diff options
-rw-r--r-- | kyra/kyra.cpp | 7 | ||||
-rw-r--r-- | queen/queen.cpp | 10 | ||||
-rw-r--r-- | saga/saga.cpp | 12 | ||||
-rw-r--r-- | scumm/scumm.cpp | 113 | ||||
-rw-r--r-- | scumm/scumm.h | 4 | ||||
-rw-r--r-- | scumm/sound.cpp | 12 | ||||
-rw-r--r-- | scumm/vars.cpp | 9 | ||||
-rw-r--r-- | simon/simon.cpp | 12 | ||||
-rw-r--r-- | sky/sky.cpp | 4 | ||||
-rw-r--r-- | sound/mididrv.cpp | 195 | ||||
-rw-r--r-- | sound/mididrv.h | 12 |
11 files changed, 203 insertions, 187 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp index 9a2c8ab43e..e9b452b495 100644 --- a/kyra/kyra.cpp +++ b/kyra/kyra.cpp @@ -258,14 +258,13 @@ int KyraEngine::init(GameDetector &detector) { _system->endGFXTransaction(); // for now we prefer MIDI-to-Adlib conversion over native midi - int midiDrv = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB/* | MDT_PREFER_NATIVE*/); - bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDrv == MD_MT32)); + int midiDrv = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/); + bool native_mt32 = ((midiDrv == MD_MT32) || ConfMan.getBool("native_mt32")); MidiDriver *driver = MidiDriver::createMidi(midiDrv); - if (!driver) { + if (midiDriver == MD_ADLIB) { // In this case we should play the Adlib tracks, but for now // the automagic MIDI-to-Adlib conversion will do. - driver = MidiDriver_ADLIB_create(_mixer); } else if (native_mt32) { driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); } diff --git a/queen/queen.cpp b/queen/queen.cpp index 11bb1df1ae..996b77bbd3 100644 --- a/queen/queen.cpp +++ b/queen/queen.cpp @@ -431,15 +431,15 @@ int QueenEngine::init(GameDetector &detector) { // Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); - int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE); + int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); + bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); + MidiDriver *driver = MidiDriver::createMidi(midiDriver); - if (!driver) - driver = MidiDriver_ADLIB_create(_mixer); - else if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)) + if (native_mt32) driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); _music = new Music(driver, this); - _music->hasNativeMT32(ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)); + _music->hasNativeMT32(native_mt32); _sound = Sound::giveSound(_mixer, this, _resource->compression()); _walk = new Walk(this); diff --git a/saga/saga.cpp b/saga/saga.cpp index 06a003604f..9783dc1592 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -232,16 +232,12 @@ int SagaEngine::init(GameDetector &detector) { _console = new Console(this); // Graphics should be initialized before music - int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE); - bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)); - - bool adlib = false; + int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); + bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); + bool adlib = (midiDriver == MD_ADLIB); MidiDriver *driver = MidiDriver::createMidi(midiDriver); - if (!driver) { - driver = MidiDriver_ADLIB_create(_mixer); - adlib = true; - } else if (native_mt32) + if (native_mt32) driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); _music = new Music(this, _mixer, driver, _musicVolume); diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index dc21195f10..8a1da550cc 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -62,7 +62,6 @@ #endif #include "scumm/verbs.h" -#include "sound/mididrv.h" #include "sound/mixer.h" #ifdef MACOSX @@ -93,7 +92,7 @@ struct ScummGameSettings { const char *name; const char *description; byte id, version, heversion; - int midi; // MidiDriverType values + int midi; // MidiDriverFlags values uint32 features; Common::Platform platform; @@ -173,7 +172,7 @@ static const ScummGameSettings scumm_settings[] = { /* Scumm Version 