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-rw-r--r--kyra/kyra.cpp7
-rw-r--r--queen/queen.cpp10
-rw-r--r--saga/saga.cpp12
-rw-r--r--scumm/scumm.cpp113
-rw-r--r--scumm/scumm.h4
-rw-r--r--scumm/sound.cpp12
-rw-r--r--scumm/vars.cpp9
-rw-r--r--simon/simon.cpp12
-rw-r--r--sky/sky.cpp4
-rw-r--r--sound/mididrv.cpp195
-rw-r--r--sound/mididrv.h12
11 files changed, 203 insertions, 187 deletions
diff --git a/kyra/kyra.cpp b/kyra/kyra.cpp
index 9a2c8ab43e..e9b452b495 100644
--- a/kyra/kyra.cpp
+++ b/kyra/kyra.cpp
@@ -258,14 +258,13 @@ int KyraEngine::init(GameDetector &detector) {
_system->endGFXTransaction();
// for now we prefer MIDI-to-Adlib conversion over native midi
- int midiDrv = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB/* | MDT_PREFER_NATIVE*/);
- bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDrv == MD_MT32));
+ int midiDrv = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB/* | MDT_PREFER_MIDI*/);
+ bool native_mt32 = ((midiDrv == MD_MT32) || ConfMan.getBool("native_mt32"));
MidiDriver *driver = MidiDriver::createMidi(midiDrv);
- if (!driver) {
+ if (midiDriver == MD_ADLIB) {
// In this case we should play the Adlib tracks, but for now
// the automagic MIDI-to-Adlib conversion will do.
- driver = MidiDriver_ADLIB_create(_mixer);
} else if (native_mt32) {
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}
diff --git a/queen/queen.cpp b/queen/queen.cpp
index 11bb1df1ae..996b77bbd3 100644
--- a/queen/queen.cpp
+++ b/queen/queen.cpp
@@ -431,15 +431,15 @@ int QueenEngine::init(GameDetector &detector) {
// Set mixer music volume to maximum, since music volume is regulated by MusicPlayer's MIDI messages
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume);
- int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
+ int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
+ bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
+
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
- if (!driver)
- driver = MidiDriver_ADLIB_create(_mixer);
- else if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32))
+ if (native_mt32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
_music = new Music(driver, this);
- _music->hasNativeMT32(ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
+ _music->hasNativeMT32(native_mt32);
_sound = Sound::giveSound(_mixer, this, _resource->compression());
_walk = new Walk(this);
diff --git a/saga/saga.cpp b/saga/saga.cpp
index 06a003604f..9783dc1592 100644
--- a/saga/saga.cpp
+++ b/saga/saga.cpp
@@ -232,16 +232,12 @@ int SagaEngine::init(GameDetector &detector) {
_console = new Console(this);
// Graphics should be initialized before music
- int midiDriver = MidiDriver::detectMusicDriver(MDT_NATIVE | MDT_ADLIB | MDT_PREFER_NATIVE);
- bool native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
-
- bool adlib = false;
+ int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI);
+ bool native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
+ bool adlib = (midiDriver == MD_ADLIB);
MidiDriver *driver = MidiDriver::createMidi(midiDriver);
- if (!driver) {
- driver = MidiDriver_ADLIB_create(_mixer);
- adlib = true;
- } else if (native_mt32)
+ if (native_mt32)
driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
_music = new Music(this, _mixer, driver, _musicVolume);
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index dc21195f10..8a1da550cc 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -62,7 +62,6 @@
#endif
#include "scumm/verbs.h"
-#include "sound/mididrv.h"
#include "sound/mixer.h"
#ifdef MACOSX
@@ -93,7 +92,7 @@ struct ScummGameSettings {
const char *name;
const char *description;
byte id, version, heversion;
- int midi; // MidiDriverType values
+ int midi; // MidiDriverFlags values
uint32 features;
Common::Platform platform;
