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-rw-r--r--engines/parallaction/inventory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/parallaction/inventory.cpp b/engines/parallaction/inventory.cpp
index f654181046..c43f13e44b 100644
--- a/engines/parallaction/inventory.cpp
+++ b/engines/parallaction/inventory.cpp
@@ -122,7 +122,7 @@ int16 pickupItem(Zone *z) {
if (_si == INVENTORY_MAX_ITEMS)
return -1;
- _inventory[_si]._id = (z->u.get->_icon << 16) & 0xFFFF0000;
+ _inventory[_si]._id = MAKE_INVENTORY_ID(z->u.get->_icon);
_inventory[_si]._index = z->u.get->_icon;
addJob(jobRemovePickedItem, z, kPriority17 );
@@ -140,7 +140,7 @@ void addInventoryItem(uint16 item) {
uint16 _si = 0;
while (_inventory[_si]._id != 0) _si++;
- _inventory[_si]._id = (item << 16) & 0xFFFF0000;
+ _inventory[_si]._id = MAKE_INVENTORY_ID(item);
_inventory[_si]._index = item;
refreshInventoryItem(_vm->_characterName, _si);