3 */ {"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB, GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC}, - {"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC}, /* Scumm Version 4 */ @@ -182,24 +181,24 @@ static const ScummGameSettings scumm_settings[] = { /* Scumm version 5, small header -- we treat these as V4 games, since internally they really are much closer to the V4 games than to all other V5 games. */ - {"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY, Common::kPlatformPC}, /* Scumm version 5 */ - {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, + {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, - {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE, + {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, /* Scumm Version 6 */ - {"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, + {"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, - {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, + {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, -// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES, Common::kPlatformUnknown}, +// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_NEW_OPCODES, Common::kPlatformUnknown}, #ifndef DISABLE_SCUMM_7_8 /* Scumm Version 7 */ @@ -216,15 +215,15 @@ static const ScummGameSettings scumm_settings[] = { #endif // Humongous Entertainment Scumm Version 6 - {"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE, + {"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC}, - {"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE, + {"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC}, - {"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_NATIVE, + {"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC}, - {"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE, + {"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC}, - {"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_NATIVE, + {"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_MIDI, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC}, #ifndef DISABLE_HE @@ -549,11 +548,11 @@ static const ScummGameSettings multiple_versions_md5_settings[] = { {"9c143c5905055d5df7a0f014ab379aee", "Putt-Putt Goes To The Moon (Windows Demo)", GID_HEGAME, 6, 70, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows}, - {"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_NATIVE, + {"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformWindows}, - {"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE, + {"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, - {"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE, + {"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, Common::kPlatformPC}, {"6a30a07f353a75cdc602db27d73e1b42", "Putt-Putt Joins the Parade (Windows)", GID_HEGAME, 6, 70, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows}, @@ -592,23 +591,23 @@ static const ScummGameSettings multiple_versions_md5_settings[] = { {"d4b8ee426b1afd3e53bc0cf020418cf6", "Putt-Putt and Pep's Dog on a Stick (Updated)", GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows}, - {"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, - {"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE, + {"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC}, {"c666a998af90d81db447eccba9f72c8d", "Monkey Island 1 (Atari)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformAtariST}, @@ -913,6 +912,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _heversion(gs.heversion), _features(gs.features), _platform(gs.platform), + _midi(gs.midi), _substResFileNameIndex(substResFileNameIndex), _substResFileNameIndexBundle(0), _debugger(0), @@ -1179,7 +1179,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _haveActorSpeechMsg = false; _useTalkAnims = false; _defaultTalkDelay = 0; - _midiDriver = MD_NULL; + _musicType = MDT_NONE; _tempMusic = 0; _saveSound = 0; memset(_extraBoxFlags, 0, sizeof(_extraBoxFlags)); @@ -1447,8 +1447,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS if (_renderMode == Common::kRenderHercA || _renderMode == Common::kRenderHercG) { _herculesBuf = (byte *)malloc(Common::kHercW * Common::kHercH); } - - _midi = gs.midi; } ScummEngine::~ScummEngine() { @@ -2117,10 +2115,30 @@ void ScummEngine_v99he::scummInit() { #endif void ScummEngine::setupMusic(int midi) { - _midiDriver = MidiDriver::detectMusicDriver(midi); - _native_mt32 = (ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32)); + int midiDriver = MidiDriver::detectMusicDriver(midi); + _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); + + switch (midiDriver) { + case MD_NULL: + _musicType = MDT_NONE; + break; + case MD_PCSPK: + case MD_PCJR: + _musicType = MDT_PCSPK; + break; + case MD_TOWNS: + _musicType = MDT_TOWNS; + break; + case MD_ADLIB: + _musicType = MDT_ADLIB; + break; + default: + _musicType = MDT_MIDI; + break; + } + // FIXME: MD_TOWNS should not be _midi_native in the first place!! iMuse code needs to be restructured. - if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (_midiDriver == MD_TOWNS)) + if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (midiDriver == MD_TOWNS)) _enable_gs = false; else _enable_gs = ConfMan.getBool("enable_gs"); @@ -2129,10 +2147,9 @@ void ScummEngine::setupMusic(int midi) { * automatically when samples need to be generated */ if (!_mixer->isReady()) { warning("Sound mixer initialization failed\n"); - if (_midiDriver == MD_ADLIB || - _midiDriver == MD_PCSPK || - _midiDriver == MD_PCJR) { - _midiDriver = MD_NULL; + if (_musicType == MDT_ADLIB || _musicType == MDT_PCSPK) { + midiDriver = MD_NULL; + _musicType = MDT_NONE; warning("MIDI driver depends on sound mixer, switching to null MIDI driver\n"); } } @@ -2154,22 +2171,24 @@ void ScummEngine::setupMusic(int midi) { } else if ((_platform == Common::kPlatformAmiga) && (_version < 5)) { _musicEngine = NULL; } else if (_gameId == GID_MANIAC && (_version == 1)) { - _musicEngine = new Player_V1(this, _midiDriver != MD_PCSPK); + _musicEngine = new Player_V1(this, midiDriver != MD_PCSPK); } else if (_version <= 2) { - _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);; - } else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && ((_version > 2) && (_version < 5))) { - _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK); + _musicEngine = new Player_V2(this, midiDriver != MD_PCSPK); + } else if ((_musicType == MDT_PCSPK) && ((_version > 2) && (_version < 5))) { + _musicEngine = new Player_V2(this, midiDriver != MD_PCSPK); } else if (_version > 2 && _heversion <= 61) { - MidiDriver *nativeMidiDriver = MidiDriver::createMidi(_midiDriver); + MidiDriver *nativeMidiDriver = 0; + MidiDriver *adlibMidiDriver = 0; + + if (_musicType != MDT_ADLIB) + nativeMidiDriver = MidiDriver::createMidi(midiDriver); if (nativeMidiDriver != NULL && _native_mt32) - nativeMidiDriver->property (MidiDriver::PROP_CHANNEL_MASK, 0x03FE); - bool multi_midi = ConfMan.getBool("multi_midi") && _midiDriver != MD_NULL && (midi & MDT_ADLIB); - MidiDriver *adlibMidiDriver; - if (nativeMidiDriver == NULL || multi_midi) { + nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + bool multi_midi = ConfMan.getBool("multi_midi") && _musicType != MDT_NONE && (midi & MDT_ADLIB); + if (_musicType == MDT_ADLIB || multi_midi) { adlibMidiDriver = MidiDriver_ADLIB_create(_mixer); adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_features & GF_SMALL_HEADER) ? 