@@ -173,7 +172,7 @@ static const ScummGameSettings scumm_settings[] = {
/* Scumm Version 3 */
{"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 3, 0, MDT_PCSPK | MDT_ADLIB,
GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC},
- {"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"loom", "Loom", GID_LOOM, 3, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_NO_SCALING | GF_16COLOR | GF_USE_KEY | GF_OLD_BUNDLE, Common::kPlatformPC},
/* Scumm Version 4 */
@@ -182,24 +181,24 @@ static const ScummGameSettings scumm_settings[] = {
/* Scumm version 5, small header -- we treat these as V4 games, since internally
they really are much closer to the V4 games than to all other V5 games. */
- {"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"monkey", "Monkey Island 1", GID_MONKEY_VGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY, Common::kPlatformPC},
/* Scumm version 5 */
- {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
+ {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
- {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_NATIVE,
+ {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 0, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
/* Scumm Version 6 */
- {"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
+ {"tentacle", "Day of the Tentacle", GID_TENTACLE, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
- {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE,
+ {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
-// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_NATIVE, GF_NEW_OPCODES, Common::kPlatformUnknown},
+// {"test", "Test demo game", GID_SAMNMAX, 6, 0, /*MDT_PCSPK |*/ MDT_ADLIB | MDT_MIDI, GF_NEW_OPCODES, Common::kPlatformUnknown},
#ifndef DISABLE_SCUMM_7_8
/* Scumm Version 7 */
@@ -216,15 +215,15 @@ static const ScummGameSettings scumm_settings[] = {
#endif
// Humongous Entertainment Scumm Version 6
- {"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
+ {"puttputt", "Putt-Putt Joins the Parade", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
- {"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
+ {"puttmoon", "Putt-Putt Goes to the Moon", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
- {"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_NATIVE,
+ {"funpack", "Putt-Putt's Fun Pack", GID_FUNPACK, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
- {"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_NATIVE,
+ {"fbpack", "Fatty Bear's Fun Pack", GID_HEGAME, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
- {"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_NATIVE,
+ {"fbear", "Fatty Bear's Birthday Surprise", GID_FBEAR, 6, 61, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformPC},
#ifndef DISABLE_HE
@@ -549,11 +548,11 @@ static const ScummGameSettings multiple_versions_md5_settings[] = {
{"9c143c5905055d5df7a0f014ab379aee", "Putt-Putt Goes To The Moon (Windows Demo)", GID_HEGAME, 6, 70, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
- {"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_NATIVE,
+ {"0b3222aaa7efcf283eb621e0cefd26cc", "Putt-Putt Joins the Parade (Russian)", GID_HEGAME, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformWindows},
- {"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE,
+ {"31aa57f460a3d12429f0552a46a90b39", "Putt-Putt Joins the Parade (Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
- {"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_NATIVE,
+ {"f40a7f495f59188ca57a9d1d50301bb6", "Putt-Putt Joins the Parade (Macintosh Demo)", GID_PUTTDEMO, 6, 60, MDT_ADLIB | MDT_MIDI,
GF_USE_KEY, Common::kPlatformPC},
{"6a30a07f353a75cdc602db27d73e1b42", "Putt-Putt Joins the Parade (Windows)", GID_HEGAME, 6, 70, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
