diff options
-rw-r--r-- | scumm/player_v3a.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/scumm/player_v3a.cpp b/scumm/player_v3a.cpp index 1bf41f2646..5f0625f64f 100644 --- a/scumm/player_v3a.cpp +++ b/scumm/player_v3a.cpp @@ -268,8 +268,6 @@ void Player_V3A::playMusic() { pitch -= 24; else if (_scumm->_gameId == GID_LOOM) // Loom music still has a lot of problems pitch -= 21; // but this adjustment seems to get it mostly right - if (pitch < 0) - pitch = 0; int pit = pitch % 12; int oct = (pitch / 12); if (oct > 5) |