1 : 0); - } else - adlibMidiDriver = NULL; + } _musicEngine = _imuse = IMuse::create(_system, nativeMidiDriver, adlibMidiDriver); if (_imuse) { diff --git a/scumm/scumm.h b/scumm/scumm.h index 3b4d4b3330..c73dd16ae6 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -32,6 +32,8 @@ #include "scumm/gfx.h" #include "scumm/script.h" +#include "sound/mididrv.h" + namespace GUI { class Dialog; } @@ -1101,7 +1103,7 @@ protected: bool _native_mt32; bool _enable_gs; int _midi; - int _midiDriver; // Use the MD_ values from mididrv.h + MidiDriverFlags _musicType; bool _copyProtection; bool _demoMode; bool _confirmExit; diff --git a/scumm/sound.cpp b/scumm/sound.cpp index dfc14957dd..8d97c6f362 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -1362,7 +1362,7 @@ int ScummEngine::readSoundResource(int type, int idx) { switch (basetag) { case MKID('MIDI'): case MKID('iMUS'): - if (_midiDriver != MD_PCSPK && _midiDriver != MD_PCJR) { + if (_musicType != MDT_PCSPK) { _fileHandle->seek(-8, SEEK_CUR); _fileHandle->read(res.createResource(type, idx, total_size + 8), total_size + 8); return 1; @@ -1386,7 +1386,7 @@ int ScummEngine::readSoundResource(int type, int idx) { break; case MKID('ADL '): pri = 1; - if (_midiDriver == MD_ADLIB) + if (_musicType == MDT_ADLIB) pri = 10; break; case MKID('AMI '): @@ -1405,12 +1405,12 @@ int ScummEngine::readSoundResource(int type, int idx) { break; case MKID('SPK '): pri = -1; -// if (_midiDriver == MD_PCSPK) +// if (_musicType == MDT_PCSPK) // pri = 11; break; } - if ((_midiDriver == MD_PCSPK || _midiDriver == MD_PCJR) && pri != 11) + if ((_musicType == MDT_PCSPK) && pri != 11) pri = -1; debugC(DEBUG_RESOURCE, " tag: %s, total_size=%d, pri=%d", tag2str(TO_BE_32(tag)), size, pri); @@ -2333,7 +2333,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) { } } - if ((_midiDriver == MD_ADLIB) && ad_offs != 0) { + if ((_musicType == MDT_ADLIB) && ad_offs != 0) { // AD resources have a header, instrument definitions and one MIDI track. // We build an 'ADL ' resource from that: // 8 bytes resource header @@ -2358,7 +2358,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) { free(ptr); return 1; } - } else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && wa_offs != 0) { + } else if ((_musicType == MDT_PCSPK) && wa_offs != 0) { if (_features & GF_OLD_BUNDLE) { _fileHandle->seek(wa_offs, SEEK_SET); _fileHandle->read(res.createResource(type, idx, wa_size), wa_size); diff --git a/scumm/vars.cpp b/scumm/vars.cpp index 120bd4fb2a..d4e9c574e8 100644 --- a/scumm/vars.cpp +++ b/scumm/vars.cpp @@ -639,15 +639,14 @@ void ScummEngine_v99he::initScummVars() { void ScummEngine::initScummVars() { if (_heversion < 70 && _version <= 6) { - switch (_midiDriver) { - case MD_NULL: + switch (_musicType) { + case MDT_NONE: VAR(VAR_SOUNDCARD) = 0; break; - case MD_PCSPK: - case MD_PCJR: + case MDT_PCSPK: VAR(VAR_SOUNDCARD) = 1; break; - case MD_ADLIB: + case MDT_ADLIB: VAR(VAR_SOUNDCARD) = 3; break; default: diff --git a/simon/simon.cpp b/simon/simon.cpp index 0fa97e4484..6ca5f571a4 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -560,14 +560,12 @@ int SimonEngine::init(GameDetector &detector) { driver = MidiDriver::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now _native_mt32 = false; } else { - int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE); + int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI); + _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); driver = MidiDriver::createMidi(midiDriver); - _native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)); - } - if (!driver) - driver = MidiDriver_ADLIB_create(_mixer); - else if (_native_mt32) { - driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + if (_native_mt32) { + driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + } } midi.mapMT32toGM (getGameType() == GType_SIMON1 && !