@@ -592,23 +591,23 @@ static const ScummGameSettings multiple_versions_md5_settings[] = {
{"d4b8ee426b1afd3e53bc0cf020418cf6", "Putt-Putt and Pep's Dog on a Stick (Updated)", GID_HEGAME, 6, 99, MDT_NONE,
GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformWindows},
- {"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"1d05cd189e4908f79b57e78a4402f292", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"49210e124e4c2b30f1290a9ef6306301", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"e98b982ceaf9d253d730bde8903233d6", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"fc6b6148e80d67939d9a18697c0f626a", "Monkey Island 1 (EGA De)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"ce6a4cef315b20fef58a95bc40a2d8d3", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"aa7a07d94ae853f6460be4ce0a1bf530", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"1dd3c11ea4439adfe681e4e405b624e1", "Monkey Island 1 (EGA Fr)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"477dbafbd66a53c98416dc01aef019ad", "Monkey Island 1 (EGA It)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
- {"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_NATIVE,
+ {"910e31cffb28226bd68c569668a0d6b4", "Monkey Island 1 (EGA Sp)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK | MDT_ADLIB | MDT_MIDI,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformPC},
{"c666a998af90d81db447eccba9f72c8d", "Monkey Island 1 (Atari)", GID_MONKEY_EGA, 4, 0, MDT_PCSPK,
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, Common::kPlatformAtariST},
@@ -913,6 +912,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_heversion(gs.heversion),
_features(gs.features),
_platform(gs.platform),
+ _midi(gs.midi),
_substResFileNameIndex(substResFileNameIndex),
_substResFileNameIndexBundle(0),
_debugger(0),
@@ -1179,7 +1179,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
_haveActorSpeechMsg = false;
_useTalkAnims = false;
_defaultTalkDelay = 0;
- _midiDriver = MD_NULL;
+ _musicType = MDT_NONE;
_tempMusic = 0;
_saveSound = 0;
memset(_extraBoxFlags, 0, sizeof(_extraBoxFlags));
@@ -1447,8 +1447,6 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
if (_renderMode == Common::kRenderHercA || _renderMode == Common::kRenderHercG) {
_herculesBuf = (byte *)malloc(Common::kHercW * Common::kHercH);
}
-
- _midi = gs.midi;
}
ScummEngine::~ScummEngine() {
@@ -2117,10 +2115,30 @@ void ScummEngine_v99he::scummInit() {
#endif
void ScummEngine::setupMusic(int midi) {
- _midiDriver = MidiDriver::detectMusicDriver(midi);
- _native_mt32 = (ConfMan.getBool("native_mt32") || (_midiDriver == MD_MT32));
+ int midiDriver = MidiDriver::detectMusicDriver(midi);
+ _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
+
+ switch (midiDriver) {
+ case MD_NULL:
+ _musicType = MDT_NONE;
+ break;
+ case MD_PCSPK:
+ case MD_PCJR:
+ _musicType = MDT_PCSPK;
+ break;
+ case MD_TOWNS:
+ _musicType = MDT_TOWNS;
+ break;
+ case MD_ADLIB:
+ _musicType = MDT_ADLIB;
+ break;
+ default:
+ _musicType = MDT_MIDI;
+ break;
+ }
+
// FIXME: MD_TOWNS should not be _midi_native in the first place!! iMuse code needs to be restructured.
- if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (_midiDriver == MD_TOWNS))
+ if ((_gameId == GID_TENTACLE) || (_gameId == GID_SAMNMAX) || (midiDriver == MD_TOWNS))
_enable_gs = false;
else
_enable_gs = ConfMan.getBool("enable_gs");
@@ -2129,10 +2147,9 @@ void ScummEngine::setupMusic(int midi) {
* automatically when samples need to be generated */
if (!_mixer->isReady()) {
warning("Sound mixer initialization failed\n");
- if (_midiDriver == MD_ADLIB ||
- _midiDriver == MD_PCSPK ||
- _midiDriver == MD_PCJR) {
- _midiDriver = MD_NULL;
+ if (_musicType == MDT_ADLIB || _musicType == MDT_PCSPK) {
+ midiDriver = MD_NULL;
+ _musicType = MDT_NONE;
