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-rw-r--r--engines/director/director.cpp3
-rw-r--r--engines/director/director.h8
-rw-r--r--engines/director/frame.cpp77
-rw-r--r--engines/director/frame.h8
-rw-r--r--engines/director/graphics.cpp155
-rw-r--r--engines/director/module.mk1
-rw-r--r--engines/director/score.cpp1
-rw-r--r--engines/director/sprite.cpp2
-rw-r--r--graphics/macgui/macwindowmanager.cpp4
-rw-r--r--graphics/macgui/macwindowmanager.h5
10 files changed, 221 insertions, 43 deletions
diff --git a/engines/director/director.cpp b/engines/director/director.cpp
index c21624168f..fa5ae9402e 100644
--- a/engines/director/director.cpp
+++ b/engines/director/director.cpp
@@ -51,6 +51,9 @@ DirectorEngine::DirectorEngine(OSystem *syst, const DirectorGameDescription *gam
// Setup mixer
syncSoundSettings();
+ // Load Patterns
+ loadPatterns();
+
_sharedCasts = nullptr;
_currentScore = nullptr;
diff --git a/engines/director/director.h b/engines/director/director.h
index ead143758e..3a7a4c8427 100644
--- a/engines/director/director.h
+++ b/engines/director/director.h
@@ -34,7 +34,8 @@ class MacResManager;
}
namespace Graphics {
-class MacWindowManager;
+class MacWindowManager;
+typedef Common::Array<byte *> MacPatterns;
}
namespace Director {
@@ -82,6 +83,8 @@ public:
const byte *getPalette() const { return _currentPalette; }
uint16 getPaletteColorCount() const { return _currentPaletteLength; }
void loadSharedCastsFrom(Common::String filename);
+ void loadPatterns();
+ Graphics::MacPatterns &getPatterns();
void loadMainArchive();
Archive *createArchive();
@@ -134,6 +137,9 @@ private:
uint16 _currentPaletteLength;
Lingo *_lingo;
+ Graphics::MacPatterns _director3Patterns;
+ Graphics::MacPatterns _director3QuickDrawPatterns;
+
Common::String _sharedCastFile;
private:
diff --git a/engines/director/frame.cpp b/engines/director/frame.cpp
index 8bf71b6c75..c0e187221f 100644
--- a/engines/director/frame.cpp
+++ b/engines/director/frame.cpp
@@ -202,6 +202,8 @@ void Frame::readChannels(Common::ReadStreamEndian *stream) {
else
sprite._trails = 0;
+ sprite._lineSize = (sprite._flags >> 8) & 0x03;
+
sprite._castId = stream->readUint16();
sprite._startPoint.y = stream->readUint16();
sprite._startPoint.x = stream->readUint16();
@@ -217,9 +219,10 @@ void Frame::readChannels(Common::ReadStreamEndian *stream) {
sprite._unk3 = stream->readUint32();
}
- debugC(kDebugLoading, 8, "%03d(%d)[%x,%x,%04x,%d/%d/%d/%d] script:%d",
+ debugC(kDebugLoading, 8, "%03d(%d)[%x,%x,%04x,%d/%d/%d/%d/%d] script:%d",
sprite._castId, sprite._enabled, sprite._x1, sprite._x2, sprite._flags,
- sprite._startPoint.x, sprite._startPoint.y, sprite._width, sprite._height, sprite._scriptId);
+ sprite._startPoint.x, sprite._startPoint.y, sprite._width, sprite._height,
+ sprite._lineSize, sprite._scriptId);
}
}
@@ -651,30 +654,38 @@ void Frame::addDrawRect(uint16 spriteId, Common::Rect &rect) {
_drawRects.push_back(fi);
}
-void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteID) {
- Common::Rect r = Common::Rect(_sprites[spriteID]->_startPoint.x,
- _sprites[spriteID]->_startPoint.y,
- _sprites[spriteID]->_startPoint.x + _sprites[spriteID]->_width,
- _sprites[spriteID]->_startPoint.y + _sprites[spriteID]->_height);
+void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteId) {
+ Common::Rect r = Common::Rect(_sprites[spriteId]->_startPoint.x,
+ _sprites[spriteId]->_startPoint.y,
+ _sprites[spriteId]->_startPoint.x + _sprites[spriteId]->_width,
+ _sprites[spriteId]->_startPoint.y + _sprites[spriteId]->_height);
- Graphics::Surface tmpSurface;
+ Graphics::ManagedSurface tmpSurface;
tmpSurface.create(r.width(), r.height(), Graphics::PixelFormat::createFormatCLUT8());
- if (_vm->getVersion() <= 3 && _sprites[spriteID]->_spriteType == 0x0c) {
+ if (_vm->getVersion() <= 3 && _sprites[spriteId]->_spriteType == 0x0c) {
tmpSurface.fillRect(Common::Rect(r.width(), r.height()), 255);
tmpSurface.frameRect(Common::Rect(r.width(), r.height()), 0);
//TODO: don't override, work out how to display correctly.
