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-rw-r--r--engines/sword2/screen.cpp4
-rw-r--r--engines/sword2/sprite.cpp10
2 files changed, 12 insertions, 2 deletions
diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp
index fb2e108b2f..1e45c0fc1f 100644
--- a/engines/sword2/screen.cpp
+++ b/engines/sword2/screen.cpp
@@ -966,11 +966,15 @@ void Screen::rollCredits() {
if (Sword2Engine::isPsx()) {
if (!f.open("credits.txt")) {
warning("Can't find credits.txt");
+
+ free(logoData);
return;
}
} else {
if (!f.open("credits.clu")) {
warning("Can't find credits.clu");
+
+ free(logoData);
return;
}
}
diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp
index 5a45c19ab6..7d45f8df4e 100644
--- a/engines/sword2/sprite.cpp
+++ b/engines/sword2/sprite.cpp
@@ -528,8 +528,11 @@ int32 Screen::drawSprite(SpriteInfo *s) {
decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if (!decompData)
+ if (!decompData) {
+ free(tempBuf);
+
return RDERR_DECOMPRESSION;
+ }
s->w = (decompData / (s->h / 2)) * 2;
byte *tempBuf2 = (byte *)malloc(s->w * s->h * 10);
@@ -571,8 +574,11 @@ int32 Screen::drawSprite(SpriteInfo *s) {
uint32 decompData = decompressHIF(s->data, tempBuf);
// Check that we correctly decompressed data
- if (!decompData)
+ if (!decompData) {
+ free(tempBuf);
+
return RDERR_DECOMPRESSION;
+ }
s->w = (decompData / (s->h / 2));
sprite = (byte *)malloc(s->w * s->h);