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-rw-r--r--engines/neverhood/module.cpp14
-rw-r--r--engines/neverhood/module.h2
-rw-r--r--engines/neverhood/module1200.cpp7
-rw-r--r--engines/neverhood/module1400.cpp1
-rw-r--r--engines/neverhood/module1500.cpp8
-rw-r--r--engines/neverhood/module1700.cpp17
-rw-r--r--engines/neverhood/module1800.cpp40
-rw-r--r--engines/neverhood/module2300.cpp18
8 files changed, 37 insertions, 70 deletions
diff --git a/engines/neverhood/module.cpp b/engines/neverhood/module.cpp
index 8f0b55625a..15960e8e44 100644
--- a/engines/neverhood/module.cpp
+++ b/engines/neverhood/module.cpp
@@ -21,6 +21,8 @@
*/
#include "neverhood/module.h"
+#include "neverhood/navigationscene.h"
+#include "neverhood/smackerscene.h"
namespace Neverhood {
@@ -70,4 +72,16 @@ uint32 Module::handleMessage(int messageNum, const MessageParam &param, Entity *
return 0;
}
+void Module::createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes) {
+ _childObject = new NavigationScene(_vm, this, navigationListId, navigationIndex, itemsTypes);
+}
+
+void Module::createSmackerScene(uint32 fileHash, bool doubleSurface, bool flag1, bool canAbort) {
+ SmackerScene *smackerScene;
+ smackerScene = new SmackerScene(_vm, this, doubleSurface, flag1, canAbort);
+ smackerScene->setFileHash(fileHash);
+ smackerScene->nextVideo();
+ _childObject = smackerScene;
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h
index 790130a3e4..fd35f0d135 100644
--- a/engines/neverhood/module.h
+++ b/engines/neverhood/module.h
@@ -48,6 +48,8 @@ protected:
int16 _field24, _field26, _field28;
uint32 _field20;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes = NULL);
+ void createSmackerScene(uint32 fileHash, bool doubleSurface, bool flag1, bool canAbort);
};
} // End of namespace Neverhood
diff --git a/engines/neverhood/module1200.cpp b/engines/neverhood/module1200.cpp
index 7a09b5f060..ff494e7ed5 100644
--- a/engines/neverhood/module1200.cpp
+++ b/engines/neverhood/module1200.cpp
@@ -21,7 +21,6 @@
*/
#include "neverhood/module1200.h"
-#include "neverhood/smackerscene.h"
namespace Neverhood {
@@ -81,13 +80,9 @@ void Module1200::createScene1202(int which) {
}
void Module1200::createScene1203(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 2;
// TODO Music18hList_stop(0x62222CAE, 0, 0);
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x31890001);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x31890001, true, true, false);
setGlobalVar(0x2A02C07B, 1);
SetUpdateHandler(&Module1200::updateScene1203);
}
diff --git a/engines/neverhood/module1400.cpp b/engines/neverhood/module1400.cpp
index 4da5faa2ff..52e5ae73c2 100644
--- a/engines/neverhood/module1400.cpp
+++ b/engines/neverhood/module1400.cpp
@@ -24,7 +24,6 @@
#include "neverhood/module1000.h"
#include "neverhood/diskplayerscene.h"
#include "neverhood/gamemodule.h"
-#include "neverhood/navigationscene.h"
namespace Neverhood {
diff --git a/engines/neverhood/module1500.cpp b/engines/neverhood/module1500.cpp
index 95b3925245..9506f8032e 100644
--- a/engines/neverhood/module1500.cpp
+++ b/engines/neverhood/module1500.cpp
@@ -91,19 +91,13 @@ void Module1500::createScene1502() {
}
void Module1500::createScene1503() {
- debug("createScene1503");
- SmackerScene *smackerScene;
_parentModule->sendMessage(0x0800, 0, this);
_vm->gameState().sceneNum = 2;
- smackerScene = new SmackerScene(_vm, this, true, true, true);
- smackerScene->setFileHash(0x001A0005);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x001A0005, true, true, true);
