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-rw-r--r--backends/platform/3ds/osystem-graphics.cpp2
-rw-r--r--devtools/create_project/cmake.cpp2
-rw-r--r--engines/bladerunner/script/init.cpp2
-rw-r--r--engines/bladerunner/script/scene/ct09.cpp2
-rw-r--r--engines/bladerunner/script/scene/nr07.cpp2
-rw-r--r--engines/cryo/resource.cpp12
-rw-r--r--engines/dm/champion.cpp2
-rw-r--r--engines/dm/gfx.cpp2
-rw-r--r--engines/dm/group.cpp2
-rw-r--r--engines/xeen/character.cpp2
-rw-r--r--engines/xeen/combat.cpp2
11 files changed, 16 insertions, 16 deletions
diff --git a/backends/platform/3ds/osystem-graphics.cpp b/backends/platform/3ds/osystem-graphics.cpp
index ec60956805..78b7907fe6 100644
--- a/backends/platform/3ds/osystem-graphics.cpp
+++ b/backends/platform/3ds/osystem-graphics.cpp
@@ -150,7 +150,7 @@ void OSystem_3DS::initSize(uint width, uint height,
_overlay.create(getOverlayWidth(), getOverlayHeight(), _pfGameTexture);
if (format) {
- debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());;
+ debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());
_pfGame = *format;
}
diff --git a/devtools/create_project/cmake.cpp b/devtools/create_project/cmake.cpp
index b6dca11c63..dfa54875be 100644
--- a/devtools/create_project/cmake.cpp
+++ b/devtools/create_project/cmake.cpp
@@ -305,7 +305,7 @@ void CMakeProvider::writeEngineDefinitions(std::ofstream &workspace) const {
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " add_definitions(-DENABLE_${ENGINE})\n";
workspace << " foreach(SUB_ENGINE IN LISTS SUB_ENGINES_${ENGINE})\n";
- workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";;
+ workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";
workspace << " endforeach(SUB_ENGINE)\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
diff --git a/engines/bladerunner/script/init.cpp b/engines/bladerunner/script/init.cpp
index e1b8ee8d78..76f68edee3 100644
--- a/engines/bladerunner/script/init.cpp
+++ b/engines/bladerunner/script/init.cpp
@@ -1785,7 +1785,7 @@ void ScriptInit::Init_World_Waypoints() {
World_Waypoint_Set(132, 24, 619.45f, -9.0f, 234.0f);
World_Waypoint_Set(133, 24, 619.45f, -9.0f, 270.0f);
World_Waypoint_Set(134, 22, -80.59f, -60.31f, 256.35f);
- World_Waypoint_Set(135, 22, -48.0f, -60.31f, 183.0f);;
+ World_Waypoint_Set(135, 22, -48.0f, -60.31f, 183.0f);
World_Waypoint_Set(136, 22, -24.59f, -60.31f, 64.35f);
World_Waypoint_Set(137, 22, 99.41f, -60.31f, 4.35f);
World_Waypoint_Set(138, 22, 99.41f, -60.34f, -115.65f);
diff --git a/engines/bladerunner/script/scene/ct09.cpp b/engines/bladerunner/script/scene/ct09.cpp
index 5320afc337..3c883f4aca 100644
--- a/engines/bladerunner/script/scene/ct09.cpp
+++ b/engines/bladerunner/script/scene/ct09.cpp
@@ -134,7 +134,7 @@ bool SceneScriptCT09::ClickedOnExit(int exitId) {
}
return true;
}
- return false;;
+ return false;
}
bool SceneScriptCT09::ClickedOn2DRegion(int region) {
diff --git a/engines/bladerunner/script/scene/nr07.cpp b/engines/bladerunner/script/scene/nr07.cpp
index 92c1d6d109..8e9c7847dc 100644
--- a/engines/bladerunner/script/scene/nr07.cpp
+++ b/engines/bladerunner/script/scene/nr07.cpp
@@ -103,7 +103,7 @@ bool SceneScriptNR07::ClickedOnActor(int actorId) {
break;
}
Actor_Set_Goal_Number(kActorHanoi, 200);
- return false;;
+ return false;
}
return true;
}
diff --git a/engines/cryo/resource.cpp b/engines/cryo/resource.cpp
index 7698de0906..ccc1e738f0 100644
--- a/engines/cryo/resource.cpp
+++ b/engines/cryo/resource.cpp
@@ -141,18 +141,18 @@ void EdenGame::loadIconFile(uint16 num, Icon *buffer) {
