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-rw-r--r--base/gameDetector.cpp54
-rw-r--r--common/config-manager.cpp56
-rw-r--r--common/config-manager.h5
3 files changed, 67 insertions, 48 deletions
diff --git a/base/gameDetector.cpp b/base/gameDetector.cpp
index ef12840b24..3db94c4cd9 100644
--- a/base/gameDetector.cpp
+++ b/base/gameDetector.cpp
@@ -279,6 +279,9 @@ GameSettings GameDetector::findGame(const String &gameName, const Plugin **plugi
continue; \
}
+
+static const Common::String &kTransientDomain = Common::ConfigManager::kTransientDomain;
+
void GameDetector::parseCommandLine(int argc, char **argv) {
int i;
char *s;
@@ -312,14 +315,15 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
s += 2;
DO_OPTION('b', "boot-param")
- ConfMan.set("boot_param", (int)strtol(option, 0, 10));
+ ConfMan.set("boot_param", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_OPTION_OPT('d', "debuglevel")
if (option != NULL)
- ConfMan.set("debuglevel", (int)strtol(option, 0, 10));
- if (ConfMan.getInt("debuglevel"))
- printf("Debuglevel (from command line): %d\n", ConfMan.getInt("debuglevel"));
+ ConfMan.set("debuglevel", (int)strtol(option, 0, 10), kTransientDomain);
+ int debuglevel = ConfMan.getInt("debuglevel");
+ if (debuglevel)
+ printf("Debuglevel (from command line): %d\n", debuglevel);
else
printf("Debuglevel (from command line): 0 - Game only\n");
END_OPTION
@@ -331,11 +335,11 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Available driver: ..."
if (parseMusicDriver(option) < 0)
goto ShowHelpAndExit;
- ConfMan.set("music_driver", option);
+ ConfMan.set("music_driver", option, kTransientDomain);
END_OPTION
DO_OPTION_BOOL('f', "fullscreen")
- ConfMan.set("fullscreen", cmdValue);
+ ConfMan.set("fullscreen", cmdValue, kTransientDomain);
END_OPTION
DO_OPTION('g', "gfx-mode")
@@ -346,7 +350,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Available graphic modes: ..."
if (gfx_mode == -1)
goto ShowHelpAndExit;
- ConfMan.set("gfx_mode", option);
+ ConfMan.set("gfx_mode", option, kTransientDomain);
END_OPTION
DO_OPTION_CMD('h', "help")
@@ -355,30 +359,30 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION
DO_OPTION('m', "music-volume")
- ConfMan.set("music_volume", (int)strtol(option, 0, 10));
+ ConfMan.set("music_volume", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_OPTION_BOOL('n', "nosubtitles")
- ConfMan.set("nosubtitles", cmdValue);
+ ConfMan.set("nosubtitles", cmdValue, kTransientDomain);
END_OPTION
DO_OPTION('o', "master-volume")
- ConfMan.set("master_volume", (int)strtol(option, 0, 10));
+ ConfMan.set("master_volume", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_OPTION('p', "path")
// TODO: Verify whether the path is valid
- ConfMan.set("path", option);
+ ConfMan.set("path", option, kTransientDomain);
END_OPTION
DO_OPTION('q', "language")
if (Common::parseLanguage(option) == Common::UNK_LANG)
goto ShowHelpAndExit;
- ConfMan.set("language", option);
+ ConfMan.set("language", option, kTransientDomain);
END_OPTION
DO_OPTION('s', "sfx-volume")
- ConfMan.set("sfx_volume", (int)strtol(option, 0, 10));
+ ConfMan.set("sfx_volume", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_OPTION_CMD('t', "list-targets")
@@ -396,7 +400,7 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION
