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-rw-r--r--engines/access/amazon/amazon_game.cpp40
-rw-r--r--engines/access/amazon/amazon_game.h5
-rw-r--r--engines/access/amazon/amazon_room.cpp2
3 files changed, 45 insertions, 2 deletions
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp
index f7ed4146d8..608db5d573 100644
--- a/engines/access/amazon/amazon_game.cpp
+++ b/engines/access/amazon/amazon_game.cpp
@@ -44,15 +44,18 @@ AmazonEngine::AmazonEngine(OSystem *syst, const AccessGameDescription *gameDesc)
_hitCount = 0;
_saveRiver = 0;
_hitSafe = 0;
- _chapter = 0;
+ _oldTitleChap = _chapter = 0;
_topList = 0;
_botList = 0;
_riverIndex = 0;
_rawInactiveX = 0;
_rawInactiveY = 0;
_inactiveYOff = 0;
+ _tilePos = Common::Point(0, 0);
Common::fill(&_esTabTable[0], &_esTabTable[100], 0);
+ memset(_tileData, 0, sizeof(_tileData));
+
_hintLevel = 0;
}
@@ -270,6 +273,41 @@ void AmazonEngine::doEstablish(int esatabIndex, int sub) {
_room->init4Quads();
}
+const char *const _tileFiles[] = {
+ "GRAY.BLK", "RED.BLK", "LTBROWN.BLK", "DKBROWN.BLK", "VIOLET.BLK", "LITEBLUE.BLK",
+ "DARKBLUE.BLK", "CYAN.BLK", "GREEN.BLK", "OLIVE.BLK", "GRAY.BLK", "RED.BLK",
+ "LTBROWN.BLK", "DKBROWN.BLK", "VIOLET.BLK", "OLIVE.BLK"
+};
+
+void AmazonEngine::tileScreen(Common::String filename) {
+ if (!_screen->_vesaMode)
+ return;
+
+ if (!_clearSummaryFlag && (_oldTitleChap == _chapter))
+ return;
+
+ _oldTitleChap = _chapter;
+ int idx = _chapter - 1;
+
+ if (!_files->existFile(_tileFiles[idx]))
+ return;
+
+ byte *data = _files->loadFile(_tileFiles[idx]);
+ int x = READ_LE_UINT16(data);
+ int y = READ_LE_UINT16(data + 2);
+ int size = ((x + 2) * y) + 10;
+
+ for (int i = 0; i < size; ++i)
+ _tileData[i] = data[i + 4];
+
+ // CHECKME: Depending on the Vesa mode during initialization, 400 or 480
+ for (_tilePos.y = 0; _tilePos.y < 480; _tilePos.y += y) {
+ for (_tilePos.x = 0; _tilePos.x < 640; _tilePos.x += x)
+ warning("TODO: DRAWOBJECT");
+ }
+
+}
+
void AmazonEngine::drawHelp() {
error("TODO: drawHelp");
}
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h
index 5c4c472fb7..5192e208d7 100644
--- a/engines/access/amazon/amazon_game.h
+++ b/engines/access/amazon/amazon_game.h
@@ -39,6 +39,7 @@ private:
int _hitCount;
int _saveRiver;
int _hitSafe;
+ int _oldTitleChap;
int _chapter;
int _topList;
int _botList;
@@ -47,6 +48,8 @@ private:
int _rawInactiveY;
int _inactiveYOff;
int _esTabTable[100];
+ Common::Point _tilePos;
+ byte _tileData[1455];
/**
* Do the game introduction
@@ -108,6 +111,8 @@ public:
void drawHelp();
virtual void establish(int esatabIndex, int sub);
+
+ void tileScreen(Common::String filename);
};
} // End of namespace Amazon
diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp
index 3666de5e09..f8c8bc45a8 100644
--- a/engines/access/amazon/amazon_room.cpp
+++ b/engines/access/amazon/amazon_room.cpp
@@ -180,7 +180,7 @@ void AmazonRoom::init4Quads() {
if (!_vm->_screen->_vesaMode)
return;
- warning("TILESCREEN(TILE.BLK);");
+ _game->tileScreen(Common::String("TILE.BLK"));
_vm->_inventory->refreshInventory();
warning("TODO: UPDATESUMMARY(chapter)");