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-rw-r--r--engines/scumm/he/logic_he.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/he/logic_he.cpp b/engines/scumm/he/logic_he.cpp
index e8af5a2a53..ca2058fea7 100644
--- a/engines/scumm/he/logic_he.cpp
+++ b/engines/scumm/he/logic_he.cpp
@@ -1025,11 +1025,11 @@ int LogicHEsoccer::op_1007(int32 *args) {
double v14 = (double)args[0] * 0.01;
double v13 = (double)args[2] * 0.01;
_userDataD[524] = v14;
- double v12 = atan2(v13, v14);
+ double v12 = atan2(v14, v13);
_userDataD[520] = v12;
- double v15 = atan2(v13 - (double)args[4] * 0.01, (double)args[3] * 0.01);
+ double v15 = atan2((double)args[3] * 0.01, v13 - (double)args[4] * 0.01);
double v19 = v15 * 2.0;
- double v17 = atan2(v13 - (double)args[4] * 0.01, v14);
+ double v17 = atan2(v14, v13 - (double)args[4] * 0.01);
_userDataD[519] = v19;
_userDataD[521] = v17;
_userDataD[525] = (v17 - v12) * 2.0;
@@ -1171,6 +1171,7 @@ int LogicHEsoccer::op_1008(int a1, int a2, int a3, int a4, int a5, int a6, int a
int LogicHEsoccer::op_1011(int32 a1, int32 a2, int32 a3, int32 a4, int32 a5, int32 a6) {
// This is called on each frame by startOfFrame() if activated by op_1012.
// This seems to do player placement!
+ // It also seems to be doing camera panning
float v28 = 0.0;