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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp2018
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h6
2 files changed, 1013 insertions, 1011 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index bc2112b5d7..fd44cd6d16 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -2213,7 +2213,7 @@ void Scene1200::startCrawling(CrawlDirection dir) {
*--------------------------------------------------------------------------*/
Scene1337::unkObj1337sub1::unkObj1337sub1() {
- _field34 = 0;
+ _cardId = 0;
_field36 = Common::Point(0, 0);
}
@@ -2276,6 +2276,9 @@ void Scene1337::Action1337::waitFrames(int32 frameCount) {
// CHECKME: The original is calling _eventManager.waitEvent();
}
+/**
+ * Display instructions
+ */
void Scene1337::Action1::signal() {
Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene;
@@ -2286,284 +2289,283 @@ void Scene1337::Action1::signal() {
scene->actionDisplay(1331, 7, 159, 10, 1, 200, 0, 7, 0, 154, 154);
scene->actionDisplay(1331, 8, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_arrunkObj1337[1]._arr2[0]._field34 = 2;
- scene->_arrunkObj1337[1]._arr2[0]._object1.postInit();
- scene->_arrunkObj1337[1]._arr2[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr2[0]._object1.setPosition(scene->_arrunkObj1337[1]._arr2[0]._field36, 0);
- scene->_arrunkObj1337[1]._arr2[0]._object1.setStrip(2);
- scene->_arrunkObj1337[1]._arr2[0]._object1.setFrame(scene->_arrunkObj1337[1]._arr2[0]._field34);
- scene->_arrunkObj1337[1]._arr2[0]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[1]._arr2[0]);
-
- scene->_arrunkObj1337[1]._arr2[1]._field34 = 3;
- scene->_arrunkObj1337[1]._arr2[1]._object1.postInit();
- scene->_arrunkObj1337[1]._arr2[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr2[1]._object1.setPosition(scene->_arrunkObj1337[1]._arr2[1]._field36, 0);
- scene->_arrunkObj1337[1]._arr2[1]._object1.setStrip(2);
- scene->_arrunkObj1337[1]._arr2[1]._object1.setFrame(scene->_arrunkObj1337[1]._arr2[1]._field34);
- scene->_arrunkObj1337[1]._arr2[1]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[1]._arr2[1]);
-
- scene->_arrunkObj1337[2]._arr2[0]._field34 = 4;
- scene->_arrunkObj1337[2]._arr2[0]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[0]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[0]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[0]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[0]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[0]._field34);
- scene->_arrunkObj1337[2]._arr2[0]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[0]);
-
- scene->_arrunkObj1337[3]._arr2[0]._field34 = 5;
- scene->_arrunkObj1337[3]._arr2[0]._object1.postInit();
- scene->_arrunkObj1337[3]._arr2[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr2[0]._object1.setPosition(scene->_arrunkObj1337[3]._arr2[0]._field36, 0);
- scene->_arrunkObj1337[3]._arr2[0]._object1.setStrip(2);
- scene->_arrunkObj1337[3]._arr2[0]._object1.setFrame(scene->_arrunkObj1337[3]._arr2[0]._field34);
- scene->_arrunkObj1337[3]._arr2[0]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[3]._arr2[0]);
-
- scene->_arrunkObj1337[3]._arr2[1]._field34 = 6;
- scene->_arrunkObj1337[3]._arr2[1]._object1.postInit();
- scene->_arrunkObj1337[3]._arr2[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr2[1]._object1.setPosition(scene->_arrunkObj1337[3]._arr2[1]._field36, 0);
- scene->_arrunkObj1337[3]._arr2[1]._object1.setStrip(2);
- scene->_arrunkObj1337[3]._arr2[1]._object1.setFrame(scene->_arrunkObj1337[3]._arr2[1]._field34);
- scene->_arrunkObj1337[3]._arr2[1]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[3]._arr2[1]);
-
- scene->_arrunkObj1337[3]._arr2[2]._field34 = 7;
- scene->_arrunkObj1337[3]._arr2[2]._object1.postInit();
- scene->_arrunkObj1337[3]._arr2[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr2[2]._object1.setPosition(scene->_arrunkObj1337[3]._arr2[2]._field36, 0);
- scene->_arrunkObj1337[3]._arr2[2]._object1.setStrip(2);
- scene->_arrunkObj1337[3]._arr2[2]._object1.setFrame(scene->_arrunkObj1337[3]._arr2[2]._field34);
- scene->_arrunkObj1337[3]._arr2[2]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[3]._arr2[2]);
-
- scene->_arrunkObj1337[0]._arr2[0]._field34 = 8;
- scene->_arrunkObj1337[0]._arr2[0]._object1.postInit();
- scene->_arrunkObj1337[0]._arr2[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr2[0]._object1.setPosition(scene->_arrunkObj1337[0]._arr2[0]._field36, 0);
- scene->_arrunkObj1337[0]._arr2[0]._object1.setStrip(2);
- scene->_arrunkObj1337[0]._arr2[0]._object1.setFrame(scene->_arrunkObj1337[0]._arr2[0]._field34);
- scene->_arrunkObj1337[0]._arr2[0]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[0]._arr2[0]);