buffer[i].sy = _bigfile.readSint16BE();
buffer[i].ex = _bigfile.readSint16BE();
buffer[i].ey = _bigfile.readSint16BE();
- buffer[i]._cursorId = _bigfile.readUint16BE();;
- buffer[i]._actionId = _bigfile.readUint32BE();;
- buffer[i]._objectId = _bigfile.readUint32BE();;
+ buffer[i]._cursorId = _bigfile.readUint16BE();
+ buffer[i]._actionId = _bigfile.readUint32BE();
+ buffer[i]._objectId = _bigfile.readUint32BE();
}
else {
buffer[i].sx = _bigfile.readSint16LE();
buffer[i].sy = _bigfile.readSint16LE();
buffer[i].ex = _bigfile.readSint16LE();
buffer[i].ey = _bigfile.readSint16LE();
- buffer[i]._cursorId = _bigfile.readUint16LE();;
- buffer[i]._actionId = _bigfile.readUint32LE();;
- buffer[i]._objectId = _bigfile.readUint32LE();;
+ buffer[i]._cursorId = _bigfile.readUint16LE();
+ buffer[i]._actionId = _bigfile.readUint32LE();
+ buffer[i]._objectId = _bigfile.readUint32LE();
}
}
}
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 4536ff7de2..374f211ace 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -2085,7 +2085,7 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) {
curThing = dungeon.getNextThing(curThing);
}
_vm->_inventoryMan->toggleInventory((ChampionIndex)previousPartyChampionCount);
- _vm->_menuMan->drawDisabledMenu();;
+ _vm->_menuMan->drawDisabledMenu();
}
void ChampionMan::drawChampionBarGraphs(ChampionIndex champIndex) {
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index caf6dc45c9..654cd04c14 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -1542,7 +1542,7 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) {
drawDoor(squareAspect[kDMSquareAspectDoorThingIndex],
(DoorState)squareAspect[kDMSquareAspectDoorState], _doorNativeBitmapIndexFrontD3LCR,
getBitmapByteCount(48, 41), kDMDoorOrnamentD3LCR, &doorFrameD3R);
- break;;
+ break;
case kDMElementTypePit:
if (!squareAspect[kDMSquareAspectPitInvisible])
drawFloorPitOrStairsBitmapFlippedHorizontally(kDMGraphicIdxFloorPitD3L, frameFloorPitD3R);
diff --git a/engines/dm/group.cpp b/engines/dm/group.cpp
index 8656d9fa2f..43d5dc8a9d 100644
--- a/engines/dm/group.cpp
+++ b/engines/dm/group.cpp
@@ -830,7 +830,7 @@ T0209061_MoveGroup:
if (_vm->_moveSens->getMoveResult(groupThing, eventMapX, eventMapY, AL0450_i_DestinationMapX, AL0451_i_DestinationMapY))
return;
nextEvent._Bu._location._mapX = _vm->_moveSens->_moveResultMapX;
- nextEvent._Bu._location._mapY = _vm->_moveSens->_moveResultMapY;;
+ nextEvent._Bu._location._mapY = _vm->_moveSens->_moveResultMapY;
activeGroup->_priorMapX = eventMapX;
activeGroup->_priorMapY = eventMapY;
activeGroup->_lastMoveTime = _vm->_gameTime;
diff --git a/engines/xeen/character.cpp b/engines/xeen/character.cpp
index dc2b65885e..e9c66e652b 100644
--- a/engines/xeen/character.cpp
+++ b/engines/xeen/character.cpp
@@ -1780,7 +1780,7 @@ void Character::subtractHitPoints(int amount) {
int v = getMaxHP() + _currentHp;
if (v >= 1) {
_conditions[UNCONSCIOUS] = 1;
- sound.playFX(38);;
+ sound.playFX(38);
} else {
_conditions[DEAD] = 1;
flag = true;
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index bc01e87618..784dd18a6e 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -349,7 +349,7 @@ void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) {
c._weapons[idx]._bonusFlags |= ITEMFLAG_CURSED;
c._armor[idx]._bonusFlags |= ITEMFLAG_CURSED;
c._accessories[idx]._bonusFlags |= ITEMFLAG_CURSED;
- c._misc[idx]._bonusFlags |= ITEMFLAG_CURSED;;
+ c._misc[idx]._bonusFlags |= ITEMFLAG_CURSED;
}
sound.playFX(37);
break;