- _sprites[spriteID]->_ink = kInkTypeTransparent;
+ _sprites[spriteId]->_ink = kInkTypeTransparent;
} else {
- tmpSurface.fillRect(Common::Rect(r.width(), r.height()), 0);
+ //No minus one on the pattern here! MacPlotData will do that for us!
+ Graphics::MacPlotData pd(&tmpSurface, &_vm->getPatterns(), _sprites[spriteId]->_castId, 1, _sprites[spriteId]->_backColor);
+ Common::Rect r(r.width(), r.height());
+ Graphics::drawFilledRect(r, _sprites[spriteId]->_foreColor, Graphics::macDrawPixel, &pd);
+ }
+
+ if (_sprites[spriteId]->_lineSize > 0) {
+ for (int rr = 0; rr < (_sprites[spriteId]->_lineSize - 1); rr++)
+ tmpSurface.frameRect(Common::Rect(rr, rr, r.width() - (rr * 2), r.height() - (rr * 2)), 0);
}
- switch (_sprites[spriteID]->_ink) {
+ switch (_sprites[spriteId]->_ink) {
case kInkTypeCopy:
- surface.blitFrom(tmpSurface, Common::Point(_sprites[spriteID]->_startPoint.x, _sprites[spriteID]->_startPoint.y));
+ surface.blitFrom(tmpSurface, Common::Point(_sprites[spriteId]->_startPoint.x, _sprites[spriteId]->_startPoint.y));
break;
case kInkTypeTransparent:
// FIXME: is it always white (last entry in pallette)?
- surface.transBlitFrom(tmpSurface, Common::Point(_sprites[spriteID]->_startPoint.x, _sprites[spriteID]->_startPoint.y), _vm->getPaletteColorCount() - 1);
+ surface.transBlitFrom(tmpSurface, Common::Point(_sprites[spriteId]->_startPoint.x, _sprites[spriteId]->_startPoint.y), _vm->getPaletteColorCount() - 1);
break;
case kInkTypeBackgndTrans:
drawBackgndTransSprite(surface, tmpSurface, r);
@@ -689,19 +700,19 @@ void Frame::renderShape(Graphics::ManagedSurface &surface, uint16 spriteID) {
drawReverseSprite(surface, tmpSurface, r);
break;
default:
- warning("Unhandled ink type %d", _sprites[spriteID]->_ink);
- surface.blitFrom(tmpSurface, Common::Point(_sprites[spriteID]->_startPoint.x, _sprites[spriteID]->_startPoint.y));
+ warning("Unhandled ink type %d", _sprites[spriteId]->_ink);
+ surface.blitFrom(tmpSurface, Common::Point(_sprites[spriteId]->_startPoint.x, _sprites[spriteId]->_startPoint.y));
break;
}
- addDrawRect(spriteID, r);
+ addDrawRect(spriteId, r);
}
void Frame::renderButton(Graphics::ManagedSurface &surface, uint16 spriteId, uint16 textId) {
renderText(surface, spriteId, _vm->getMainArchive()->getResource(MKTAG('S', 'T', 'X', 'T'), textId), true);
- uint16 castID = _sprites[spriteId]->_castId;
- ButtonCast *button = static_cast<ButtonCast *>(_vm->_currentScore->_casts[castID]);
+ uint16 castId = _sprites[spriteId]->_castId;
+ ButtonCast *button = static_cast<ButtonCast *>(_vm->_currentScore->_casts[castId]);
uint32 rectLeft = button->initialRect.left;
uint32 rectTop = button->initialRect.top;
@@ -799,13 +810,13 @@ Image::ImageDecoder *Frame::getImageFrom(uint16 spriteId) {
}
-void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, uint16 castID) {
+void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteId, uint16 castId) {
Common::SeekableSubReadStreamEndian *textStream = NULL;