-
- scene->_arrunkObj1337[0]._arr2[1]._field34 = 9;
- scene->_arrunkObj1337[0]._arr2[1]._object1.postInit();
- scene->_arrunkObj1337[0]._arr2[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr2[1]._object1.setPosition(scene->_arrunkObj1337[0]._arr2[1]._field36, 0);
- scene->_arrunkObj1337[0]._arr2[1]._object1.setStrip(2);
- scene->_arrunkObj1337[0]._arr2[1]._object1.setFrame(scene->_arrunkObj1337[0]._arr2[1]._field34);
- scene->_arrunkObj1337[0]._arr2[1]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[0]._arr2[1]);
+ scene->_arrunkObj1337[1]._outpostStation[0]._cardId = 2;
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.postInit();
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.setPosition(scene->_arrunkObj1337[1]._outpostStation[0]._field36, 0);
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.setStrip(2);
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.setFrame(scene->_arrunkObj1337[1]._outpostStation[0]._cardId);
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[1]._outpostStation[0]);
+
+ scene->_arrunkObj1337[1]._outpostStation[1]._cardId = 3;
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.postInit();
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.setPosition(scene->_arrunkObj1337[1]._outpostStation[1]._field36, 0);
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.setStrip(2);
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.setFrame(scene->_arrunkObj1337[1]._outpostStation[1]._cardId);
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[1]._outpostStation[1]);
+
+ scene->_arrunkObj1337[2]._outpostStation[0]._cardId = 4;
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[0]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[0]._cardId);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[0]);
+
+ scene->_arrunkObj1337[3]._outpostStation[0]._cardId = 5;
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.postInit();
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.setPosition(scene->_arrunkObj1337[3]._outpostStation[0]._field36, 0);
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.setStrip(2);
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.setFrame(scene->_arrunkObj1337[3]._outpostStation[0]._cardId);
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[3]._outpostStation[0]);
+
+ scene->_arrunkObj1337[3]._outpostStation[1]._cardId = 6;
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.postInit();
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.setPosition(scene->_arrunkObj1337[3]._outpostStation[1]._field36, 0);
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.setStrip(2);
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.setFrame(scene->_arrunkObj1337[3]._outpostStation[1]._cardId);
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[3]._outpostStation[1]);
+
+ scene->_arrunkObj1337[3]._outpostStation[2]._cardId = 7;
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.postInit();
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.setPosition(scene->_arrunkObj1337[3]._outpostStation[2]._field36, 0);
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.setStrip(2);
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.setFrame(scene->_arrunkObj1337[3]._outpostStation[2]._cardId);
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[3]._outpostStation[2]);
+
+ scene->_arrunkObj1337[0]._outpostStation[0]._cardId = 8;
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.postInit();
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.setPosition(scene->_arrunkObj1337[0]._outpostStation[0]._field36, 0);
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.setStrip(2);
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.setFrame(scene->_arrunkObj1337[0]._outpostStation[0]._cardId);
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[0]._outpostStation[0]);
+
+ scene->_arrunkObj1337[0]._outpostStation[1]._cardId = 9;
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.postInit();
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.setPosition(scene->_arrunkObj1337[0]._outpostStation[1]._field36, 0);
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.setStrip(2);
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.setFrame(scene->_arrunkObj1337[0]._outpostStation[1]._cardId);
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[0]._outpostStation[1]);
R2_GLOBALS._sceneObjects->draw();
waitFrames(60);
scene->actionDisplay(1331, 9, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_arrunkObj1337[2]._arr2[1]._field34 = 2;