SetUpdateHandler(&Module1500::update);
}
void Module1500::createScene1504() {
- debug("createScene1504");
_vm->gameState().sceneNum = 3;
_childObject = new Scene1501(_vm, this, 0x0CA04202, 0, 110, 48);
SetUpdateHandler(&Module1500::update);
diff --git a/engines/neverhood/module1700.cpp b/engines/neverhood/module1700.cpp
index 3289173dfb..e6cbe62b10 100644
--- a/engines/neverhood/module1700.cpp
+++ b/engines/neverhood/module1700.cpp
@@ -21,7 +21,6 @@
*/
#include "neverhood/module1700.h"
-#include "neverhood/navigationscene.h"
namespace Neverhood {
@@ -67,36 +66,28 @@ Module1700::~Module1700() {
}
void Module1700::createScene1701(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 0;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x3028A005);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x3028A005, true, true, false);
SetUpdateHandler(&Module1700::updateScene1701);
}
void Module1700::createScene1702(int which) {
_vm->gameState().sceneNum = 1;
- _childObject = new NavigationScene(_vm, this, 0x004AE8B8, which, NULL);
+ createNavigationScene(0x004AE8B8, which);
SetUpdateHandler(&Module1700::updateScene1702);
}
void Module1700::createScene1703(int which) {
_vm->gameState().sceneNum = 2;
- _childObject = new NavigationScene(_vm, this, 0x004AE8E8, which, NULL);
+ createNavigationScene(0x004AE8E8, which);
SetUpdateHandler(&Module1700::updateScene1703);
}
void Module1700::createScene1704(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 3;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AE930, 0, 0, 0, 0, 0);
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x01190041);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x01190041, true, true, false);
SetUpdateHandler(&Module1700::updateScene1701);
}
diff --git a/engines/neverhood/module1800.cpp b/engines/neverhood/module1800.cpp
index 2a4d89cead..1ce2d0f116 100644
--- a/engines/neverhood/module1800.cpp
+++ b/engines/neverhood/module1800.cpp
@@ -22,9 +22,6 @@
#include "neverhood/module1800.h"
#include "neverhood/navigationscene.h"
-#include "neverhood/smackerscene.h"
-
-#include "neverhood/diskplayerscene.h"
namespace Neverhood {
@@ -85,77 +82,58 @@ Module1800::~Module1800() {
void Module1800::createScene1801(int which) {
static const byte kNavigationTypes[] = {1, 0, 2, 0};
_vm->gameState().sceneNum = 0;
-#if 0
- _childObject = new NavigationScene(_vm, this, 0x004AFD38, which, kNavigationTypes);
-#endif
- _childObject = new DiskplayerScene(_vm, this, 3);
+ createNavigationScene(0x004AFD38, which, kNavigationTypes);
SetUpdateHandler(&Module1800::updateScene1801);
}
void Module1800::createScene1802(int which) {
static const byte kNavigationTypes[] = {5};
_vm->gameState().sceneNum = 1;
- _childObject = new NavigationScene(_vm, this, 0x004AFD98, which, kNavigationTypes);
+ createNavigationScene(0x004AFD98, which, kNavigationTypes);
SetUpdateHandler(&Module1800::updateScene1802);
}
void Module1800::createScene1803(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 2;
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x006C0085);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x006C0085, true, true, false);
SetUpdateHandler(&Module1800::updateScene1803);
}
void Module1800::createScene1804(int which) {
_vm->gameState().sceneNum = 3;
- _childObject = new NavigationScene(_vm, this, 0x004AFDB0, which, NULL);
+ createNavigationScene(0x004AFDB0, which);
SetUpdateHandler(&Module1800::updateScene1804);
}
void Module1800::createScene1804b(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 3;
