorruptedGuzzaEvidence = 49,
kVariableTaffyLewisMusic = 50,
- kVariableReplicants = 51,
+ kVariableReplicantsSurvivorsAtMoobus = 51,
kVariableNextTvNews = 52,
kVariableEarlyQFrontMusic = 53,
kVariableEarlyQBackMusic = 54
@@ -2186,6 +2186,7 @@ enum GoalZuben {
kGoalZubenCT02PotDodgeCheck = 14,
kGoalZubenFled = 20,
kGoalZubenMA01AttackMcCoy = 21,
+ kGoalZubenDiesInChapter1 = 99,
kGoalZubenGone = 599
};
diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp
index a9917810fb..beb90edf15 100644
--- a/engines/bladerunner/script/ai/clovis.cpp
+++ b/engines/bladerunner/script/ai/clovis.cpp
@@ -188,10 +188,10 @@ bool AIScriptClovis::ShotAtAndHit() {
void AIScriptClovis::Retired(int byActorId) {
if (Game_Flag_Query(kFlagMcCoyIsHelpingReplicants)) {
if (Actor_Query_In_Set(kActorClovis, kSetKP07)) {
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Goal_Number(kActorClovis, kGoalClovisGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
@@ -201,9 +201,11 @@ void AIScriptClovis::Retired(int byActorId) {
Game_Flag_Set(kFlagKP07toKP06);
Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
Set_Enter(kSetKP05_KP06, kSceneKP06);
+ return; //true;
}
}
}
+ return; //false;
}
int AIScriptClovis::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
@@ -388,8 +390,8 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Put_In_Set(kActorClovis, kSetKP07);
Actor_Set_Targetable(kActorClovis, true);
if (Game_Flag_Query(kFlagMcCoyIsHelpingReplicants)) {
- Global_Variable_Set(kVariableReplicants, 0);
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Set(kVariableReplicantsSurvivorsAtMoobus, 0);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_At_XYZ(kActorClovis, 45.0f, -41.52f, -85.0f, 750);
} else {
Actor_Set_At_XYZ(kActorClovis, 84.85f, -50.56f, -68.87f, 800);
@@ -455,15 +457,27 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
if (Global_Variable_Query(kVariableChapter) == 5
&& Actor_Query_In_Set(kActorLucy, kSetKP07)
) {
+#if BLADERUNNER_ORIGINAL_BUGS
+ // Lucy's retirement on the moonbus should be handled in her ai script AIScriptLucy::Retired()
+ // like the others - even if she won't attack McCoy, she should be retired immediately (with this shot)
Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
+#else
+ // This is her code if she's attacked when escaping with McCoy
+ // will this work?
+ Non_Player_Actor_Combat_Mode_On(kActorLucy, kActorCombatStateIdle, false, kActorMcCoy, 4, kAnimationModeIdle, kAnimationModeWalk, kAnimationModeRun, -1, 0, 0, 10, 300, false);
+#endif // BLADERUNNER_ORIGINAL_BUGS
}
if (Global_Variable_Query(kVariableChapter) == 5
&& Actor_Query_In_Set(kActorLuther, kSetKP07)
) {
+#if BLADERUNNER_ORIGINAL_BUGS
+ // Luther's retirement on the moonbus should be handled in her ai script AIScriptLucy::Retired()
+ // like the others - even if she won't attack McCoy, she should be retired immediately (with this shot)
Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
+#endif // BLADERUNNER_ORIGINAL_BUGS
}
if (Global_Variable_Query(kVariableChapter) == 5
diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp
index 9d721e31cc..01d769b935 100644
--- a/engines/bladerunner/script/ai/dektora.cpp
+++ b/engines/bladerunner/script/ai/dektora.cpp
@@ -294,10 +294,10 @@ void AIScriptDektora::Retired(int byActorId) {
}
if (Actor_Query_In_Set(kActorDektora, kSetKP07)) {
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Goal_Number(kActorDektora, kGoalDektoraGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
@@ -307,7 +307,6 @@ void AIScriptDektora::Retired(int byActorId) {
Game_Flag_Set(kFlagKP07toKP06);
Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
Set_Enter(kSetKP05_KP06, kSceneKP06);
-
return; //true;
}
}
diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp
index bb8e62ecde..3d2dcd2a7a 100644
--- a/engines/bladerunner/script/ai/gordo.cpp
+++ b/engines/bladerunner/script/ai/gordo.cpp
@@ -288,20 +288,22 @@ void AIScriptGordo::Retired(int byActorId) {
}
if (Actor_Query_In_Set(kActorGordo, kSetKP07)) {
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
+#if BLADERUNNER_ORIGINAL_BUGS
Player_Gains_Control();
+#endif // BLADERUNNER_ORIGINAL_BUGS
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(kFlagKP07toKP06);
Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
Set_Enter(kSetKP05_KP06, kSceneKP06);
- return;// true;
+ return; //true;
}
}
diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp
index ce1c15c208..92d2587328 100644
--- a/engines/bladerunner/script/ai/izo.cpp
+++ b/engines/bladerunner/script/ai/izo.cpp
@@ -238,13 +238,13 @@ void AIScriptIzo::Retired(int byActorId) {
return; //false;
}
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Goal_Number(kActorIzo, kGoalIzoGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
- Player_Set_Combat_Mode(0);
+ Player_Set_Combat_Mode(false);
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
diff --git a/engines/bladerunner/script/ai/lucy.cpp b/engines/bladerunner/script/ai/lucy.cpp
index 3b37bd6008..928a425db1 100644
