diff options
| -rw-r--r-- | engines/fullpipe/gameloader.cpp | 8 | ||||
| -rw-r--r-- | engines/fullpipe/gameloader.h | 4 | 
2 files changed, 6 insertions, 6 deletions
| diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index 939da177f4..c627550275 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -62,8 +62,8 @@ CGameLoader::CGameLoader() {  	_preloadCallback = 0;  	_readSavegameCallback = 0;  	_gameVar = 0; -	_preloadId1 = 0; -	_preloadId2 = 0; +	_preloadSceneId = 0; +	_preloadEntranceId = 0;  	_updateCounter = 0;  	g_fullpipe->_msgX = 0; @@ -267,9 +267,9 @@ void CGameLoader::updateSystems(int counterdiff) {  	processMessages(); -	if (_preloadId1) { +	if (_preloadSceneId) {  		processMessages(); -		preloadScene(_preloadId1, _preloadId2); +		preloadScene(_preloadSceneId, _preloadEntranceId);  	}  } diff --git a/engines/fullpipe/gameloader.h b/engines/fullpipe/gameloader.h index 4ba48297af..e1a0bac95e 100644 --- a/engines/fullpipe/gameloader.h +++ b/engines/fullpipe/gameloader.h @@ -63,8 +63,8 @@ class CGameLoader : public CObject {  	char *_gameName;  	ExCommand _exCommand;  	int _updateCounter; -	int _preloadId1; -	int _preloadId2; +	int _preloadSceneId; +	int _preloadEntranceId;  };  CInventory2 *getGameLoaderInventory(); | 