warning("MIDI driver depends on sound mixer, switching to null MIDI driver\n");
}
}
@@ -2154,22 +2171,24 @@ void ScummEngine::setupMusic(int midi) {
} else if ((_platform == Common::kPlatformAmiga) && (_version < 5)) {
_musicEngine = NULL;
} else if (_gameId == GID_MANIAC && (_version == 1)) {
- _musicEngine = new Player_V1(this, _midiDriver != MD_PCSPK);
+ _musicEngine = new Player_V1(this, midiDriver != MD_PCSPK);
} else if (_version <= 2) {
- _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);;
- } else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && ((_version > 2) && (_version < 5))) {
- _musicEngine = new Player_V2(this, _midiDriver != MD_PCSPK);
+ _musicEngine = new Player_V2(this, midiDriver != MD_PCSPK);
+ } else if ((_musicType == MDT_PCSPK) && ((_version > 2) && (_version < 5))) {
+ _musicEngine = new Player_V2(this, midiDriver != MD_PCSPK);
} else if (_version > 2 && _heversion <= 61) {
- MidiDriver *nativeMidiDriver = MidiDriver::createMidi(_midiDriver);
+ MidiDriver *nativeMidiDriver = 0;
+ MidiDriver *adlibMidiDriver = 0;
+
+ if (_musicType != MDT_ADLIB)
+ nativeMidiDriver = MidiDriver::createMidi(midiDriver);
if (nativeMidiDriver != NULL && _native_mt32)
- nativeMidiDriver->property (MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
- bool multi_midi = ConfMan.getBool("multi_midi") && _midiDriver != MD_NULL && (midi & MDT_ADLIB);
- MidiDriver *adlibMidiDriver;
- if (nativeMidiDriver == NULL || multi_midi) {
+ nativeMidiDriver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ bool multi_midi = ConfMan.getBool("multi_midi") && _musicType != MDT_NONE && (midi & MDT_ADLIB);
+ if (_musicType == MDT_ADLIB || multi_midi) {
adlibMidiDriver = MidiDriver_ADLIB_create(_mixer);
adlibMidiDriver->property(MidiDriver::PROP_OLD_ADLIB, (_features & GF_SMALL_HEADER) ? 1 : 0);
- } else
- adlibMidiDriver = NULL;
+ }
_musicEngine = _imuse = IMuse::create(_system, nativeMidiDriver, adlibMidiDriver);
if (_imuse) {
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 3b4d4b3330..c73dd16ae6 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -32,6 +32,8 @@
#include "scumm/gfx.h"
#include "scumm/script.h"
+#include "sound/mididrv.h"
+
namespace GUI {
class Dialog;
}
@@ -1101,7 +1103,7 @@ protected:
bool _native_mt32;
bool _enable_gs;
int _midi;
- int _midiDriver; // Use the MD_ values from mididrv.h
+ MidiDriverFlags _musicType;
bool _copyProtection;
bool _demoMode;
bool _confirmExit;
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index dfc14957dd..8d97c6f362 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -1362,7 +1362,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
switch (basetag) {
case MKID('MIDI'):
case MKID('iMUS'):
- if (_midiDriver != MD_PCSPK && _midiDriver != MD_PCJR) {
+ if (_musicType != MDT_PCSPK) {
_fileHandle->seek(-8, SEEK_CUR);
_fileHandle->read(res.createResource(type, idx, total_size + 8), total_size + 8);
return 1;
@@ -1386,7 +1386,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
break;
case MKID('ADL '):
pri = 1;
- if (_midiDriver == MD_ADLIB)
+ if (_musicType == MDT_ADLIB)
pri = 10;
break;
case MKID('AMI '):
@@ -1405,12 +1405,12 @@ int ScummEngine::readSoundResource(int type, int idx) {
break;
case MKID('SPK '):
pri = -1;
-// if (_midiDriver == MD_PCSPK)
+// if (_musicType == MDT_PCSPK)
// pri = 11;
break;
}
- if ((_midiDriver == MD_PCSPK || _midiDriver == MD_PCJR) && pri != 11)
+ if ((_musicType == MDT_PCSPK) && pri != 11)
pri = -1;
debugC(DEBUG_RESOURCE, " tag: %s, total_size=%d, pri=%d", tag2str(TO_BE_32(tag)), size, pri);
@@ -2333,7 +2333,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) {
}
}
- if ((_midiDriver == MD_ADLIB) && ad_offs != 0) {
+ if ((_musicType == MDT_ADLIB) && ad_offs != 0) {
// AD resources have a header, instrument definitions and one MIDI track.