--- a/engines/bladerunner/script/ai/lucy.cpp
+++ b/engines/bladerunner/script/ai/lucy.cpp
@@ -249,6 +249,28 @@ void AIScriptLucy::Retired(int byActorId) {
Actor_Modify_Friendliness_To_Other(kActorClovis, kActorMcCoy, -6);
}
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+ if (Actor_Query_In_Set(kActorLucy, kSetKP07)) {
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
+ Actor_Set_Goal_Number(kActorLucy, kGoalLucyGone);
+
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
+ Player_Loses_Control();
+ Delay(2000);
+ Player_Set_Combat_Mode(false);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+ Ambient_Sounds_Remove_All_Looping_Sounds(1);
+ Game_Flag_Set(kFlagKP07toKP06);
+ Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
+ Set_Enter(kSetKP05_KP06, kSceneKP06);
+
+ return; //true;
+ }
+ }
+#endif // BLADERUNNER_ORIGINAL_BUGS
+
if ((byActorId == kActorSteele
|| byActorId == kActorMcCoy
)
diff --git a/engines/bladerunner/script/ai/luther.cpp b/engines/bladerunner/script/ai/luther.cpp
index 696bfc078d..791bb97a4d 100644
--- a/engines/bladerunner/script/ai/luther.cpp
+++ b/engines/bladerunner/script/ai/luther.cpp
@@ -181,6 +181,26 @@ bool AIScriptLuther::ShotAtAndHit() {
void AIScriptLuther::Retired(int byActorId) {
Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+ if (Actor_Query_In_Set(kActorLuther, kSetKP07)) {
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
+ Actor_Set_Goal_Number(kActorLuther, kGoalLutherGone);
+
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
+ Player_Loses_Control();
+ Delay(2000);
+ Player_Set_Combat_Mode(false);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+ Ambient_Sounds_Remove_All_Looping_Sounds(1);
+ Game_Flag_Set(kFlagKP07toKP06);
+ Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
+ Set_Enter(kSetKP05_KP06, kSceneKP06);
+ return; //true;
+ }
+ }
+#endif // BLADERUNNER_ORIGINAL_BUGS
}
int AIScriptLuther::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
diff --git a/engines/bladerunner/script/ai/sadik.cpp b/engines/bladerunner/script/ai/sadik.cpp
index 9bddf382d6..2b223649a1 100644
--- a/engines/bladerunner/script/ai/sadik.cpp
+++ b/engines/bladerunner/script/ai/sadik.cpp
@@ -234,10 +234,10 @@ void AIScriptSadik::Retired(int byActorId) {
}
if (Actor_Query_In_Set(kActorSadik, kSetKP07)) {
- Global_Variable_Decrement(kVariableReplicants, 1); // can't Sadik still be human (Rep-sympathiser here? A bug?
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1); // can't Sadik still be human (Rep-sympathiser here? A bug?
Actor_Set_Goal_Number(kActorSadik, kGoalSadikGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp
index a24a0b631c..777433fe41 100644
--- a/engines/bladerunner/script/ai/zuben.cpp
+++ b/engines/bladerunner/script/ai/zuben.cpp
@@ -288,12 +288,16 @@ bool AIScriptZuben::ShotAtAndHit() {
void AIScriptZuben::Retired(int byActorId) {
if (!Actor_Query_In_Set(kActorZuben, kSetKP07)) {
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenDiesInChapter1);
+#endif // BLADERUNNER_ORIGINAL_BUGS
// return false;
return;
}
- Global_Variable_Decrement(kVariableReplicants, 1);
+ Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Goal_Number(kActorZuben, kGoalZubenGone);
- if (Global_Variable_Query(kVariableReplicants) == 0) {
+ if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoobus) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
@@ -447,10 +451,16 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Movement_Track_Repeat(kActorZuben);
return false;
- case 99:
+ case kGoalZubenDiesInChapter1:
+#if BLADERUNNER_ORIGINAL_BUGS
AI_Movement_Track_Flush(kActorZuben);
+#endif // BLADERUNNER_ORIGINAL_BUGS
Scene_Exits_Enable();
Music_Stop(2);
+#if BLADERUNNER_ORIGINAL_BUGS
+#else
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
+#endif // BLADERUNNER_ORIGINAL_BUGS
return false;
case 100:
@@ -865,7 +875,9 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) {
Sound_Play(207, 30, 0, 0, 50);
}
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
+#if BLADERUNNER_ORIGINAL_BUGS
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
+#endif // BLADERUNNER_ORIGINAL_BUGS
_animationState = 15;
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
Actor_Set_Targetable(kActorZuben, false);
@@ -879,7 +891,9 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) {
Sound_Play(207, 30, 0, 0, 50);
}
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
+#if BLADERUNNER_ORIGINAL_BUGS
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDie);
+#endif // BLADERUNNER_ORIGINAL_BUGS
_animationState = 16;
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
Actor_Set_Targetable(kActorZuben, false);
@@ -889,7 +903,11 @@ bool AIScriptZuben::UpdateAnimation(int *animation, int *frame) {
case 15:
*animation = 405;
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
+#if BLADERUNNER_ORIGINAL_BUGS
+ // This enables exits when it should not at the moonbus massacre
+ // but it was also used to enable the exits when Zuben is retired at McCoy's roof top.
Scene_Exits_Enable();
+#endif // BLADERUNNER_ORIGINAL_BUGS
break;
case 16:
diff --git a/engines/bladerunner/script/scene/kp07.cpp b/engines/bladerunner/script/scene/kp07.cpp
index 3b5fd09e0a..5d6143ff59 100644
--- a/engines/bladerunner/script/scene/kp07.cpp
+++ b/engines/bladerunner/script/scene/kp07.cpp
@@ -36,13 +36,13 @@ void SceneScriptKP07::InitializeScene() {
&& Actor_Query_Goal_Number(kActorDektora) < kGoalDektoraGone
) {
Actor_Set_Targetable(kActorDektora, true);
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Put_In_Set(kActorDektora, kSetKP07);
Actor_Set_At_XYZ(kActorDektora, -52.0f, -41.52f, -5.0f, 289);
}
if (Actor_Query_Goal_Number(kActorZuben) < kGoalZubenGone) {
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Targetable(kActorZuben, true);
Actor_Put_In_Set(kActorZuben, kSetKP07);
Actor_Set_At_XYZ(kActorZuben, -26.0f, -41.52f, -135.0f, 0);
@@ -51,7 +51,7 @@ void SceneScriptKP07::InitializeScene() {
if (Game_Flag_Query(kFlagIzoIsReplicant)
&& Actor_Query_Goal_Number(kActorIzo) < 599
) {
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Targetable(kActorIzo, true);
Actor_Put_In_Set(kActorIzo, kSetKP07);
Actor_Set_At_XYZ(kActorIzo, -38.0f, -41.52f, -175.0f, 500);
@@ -60,7 +60,7 @@ void SceneScriptKP07::InitializeScene() {
if (Game_Flag_Query(kFlagGordoIsReplicant)
&& Actor_Query_Goal_Number(kActorGordo) < kGoalGordoGone
) {
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_Targetable(kActorGordo, true);
Actor_Put_In_Set(kActorGordo, kSetKP07);
Actor_Set_At_XYZ(kActorGordo, 61.0f, -41.52f, -3.0f, 921);
@@ -69,13 +69,13 @@ void SceneScriptKP07::InitializeScene() {
if (Game_Flag_Query(kFlagLucyIsReplicant)
&& Actor_Query_Goal_Number(kActorLucy) < kGoalLucyGone
) {
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Put_In_Set(kActorLucy, kSetKP07);
Actor_Set_At_XYZ(kActorLucy, 78.0f, -41.52f, -119.0f, 659);
}
if (Actor_Query_Goal_Number(kActorLuther) < kGoalLutherGone) {
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Put_In_Set(kActorLuther, kSetKP07);
Actor_Set_At_XYZ(kActorLuther, -47.0f, 0.0f, 151.0f, 531);
}
@@ -127,9 +127,17 @@ bool SceneScriptKP07::ClickedOnActor(int actorId) {
return true;
}
} else {
+#if BLADERUNNER_ORIGINAL_BUGS
Actor_Face_Actor(kActorMcCoy, actorId, true);
Actor_Says(kActorMcCoy, 8590, 14);
return true;
+#else
+ if (!Player_Query_Combat_Mode()) {
+ Actor_Face_Actor(kActorMcCoy, actorId, true);
+ Actor_Says(kActorMcCoy, 8590, 14);
+ return true;
+ }
+#endif // BLADERUNNER_ORIGINAL_BUGS
}
return false;
@@ -172,7 +180,7 @@ void SceneScriptKP07::PlayerWalkedIn() {
Actor_Says(kActorClovis, 1250, 3);
if (Actor_Query_Goal_Number(kActorSadik) == kGoalSadikUG18NeedsReactorCoreFromMcCoy) {
Actor_Put_In_Set(kActorSadik, kSetKP07);
- Global_Variable_Increment(kVariableReplicants, 1);
+ Global_Variable_Increment(kVariableReplicantsSurvivorsAtMoobus, 1);
Actor_Set_At_XYZ(kActorSadik, -12.0f, -41.58f, 72.0f, 0);
Actor_Face_Actor(kActorSadik, kActorClovis, true);
}