_native_mt32); diff --git a/sky/sky.cpp b/sky/sky.cpp index 74b5f1d0b3..88020be035 100644 --- a/sky/sky.cpp +++ b/sky/sky.cpp @@ -317,13 +317,13 @@ int SkyEngine::init(GameDetector &detector) { _systemVars.gameVersion = _skyDisk->determineGameVersion(); - int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE); + int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI | MDT_PREFER_MIDI); if (midiDriver == MD_ADLIB) { _systemVars.systemFlags |= SF_SBLASTER; _skyMusic = new AdlibMusic(_mixer, _skyDisk); } else { _systemVars.systemFlags |= SF_ROLAND; - if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)) + if ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")) _skyMusic = new MT32Music(MidiDriver::createMidi(midiDriver), _skyDisk); else _skyMusic = new GmMusic(MidiDriver::createMidi(midiDriver), _skyDisk); diff --git a/sound/mididrv.cpp b/sound/mididrv.cpp index b8c779c4a8..42af0ec97b 100644 --- a/sound/mididrv.cpp +++ b/sound/mididrv.cpp @@ -29,14 +29,12 @@ #include "sound/mididrv.h" /** Internal list of all available 'midi' drivers. */ -static const struct MidiDriverDescription midiDrivers[] = { +static const MidiDriverDescription s_musicDrivers[] = { - // The flags for the "auto" driver indicate that it is anything you want - // it to be. + // The flags for the "auto" & "null" drivers indicate that they are anything + // you want it to be. {"auto", "Default", MD_AUTO, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS}, - - // The flags for the "null" driver indicate that it does nothing, really. - {"null", "No music", MD_NULL, MDT_NONE}, + {"null", "No music", MD_NULL, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS}, #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) {"windows", "Windows MIDI", MD_WINDOWS, MDT_MIDI}, @@ -51,10 +49,10 @@ static const struct MidiDriverDescription midiDrivers[] = { #endif #if defined(MACOSX) - {"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI}, {"core", "CoreAudio", MD_COREAUDIO, MDT_MIDI}, // {"coreaudio", "CoreAudio", MD_COREAUDIO, MDT_MIDI}, {"coremidi", "CoreMIDI", MD_COREMIDI, MDT_MIDI}, + {"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI}, #endif #if defined(PALMOS_MODE) @@ -73,7 +71,7 @@ static const struct MidiDriverDescription midiDrivers[] = { #endif // The flags for the "adlibe" driver indicate that it can do adlib and MIDI. - {"adlib", "Adlib", MD_ADLIB, MDT_ADLIB | MDT_MIDI}, + {"adlib", "Adlib", MD_ADLIB, MDT_ADLIB}, {"pcspk", "PC Speaker", MD_PCSPK, MDT_PCSPK}, {"pcjr", "IBM PCjr", MD_PCJR, MDT_PCSPK}, {"towns", "FM Towns", MD_TOWNS, MDT_TOWNS}, @@ -106,93 +104,101 @@ const byte MidiDriver::_gmToMt32[128] = { }; const MidiDriverDescription *MidiDriver::getAvailableMidiDrivers() { - return midiDrivers; + return s_musicDrivers; } -int MidiDriver::parseMusicDriver(const Common::String &str) { +const MidiDriverDescription &MidiDriver::findMusicDriver(const Common::String &str) { if (str.isEmpty()) - return -1; + return s_musicDrivers[0]; const char *s = str.c_str(); - const MidiDriverDescription *md = getAvailableMidiDrivers(); + int len = 0; + const MidiDriverDescription *md = s_musicDrivers; + + // Scan for string end or a colon + while (s[len] != 0 && s[len] != ':') + len++; while (md->name) { - if (!scumm_stricmp(md->name, s)) { - return md->id; + // Compare the string passed to us with the current table entry. + // We ignore any characters following an (optional) colon ':' + // contained in str. + if (!scumm_strnicmp(md->name, s, len)) { + return *md; } md++; } - return -1; + return s_musicDrivers[0]; } -int MidiDriver::detectMusicDriver(int midiFlags) { - /* - TODO: The code in this method is very complicated and convuluted. Maybe we - can improve it. - - First off, one needs to understand why it is so complex. It tries to honor - the user's music_driver config, but with the restrictions imposed by midiFlags. - Hence it must either select a suitable default driver (for example if - musicDriver is set to MD_AUTO), or it must try to fall back to a suitable - driver resp. the NULL