diff options
-rw-r--r-- | scumm/scummvm.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index 3694bb1c4c..da5025081b 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -470,7 +470,7 @@ int Scumm::scummLoop(int delta) if (_saveLoadFlag == 1) { success = saveState(_saveLoadSlot, _saveLoadCompatible); if (!success) - errMsg = "Failed so save game state to file:\n\n%s"; + errMsg = "Failed to save game state to file:\n\n%s"; // Ender: Disabled for small_header games, as // can overwrite game variables (eg, Zak256 cashcards) if (success && _saveLoadCompatible && !(_features & GF_SMALL_HEADER)) @@ -478,7 +478,7 @@ int Scumm::scummLoop(int delta) } else { success = loadState(_saveLoadSlot, _saveLoadCompatible); if (!success) - errMsg = "Failed so load game state from file:\n\n%s"; + errMsg = "Failed to load game state from file:\n\n%s"; // Ender: Disabled for small_header games, as // can overwrite game variables (eg, Zak256 cashcards) if (success && _saveLoadCompatible && !(_features & GF_SMALL_HEADER)) |