- if (_vm->_currentScore->_movieArchive->hasResource(MKTAG('S', 'T', 'X', 'T'), castID)) {
- textStream = _vm->_currentScore->_movieArchive->getResource(MKTAG('S', 'T', 'X', 'T'), castID);
+ if (_vm->_currentScore->_movieArchive->hasResource(MKTAG('S', 'T', 'X', 'T'), castId)) {
+ textStream = _vm->_currentScore->_movieArchive->getResource(MKTAG('S', 'T', 'X', 'T'), castId);
} else if (_vm->getSharedSTXT() != nullptr) {
- textStream = _vm->getSharedSTXT()->getVal(spriteID + 1024);
+ textStream = _vm->getSharedSTXT()->getVal(spriteId + 1024);
}
byte buf[1024];
@@ -813,15 +824,15 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, uint1
textStream->seek(0);
Common::hexdump(buf, textStream->size());
- renderText(surface, spriteID, textStream, false);
+ renderText(surface, spriteId, textStream, false);
}
-void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, Common::SeekableSubReadStreamEndian *textStream, bool isButtonLabel) {
+void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteId, Common::SeekableSubReadStreamEndian *textStream, bool isButtonLabel) {
if (textStream == NULL)
return;
- uint16 castID = _sprites[spriteID]->_castId;
- TextCast *textCast = static_cast<TextCast *>(_vm->_currentScore->_casts[castID]);
+ uint16 castId = _sprites[spriteId]->_castId;
+ TextCast *textCast = static_cast<TextCast *>(_vm->_currentScore->_casts[castId]);
uint32 unk1 = textStream->readUint32();
uint32 strLen = textStream->readUint32();
@@ -866,14 +877,14 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, Commo
//uint32 rectLeft = textCast->initialRect.left;
//uint32 rectTop = textCast->initialRect.top;
- int x = _sprites[spriteID]->_startPoint.x; // +rectLeft;
- int y = _sprites[spriteID]->_startPoint.y; // +rectTop;
+ int x = _sprites[spriteId]->_startPoint.x; // +rectLeft;
+ int y = _sprites[spriteId]->_startPoint.y; // +rectTop;
- int height = _sprites[spriteID]->_height;
+ int height = _sprites[spriteId]->_height;
if (_vm->getVersion() >= 4 && !isButtonLabel) height = textCast->initialRect.bottom;
height += textShadow;
- int width = _sprites[spriteID]->_width;
+ int width = _sprites[spriteId]->_width;
if (_vm->getVersion() >= 4 && !isButtonLabel) width = textCast->initialRect.right;
Graphics::MacFont macFont(textCast->fontId, textCast->fontSize, textCast->textSlant);
@@ -911,7 +922,7 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, Commo
if (textShadow > 0) {
if (borderSize == 0) textX += 1;
font->drawString(&surface, text, textX + textShadow, textY + textShadow,
- width, (_sprites[spriteID]->_ink == kInkTypeReverse ? 255 : 0), (Graphics::TextAlign)alignment);
+ width, (_sprites[spriteId]->_ink == kInkTypeReverse ? 255 : 0), (Graphics::TextAlign)alignment);
height -= textShadow;
}
} else {
@@ -920,7 +931,7 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteID, Commo
//TODO: the colour is wrong here... need to determine the correct colour for all versions!
