diff options
| -rw-r--r-- | scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 2ef441d031..24d68e6801 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -1142,7 +1142,7 @@ ScummFile *Sound::openSfxFile() { * That way, you can keep .sou files for multiple games in the * same directory */ - const char *basename[3] = { 0, 0, 0 }; + const char *basename[4] = { 0, 0, 0, 0 }; basename[0] = _vm->getGameName(); basename[1] = "monster"; |