DO_OPTION('x', "save-slot")
- ConfMan.set("save_slot", (option != NULL) ? (int)strtol(option, 0, 10) : 0);
+ ConfMan.set("save_slot", (option != NULL) ? (int)strtol(option, 0, 10) : 0, kTransientDomain);
END_OPTION
DO_OPTION_CMD('z', "list-games")
@@ -405,11 +409,11 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
END_OPTION
DO_LONG_OPTION("cdrom")
- ConfMan.set("cdrom", (int)strtol(option, 0, 10));
+ ConfMan.set("cdrom", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_LONG_OPTION_OPT("joystick")
- ConfMan.set("joystick_num", (option != NULL) ? (int)strtol(option, 0, 10) : 0);
+ ConfMan.set("joystick_num", (option != NULL) ? (int)strtol(option, 0, 10) : 0, kTransientDomain);
END_OPTION
DO_LONG_OPTION("platform")
@@ -417,19 +421,19 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
if (platform == Common::kPlatformUnknown)
goto ShowHelpAndExit;
- ConfMan.set("platform", platform);
+ ConfMan.set("platform", platform, kTransientDomain);
END_OPTION
DO_LONG_OPTION_BOOL("multi-midi")
- ConfMan.set("multi_midi", cmdValue);
+ ConfMan.set("multi_midi", cmdValue, kTransientDomain);
END_OPTION
DO_LONG_OPTION_BOOL("native-mt32")
- ConfMan.set("native_mt32", cmdValue);
+ ConfMan.set("native_mt32", cmdValue, kTransientDomain);
END_OPTION
DO_LONG_OPTION_BOOL("aspect-ratio")
- ConfMan.set("aspect_ratio", cmdValue);
+ ConfMan.set("aspect_ratio", cmdValue, kTransientDomain);
END_OPTION
#ifndef DISABLE_SCUMM
@@ -437,21 +441,21 @@ void GameDetector::parseCommandLine(int argc, char **argv) {
// Use the special value '0' for the base in (int)strtol.
// Doing that makes it possible to enter hex values
// as "0x1234", but also decimal values ("123").
- ConfMan.set("tempo", (int)strtol(option, 0, 0));
+ ConfMan.set("tempo", (int)strtol(option, 0, 0), kTransientDomain);
END_OPTION
DO_LONG_OPTION("talkspeed")
- ConfMan.set("talkspeed", (int)strtol(option, 0, 10));
+ ConfMan.set("talkspeed", (int)strtol(option, 0, 10), kTransientDomain);
END_OPTION
DO_LONG_OPTION_BOOL("demo-mode")
- ConfMan.set("demo_mode", cmdValue);
+ ConfMan.set("demo_mode", cmdValue, kTransientDomain);
END_OPTION
#endif
#ifndef DISABLE_SKY
DO_LONG_OPTION_BOOL("floppy-intro")
- ConfMan.set("floppy_intro", cmdValue);
+ ConfMan.set("floppy_intro", cmdValue, kTransientDomain);
END_OPTION
#endif
@@ -579,7 +583,7 @@ bool GameDetector::detectMain() {
#endif
&& gameDataPath.lastChar() != '\\') {
gameDataPath += '/';
- ConfMan.set("path", gameDataPath);
+ ConfMan.set("path", gameDataPath, kTransientDomain);
#endif
}
diff --git a/common/config-manager.cpp b/common/config-manager.cpp
index ad51b14407..90297779d5 100644
--- a/common/config-manager.cpp
+++ b/common/config-manager.cpp
@@ -56,6 +56,7 @@ static char *rtrim(char *t) {
namespace Common {
const String ConfigManager::kApplicationDomain("scummvm");
+const String ConfigManager::kTransientDomain("__TRANSIENT");
const String trueStr("true");
const String falseStr("false");
@@ -206,13 +207,13 @@ void ConfigManager::writeDomain(FILE *file, const String &name, const Domain &do
bool ConfigManager::hasKey(const String &key) const {
// Search the domains in the following order:
- // 1) Run time domain
+ // 1) Transient domain
// 2) Active game domain (if any)
// 3) All global domains
// The defaults domain is explicitly *not* checked.