font->drawString(&surface, text, textX, textY,
- width, (_sprites[spriteID]->_ink == kInkTypeReverse ? 255 : 0), (Graphics::TextAlign)alignment);
+ width, (_sprites[spriteId]->_ink == kInkTypeReverse ? 255 : 0), (Graphics::TextAlign)alignment);
if (isButtonLabel)
return;
diff --git a/engines/director/frame.h b/engines/director/frame.h
index b71afb795d..f21e3a7055 100644
--- a/engines/director/frame.h
+++ b/engines/director/frame.h
@@ -124,14 +124,14 @@ private:
void playTransition(Score *score);
void playSoundChannel();
void renderSprites(Graphics::ManagedSurface &surface, bool renderTrail);
- void renderText(Graphics::ManagedSurface &surface, uint16 spriteId, uint16 castID);
- void renderText(Graphics::ManagedSurface &surface, uint16 spriteID, Common::SeekableSubReadStreamEndian *textStream, bool isButtonLabel);
- void renderShape(Graphics::ManagedSurface &surface, uint16 spriteID);
+ void renderText(Graphics::ManagedSurface &surface, uint16 spriteId, uint16 castId);
+ void renderText(Graphics::ManagedSurface &surface, uint16 spriteId, Common::SeekableSubReadStreamEndian *textStream, bool isButtonLabel);
+ void renderShape(Graphics::ManagedSurface &surface, uint16 spriteId);
void renderButton(Graphics::ManagedSurface &surface, uint16 spriteId, uint16 textId);
void readPaletteInfo(Common::SeekableSubReadStreamEndian &stream);
void readSprite(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
void readMainChannels(Common::SeekableSubReadStreamEndian &stream, uint16 offset, uint16 size);
- Image::ImageDecoder *getImageFrom(uint16 spriteID);
+ Image::ImageDecoder *getImageFrom(uint16 spriteId);
void drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawMatteSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
void drawGhostSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect);
diff --git a/engines/director/graphics.cpp b/engines/director/graphics.cpp
new file mode 100644
index 0000000000..e2f7f580e1
--- /dev/null
+++ b/engines/director/graphics.cpp
@@ -0,0 +1,155 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*/
+
+#include "director/director.h"
+
+namespace Director {
+
+static byte director3Patterns[][8]{ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
+ { 0xFF, 0xFF, 0x77, 0xFF, 0xFF, 0xFF, 0x77, 0xFF },
+ { 0x77, 0xFF, 0xDD, 0xFF, 0x77, 0xFF, 0xDD, 0xFF },
+ { 0xFF, 0xDD, 0xFF, 0x55, 0xFF, 0xDD, 0xFF, 0x55 },
+ { 0xFF, 0xD5, 0xFF, 0x55, 0xFF, 0x5D, 0xFF, 0x55 },
+ { 0xFF, 0xAA, 0xFF, 0xAA, 0xFF, 0xAA, 0xFF, 0xAA },
+ { 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA },
+ { 0xAA, 0x44, 0xAA, 0x11, 0xAA, 0x44, 0xAA, 0x11 },
+ { 0xAA, 0x44, 0xAA, 0x00, 0xAA, 0x44, 0xAA, 0x00 },
+ { 0xAA, 0x00, 0xAA, 0x00, 0xAA, 0x00, 0xAA, 0x00 },
+ { 0x00, 0x22, 0x00, 0x88, 0x00, 0x22, 0x00, 0x88 },
