diff options
-rw-r--r-- | gfx.cpp | 5 | ||||
-rw-r--r-- | scummvm.cpp | 2 |
2 files changed, 3 insertions, 4 deletions
@@ -5,7 +5,6 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the @@ -947,11 +946,11 @@ void Scumm::redrawBGStrip(int start, int num) { gfxUsageBits[s]|=0x80000000; - if (_curVirtScreen->height < _scrHeight) { + /*if (_curVirtScreen->height < _scrHeight) { warning("Screen Y size %d < Room height %d", _curVirtScreen->height, _scrHeight); - } + }*/ gdi.drawBitmap(getResourceAddress(rtRoom, _roomResource)+_IM00_offs, _curVirtScreen, s, 0, _curVirtScreen->height, s, num, 0); diff --git a/scummvm.cpp b/scummvm.cpp index 4d0a3fc386..20cdb3acb1 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -223,7 +223,7 @@ void Scumm::scummMain(int argc, char **argv) { setupScummVarsOld(); - if (_features & GF_AFTER_V6) + if ((_features & GF_AFTER_V7) || (_gameId == GID_SAMNMAX)) NUM_ACTORS = 30; else NUM_ACTORS = 13; |