// We build an 'ADL ' resource from that:
// 8 bytes resource header
@@ -2358,7 +2358,7 @@ int ScummEngine::readSoundResourceSmallHeader(int type, int idx) {
free(ptr);
return 1;
}
- } else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && wa_offs != 0) {
+ } else if ((_musicType == MDT_PCSPK) && wa_offs != 0) {
if (_features & GF_OLD_BUNDLE) {
_fileHandle->seek(wa_offs, SEEK_SET);
_fileHandle->read(res.createResource(type, idx, wa_size), wa_size);
diff --git a/scumm/vars.cpp b/scumm/vars.cpp
index 120bd4fb2a..d4e9c574e8 100644
--- a/scumm/vars.cpp
+++ b/scumm/vars.cpp
@@ -639,15 +639,14 @@ void ScummEngine_v99he::initScummVars() {
void ScummEngine::initScummVars() {
if (_heversion < 70 && _version <= 6) {
- switch (_midiDriver) {
- case MD_NULL:
+ switch (_musicType) {
+ case MDT_NONE:
VAR(VAR_SOUNDCARD) = 0;
break;
- case MD_PCSPK:
- case MD_PCJR:
+ case MDT_PCSPK:
VAR(VAR_SOUNDCARD) = 1;
break;
- case MD_ADLIB:
+ case MDT_ADLIB:
VAR(VAR_SOUNDCARD) = 3;
break;
default:
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 0fa97e4484..6ca5f571a4 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -560,14 +560,12 @@ int SimonEngine::init(GameDetector &detector) {
driver = MidiDriver::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now
_native_mt32 = false;
} else {
- int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE);
+ int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI);
+ _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"));
driver = MidiDriver::createMidi(midiDriver);
- _native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32));
- }
- if (!driver)
- driver = MidiDriver_ADLIB_create(_mixer);
- else if (_native_mt32) {
- driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ if (_native_mt32) {
+ driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
+ }
}
midi.mapMT32toGM (getGameType() == GType_SIMON1 && !_native_mt32);
diff --git a/sky/sky.cpp b/sky/sky.cpp
index 74b5f1d0b3..88020be035 100644
--- a/sky/sky.cpp
+++ b/sky/sky.cpp
@@ -317,13 +317,13 @@ int SkyEngine::init(GameDetector &detector) {
_systemVars.gameVersion = _skyDisk->determineGameVersion();
- int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE | MDT_PREFER_NATIVE);
+ int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI | MDT_PREFER_MIDI);
if (midiDriver == MD_ADLIB) {
_systemVars.systemFlags |= SF_SBLASTER;
_skyMusic = new AdlibMusic(_mixer, _skyDisk);
} else {
_systemVars.systemFlags |= SF_ROLAND;
- if (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32))
+ if ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32"))
_skyMusic = new MT32Music(MidiDriver::createMidi(midiDriver), _skyDisk);
else
_skyMusic = new GmMusic(MidiDriver::createMidi(midiDriver), _skyDisk);
diff --git a/sound/mididrv.cpp b/sound/mididrv.cpp
index b8c779c4a8..42af0ec97b 100644
--- a/sound/mididrv.cpp
+++ b/sound/mididrv.cpp
@@ -29,14 +29,12 @@
#include "sound/mididrv.h"
/** Internal list of all available 'midi' drivers. */
-static const struct MidiDriverDescription midiDrivers[] = {
+static const MidiDriverDescription s_musicDrivers[] = {
- // The flags for the "auto" driver indicate that it is anything you want
- // it to be.
+ // The flags for the "auto" & "null" drivers indicate that they are anything
+ // you want it to be.
{"auto", "Default", MD_AUTO, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS},
-
- // The flags for the "null" driver indicate that it does nothing, really.
