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-rw-r--r--engines/scumm/gfx.cpp2
-rw-r--r--engines/scumm/gfxARM.s2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index ba49131ac5..fd298c2980 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -38,7 +38,7 @@
#ifdef USE_ARM_GFX_ASM
extern "C" void asmDrawStripToScreen(int height, int width, void const* text, void const* src, byte* dst,
int vsPitch, int vmScreenWidth, int textSurfacePitch);
-extern "C" void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height, uint8_t bitDepth);
+extern "C" void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height, uint8 bitDepth);
#endif /* USE_ARM_GFX_ASM */
namespace Scumm {
diff --git a/engines/scumm/gfxARM.s b/engines/scumm/gfxARM.s
index 24f627647a..e78487d777 100644
--- a/engines/scumm/gfxARM.s
+++ b/engines/scumm/gfxARM.s
@@ -117,7 +117,7 @@ end:
@ int dstPitch,
@ const byte *src,
@ int height,
- @ int bitdepth);
+ @ uint8 bitdepth);
@
@ In addition, we assume that src and dst are both word (4 byte)
@ aligned. This is the same assumption that the old 'inline' version