driver. - - Different games support different output drivers, as indicated by midiFlags. - Some of the occuring combinations are: - - TOWNS games always want towns or null - - some scumm games allow only pcspk, pcjr - - some scumm games allow pcspk, pcjr, adlib, MIDI - - some games allow adlib, MIDI - - some games only allow MIDI - - did I miss something? - - My hope is that we can simplify the whole selection process by iterating over - the list of available drivers and looking at their "flags" member. - */ - - int musicDriver = parseMusicDriver(ConfMan.get("music_driver")); - /* Use the adlib sound driver if auto mode is selected, - * and the game is one of those that want adlib as - * default, OR if the game is an older game that doesn't - * support anything else anyway. */ - if (musicDriver == MD_AUTO || musicDriver < 0) { - if (midiFlags & MDT_PREFER_MIDI) { - if (musicDriver == MD_AUTO) { - #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) - musicDriver = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets - #elif defined(MACOSX) - musicDriver = MD_COREAUDIO; - #elif defined(PALMOS_MODE) // must be before mac - musicDriver = MD_YPA1; // TODO : change this and use Zodiac driver when needed - #elif defined(__MORPHOS__) - musicDriver = MD_ETUDE; - #elif defined(_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND) || defined (__SYMBIAN32__) - // Always use MIDI emulation via adlib driver on CE and UNIX device - - // TODO: We should, for the Unix targets, attempt to detect - // whether a sequencer is available, and use it instead. - musicDriver = MD_ADLIB; - #else - musicDriver = MD_NULL; - #endif - } else +int MidiDriver::parseMusicDriver(const Common::String &str) { + return findMusicDriver(str).id; +} + +static int getDefaultMIDIDriver() { +#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) + return MD_WINDOWS; +#elif defined(MACOSX) + return MD_COREAUDIO; +#elif defined(PALMOS_MODE) + #if defined(COMPILE_CLIE) + return MD_YPA1; + #elif defined(COMPILE_ZODIAC) + return MD_ZODIAC; + #else + return MD_NULL; + #endif +#elif defined(__MORPHOS__) + return MD_ETUDE; +#else + return MD_NULL; +#endif +} + +int MidiDriver::detectMusicDriver(int flags) { + // Query the selected music driver (defaults to MD_AUTO). + const MidiDriverDescription &md = findMusicDriver(ConfMan.get("music_driver")); + int musicDriver = md.id; + + // Check whether the selected music driver is compatible with the + // given flags. + if (! (md.flags & flags)) + musicDriver = MD_AUTO; + + // If the selected driver is MD_AUTO, we try to determine + // a suitable and "optimal" music driver. + if (musicDriver == MD_AUTO) { + + if (flags & MDT_PREFER_MIDI) { + // A MIDI music driver is preferred. Of course this implies + // that MIDI is actually listed in flags, so we verify that. + assert(flags & MDT_MIDI); + + // Query the default MIDI driver. It's possible that there + // is none, in which case we revert to AUTO mode. + musicDriver = getDefaultMIDIDriver(); + if (musicDriver == MD_NULL) + musicDriver = MD_AUTO; + } + + if (musicDriver == MD_AUTO) { + // MIDI is not preferred, or no default MIDI device is available. + // In this case we first try the alternate drivers before checking + // for a 'real' MIDI driver. + + if (flags & MDT_TOWNS) + musicDriver = MD_TOWNS; + else if (flags & MDT_ADLIB) musicDriver = MD_ADLIB; - } else - musicDriver = MD_TOWNS; + else if (flags & MDT_PCSPK) + musicDriver = MD_PCJR; + else if (flags & MDT_MIDI) + musicDriver = getDefaultMIDIDriver(); + else + musicDriver = MD_NULL; + } } - bool nativeMidiDriver = - (musicDriver != MD_NULL && musicDriver != MD_ADLIB && - musicDriver != MD_PCSPK && musicDriver != MD_PCJR && - musicDriver != MD_TOWNS); - - if (nativeMidiDriver && !(midiFlags & MDT_NATIVE)) - musicDriver = MD_TOWNS; - if (musicDriver == MD_TOWNS && !