- {"null", "No music", MD_NULL, MDT_NONE},
+ {"null", "No music", MD_NULL, MDT_MIDI | MDT_PCSPK | MDT_ADLIB | MDT_TOWNS},
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
{"windows", "Windows MIDI", MD_WINDOWS, MDT_MIDI},
@@ -51,10 +49,10 @@ static const struct MidiDriverDescription midiDrivers[] = {
#endif
#if defined(MACOSX)
- {"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI},
{"core", "CoreAudio", MD_COREAUDIO, MDT_MIDI},
// {"coreaudio", "CoreAudio", MD_COREAUDIO, MDT_MIDI},
{"coremidi", "CoreMIDI", MD_COREMIDI, MDT_MIDI},
+ {"qt", "QuickTime", MD_QTMUSIC, MDT_MIDI},
#endif
#if defined(PALMOS_MODE)
@@ -73,7 +71,7 @@ static const struct MidiDriverDescription midiDrivers[] = {
#endif
// The flags for the "adlibe" driver indicate that it can do adlib and MIDI.
- {"adlib", "Adlib", MD_ADLIB, MDT_ADLIB | MDT_MIDI},
+ {"adlib", "Adlib", MD_ADLIB, MDT_ADLIB},
{"pcspk", "PC Speaker", MD_PCSPK, MDT_PCSPK},
{"pcjr", "IBM PCjr", MD_PCJR, MDT_PCSPK},
{"towns", "FM Towns", MD_TOWNS, MDT_TOWNS},
@@ -106,93 +104,101 @@ const byte MidiDriver::_gmToMt32[128] = {
};
const MidiDriverDescription *MidiDriver::getAvailableMidiDrivers() {
- return midiDrivers;
+ return s_musicDrivers;
}
-int MidiDriver::parseMusicDriver(const Common::String &str) {
+const MidiDriverDescription &MidiDriver::findMusicDriver(const Common::String &str) {
if (str.isEmpty())
- return -1;
+ return s_musicDrivers[0];
const char *s = str.c_str();
- const MidiDriverDescription *md = getAvailableMidiDrivers();
+ int len = 0;
+ const MidiDriverDescription *md = s_musicDrivers;
+
+ // Scan for string end or a colon
+ while (s[len] != 0 && s[len] != ':')
+ len++;
while (md->name) {
- if (!scumm_stricmp(md->name, s)) {
- return md->id;
+ // Compare the string passed to us with the current table entry.
+ // We ignore any characters following an (optional) colon ':'
+ // contained in str.
+ if (!scumm_strnicmp(md->name, s, len)) {
+ return *md;
}
md++;
}
- return -1;
+ return s_musicDrivers[0];
}
-int MidiDriver::detectMusicDriver(int midiFlags) {
- /*
- TODO: The code in this method is very complicated and convuluted. Maybe we
- can improve it.
-
- First off, one needs to understand why it is so complex. It tries to honor
- the user's music_driver config, but with the restrictions imposed by midiFlags.
- Hence it must either select a suitable default driver (for example if
- musicDriver is set to MD_AUTO), or it must try to fall back to a suitable
- driver resp. the NULL driver.
-
- Different games support different output drivers, as indicated by midiFlags.
- Some of the occuring combinations are:
- - TOWNS games always want towns or null
- - some scumm games allow only pcspk, pcjr
- - some scumm games allow pcspk, pcjr, adlib, MIDI
- - some games allow adlib, MIDI
- - some games only allow MIDI
- - did I miss something?
-
- My hope is that we can simplify the whole selection process by iterating over
- the list of available drivers and looking at their "flags" member.
- */
-
- int musicDriver = parseMusicDriver(ConfMan.get("music_driver"));
- /* Use the adlib sound driver if auto mode is selected,
- * and the game is one of those that want adlib as
- * default, OR if the game is an older game that doesn't
- * support anything else anyway. */
- if (musicDriver == MD_AUTO || musicDriver < 0) {
- if (midiFlags & MDT_PREFER_MIDI) {
- if (musicDriver == MD_AUTO) {
- #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
- musicDriver = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets
- #elif defined(MACOSX)
- musicDriver = MD_COREAUDIO;
- #elif defined(PALMOS_MODE) // must be before mac
- musicDriver = MD_YPA1; // TODO : change this and use Zodiac driver when needed
- #elif defined(__MORPHOS__)
- musicDriver = MD_ETUDE;
- #elif defined(_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND) || defined (__SYMBIAN32__)
- // Always use MIDI emulation via adlib driver on CE and UNIX device
-
- // TODO: We should, for the Unix targets, attempt to detect
- // whether a sequencer is available, and use it instead.