- scene->_arrunkObj1337[2]._arr2[1]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[1]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[1]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[1]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[1]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[1]._field34);
- scene->_arrunkObj1337[2]._arr2[1]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[1]);
-
- scene->_arrunkObj1337[2]._arr2[2]._field34 = 3;
- scene->_arrunkObj1337[2]._arr2[2]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[2]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[2]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[2]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[2]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[2]._field34);
- scene->_arrunkObj1337[2]._arr2[2]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[2]);
-
- scene->_arrunkObj1337[2]._arr2[3]._field34 = 5;
- scene->_arrunkObj1337[2]._arr2[3]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[3]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[3]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[3]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[3]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[3]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[3]._field34);
- scene->_arrunkObj1337[2]._arr2[3]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[3]);
-
- scene->_arrunkObj1337[2]._arr2[4]._field34 = 6;
- scene->_arrunkObj1337[2]._arr2[4]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[4]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[4]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[4]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[4]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[4]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[4]._field34);
- scene->_arrunkObj1337[2]._arr2[4]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[4]);
-
- scene->_arrunkObj1337[2]._arr2[5]._field34 = 7;
- scene->_arrunkObj1337[2]._arr2[5]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[5]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[5]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[5]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[5]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[5]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[5]._field34);
- scene->_arrunkObj1337[2]._arr2[5]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[5]);
-
- scene->_arrunkObj1337[2]._arr2[6]._field34 = 8;
- scene->_arrunkObj1337[2]._arr2[6]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[6]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[6]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[6]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[6]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[6]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[6]._field34);
- scene->_arrunkObj1337[2]._arr2[6]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[6]);
-
- scene->_arrunkObj1337[2]._arr2[7]._field34 = 9;
- scene->_arrunkObj1337[2]._arr2[7]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[7]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[7]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[7]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[7]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr2[7]._object1.setFrame(scene->_arrunkObj1337[2]._arr2[7]._field34);
- scene->_arrunkObj1337[2]._arr2[7]._object1.fixPriority(170);
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[7]);
+ scene->_arrunkObj1337[2]._outpostStation[1]._cardId = 2;
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[1]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[1]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[1]);
+
+ scene->_arrunkObj1337[2]._outpostStation[2]._cardId = 3;
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[2]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[2]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[2]);
+
+ scene->_arrunkObj1337[2]._outpostStation[3]._cardId = 5;
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[3]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[3]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[3]);
+
+ scene->_arrunkObj1337[2]._outpostStation[4]._cardId = 6;
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[4]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[4]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[4]);
+
+ scene->_arrunkObj1337[2]._outpostStation[5]._cardId = 7;
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[5]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[5]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[5]);
+
+ scene->_arrunkObj1337[2]._outpostStation[6]._cardId = 8;
