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-rw-r--r--engines/lab/anim.cpp2
-rw-r--r--engines/lab/detection.cpp2
-rw-r--r--engines/lab/engine.cpp8
-rw-r--r--engines/lab/image.cpp2
-rw-r--r--engines/lab/interface.cpp4
-rw-r--r--engines/lab/map.cpp4
-rw-r--r--engines/lab/music.cpp2
-rw-r--r--engines/lab/resource.cpp2
8 files changed, 13 insertions, 13 deletions
diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp
index 532b242544..db5e3b313b 100644
--- a/engines/lab/anim.cpp
+++ b/engines/lab/anim.cpp
@@ -118,7 +118,7 @@ void Anim::diffNextFrame(bool onlyDiffData) {
_frameNum++;
- if ((_frameNum == 1) && (_continuous || (!_playOnce)))
+ if ((_frameNum == 1) && (_continuous || !_playOnce))
_diffFileStart = _diffFile;
_isAnim = (_frameNum >= 3) && (!_playOnce);
diff --git a/engines/lab/detection.cpp b/engines/lab/detection.cpp
index 4a01414118..52d284562e 100644
--- a/engines/lab/detection.cpp
+++ b/engines/lab/detection.cpp
@@ -180,7 +180,7 @@ SaveStateList LabMetaEngine::listSaves(const char *target) const {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
- if (slotNum >= 0 && slotNum <= 999) {
+ if ((slotNum >= 0) && (slotNum <= 999)) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Lab::readSaveGameHeader(in, header))
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp
index 251595fae4..83beb03760 100644
--- a/engines/lab/engine.cpp
+++ b/engines/lab/engine.cpp
@@ -638,7 +638,7 @@ bool LabEngine::fromCrumbs(uint32 tmpClass, uint16 code, uint16 qualifier, Commo
if (g_engine->shouldQuit())
return false;
- if ((msgClass == RAWKEY) && (!_graphics->_longWinInFront)) {
+ if ((msgClass == RAWKEY) && !_graphics->_longWinInFront) {
if (!processKey(curMsg, msgClass, qualifier, curPos, curInv, forceDraw, code))
return false;
}
@@ -990,9 +990,9 @@ void LabEngine::processMainButton(CloseDataPtr wrkClosePtr, uint16 &curInv, uint
} else if (_roomNum == oldRoomNum) { // didn't get there?
_followingCrumbs = false;
}
- } else if (_droppingCrumbs && oldRoomNum != _roomNum) {
+ } else if (_droppingCrumbs && (oldRoomNum != _roomNum)) {
// If in surreal maze, turn off DroppingCrumbs.
- if (_roomNum >= 245 && _roomNum <= 280) {
+ if ((_roomNum >= 245) && (_roomNum <= 280)) {
_followingCrumbs = false;
_droppingCrumbs = false;
_numCrumbs = 0;
@@ -1091,7 +1091,7 @@ void LabEngine::processAltButton(uint16 &curInv, uint16 &lastInv, uint16 buttonI
if ((curInv == 0) || (curInv > _numInv)) {
curInv = 1;
- while ((curInv <= _numInv) && (!_conditions->in(curInv)))
+ while ((curInv <= _numInv) && !_conditions->in(curInv))
curInv++;
}
diff --git a/engines/lab/image.cpp b/engines/lab/image.cpp
index 1a0383f9dd..6ace005f9f 100644
--- a/engines/lab/image.cpp
+++ b/engines/lab/image.cpp
@@ -70,7 +70,7 @@ void Image::blitBitmap(uint16 xs, uint16 ys, Image *imDest,
if (yd + h > destHeight)
h = destHeight - yd;
- if (w > 0 && h > 0) {
+ if ((w > 0) && (h > 0)) {
byte *s = _imageData + ys * _width + xs;
byte *d = destBuffer + yd * destWidth + xd;
diff --git a/engines/lab/interface.cpp b/engines/lab/interface.cpp
index f4901880e6..c52933d230 100644
--- a/engines/lab/interface.cpp
+++ b/engines/lab/interface.cpp
@@ -117,8 +117,8 @@ Button *EventManager::checkNumButtonHit(ButtonList *buttonList, uint16 key) {
for (ButtonList::iterator buttonItr = buttonList->begin(); buttonItr != buttonList->end(); ++buttonItr) {
Button *button = *buttonItr;
- if ((gkey - 1 == button->_buttonID || (gkey == 0 && button->_buttonID == 9) ||
- (button->_keyEquiv != 0 && makeButtonKeyEquiv(key) == button->_keyEquiv))
+ if (((gkey - 1 == button->_buttonID) || ((gkey == 0) && (button->_buttonID == 9))
+ || ((button->_keyEquiv != 0) && (makeButtonKeyEquiv(key) == button->_keyEquiv)))
&& button->_isEnabled) {
mouseHide();
button->_altImage->drawImage(button->_x, button->_y);
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index 927bfd037a..1222e1ad8c 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -324,7 +324,7 @@ bool LabEngine::floorVisited(uint16 floorNum) {
* Note: The original did not show all the visited floors, but we do
*/
uint16 LabEngine::getUpperFloor(uint16 floorNum) {
- if (floorNum == kFloorCarnival || floorNum == kFloorNone)
+ if ((floorNum == kFloorCarnival) || (floorNum == kFloorNone))
return kFloorNone;
for (uint16 i = floorNum; i < kFloorCarnival; i++)
@@ -339,7 +339,7 @@ uint16 LabEngine::getUpperFloor(uint16 floorNum) {
* Note: The original did not show all the visited floors, but we do
*/
uint16 LabEngine::getLowerFloor(uint16 floorNum) {
- if (floorNum == kFloorLower || floorNum == kFloorNone)
+ if ((floorNum == kFloorLower) || (floorNum == kFloorNone))
return kFloorNone;
for (uint16 i = floorNum; i > kFloorLower; i--)
diff --git a/engines/lab/music.cpp b/engines/lab/music.cpp
index 34b70049fd..61d9fd0f4e 100644
--- a/engines/lab/music.cpp
+++ b/engines/lab/music.cpp
@@ -71,7 +71,7 @@ void Music::updateMusic() {
_vm->_event->processInput();
_vm->_event->updateMouse();
- if (_musicOn && getPlayingBufferCount() < MAXBUFFERS) {
+ if (_musicOn && (getPlayingBufferCount() < MAXBUFFERS)) {
// NOTE: We need to use malloc(), cause this will be freed with free()
// by the music code
byte *musicBuffer = (byte *)malloc(MUSICBUFSIZE);
diff --git a/engines/lab/resource.cpp b/engines/lab/resource.cpp
index 932ed8c4f5..668b31b6d2 100644
--- a/engines/lab/resource.cpp
+++ b/engines/lab/resource.cpp
@@ -82,7 +82,7 @@ char *Resource::getText(const char *fileName) {
byte *text = buffer;
dataFile->read(buffer, count);
- while (text && *text != '\0')
+ while (text && (*text != '\0'))
*text++ -= (byte)95;
delete dataFile;