- musicDriver = MD_ADLIB;
- #else
- musicDriver = MD_NULL;
- #endif
- } else
+int MidiDriver::parseMusicDriver(const Common::String &str) {
+ return findMusicDriver(str).id;
+}
+
+static int getDefaultMIDIDriver() {
+#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+ return MD_WINDOWS;
+#elif defined(MACOSX)
+ return MD_COREAUDIO;
+#elif defined(PALMOS_MODE)
+ #if defined(COMPILE_CLIE)
+ return MD_YPA1;
+ #elif defined(COMPILE_ZODIAC)
+ return MD_ZODIAC;
+ #else
+ return MD_NULL;
+ #endif
+#elif defined(__MORPHOS__)
+ return MD_ETUDE;
+#else
+ return MD_NULL;
+#endif
+}
+
+int MidiDriver::detectMusicDriver(int flags) {
+ // Query the selected music driver (defaults to MD_AUTO).
+ const MidiDriverDescription &md = findMusicDriver(ConfMan.get("music_driver"));
+ int musicDriver = md.id;
+
+ // Check whether the selected music driver is compatible with the
+ // given flags.
+ if (! (md.flags & flags))
+ musicDriver = MD_AUTO;
+
+ // If the selected driver is MD_AUTO, we try to determine
+ // a suitable and "optimal" music driver.
+ if (musicDriver == MD_AUTO) {
+
+ if (flags & MDT_PREFER_MIDI) {
+ // A MIDI music driver is preferred. Of course this implies
+ // that MIDI is actually listed in flags, so we verify that.
+ assert(flags & MDT_MIDI);
+
+ // Query the default MIDI driver. It's possible that there
+ // is none, in which case we revert to AUTO mode.
+ musicDriver = getDefaultMIDIDriver();
+ if (musicDriver == MD_NULL)
+ musicDriver = MD_AUTO;
+ }
+
+ if (musicDriver == MD_AUTO) {
+ // MIDI is not preferred, or no default MIDI device is available.
+ // In this case we first try the alternate drivers before checking
+ // for a 'real' MIDI driver.
+
+ if (flags & MDT_TOWNS)
+ musicDriver = MD_TOWNS;
+ else if (flags & MDT_ADLIB)
musicDriver = MD_ADLIB;
- } else
- musicDriver = MD_TOWNS;
+ else if (flags & MDT_PCSPK)
+ musicDriver = MD_PCJR;
+ else if (flags & MDT_MIDI)
+ musicDriver = getDefaultMIDIDriver();
+ else
+ musicDriver = MD_NULL;
+ }
}
- bool nativeMidiDriver =
- (musicDriver != MD_NULL && musicDriver != MD_ADLIB &&
- musicDriver != MD_PCSPK && musicDriver != MD_PCJR &&
- musicDriver != MD_TOWNS);
-
- if (nativeMidiDriver && !(midiFlags & MDT_NATIVE))
- musicDriver = MD_TOWNS;
- if (musicDriver == MD_TOWNS && !(midiFlags & MDT_TOWNS))
- musicDriver = MD_ADLIB;
- if (musicDriver == MD_ADLIB && !(midiFlags & MDT_ADLIB))
- musicDriver = MD_PCJR;
- if ((musicDriver == MD_PCSPK || musicDriver == MD_PCJR) && !(midiFlags & MDT_PCSPK))
- musicDriver = MD_NULL;
return musicDriver;
}
@@ -201,18 +207,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
switch(midiDriver) {
case MD_NULL: return MidiDriver_NULL_create();
- // In the case of Adlib, we won't specify anything.
- // IMuse is designed to set up its own Adlib driver
- // if need be, and we only have to specify a native
- // driver.
