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-rw-r--r--engines/pegasus/menu.cpp19
-rw-r--r--engines/pegasus/pegasus.cpp32
-rw-r--r--engines/pegasus/pegasus.h5
3 files changed, 42 insertions, 14 deletions
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp
index d2cb584d31..8f587c3095 100644
--- a/engines/pegasus/menu.cpp
+++ b/engines/pegasus/menu.cpp
@@ -21,6 +21,7 @@
*/
#include "common/events.h"
+#include "common/textconsole.h"
#include "pegasus/pegasus.h"
@@ -81,8 +82,13 @@ void PegasusEngine::runMainMenu() {
if (buttonSelected != kDifficultyButton) {
drawMenuButtonSelected(buttonSelected);
setGameMode(buttonSelected);
- _sound->stopSound();
- return;
+
+ if (_gameMode != kMainMenuMode) {
+ _sound->stopSound();
+ return;
+ }
+
+ drawMenu(buttonSelected);
}
break;
default:
@@ -107,6 +113,7 @@ void PegasusEngine::runMainMenu() {
// Too slow! Go back and show the intro again.
_sound->stopSound();
_video->playMovie("Images/Opening_Closing/LilMovie.movie");
+ _gameMode = kIntroMode;
}
void PegasusEngine::drawMenu(int buttonSelected) {
@@ -159,7 +166,7 @@ void PegasusEngine::setGameMode(int buttonSelected) {
_gameMode = kMainGameMode;
break;
case kDemoCreditsButton:
- _gameMode = kCreditsMode;
+ warning("No credits just yet");
break;
case kDemoQuitButton:
_gameMode = kQuitMode;
@@ -168,16 +175,16 @@ void PegasusEngine::setGameMode(int buttonSelected) {
} else {
switch (buttonSelected) {
case kInterfaceOverviewButton:
- _gameMode = kInterfaceOverviewMode;
+ warning("No overview just yet");
break;
case kStartButton:
_gameMode = kMainGameMode;
break;
case kRestoreButton:
- _gameMode = kRestoreMode;
+ showLoadDialog();
break;
case kCreditsButton:
- _gameMode = kCreditsMode;
+ warning("No credits just yet");
break;
case kQuitButton:
_gameMode = kQuitMode;
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index c8958a076f..9688a99c73 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -23,14 +23,15 @@
#include "common/config-manager.h"
#include "common/error.h"
#include "common/events.h"
+#include "common/file.h"
#include "common/textconsole.h"
+#include "common/translation.h"
#include "base/plugins.h"
#include "base/version.h"
+#include "gui/saveload.h"
#include "pegasus/pegasus.h"
-#include "common/file.h"
-
//#define RUN_SUB_MOVIE // :D :D :D :D :D :D
//#define RUN_INTERFACE_TEST
@@ -55,7 +56,7 @@ Common::Error PegasusEngine::run() {
_resFork = new Common::MacResManager();
_inventoryLid = new Common::MacResManager();
_biochipLid = new Common::MacResManager();
- _gameMode = kMainMenuMode;
+ _gameMode = kIntroMode;
_adventureMode = true;
if (!_resFork->open("JMP PP Resources") || !_resFork->hasResFork())
@@ -107,10 +108,12 @@ Common::Error PegasusEngine::run() {
#else
while (!shouldQuit()) {
switch (_gameMode) {
- case kMainMenuMode:
+ case kIntroMode:
if (!isDemo())
runIntro();
-
+ _gameMode = kMainMenuMode;
+ break;
+ case kMainMenuMode:
runMainMenu();
break;
case kMainGameMode:
@@ -306,6 +309,25 @@ void PegasusEngine::loadExtras(TimeZone timeZone) {
delete res;
}
+void PegasusEngine::showLoadDialog() {
+ GUI::SaveLoadChooser slc(_("Load game:"), _("Load"));
+ slc.setSaveMode(false);
+
+ Common::String gameId = ConfMan.get("gameid");
+
+ const EnginePlugin *plugin = 0;
+ EngineMan.findGame(gameId, &plugin);
+
+ int slot = slc.runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName());
+
+ if (slot >= 0) {
+ warning("TODO: Load game");
+ _gameMode = kMainGameMode;
+ }
+
+ slc.close();
+}
+
Common::String PegasusEngine::getTimeZoneDesc(TimeZone timeZone) {
static const char *names[] = { "Prehistoric", "Mars", "WSC", "Tiny TSA", "Full TSA", "Norad Alpha", "Caldoria", "Norad Delta" };
return names[timeZone];
diff --git a/engines/pegasus/pegasus.h b/engines/pegasus/pegasus.h
index a0b98a511c..30199f1755 100644
--- a/engines/pegasus/pegasus.h
+++ b/engines/pegasus/pegasus.h
@@ -175,11 +175,9 @@ enum Item {
};
enum GameMode {
+ kIntroMode,
kMainMenuMode,
kMainGameMode,
- kCreditsMode,
- kInterfaceOverviewMode,
- kRestoreMode,
kQuitMode
};
@@ -215,6 +213,7 @@ private:
void drawInterface();
//void drawCompass();
//void runPauseMenu();
+ void showLoadDialog();
// Interface Overview
void drawInterfaceOverview();