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x0A840C01);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x0A840C01, true, true, false);
SetUpdateHandler(&Module1800::updateScene1803);
}
void Module1800::createScene1805(int which) {
_vm->gameState().sceneNum = 4;
- _childObject = new NavigationScene(_vm, this, 0x004AFDE0, which, NULL);
+ createNavigationScene(0x004AFDE0, which);
SetUpdateHandler(&Module1800::updateScene1805);
}
void Module1800::createScene1806(int which) {
_vm->gameState().sceneNum = 5;
- _childObject = new NavigationScene(_vm, this, 0x004AFE40, which, NULL);
+ createNavigationScene(0x004AFE40, which);
SetUpdateHandler(&Module1800::updateScene1806);
}
void Module1800::createScene1807(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 6;
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x08D84010);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x08D84010, true, true, false);
SetUpdateHandler(&Module1800::updateScene1803);
// TODO Sound1ChList_sub_407A50(0x04A14718);
}
void Module1800::createScene1808(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 7;
// TODO Sound1ChList_setSoundValuesMulti(dword_4AFE70, 0, 0, 0, 0, 0);
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x0168B121);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x0168B121, true, true, false);
SetUpdateHandler(&Module1800::updateScene1803);
}
diff --git a/engines/neverhood/module2300.cpp b/engines/neverhood/module2300.cpp
index 32ce2a18ba..6bd10bbf12 100644
--- a/engines/neverhood/module2300.cpp
+++ b/engines/neverhood/module2300.cpp
@@ -21,8 +21,6 @@
*/
#include "neverhood/module2300.h"
-#include "neverhood/navigationscene.h"
-#include "neverhood/smackerscene.h"
namespace Neverhood {
@@ -84,13 +82,13 @@ Module2300::~Module2300() {
void Module2300::createScene2301(int which) {
_vm->gameState().sceneNum = 0;
- _childObject = new NavigationScene(_vm, this, 0x004B67B8, which, NULL);
+ createNavigationScene(0x004B67B8, which);
SetUpdateHandler(&Module2300::updateScene2301);
}
void Module2300::createScene2302(int which) {
_vm->gameState().sceneNum = 1;
- _childObject = new NavigationScene(_vm, this, 0x004B67E8, which, NULL);
+ createNavigationScene(0x004B67E8, which);
SetUpdateHandler(&Module2300::updateScene2302);
if (_flag) {
_volume = 15;
@@ -100,17 +98,17 @@ void Module2300::createScene2302(int which) {
void Module2300::createScene2303(int which) {
_vm->gameState().sceneNum = 2;
- _childObject = new NavigationScene(_vm, this, 0x004B6878, which, NULL);
+ createNavigationScene(0x004B6878, which);
SetUpdateHandler(&Module2300::updateScene2303);
}
void Module2300::createScene2304(int which) {
_vm->gameState().sceneNum = 3;
if (getGlobalVar(0x10938830)) {
- _childObject = new NavigationScene(_vm, this, 0x004B68F0, which, NULL);
+ createNavigationScene(0x004B68F0, which);
} else {
// TODO Sound1ChList_setVolume(0x90F0D1C3, _volume);
- _childObject = new NavigationScene(_vm, this, 0x004B68A8, which, NULL);
+ createNavigationScene(0x004B68A8, which);
if (_flag) {
_volume = 87;
// TODO Sound1ChList_setVolume(0x90F0D1C3, 87);
@@ -120,13 +118,9 @@ void Module2300::createScene2304(int which) {
}
void Module2300::createScene2305(int which) {
- SmackerScene *smackerScene;
_vm->gameState().sceneNum = 4;
// TODO Sound1ChList_sub_4080B0(true);
- smackerScene = new SmackerScene(_vm, this, true, true, false);
- smackerScene->setFileHash(0x20080A0B);
- smackerScene->nextVideo();
- _childObject = smackerScene;
+ createSmackerScene(0x20080A0B, true, true, false);
SetUpdateHandler(&Module2300::updateScene2305);
}