- case MD_ADLIB: return NULL;
-
-#ifdef USE_FLUIDSYNTH
- case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer);
-#endif
-#ifdef USE_MT32EMU
- case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer);
-#endif
+ case MD_ADLIB: return MidiDriver_ADLIB_create(g_engine->_mixer);
case MD_TOWNS: return MidiDriver_YM2612_create(g_engine->_mixer);
@@ -221,6 +216,15 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
// don't create anything for now.
case MD_PCSPK:
case MD_PCJR: return NULL;
+
+#ifdef USE_FLUIDSYNTH
+ case MD_FLUIDSYNTH: return MidiDriver_FluidSynth_create(g_engine->_mixer);
+#endif
+
+#ifdef USE_MT32EMU
+ case MD_MT32: return MidiDriver_MT32_create(g_engine->_mixer);
+#endif
+
#if defined(PALMOS_MODE)
#if defined(COMPILE_CLIE)
case MD_YPA1: return MidiDriver_YamahaPa1_create();
@@ -228,6 +232,7 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
case MD_ZODIAC: return MidiDriver_Zodiac_create();
#endif
#endif
+
#if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
case MD_WINDOWS: return MidiDriver_WIN_create();
#endif
@@ -237,12 +242,10 @@ MidiDriver *MidiDriver::createMidi(int midiDriver) {
#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
case MD_SEQ: return MidiDriver_SEQ_create();
#endif
-#if (defined(MACOSX) || defined(macintosh)) && !defined(PALMOS_MODE)
- case MD_QTMUSIC: return MidiDriver_QT_create();
-#endif
#if defined(MACOSX)
+ case MD_QTMUSIC: return MidiDriver_QT_create();
case MD_COREAUDIO: return MidiDriver_CORE_create();
- case MD_COREMIDI: return MidiDriver_CoreMIDI_create();
+ case MD_COREMIDI: return MidiDriver_CoreMIDI_create();
#endif
#if defined(UNIX) && defined(USE_ALSA)
case MD_ALSA: return MidiDriver_ALSA_create();
diff --git a/sound/mididrv.h b/sound/mididrv.h
index 4242998036..df4fbbacec 100644
--- a/sound/mididrv.h
+++ b/sound/mididrv.h
@@ -79,7 +79,7 @@ enum MidiDriverType {
* A set of flags to be passed to detectMusicDriver() which can be used to
* specify what kind of music driver is preferred / accepted.
*
- * The flags (except for MDT_PREFER_NATIVE) indicate whether a given driver
+ * The flags (except for MDT_PREFER_MIDI) indicate whether a given driver
* type is acceptable. E.g. the TOWNS music driver could be returned by
* detectMusicDriver if and only if MDT_TOWNS is specified.
*
@@ -91,10 +91,7 @@ enum MidiDriverFlags {
MDT_ADLIB = 1 << 1, // Adlib: Maps to MD_ADLIB
MDT_TOWNS = 1 << 2, // FM-TOWNS: Maps to MD_TOWNS
MDT_MIDI = 1 << 3, // Real MIDI
- MDT_PREFER_MIDI = 1 << 4, // Real MIDI output is preferred
-
- MDT_NATIVE = MDT_MIDI, // Alias for MDT_MIDI
- MDT_PREFER_NATIVE = MDT_PREFER_MIDI // Alias for MDT_PREFER_MIDI
+ MDT_PREFER_MIDI = 1 << 4 // Real MIDI output is preferred
};
/**
@@ -118,6 +115,9 @@ struct MidiDriverDescription {
*/
class MidiDriver {
public:
+ /** Find the music driver matching the given driver name/description. */
+ static const MidiDriverDescription &findMusicDriver(const Common::String &str);
+
/** Convert a string containing a music driver name into MIDI Driver type. */
static int parseMusicDriver(const Common::String &str);
@@ -129,7 +129,7 @@ public:
static MidiDriver *createMidi(int midiDriver);
- static int detectMusicDriver(int midiFlags);
+ static int detectMusicDriver(int flags);
public: