diff options
-rw-r--r-- | engines/xeen/dialogs_create_char.cpp | 20 | ||||
-rw-r--r-- | engines/xeen/resources.cpp | 10 |
2 files changed, 18 insertions, 12 deletions
diff --git a/engines/xeen/dialogs_create_char.cpp b/engines/xeen/dialogs_create_char.cpp index 220a31009a..73aa4b3f02 100644 --- a/engines/xeen/dialogs_create_char.cpp +++ b/engines/xeen/dialogs_create_char.cpp @@ -58,7 +58,7 @@ void CreateCharacterDialog::execute() { Windows &windows = *_vm->_windows; Window &w = windows[0]; Common::Array<int> freeCharList; - int classId; + int classId = -1; int selectedClass = 0; bool hasFadedIn = false; bool restartFlag = true; @@ -75,8 +75,6 @@ void CreateCharacterDialog::execute() { events.setCursor(0); while (!_vm->shouldExit()) { - classId = -1; - if (restartFlag) { // Build up list of roster slot indexes that are free freeCharList.clear(); @@ -85,7 +83,6 @@ void CreateCharacterDialog::execute() { freeCharList.push_back(idx); } charIndex = 0; - //bool flag9 = true; if (freeCharList.size() == XEEN_TOTAL_CHARACTERS) break; @@ -131,11 +128,15 @@ void CreateCharacterDialog::execute() { drawDice(); // Handling for different actions + if (_buttonValue == Common::KEYCODE_ESCAPE) + break; + switch (_buttonValue) { case Common::KEYCODE_UP: if (charIndex == 0) continue; + --charIndex; race = (Race)((freeCharList[charIndex] / 4) % 5); sex = (Sex)(freeCharList[charIndex] & 1); break; @@ -402,6 +403,8 @@ int CreateCharacterDialog::newCharDetails(Race race, Sex sex, int classId, classColors[classNum] = 4; } } + if (classId != -1) + classColors[selectedClass] = 12; // Return stats details and character class msg = Common::String::format(Res.NEW_CHAR_STATS, Res.RACE_NAMES[race], Res.SEX_NAMES[sex], @@ -578,13 +581,16 @@ bool CreateCharacterDialog::saveCharacter(Character &c, int classId, Race race, int result; bool isDarkCc = _vm->_files->_isDarkCc; - saveButtons(); + // Prompt for a character name + w.open(); w.writeString(Res.NAME_FOR_NEW_CHARACTER); - + saveButtons(); result = Input::show(_vm, &w, name, 10, 200); - w.close(); restoreButtons(); + w.close(); + if (!result) + // Name aborted, so exit return false; // Save new character details diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp index b16c257b36..47d2959d8f 100644 --- a/engines/xeen/resources.cpp +++ b/engines/xeen/resources.cpp @@ -1519,14 +1519,14 @@ const char *const Resources::NEW_CHAR_STATS = "\t022Sex\t055: %s\n" "\t022Class\t055:\n" "\x3r\t215\v031%d\t215\v055%d\t215\v079%d\t215\v103%d\t215\v127%d" - "\t215\v151%d\t215\v175%d\x3l\t242\v020\f%2dKnight\t242\v031\f%2d" - "Paladin\t242\v042\f%2dArcher\t242\v053\f%2dCleric\t242\v064\f%2d" - "Sorcerer\t242\v075\f%2dRobber\t242\v086\f%2dNinja\t242\v097\f%2d" - "Barbarian\t242\v108\f%2dDruid\t242\v119\f%2dRanger\f04\x3""c" + "\t215\v151%d\t215\v175%d\x3l\t242\v020\f%.2dKnight\t242\v031\f%.2d" + "Paladin\t242\v042\f%.2dArcher\t242\v053\f%.2dCleric\t242\v064\f%.2d" + "Sorcerer\t242\v075\f%.2dRobber\t242\v086\f%.2dNinja\t242\v097\f%.2d" + "Barbarian\t242\v108\f%.2dDruid\t242\v119\f%.2dRanger\f04\x3""c" "\t265\v142Skills\x3l\t223\v155%s\t223\v170%s%s"; const char *const Resources::NAME_FOR_NEW_CHARACTER = - "\x3""cEnter a Name for this Character"; + "\x3""cEnter a Name for this Character\n\n"; const char *const Resources::SELECT_CLASS_BEFORE_SAVING = "\v006\x3""cSelect a Class before saving.\x3l"; const char *const Resources::EXCHANGE_ATTR_WITH = "Exchange %s with..."; |