diff options
| -rw-r--r-- | engines/zvision/scripting/actions.cpp | 8 | 
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/zvision/scripting/actions.cpp b/engines/zvision/scripting/actions.cpp index 5238561149..248ebaec49 100644 --- a/engines/zvision/scripting/actions.cpp +++ b/engines/zvision/scripting/actions.cpp @@ -480,6 +480,14 @@ ActionMusic::ActionMusic(ZVision *engine, int32 slotkey, const Common::String &l  		}  		_volume = new ValueSlot(engine->getScriptManager(), volumeBuffer);  	} + +	// WORKAROUND for a script bug in Zork Nemesis, rooms mq70/mq80. +	// Fixes an edge case where the player goes to the dark room with the grue +	// without holding a torch, and then quickly runs away before the grue's +	// sound effect finishes. Fixes script bug #6794. +	if (engine->getGameId() == GID_NEMESIS && _slotKey == 14822 && engine->getScriptManager()->getStateValue(_slotKey) == 2) +		engine->getScriptManager()->setStateValue(_slotKey, 0); +  }  ActionMusic::~ActionMusic() {  | 
