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-rw-r--r--engines/sci/engine/workarounds.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 9bc2235e33..6062c6abb4 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -92,7 +92,8 @@ const SciWorkaroundEntry opcodeAndWorkarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry opcodeOrWorkarounds[] = {
- { GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xcc6, 0, { WORKAROUND_FAKE, 0 } }, // when giving the papers to the customs officer, gets called against a pointer instead of a number - bug #3034464
+ { GID_ECOQUEST2, 100, 0, 0, "Rain", "points", 0xcc6, 0, { WORKAROUND_FAKE, 0 } }, // when giving the papers to the customs officer, gets called against a pointer instead of a number - bug #3034464
+ { GID_MOTHERGOOSE, -1, 4, 0, "rm004", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // when going north and reaching the castle (rooms 4 and 37) - bug #3038228
SCI_WORKAROUNDENTRY_TERMINATOR
};