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[6]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[6]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[6]);
+
+ scene->_arrunkObj1337[2]._outpostStation[7]._cardId = 9;
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[7]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.setFrame(scene->_arrunkObj1337[2]._outpostStation[7]._cardId);
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.fixPriority(170);
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[7]);
scene->_aSound1.play(62);
R2_GLOBALS._sceneObjects->draw();
waitFrames(120);
- scene->_arrunkObj1337[2]._arr2[0]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[1]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[2]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[3]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[4]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[5]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[6]._object1.remove();
- scene->_arrunkObj1337[2]._arr2[7]._object1.remove();
+ scene->_arrunkObj1337[2]._outpostStation[0]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[2]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[3]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[4]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[5]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[6]._card.remove();
+ scene->_arrunkObj1337[2]._outpostStation[7]._card.remove();
- scene->_arrunkObj1337[1]._arr2[0]._object1.remove();
- scene->_arrunkObj1337[1]._arr2[1]._object1.remove();
+ scene->_arrunkObj1337[1]._outpostStation[0]._card.remove();
+ scene->_arrunkObj1337[1]._outpostStation[1]._card.remove();
- scene->_arrunkObj1337[3]._arr2[0]._object1.remove();
- scene->_arrunkObj1337[3]._arr2[1]._object1.remove();
- scene->_arrunkObj1337[3]._arr2[2]._object1.remove();
+ scene->_arrunkObj1337[3]._outpostStation[0]._card.remove();
+ scene->_arrunkObj1337[3]._outpostStation[1]._card.remove();
+ scene->_arrunkObj1337[3]._outpostStation[2]._card.remove();
- scene->_arrunkObj1337[0]._arr2[0]._object1.remove();
- scene->_arrunkObj1337[0]._arr2[1]._object1.remove();
+ scene->_arrunkObj1337[0]._outpostStation[0]._card.remove();
+ scene->_arrunkObj1337[0]._outpostStation[1]._card.remove();
scene->_background2.setup2(1332, 5, 1, 165, 95, 110, 1);
- scene->_arrunkObj1337[1]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[0]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[1]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[1]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[1]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[2]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[2]._arr1[0]._field34 = 30;
- scene->_arrunkObj1337[2]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setFrame(2);
- scene->_arrunkObj1337[2]._arr1[0]._object1.fixPriority(170);
+ scene->_arrunkObj1337[1]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setPosition(scene->_arrunkObj1337[1]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[0]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[1]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setPosition(scene->_arrunkObj1337[1]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[1]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[1]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setPosition(scene->_arrunkObj1337[1]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[2]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[2]._arr1[0]._cardId = 30;
+ scene->_arrunkObj1337[2]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setFrame(2);
+ scene->_arrunkObj1337[2]._arr1[0]._card.fixPriority(170);
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr1[0]);
- scene->_arrunkObj1337[2]._arr1[1]._field34 = 16;
- scene->_arrunkObj1337[2]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setFrame(2);
- scene->_arrunkObj1337[2]._arr1[1]._object1.fixPriority(170);
+ scene->_arrunkObj1337[2]._arr1[1]._cardId = 16;
+ scene->_arrunkObj1337[2]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setFrame(2);
+ scene->_arrunkObj1337[2]._arr1[1]._card.fixPriority(170);
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr1[1]);
- scene->_arrunkObj1337[2]._arr1[2]._field34 = 1;
- scene->_arrunkObj1337[2]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setFrame(2);
- scene->_arrunkObj1337[2]._arr1[2]._object1.fixPriority(170);
+ scene->_arrunkObj1337[2]._arr1[2]._cardId = 1;
+ scene->_arrunkObj1337[2]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setFrame(2);
+ scene->_arrunkObj1337[2]._arr1[2]._card.fixPriority(170);
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr1[2]);