+ { 0x88, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00 },
+ { 0x80, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00 },
+ { 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 },
+ { 0x21, 0x42, 0x84, 0x09, 0x12, 0x24, 0x48, 0x90 },
+ { 0x11, 0x22, 0x44, 0x88, 0x11, 0x22, 0x44, 0x88 },
+ { 0xEE, 0xDD, 0xBB, 0x77, 0xEE, 0xDD, 0xBB, 0x77 },
+ { 0xF6, 0xED, 0xDB, 0xB7, 0x6F, 0xDE, 0xBD, 0x7B },
+ { 0xFE, 0xFD, 0xFB, 0xF7, 0xEF, 0xDF, 0xBF, 0x7F },
+ { 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF },
+ { 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF },
+ { 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF },
+ { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF },
+ { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00 },
+ { 0xFF, 0x00, 0x00, 0xFF, 0x00, 0x00, 0xFF, 0x00 },
+ { 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00 },
+ { 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 },
+ { 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82 },
+ { 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88 },
+ { 0x94, 0x94, 0x94, 0x94, 0x94, 0x94, 0x94, 0x94 },
+ { 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA },
+ { 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD, 0xAD },
+ { 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB, 0xBB },
+ { 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7, 0xB7 },
+ { 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF, 0xBF },
+ { 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x00 },
+ { 0x7F, 0x7F, 0x7F, 0x00, 0x7F, 0x7F, 0x7F, 0x00 },
+ { 0x77, 0x77, 0x77, 0x00, 0x77, 0x77, 0x77, 0x00 },
+ { 0x88, 0x88, 0x88, 0xFF, 0x88, 0x88, 0x88, 0xFF },
+ { 0x80, 0x80, 0x80, 0xFF, 0x80, 0x80, 0x80, 0xFF },
+ { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xFF },
+ { 0x01, 0x82, 0x44, 0x28, 0x10, 0x28, 0x44, 0x82 },
+ { 0x11, 0x82, 0x45, 0xAB, 0xD7, 0xAB, 0x45, 0x82 },
+ { 0xF7, 0x7F, 0xBE, 0x5D, 0x2A, 0x5D, 0xBE, 0x7F },
+ { 0xFE, 0x7D, 0xBB, 0xD7, 0xEF, 0xD7, 0xBB, 0x7D },
+ { 0xFE, 0x7F, 0xBF, 0xDF, 0xEF, 0xDF, 0xBF, 0x7F },
+ { 0xEE, 0x77, 0xBB, 0xDD, 0xEE, 0xDD, 0xBB, 0x77 },
+ { 0x11, 0x88, 0x44, 0x22, 0x11, 0x22, 0x44, 0x88 },
+ { 0x01, 0x80, 0x40, 0x20, 0x10, 0x20, 0x40, 0x80 },
+ { 0x22, 0x00, 0x01, 0x22, 0x54, 0x88, 0x01, 0x00 },
+ { 0xBF, 0xAF, 0xAB, 0xAA, 0xEA, 0xFA, 0xFE, 0xFF },
+ { 0xFF, 0xFF, 0xBE, 0x9C, 0xAA, 0xB6, 0xBE, 0xFF }
+};
+
+static byte director3QuickDrawPatterns[][8]{ { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
+ { 0xDD, 0xFF, 0x77, 0xFF, 0xDD, 0xFF, 0x77, 0xFF },
+ { 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77 },
+ { 0xEE, 0xDD, 0xBB, 0x77, 0xEE, 0xDD, 0xBB, 0x77 },
+ { 0xFF, 0xAA, 0xFF, 0xAA, 0xFF, 0xAA, 0xFF, 0xAA },
+ { 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55 },