-// if (_transientDomain.contain(key))
-// return true;
+ if (_transientDomain.contains(key))
+ return true;
if (!_activeDomain.isEmpty() && _gameDomains[_activeDomain].contains(key))
return true;
@@ -229,6 +230,8 @@ bool ConfigManager::hasKey(const String &key) const {
bool ConfigManager::hasKey(const String &key, const String &dom) const {
assert(!dom.isEmpty());
+ if (dom == kTransientDomain)
+ return _transientDomain.contains(key);
if (_gameDomains.contains(dom))
return _gameDomains[dom].contains(key);
if (_globalDomains.contains(dom))
@@ -240,7 +243,9 @@ bool ConfigManager::hasKey(const String &key, const String &dom) const {
void ConfigManager::removeKey(const String &key, const String &dom) {
assert(!dom.isEmpty());
- if (_gameDomains.contains(dom))
+ if (dom == kTransientDomain)
+ _transientDomain.remove(key);
+ else if (_gameDomains.contains(dom))
_gameDomains[dom].remove(key);
else if (_globalDomains.contains(dom))
_globalDomains[dom].remove(key);
@@ -252,21 +257,21 @@ void ConfigManager::removeKey(const String &key, const String &dom) {
#pragma mark -
-const String & ConfigManager::get(const String &key, const String &dom) const {
+const String & ConfigManager::get(const String &key, const String &domain) const {
// Search the domains in the following order:
- // 1) Run time domain
+ // 1) Transient domain
// 2) Active game domain (if any)
// 3) All global domains
// 4) The defaults
-// if (_transientDomain.contain(key))
-// return true;
- if (!dom.isEmpty()) {
- if (_gameDomains.contains(dom) && _gameDomains[dom].contains(key))
- return _gameDomains[dom][key];
- } else if (!_activeDomain.isEmpty() && _gameDomains[_activeDomain].contains(key))
- return _gameDomains[_activeDomain][key];
+ if ((domain.isEmpty() || domain == kTransientDomain) && _transientDomain.contains(key))
+ return _transientDomain[key];
+
+ const String &dom = domain.isEmpty() ? _activeDomain : domain;
+
+ if (!dom.isEmpty() && _gameDomains.contains(dom) && _gameDomains[dom].contains(key))
+ return _gameDomains[dom][key];
DomainMap::ConstIterator iter;
for (iter = _globalDomains.begin(); iter != _globalDomains.end(); ++iter) {
@@ -296,15 +301,13 @@ bool ConfigManager::getBool(const String &key, const String &dom) const {
void ConfigManager::set(const String &key, const String &value) {
-#if 0
- // TODO ?!?
-// _transientDomain[key] = value;
-#else
+ // Remove the transient domain value
+ _transientDomain.remove(key);
+
if (_activeDomain.isEmpty())
_globalDomains[kApplicationDomain][key] = value;
else
_gameDomains[_activeDomain][key] = value;
-#endif
}
void ConfigManager::set(const String &key, const String &value, const String &dom) {
@@ -313,10 +316,19 @@ void ConfigManager::set(const String &key, const String &value, const String &do
return;
}
- if (_globalDomains.contains(dom))
- _globalDomains[dom][key] = value;
- else
- _gameDomains[dom][key] = value;
+ if (dom == kTransientDomain)
+ _transientDomain[key] = value;
+ else {
+ if (_globalDomains.contains(dom)) {
+ _globalDomains[dom][key] = value;
+ if (_activeDomain.isEmpty() || !_gameDomains[_activeDomain].contains(key))
+ _transientDomain.remove(key);
+ } else {
+ _gameDomains[dom][key] = value;
+ if (dom == _activeDomain)
+ _transientDomain.remove(key);
+ }
+ }
}
void ConfigManager::set(const String &key, const char *value, const String &dom) {
diff --git a/common/config-manager.h b/common/config-manager.h
index 335c7d9dd5..62e824623b 100644
--- a/common/config-manager.h
+++ b/common/config-manager.h
@@ -58,6 +58,9 @@ public:
/** The name of the application domain (normally 'scummvm'). */
static const String kApplicationDomain;
+ /** The transient (pseudo) domain. */
+ static const String kTransientDomain;
+
bool hasKey(const String &key) const;
bool hasKey(const String &key, const String &dom) const;
@@ -104,7 +107,7 @@ private:
void loadFile(const String &filename);
void writeDomain(FILE *file, const String &name, const Domain &domain);
-// Domain _transientDomain;
+ Domain _transientDomain;
DomainMap _gameDomains;
DomainMap _globalDomains;
Domain _defaultsDomain;