- scene->_arrunkObj1337[3]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[0]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[3]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[1]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[3]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[2]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[0]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setFrame(2);
- scene->_arrunkObj1337[0]._arr1[0]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[0]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setFrame(2);
- scene->_arrunkObj1337[0]._arr1[1]._object1.fixPriority(170);
-
- scene->_arrunkObj1337[0]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setFrame(2);
- scene->_arrunkObj1337[0]._arr1[2]._object1.fixPriority(170);
+ scene->_arrunkObj1337[3]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setPosition(scene->_arrunkObj1337[3]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[0]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[3]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[1]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[3]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[2]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[0]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setPosition(scene->_arrunkObj1337[0]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setFrame(2);
+ scene->_arrunkObj1337[0]._arr1[0]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[0]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setPosition(scene->_arrunkObj1337[0]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setFrame(2);
+ scene->_arrunkObj1337[0]._arr1[1]._card.fixPriority(170);
+
+ scene->_arrunkObj1337[0]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setPosition(scene->_arrunkObj1337[0]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setFrame(2);
+ scene->_arrunkObj1337[0]._arr1[2]._card.fixPriority(170);
R2_GLOBALS._sceneObjects->draw();
scene->actionDisplay(1331, 10, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_item2._object1.setPosition(Common::Point(162, 95), 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(Common::Point(162, 95), 0);
+ scene->_item2._card.show();
scene->_aSound2.play(61);
Common::Point pt(91, 174);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
}
break;
case 2: {
- scene->_arrunkObj1337[2]._arr1[3]._field34 = 2;
- scene->_arrunkObj1337[2]._arr1[3]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[3]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[3]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[3]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[3]._object1.setStrip(1);
- scene->_arrunkObj1337[2]._arr1[3]._object1.setFrame(2);
- scene->_arrunkObj1337[2]._arr1[3]._object1.fixPriority(170);
-
- scene->_item2._object1.hide();
+ scene->_arrunkObj1337[2]._arr1[3]._cardId = 2;
+ scene->_arrunkObj1337[2]._arr1[3]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[3]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[3]._card.setPosition(scene->_arrunkObj1337[2]._arr1[3]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[3]._card.setStrip(1);
+ scene->_arrunkObj1337[2]._arr1[3]._card.setFrame(2);
+ scene->_arrunkObj1337[2]._arr1[3]._card.fixPriority(170);
+
+ scene->_item2._card.hide();
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr1[3]);
R2_GLOBALS._sceneObjects->draw();
@@ -2572,29 +2574,29 @@ void Scene1337::Action1::signal() {
scene->actionDisplay(1331, 11, 159, 10, 1, 200, 0, 7, 0, 154, 154);
scene->actionDisplay(1331, 12, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_arrunkObj1337[2]._arr2[1]._field34 = 1;
- scene->_arrunkObj1337[2]._arr2[1]._object1.postInit();
- scene->_arrunkObj1337[2]._arr2[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr2[1]._object1.setPosition(scene->_arrunkObj1337[2]._arr2[1]._field36, 0);
- scene->_arrunkObj1337[2]._arr2[1]._object1.hide();
+ scene->_arrunkObj1337[2]._outpostStation[1]._cardId = 1;
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.postInit();
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[1]._field36, 0);
+ scene->_arrunkObj1337[2]._outpostStation[1]._card.hide();
- scene->_item2._object1.setStrip(scene->_arrunkObj1337[2]._arr1[2]._object1._strip);
- scene->_item2._object1.setFrame(scene->_arrunkObj1337[2]._arr1[2]._object1._frame);
- scene->_item2._object1.animate(ANIM_MODE_NONE, NULL);
+ scene->_item2._card.setStrip(scene->_arrunkObj1337[2]._arr1[2]._card._strip);
+ scene->_item2._card.setFrame(scene->_arrunkObj1337[2]._arr1[2]._card._frame);
+ scene->_item2._card.animate(ANIM_MODE_NONE, NULL);
- scene->_arrunkObj1337[2]._arr1[2]._field34 = 0;
- scene->_arrunkObj1337[2]._arr1[2]._object1.remove();
