diff options
-rw-r--r-- | gameDetector.cpp | 2 | ||||
-rw-r--r-- | readme.txt | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/gameDetector.cpp b/gameDetector.cpp index c375a783b0..ce233f908f 100644 --- a/gameDetector.cpp +++ b/gameDetector.cpp @@ -48,7 +48,7 @@ static const char USAGE_STRING[] = "\t-d[<num>] - enable debug output (debug level [1])\n" "\t-n - no subtitles for speech\n" "\t-b<num> - start in room <num>\n" - "\t-t<num> - set music tempo (suggested: 0x1F0000)\n" + "\t-t<num> - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)\n" "\t-p<path> - look for game in <path>\n" "\t-m<num> - set music volume to <num> (0-100)\n" "\t-s<num> - set sfx volume to <num> (0-255)\n" diff --git a/readme.txt b/readme.txt index dd7d62f649..67fa41fba4 100644 --- a/readme.txt +++ b/readme.txt @@ -223,7 +223,7 @@ Command Line Options: -c<num> - Drive to play cd audio from. E.g., 0 is first drive. -s<num> - Set the sfx volume, 0-255. Default is '100' -m<num> - Set the music volume, 0-100. Default is '60' - -t<num> - Set music tempo. Default is '2031616' + -t<num> - Set music tempo. Defaults: Adlib: 0x1F0000, Midi: 0x460000 -e<mode> - Select sound engine. See below. -g<mode> - Select graphics scaler. See below. -f - Full-screen mode. |