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-rw-r--r--common/engine.h4
-rw-r--r--scumm/scummvm.cpp2
-rw-r--r--scumm/sound.cpp50
-rw-r--r--scumm/sound.h9
-rw-r--r--sound/mixer.cpp2
-rw-r--r--sound/mixer.h2
6 files changed, 18 insertions, 51 deletions
diff --git a/common/engine.h b/common/engine.h
index 08874ec5c5..27a6845c00 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -24,8 +24,8 @@
#include "scummsys.h"
#include "system.h"
-#define SCUMMVM_VERSION "0.2.2 CVS"
-#define SCUMMVM_CVS "2002-09-06"
+#define SCUMMVM_VERSION "0.2.7 CVS"
+#define SCUMMVM_CVS "2002-10-28+"
class SoundMixer;
class GameDetector;
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 78c430f205..0fd6d2685c 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -325,9 +325,7 @@ void Scumm::scummInit()
getGraphicsPerformance();
-#ifdef COMPRESSED_SOUND_FILE
_sound->_current_cache = 0;
-#endif
_timer->installProcedure(&autosave, 5 * 60 * 1000);
}
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index acd7bf9165..8cbd8e673b 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -453,13 +453,11 @@ void Sound::processSfxQueues() {
}
}
-#ifdef COMPRESSED_SOUND_FILE
static int compar(const void *a, const void *b)
{
return ((MP3OffsetTable *) a)->org_offset -
((MP3OffsetTable *) b)->org_offset;
}
-#endif
int Sound::startTalkSound(uint32 offset, uint32 b, int mode) {
int num = 0, i;
@@ -491,7 +489,7 @@ int Sound::startTalkSound(uint32 offset, uint32 b, int mode) {
if (b > 8) {
num = (b - 8) >> 1;
}
-#ifdef COMPRESSED_SOUND_FILE
+
if (offset_table != NULL) {
MP3OffsetTable *result = NULL, key;
@@ -510,9 +508,7 @@ int Sound::startTalkSound(uint32 offset, uint32 b, int mode) {
}
offset = result->new_offset;
size = result->compressed_size;
- } else
-#endif
- {
+ } else {
offset += 8;
size = -1;
}
@@ -738,11 +734,10 @@ int Sound::startSfxSound(File *file, int file_size) {
int rate, comp;
byte *data;
-#ifdef COMPRESSED_SOUND_FILE
if (file_size > 0) {
int alloc_size = file_size;
#ifdef USE_MAD
- if (! _vorbis_mode)
+ if (!_vorbis_mode)
alloc_size += MAD_BUFFER_GUARD;
#endif
data = (byte *)calloc(alloc_size, 1);
@@ -757,7 +752,7 @@ int Sound::startSfxSound(File *file, int file_size) {
else
return playSfxSound_MP3(data, file_size);
}
-#endif
+
if (file->read(ident, 8) != 8)
goto invalid;
@@ -810,7 +805,6 @@ File * Sound::openSfxFile() {
/* Try opening the file <_exe_name>.sou first, eg tentacle.sou.
* That way, you can keep .sou files for multiple games in the
* same directory */
-#ifdef COMPRESSED_SOUND_FILE
offset_table = NULL;
#ifdef USE_MAD
@@ -820,19 +814,19 @@ File * Sound::openSfxFile() {
}
if (file->isOpen())
_vorbis_mode = false;
- else
#endif
+
#ifdef USE_VORBIS
- {
- sprintf(buf, "%s.sog", _scumm->_exe_name);
- if (!file->open(buf, _scumm->getGameDataPath()))
- file->open("monster.sog", _scumm->getGameDataPath());
- if (file->isOpen())
- _vorbis_mode = true;
- }
+ if (!file->isOpen()) {
+ sprintf(buf, "%s.sog", _scumm->_exe_name);
+ if (!file->open(buf, _scumm->getGameDataPath()))
+ file->open("monster.sog", _scumm->getGameDataPath());
+ if (file->isOpen())
+ _vorbis_mode = true;
+ }
#endif
- if (file->isOpen() == true) {
+ if (file->isOpen()) {
/* Now load the 'offset' index in memory to be able to find the MP3 data
The format of the .SO3 file is easy :
@@ -849,7 +843,6 @@ File * Sound::openSfxFile() {
*/
int size, compressed_offset;