+ scene->_arrunkObj1337[2]._arr1[2]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr1[2]._card.remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[2]._arr2[1]._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[2]._outpostStation[1]._field36, this);
}
break;
case 3: {
- scene->_item2._object1.hide();
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[1]);
+ scene->_item2._card.hide();
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[1]);
scene->_aSound1.play(59);
R2_GLOBALS._sceneObjects->draw();
@@ -2602,45 +2604,45 @@ void Scene1337::Action1::signal() {
waitFrames(60);
scene->actionDisplay(1331, 13, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_arrunkObj1337[2]._arr2[1]._field34 = scene->_arrunkObj1337[2]._arr1[3]._field34;
+ scene->_arrunkObj1337[2]._outpostStation[1]._cardId = scene->_arrunkObj1337[2]._arr1[3]._cardId;
- scene->_item2._object1.setStrip(scene->_arrunkObj1337[2]._arr1[3]._object1._strip);
- scene->_item2._object1.setFrame(scene->_arrunkObj1337[2]._arr1[3]._object1._frame);
+ scene->_item2._card.setStrip(scene->_arrunkObj1337[2]._arr1[3]._card._strip);
+ scene->_item2._card.setFrame(scene->_arrunkObj1337[2]._arr1[3]._card._frame);
- scene->_arrunkObj1337[2]._arr1[3]._field34 = 0;
- scene->_arrunkObj1337[2]._arr1[3]._object1.remove();
+ scene->_arrunkObj1337[2]._arr1[3]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr1[3]._card.remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr1[3]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr1[3]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[2]._arr2[1]._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[2]._outpostStation[1]._field36, this);
}
break;
case 4: {
- scene->_item2._object1.hide();
- scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr2[1]);
+ scene->_item2._card.hide();
+ scene->setAnimationInfo(&scene->_arrunkObj1337[2]._outpostStation[1]);
scene->_aSound1.play(59);
- scene->_item7._field34 = 1;
- scene->_item7._object1.hide();
+ scene->_item7._cardId = 1;
+ scene->_item7._card.hide();
- scene->_item2._object1.setStrip(5);
- scene->_item2._object1.setFrame(1);
- scene->_item2._object1.animate(ANIM_MODE_2, NULL);
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr2[1]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setStrip(5);
+ scene->_item2._card.setFrame(1);
+ scene->_item2._card.animate(ANIM_MODE_2, NULL);
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._outpostStation[1]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_item7._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_item7._field36, this);
}
break;
case 5: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
- scene->_item7._object1.postInit();
- scene->_item7._object1.setVisage(1332);
- scene->_item7._object1.setPosition(scene->_item7._field36, 0);
+ scene->_item7._card.postInit();
+ scene->_item7._card.setVisage(1332);
+ scene->_item7._card.setPosition(scene->_item7._field36, 0);
scene->setAnimationInfo(&scene->_item7);
scene->_aSound2.play(61);
@@ -2649,24 +2651,24 @@ void Scene1337::Action1::signal() {
waitFrames(60);
scene->actionDisplay(1331, 14, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- scene->_arrunkObj1337[2]._arr3[0]._object1.postInit();
- scene->_arrunkObj1337[2]._arr3[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr3[0]._object1.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
- scene->_arrunkObj1337[2]._arr3[0]._object1.hide();
+ scene->_arrunkObj1337[2]._arr3[0]._card.postInit();
+ scene->_arrunkObj1337[2]._arr3[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr3[0]._card.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
+ scene->_arrunkObj1337[2]._arr3[0]._card.hide();
- scene->_arrunkObj1337[3]._arr1[2]._field34 = 0;
+ scene->_arrunkObj1337[3]._arr1[2]._cardId = 0;
scene->_arrunkObj1337[3]._arr1[2].remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
}
break;
case 6: {
- scene->_item2._object1.hide();
- scene->_arrunkObj1337[2]._arr3[0]._field34 = 21;
+ scene->_item2._card.hide();
+ scene->_arrunkObj1337[2]._arr3[0]._cardId = 21;
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr3[0]);
scene->_aSound1.play(57);
@@ -2726,43 +2728,43 @@ void Scene1337::Action1::signal() {
scene->_arrObject2[6].remove();
scene->_arrObject2[7].remove();
- scene->_item7._field34 = scene->_arrunkObj1337[2]._arr3[0]._field34;
+ scene->_item7._cardId = scene->_arrunkObj1337[2]._arr3[0]._cardId;
- scene->_arrunkObj1337[2]._arr3[0]._field34 = 0;
- scene->_arrunkObj1337[2]._arr3[0]._object1.remove();
+ scene->_arrunkObj1337[2]._arr3[0]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr3[0]._card.remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_item7._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_item7._field36, this);