(midiFlags & MDT_TOWNS)) - musicDriver = MD_ADLIB; - if (musicDriver == MD_ADLIB && !(midiFlags & MDT_ADLIB)) - musicDriver = MD_PCJR; - if ((musicDriver == MD_PCSPK || musicDriver == MD_PCJR) && !(midiFlags & MDT_PCSPK)) - musicDriver = MD_NULL; return musicDriver; } @@ -201,18 +207,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) { switch(midiDriver) { case MD_NULL: return MidiDriver_NULL_create(); - // In the case of Adlib, we won't specify anything. - // IMuse is designed to set up its own Adlib driver - // if need be, and we only have to specify a native - // driver. - case MD_ADLIB: return NULL; - -#ifdef USE_FLUIDSYNTH - case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer); -#endif -#ifdef USE_MT32EMU - case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer); -#endif + case MD_ADLIB: return MidiDriver_ADLIB_create(g_engine->_mixer); case MD_TOWNS: return MidiDriver_YM2612_create(g_engine->_mixer); @@ -221,6 +216,15 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) { // don't create anything for now. case MD_PCSPK: case MD_PCJR: return NULL; + +#ifdef USE_FLUIDSYNTH + case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer); +#endif + +#ifdef USE_MT32EMU + case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer); +#endif + #if defined(PALMOS_MODE) #if defined(COMPILE_CLIE) case MD_YPA1: return MidiDriver_YamahaPa1_create(); @@ -228,6 +232,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) { case MD_ZODIAC: return MidiDriver_Zodiac_create(); #endif #endif + #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) case MD_WINDOWS: return MidiDriver_WIN_create(); #endif @@ -237,12 +242,10 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) { #if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX) case MD_SEQ: return MidiDriver_SEQ_create(); #endif -#if (defined(MACOSX) || defined(macintosh)) && !defined(PALMOS_MODE) - case MD_QTMUSIC: return MidiDriver_QT_create(); -#endif #if defined(MACOSX) + case MD_QTMUSIC: return MidiDriver_QT_create(); case MD_COREAUDIO: return MidiDriver_CORE_create(); - case MD_COREMIDI: return MidiDriver_CoreMIDI_create(); + case MD_COREMIDI: return MidiDriver_CoreMIDI_create(); #endif #if defined(UNIX) && defined(USE_ALSA) case MD_ALSA: return MidiDriver_ALSA_create(); diff --git a/sound/mididrv.h b/sound/mididrv.h index 4242998036..df4fbbacec 100644 --- a/sound/mididrv.h +++ b/sound/mididrv.h @@ -79,7 +79,7 @@ enum MidiDriverType { * A set of flags to be passed to detectMusicDriver() which can be used to * specify what kind of music driver is preferred / accepted. * - * The flags (except for MDT_PREFER_NATIVE) indicate whether a given driver + * The flags (except for MDT_PREFER_MIDI) indicate whether a given driver * type is acceptable. E.g. the TOWNS music driver could be returned by * detectMusicDriver if and only if MDT_TOWNS is specified. * @@ -91,10 +91,7 @@ enum MidiDriverFlags { MDT_ADLIB = 1 << 1, // Adlib: Maps to MD_ADLIB MDT_TOWNS = 1 << 2, // FM-TOWNS: Maps to MD_TOWNS MDT_MIDI = 1 << 3, // Real MIDI - MDT_PREFER_MIDI = 1 << 4, // Real MIDI output is preferred - - MDT_NATIVE = MDT_MIDI, // Alias for MDT_MIDI - MDT_PREFER_NATIVE = MDT_PREFER_MIDI // Alias for MDT_PREFER_MIDI + MDT_PREFER_MIDI = 1 << 4 // Real MIDI output is preferred }; /** @@ -118,6 +115,9 @@ struct MidiDriverDescription { */ class MidiDriver { public: + /** Find the music driver matching the given driver name/description. */ + static const MidiDriverDescription &findMusicDriver(const Common::String &str); + /** Convert a string containing a music driver name into MIDI Driver type. */ static int parseMusicDriver(const Common::String &str); @@ -129,7 +129,7 @@ public: static MidiDriver *createMidi(int midiDriver); - static int detectMusicDriver(int midiFlags); + static int detectMusicDriver(int flags); public: |