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-rw-r--r--engines/sword25/gfx/bitmapresource.cpp60
-rw-r--r--engines/sword25/gfx/bitmapresource.h12
-rw-r--r--engines/sword25/math/geometry.cpp48
-rw-r--r--engines/sword25/math/geometry.h6
-rw-r--r--engines/sword25/module.mk2
5 files changed, 12 insertions, 116 deletions
diff --git a/engines/sword25/gfx/bitmapresource.cpp b/engines/sword25/gfx/bitmapresource.cpp
deleted file mode 100644
index ac76bad4ef..0000000000
--- a/engines/sword25/gfx/bitmapresource.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#include "sword25/gfx/bitmapresource.h"
-#include "sword25/kernel/kernel.h"
-#include "sword25/gfx/graphicengine.h"
-#include "sword25/package/packagemanager.h"
-
-namespace Sword25 {
-
-BitmapResource::BitmapResource(const Common::String &filename, Image *pImage) :
- _valid(false),
- _pImage(pImage),
- Resource(filename, Resource::TYPE_BITMAP) {
- _valid = _pImage != 0;
-}
-
-BitmapResource::~BitmapResource() {
- delete _pImage;
-}
-
-uint BitmapResource::getPixel(int x, int y) const {
- assert(x >= 0 && x < _pImage->getWidth());
- assert(y >= 0 && y < _pImage->getHeight());
-
- return _pImage->getPixel(x, y);
-}
-
-} // End of namespace Sword25
diff --git a/engines/sword25/gfx/bitmapresource.h b/engines/sword25/gfx/bitmapresource.h
index 5abff58642..9feca82184 100644
--- a/engines/sword25/gfx/bitmapresource.h
+++ b/engines/sword25/gfx/bitmapresource.h
@@ -59,14 +59,15 @@ public:
FLIP_VH = FLIP_H | FLIP_V
};
- BitmapResource(const Common::String &filename, Image *pImage);
- virtual ~BitmapResource();
+ BitmapResource(const Common::String &filename, Image *pImage) :
+ _pImage(pImage), Resource(filename, Resource::TYPE_BITMAP) {}
+ virtual ~BitmapResource() { delete _pImage; }
/**
@brief Gibt zurück, ob das Objekt einen gültigen Zustand hat.
*/
bool isValid() const {
- return _valid;
+ return (_pImage != 0);
}
/**
@@ -156,7 +157,9 @@ public:
@remark Diese Methode sollte auf keine Fall benutzt werden um größere Teile des Bildes zu lesen, da sie sehr langsam ist. Sie ist
eher dafür gedacht einzelne Pixel des Bildes auszulesen.
*/
- uint getPixel(int x, int y) const;
+ uint getPixel(int x, int y) const {
+ return _pImage->getPixel(x, y);
+ }
//@{
/** @name Auskunfts-Methoden */
@@ -204,7 +207,6 @@ public:
private:
Image *_pImage;
- bool _valid;
};
} // End of namespace Sword25
diff --git a/engines/sword25/math/geometry.cpp b/engines/sword25/math/geometry.cpp
deleted file mode 100644
index cf3adae60a..0000000000
--- a/engines/sword25/math/geometry.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/*
- * This code is based on Broken Sword 2.5 engine
- *
- * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
- *
- * Licensed under GNU GPL v2
- *
- */
-
-#include "sword25/sword25.h" // for kDebugScript
-#include "sword25/math/geometry.h"
-
-namespace Sword25 {
-
-Geometry::Geometry(Kernel *pKernel) : Service(pKernel) {
- if (!registerScriptBindings())
- error("Script bindings could not be registered.");
- else
- debugC(kDebugScript, "Script bindings registered.");
-}
-
-
-} // End of namespace Sword25
diff --git a/engines/sword25/math/geometry.h b/engines/sword25/math/geometry.h
index 78aa30696e..60898df635 100644
--- a/engines/sword25/math/geometry.h
+++ b/engines/sword25/math/geometry.h
@@ -44,7 +44,11 @@ class Kernel;
class Geometry : public Service {
public:
- Geometry(Kernel *pKernel);
+ Geometry(Kernel *pKernel) : Service(pKernel) {
+ if (!registerScriptBindings())
+ error("Script bindings could not be registered.");
+ }
+
virtual ~Geometry() {}
private:
diff --git a/engines/sword25/module.mk b/engines/sword25/module.mk
index 3ce3f52421..a797d95ee9 100644
--- a/engines/sword25/module.mk
+++ b/engines/sword25/module.mk
@@ -12,7 +12,6 @@ MODULE_OBJS := \
gfx/animationtemplate.o \
gfx/animationtemplateregistry.o \
gfx/bitmap.o \
- gfx/bitmapresource.o \
gfx/dynamicbitmap.o \
gfx/fontresource.o \
gfx/framecounter.o \
@@ -41,7 +40,6 @@ MODULE_OBJS := \
kernel/persistenceservice.o \
kernel/resmanager.o \
kernel/resource.o \
- math/geometry.o \
math/geometry_script.o \
math/polygon.o \
math/region.o \