+ { 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55 },
+ { 0x11, 0x22, 0x44, 0x88, 0x11, 0x22, 0x44, 0x88 },
+ { 0xAA, 0x00, 0xAA, 0x00, 0xAA, 0x00, 0xAA, 0x00 },
+ { 0x88, 0x22, 0x88, 0x22, 0x88, 0x22, 0x88, 0x22 },
+ { 0x00, 0x22, 0x00, 0x88, 0x00, 0x22, 0x00, 0x88 },
+ { 0x10, 0x20, 0x40, 0x80, 0x01, 0x02, 0x04, 0x08 },
+ { 0x80, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00 },
+ { 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88, 0x88 },
+ { 0x58, 0xDF, 0x00, 0xDF, 0xDF, 0x58, 0x58, 0x58 },
+ { 0xB1, 0x36, 0x06, 0x60, 0x63, 0x1B, 0x18, 0x81 },
+ { 0x08, 0xFF, 0x01, 0x01, 0x01, 0xFF, 0x08, 0x08 },
+ { 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00 },
+ { 0x80, 0x80, 0x80, 0xFF, 0x80, 0x80, 0x80, 0x80 },
+ { 0x80, 0x10, 0x02, 0x40, 0x04, 0x20, 0x09, 0x00 },
+ { 0x80, 0x01, 0x82, 0x44, 0x38, 0x10, 0x20, 0x40 },
+ { 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00 },
+ { 0x22, 0xFF, 0x22, 0x22, 0x22, 0xFF, 0x22, 0x22 },
+ { 0x00, 0x08, 0x14, 0x2A, 0x55, 0x2A, 0x14, 0x08 },
+ { 0x81, 0xAA, 0x14, 0x08, 0x08, 0xAA, 0x41, 0x80 },
+ { 0x3E, 0x1D, 0x88, 0xD1, 0xE3, 0xC5, 0x88, 0x5C },
+ { 0xAA, 0x00, 0x80, 0x00, 0x88, 0x00, 0x80, 0x00 },
+ { 0x00, 0x11, 0x82, 0x44, 0x28, 0x11, 0x00, 0x55 },
+ { 0x7C, 0x10, 0x10, 0x28, 0xC7, 0x01, 0x01, 0x82 },
+ { 0xEE, 0x31, 0xF1, 0xF1, 0xEE, 0x13, 0x1F, 0x1F },
+ { 0x00, 0x40, 0x20, 0x10, 0x00, 0x01, 0x02, 0x04 },
+ { 0x00, 0x00, 0x40, 0xA0, 0x00, 0x04, 0x0A, 0x00 },
+ { 0x20, 0x60, 0x90, 0x09, 0x06, 0x81, 0x40, 0x20 },
+ { 0x00, 0x7F, 0x43, 0x5F, 0x5F, 0x5F, 0x7F, 0x7F },
+ { 0x01, 0x02, 0x45, 0xAA, 0xFF, 0x20, 0x40, 0x80 },
+ { 0x00, 0x44, 0x0A, 0x11, 0x11, 0x11, 0x51, 0x24 },
+ { 0x0F, 0x0F, 0x0F, 0x0F, 0xF0, 0xF0, 0xF0, 0xF0 },
+ { 0xF8, 0xFC, 0xFA, 0xFC, 0xFA, 0x54, 0x2A, 0x00 },
+ { 0x42, 0xC3, 0x3C, 0x3C, 0x3C, 0x3C, 0xC3, 0x42 },
+ { 0x10, 0x38, 0x7C, 0xFE, 0x7D, 0x3A, 0x14, 0x08 },
+ { 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF },
+ { 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC },
+ { 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00 },
+ { 0xBB, 0xDD, 0xAE, 0x77, 0xEE, 0xDD, 0xAB, 0x77 },
+ { 0x80, 0x40, 0x40, 0x20, 0x20, 0x18, 0x06, 0x01 },
+ { 0x01, 0x82, 0x44, 0x28, 0x10, 0x28, 0x44, 0x82 },
+ { 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xFF, 0xFF },
+ { 0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xFF, 0xFF, 0xFF },
+ { 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00, 0x00, 0x00 },
+ { 0xC3, 0x87, 0x0F, 0x1E, 0x3C, 0x78, 0xF0, 0xE1 },
+ { 0xF0, 0xF0, 0x0F, 0x0F, 0x0F, 0xF0, 0xF0, 0xF0 },
+ { 0xFF, 0xFF, 0xE7, 0xC3, 0x81, 0x18, 0x3C, 0x7E },
+ { 0x1F, 0x8F, 0xC7, 0xE3, 0xC7, 0x8F, 0x1F, 0x3E },
+ { 0xFF, 0x2A, 0xFF, 0xC8, 0xFF, 0x65, 0xFF, 0x9D }
+};
+
+void DirectorEngine::loadPatterns() {
+ for (int i = 0; i < ARRAYSIZE(director3Patterns); i++)