MP3OffsetTable *cur;
-
compressed_offset = file->readUint32BE();
offset_table = (MP3OffsetTable *) malloc(compressed_offset);
num_sound_effects = compressed_offset / 16;
@@ -866,7 +859,7 @@ File * Sound::openSfxFile() {
}
return file;
}
-#endif
+
sprintf(buf, "%s.sou", _scumm->_exe_name);
if (!file->open(buf, _scumm->getGameDataPath())) {
file->open("monster.sou", _scumm->getGameDataPath());
@@ -1286,9 +1279,7 @@ void Sound::stopCDTimer()
void Sound::playCDTrack(int track, int num_loops, int start, int delay)
{
-#ifdef COMPRESSED_SOUND_FILE
if (playMP3CDTrack(track, num_loops, start, delay) == -1)
-#endif
_scumm->_system->play_cdrom(track, num_loops, start, delay);
// Start the timer after starting the track. Starting an MP3 track is
@@ -1301,31 +1292,24 @@ void Sound::playCDTrack(int track, int num_loops, int start, int delay)
void Sound::stopCD()
{
stopCDTimer();
-#ifdef COMPRESSED_SOUND_FILE
if (stopMP3CD() == -1)
-#endif
_scumm->_system->stop_cdrom();
}
int Sound::pollCD()
{
-#ifdef COMPRESSED_SOUND_FILE
if (pollMP3CD())
return 1;
-#endif
+
return _scumm->_system->poll_cdrom();
}
void Sound::updateCD()
{
-#ifdef COMPRESSED_SOUND_FILE
if (updateMP3CD() == -1)
-#endif
_scumm->_system->update_cdrom();
}
-#ifdef COMPRESSED_SOUND_FILE
-
int Sound::getCachedTrack(int track) {
int i;
char track_name[1024];
@@ -1381,7 +1365,7 @@ int Sound::getCachedTrack(int track) {
}
#endif
- debug(1, "Track %d not available in compressed format", track);
+ debug(2, "Track %d not available in compressed format", track);
return -1;
}
@@ -1651,5 +1635,3 @@ Sound::VorbisTrackInfo::~VorbisTrackInfo() {
}
#endif
-
-#endif
diff --git a/scumm/sound.h b/scumm/sound.h
index 503d5a5872..d382a10a91 100644
--- a/scumm/sound.h
+++ b/scumm/sound.h
@@ -65,7 +65,6 @@ enum {
uint16 _mouthSyncTimes[52];
uint _curSoundPos;
-#ifdef COMPRESSED_SOUND_FILE
MP3OffsetTable *offset_table; // SO3 MP3 compressed audio
int num_sound_effects; // SO3 MP3 compressed audio
bool _vorbis_mode; // true if using SOG, false if using SO3
@@ -122,18 +121,12 @@ enum {
};
#endif
-#endif
-
Scumm * _scumm;
public:
-#ifdef COMPRESSED_SOUND_FILE
-
int _current_cache;
-#endif
-
int _talkChannel; /* Mixer channel actor is talking on */
int _cd_timer_value;
bool _soundsPaused;
@@ -184,13 +177,11 @@ public:
void updateCD();
protected:
-#ifdef COMPRESSED_SOUND_FILE
int getCachedTrack(int track);
int playMP3CDTrack(int track, int num_loops, int start, int delay);
int stopMP3CD();
int pollMP3CD();
int updateMP3CD();
-#endif
};
#endif
diff --git a/sound/mixer.cpp b/sound/mixer.cpp
index 6faaf22c67..e176e93431 100644
--- a/sound/mixer.cpp
+++ b/sound/mixer.cpp
@@ -262,12 +262,10 @@ void SoundMixer::setMusicVolume(int volume) {
_musicVolume = volume;
}
-#ifdef COMPRESSED_SOUND_FILE
bool SoundMixer::Channel::soundFinished() {
warning("sound_finished should never be called on a non-MP3 mixer ");
return false;
}
-#endif
void SoundMixer::Channel::append(void * sound, uint32 size) {
error("append method should never be called on something else than a _STREAM mixer ");
diff --git a/sound/mixer.h b/sound/mixer.h
index be763c2228..14897b5834 100644
--- a/sound/mixer.h
+++ b/sound/mixer.h
@@ -52,9 +52,7 @@ private:
}
virtual void realDestroy() = 0;
virtual void append(void *sound, uint32 size);
-#ifdef COMPRESSED_SOUND_FILE
virtual bool soundFinished();
-#endif
};
class ChannelRaw : public Channel {