diff options
-rw-r--r-- | engines/sci/graphics/cursor.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/engines/sci/graphics/cursor.h b/engines/sci/graphics/cursor.h index c2d7998eb3..8d125c45b3 100644 --- a/engines/sci/graphics/cursor.h +++ b/engines/sci/graphics/cursor.h @@ -77,8 +77,18 @@ public: */ void kernelSetMoveZone(Common::Rect zone); - void kernelClearZoomZone(); + /** + * Creates a dynamic zoom cursor, that is used to zoom on specific parts of the screen, + * using a separate larger picture. This was only used by two SCI1.1 games, Laura Bow 2 + * (for examining the glyphs), and Freddy Pharkas (for examining the prescription with + * the whisky glass). + * + * In the Mac version of Freddy Pharkas, this was removed completely, and the scene has + * been redesigned to work without this functionality. There was no version of LB2 for + * the Macintosh platform. + */ void kernelSetZoomZone(byte multiplier, Common::Rect zone, GuiResourceId viewNum, int loopNum, int celNum, GuiResourceId picNum, byte zoomColor); + void kernelClearZoomZone(); void kernelSetPos(Common::Point pos); void kernelMoveCursor(Common::Point pos); |