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-rw-r--r--scumm/script_v5.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp
index dfcbaaf4e4..350b180b63 100644
--- a/scumm/script_v5.cpp
+++ b/scumm/script_v5.cpp
@@ -1462,8 +1462,8 @@ void Scumm_v5::o5_putActorInRoom() {
a = derefActor(act, "o5_putActorInRoom");
- // Fix for Bug #770710
- // This fix fixes conflicting actor usage by two different scripts
+ // WORKAROUND: Fix for Bug #770710
+ // This fixes conflicting actor usage by two different scripts
// in MI1 Demo (PC GID_MONKEY_EGA or Amiga GID_MONKEY_VGA). The
// exit script for the LucasArts logo screen attempts to reset an
// actor that has already been set up for the next scene by the