+ _director3Patterns.push_back(director3Patterns[i]);
+
+ for (int i = 0; i < ARRAYSIZE(director3QuickDrawPatterns); i++)
+ _director3QuickDrawPatterns.push_back(director3QuickDrawPatterns[i]);
+}
+
+Graphics::MacPatterns &DirectorEngine::getPatterns() {
+ //TOOD: implement switch and other version patterns. (use getVersion());
+ return _director3QuickDrawPatterns;
+}
+
+}
diff --git a/engines/director/module.mk b/engines/director/module.mk
index 38e3cfea4a..e947af4be7 100644
--- a/engines/director/module.mk
+++ b/engines/director/module.mk
@@ -6,6 +6,7 @@ MODULE_OBJS = \
detection.o \
director.o \
frame.o \
+ graphics.o \
images.o \
movie.o \
resource.o \
diff --git a/engines/director/score.cpp b/engines/director/score.cpp
index 50f36ee627..052190f597 100644
--- a/engines/director/score.cpp
+++ b/engines/director/score.cpp
@@ -323,6 +323,7 @@ void Score::loadFrames(Common::SeekableSubReadStreamEndian &stream) {
}
Common::MemoryReadStreamEndian *str = new Common::MemoryReadStreamEndian(channelData, ARRAYSIZE(channelData), stream.isBE());
+ //Common::hexdump(channelData, ARRAYSIZE(channelData));
frame->readChannels(str);
delete str;
diff --git a/engines/director/sprite.cpp b/engines/director/sprite.cpp
index a59313ad33..62897ed6e6 100644
--- a/engines/director/sprite.cpp
+++ b/engines/director/sprite.cpp
@@ -38,7 +38,7 @@ Sprite::Sprite() {
_constraint = 0;
_moveable = 0;
_castId = 0;
- _backColor = 0;
+ _backColor = 255;
_foreColor = 0;
_left = 0;
_right = 0;
diff --git a/graphics/macgui/macwindowmanager.cpp b/graphics/macgui/macwindowmanager.cpp
index ebc2a8f76d..77f22a191d 100644
--- a/graphics/macgui/macwindowmanager.cpp
+++ b/graphics/macgui/macwindowmanager.cpp
@@ -232,7 +232,7 @@ void macDrawPixel(int x, int y, int color, void *data) {
*((byte *)p->surface->getBasePtr(xu, yu)) =
(pat[yu % 8] & (1 << (7 - xu % 8))) ?
- color : kColorWhite;
+ color : p->bgColor;
}
} else {
int x1 = x;
@@ -247,7 +247,7 @@ void macDrawPixel(int x, int y, int color, void *data) {
uint yu = (uint)y;
*((byte *)p->surface->getBasePtr(xu, yu)) =
(pat[yu % 8] & (1 << (7 - xu % 8))) ?
- color : kColorWhite;
+ color : p->bgColor;
}
}
}
diff --git a/graphics/macgui/macwindowmanager.h b/graphics/macgui/macwindowmanager.h
index d359369415..8f04861b68 100644
--- a/graphics/macgui/macwindowmanager.h
+++ b/graphics/macgui/macwindowmanager.h
@@ -70,9 +70,10 @@ struct MacPlotData {
MacPatterns *patterns;
uint fillType;
int thickness;
+ uint bgColor;
- MacPlotData(Graphics::ManagedSurface *s, MacPatterns *p, int f, int t) :
- surface(s), patterns(p), fillType(f), thickness(t) {
+ MacPlotData(Graphics::ManagedSurface *s, MacPatterns *p, int f, int t, uint bg = kColorWhite) :
+ surface(s), patterns(p), fillType(f), thickness(t), bgColor(bg) {
}
};