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-rw-r--r--engines/mads/nebular/nebular_scenes3.cpp17
-rw-r--r--engines/mads/nebular/nebular_scenes3.h118
2 files changed, 39 insertions, 96 deletions
diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp
index 62f30d254a..12917d61a1 100644
--- a/engines/mads/nebular/nebular_scenes3.cpp
+++ b/engines/mads/nebular/nebular_scenes3.cpp
@@ -234,6 +234,12 @@ void Scene3xx::handleForceField(ForceField *force, int *sprites) {
/*------------------------------------------------------------------------*/
+void Scene300s::preActions() {
+ _game._player._needToWalk = false;
+}
+
+/*------------------------------------------------------------------------*/
+
void Scene301::setup() {
setPlayerSpritesPrefix();
setAAName();
@@ -5200,17 +5206,18 @@ void Scene366::actions() {
_scene->_nextSceneId = 302;
else if (_action.isAction(VERB_OPEN, 0x2D3)) {
if (_game._visitedScenes.exists(316))
- _vm->_dialogs->show(0x8F04); // 366, 12
+ _vm->_dialogs->show(36612);
else
- _vm->_dialogs->show(0x8F05); // 366, 13
+ _vm->_dialogs->show(36613);
_scene->_nextSceneId = 316;
} else if (_action.isAction(0xD3, 0x2D3)) {
if (_game._visitedScenes.exists(321))
- _vm->_dialogs->show(0x8F03); // 366, 11
+ _vm->_dialogs->show(36611);
else
- _vm->_dialogs->show(0x8F02); // 366, 10
- } else
+ _vm->_dialogs->show(36610);
+ } else {
return;
+ }
_action._inProgress = false;
}
diff --git a/engines/mads/nebular/nebular_scenes3.h b/engines/mads/nebular/nebular_scenes3.h
index 45d0c9a9a9..f931dae193 100644
--- a/engines/mads/nebular/nebular_scenes3.h
+++ b/engines/mads/nebular/nebular_scenes3.h
@@ -60,6 +60,15 @@ protected:
public:
Scene3xx(MADSEngine *vm) : NebularScene(vm) {}
+
+ virtual void actions() {}
+};
+
+class Scene300s : public Scene3xx {
+public:
+ Scene300s(MADSEngine *vm) : Scene3xx(vm) {}
+
+ virtual void preActions();
};
class Scene301: public Scene3xx {
@@ -69,9 +78,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene302: public Scene3xx {
@@ -84,9 +90,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene303: public Scene3xx {
@@ -96,9 +99,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene304: public Scene3xx {
@@ -111,9 +111,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene307: public Scene3xx {
@@ -150,9 +147,7 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene308: public Scene3xx {
@@ -165,9 +160,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene309: public Scene3xx {
@@ -183,9 +175,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene310: public Scene3xx {
@@ -198,9 +187,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene311: public Scene3xx {
@@ -213,9 +199,7 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene313: public Scene3xx {
@@ -224,10 +208,7 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene316: public Scene3xx {
@@ -243,7 +224,6 @@ public:
virtual void step();
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene318: public Scene3xx {
@@ -279,7 +259,6 @@ public:
virtual void step();
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene319: public Scene3xx {
@@ -306,12 +285,10 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
-class Scene320: public Scene3xx {
+class Scene320: public Scene300s {
private:
void setRightView(int view);
void setLeftView(int view);
@@ -327,14 +304,12 @@ private:
int _rightItemId;
public:
- Scene320(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene320(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene321: public Scene3xx {
@@ -344,9 +319,6 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
- virtual void actions() {};
- virtual void postActions() {};
};
class Scene351: public Scene3xx {
@@ -356,9 +328,7 @@ public:
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene352: public Scene3xx {
@@ -381,10 +351,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene353: public Scene3xx {
@@ -393,10 +361,7 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {};
virtual void actions();
- virtual void postActions() {};
};
class Scene354: public Scene3xx {
@@ -405,10 +370,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene357: public Scene3xx {
@@ -417,10 +380,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene358: public Scene3xx {
@@ -429,10 +390,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene359: public Scene3xx {
@@ -444,10 +403,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene360: public Scene3xx {
@@ -456,10 +413,8 @@ public:
virtual void setup();
virtual void enter();
- virtual void step() {};
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
class Scene361: public Scene3xx {
@@ -475,98 +430,79 @@ public:
virtual void step();
virtual void preActions();
virtual void actions();
- virtual void postActions() {};
};
-class Scene366: public Scene3xx {
+class Scene366: public Scene300s {
public:
- Scene366(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene366(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene387: public Scene3xx {
+class Scene387: public Scene300s {
public:
- Scene387(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene387(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene388: public Scene3xx {
+class Scene388: public Scene300s {
public:
- Scene388(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene388(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene389: public Scene3xx {
+class Scene389: public Scene300s {
private:
uint32 _monsterTime;
int _circularQuoteId;
public:
- Scene389(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene389(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
virtual void step();
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene390: public Scene3xx {
+class Scene390: public Scene300s {
public:
- Scene390(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene390(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene391: public Scene3xx {
+class Scene391: public Scene300s {
public:
- Scene391(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene391(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
-class Scene399: public Scene3xx {
+class Scene399: public Scene300s {
public:
- Scene399(MADSEngine *vm) : Scene3xx(vm) {}
+ Scene399(MADSEngine *vm) : Scene300s(vm) {}
virtual void setup();
virtual void enter();
- virtual void step() {};
- virtual void preActions() {}
virtual void actions();
- virtual void postActions() {};
};
+
} // End of namespace Nebular
+
} // End of namespace MADS
#endif /* MADS_NEBULAR_SCENES3_H */