}
break;
case 7: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(&scene->_item7);
scene->_aSound2.play(61);
R2_GLOBALS._sceneObjects->draw();
- scene->_arrunkObj1337[2]._arr3[0]._object1.postInit();
- scene->_arrunkObj1337[2]._arr3[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr3[0]._object1.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
- scene->_arrunkObj1337[2]._arr3[0]._object1.hide();
+ scene->_arrunkObj1337[2]._arr3[0]._card.postInit();
+ scene->_arrunkObj1337[2]._arr3[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr3[0]._card.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
+ scene->_arrunkObj1337[2]._arr3[0]._card.hide();
- scene->_arrunkObj1337[3]._arr1[1]._field34 = 0;
+ scene->_arrunkObj1337[3]._arr1[1]._cardId = 0;
scene->_arrunkObj1337[3]._arr1[1].remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
}
break;
case 8: {
- scene->_item2._object1.hide();
- scene->_arrunkObj1337[2]._arr3[0]._field34 = 14;
+ scene->_item2._card.hide();
+ scene->_arrunkObj1337[2]._arr3[0]._cardId = 14;
scene->setAnimationInfo(&scene->_arrunkObj1337[2]._arr3[0]);
scene->_aSound1.play(57);
@@ -2843,38 +2845,38 @@ void Scene1337::Action1::signal() {
scene->_arrObject2[6].remove();
scene->_arrObject2[7].remove();
- scene->_item7._field34 = scene->_arrunkObj1337[2]._arr1[0]._field34;
+ scene->_item7._cardId = scene->_arrunkObj1337[2]._arr1[0]._cardId;
- scene->_item2._object1.setStrip(scene->_arrunkObj1337[2]._arr1[0]._object1._strip);
- scene->_item2._object1.setFrame(scene->_arrunkObj1337[2]._arr1[0]._object1._frame);
- scene->_item2._object1.animate(ANIM_MODE_NONE, NULL);
+ scene->_item2._card.setStrip(scene->_arrunkObj1337[2]._arr1[0]._card._strip);
+ scene->_item2._card.setFrame(scene->_arrunkObj1337[2]._arr1[0]._card._frame);
+ scene->_item2._card.animate(ANIM_MODE_NONE, NULL);
- scene->_arrunkObj1337[2]._arr1[0]._field34 = 0;
- scene->_arrunkObj1337[2]._arr1[0]._object1.remove();
+ scene->_arrunkObj1337[2]._arr1[0]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr1[0]._card.remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[2]._arr3[0]._field36, this);
}
break;
case 9: {
scene->_aSound1.play(58);
- scene->_arrunkObj1337[2]._arr3[0]._field34 = 0;
+ scene->_arrunkObj1337[2]._arr3[0]._cardId = 0;
scene->_arrunkObj1337[2]._arr3[0].remove();
- scene->_item2._object1.setStrip(5);
- scene->_item2._object1.setFrame(1);
- scene->_item2._object1.animate(ANIM_MODE_2, NULL);
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setStrip(5);
+ scene->_item2._card.setFrame(1);
+ scene->_item2._card.animate(ANIM_MODE_2, NULL);
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr3[0]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_item7._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_item7._field36, this);
}
break;
case 10: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(&scene->_item7);
scene->_aSound2.play(61);
@@ -2964,29 +2966,29 @@ void Scene1337::Action1::signal() {
scene->actionDisplay(1331, 20, 159, 10, 1, 220, 0, 7, 0, 154, 154);
scene->actionDisplay(1331, 21, 159, 10, 1, 220, 0, 7, 0, 154, 154);
- scene->_item7._field34 = scene->_arrunkObj1337[2]._arr1[1]._field34;
+ scene->_item7._cardId = scene->_arrunkObj1337[2]._arr1[1]._cardId;
- scene->_item2._object1.setStrip(scene->_arrunkObj1337[2]._arr1[1]._object1._strip);
- scene->_item2._object1.setFrame(scene->_arrunkObj1337[2]._arr1[1]._object1._frame);
- scene->_item2._object1.animate(ANIM_MODE_NONE, NULL);
+ scene->_item2._card.setStrip(scene->_arrunkObj1337[2]._arr1[1]._card._strip);
+ scene->_item2._card.setFrame(scene->_arrunkObj1337[2]._arr1[1]._card._frame);
+ scene->_item2._card.animate(ANIM_MODE_NONE, NULL);
- scene->_arrunkObj1337[2]._arr1[1]._field34 = 0;
- scene->_arrunkObj1337[2]._arr1[1]._object1.remove();
+ scene->_arrunkObj1337[2]._arr1[1]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr1[1]._card.remove();
- scene->_item2._object1.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_item7._field36, this);
+ scene->_item2._card.addMover(mover, &scene->_item7._field36, this);
}
break;
case 11: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(&scene->_item7);
scene->_aSound2.play(61);
- scene->_item2._object1.setStrip(5);
- scene->_item2._object1.setFrame(1);
- scene->_item2._object1.animate(ANIM_MODE_2, NULL);
+ scene->_item2._card.setStrip(5);
+ scene->_item2._card.setFrame(1);
+ scene->_item2._card.animate(ANIM_MODE_2, NULL);
R2_GLOBALS._sceneObjects->draw();
@@ -2994,38 +2996,38 @@ void Scene1337::Action1::signal() {
int i = -1;
for (i = 0; i <= 3; i ++) {
- scene->_arrunkObj1337[3]._arr1[i]._field34 = 0;
- scene->_arrunkObj1337[3]._arr1[i]._object1.remove();
+ scene->_arrunkObj1337[3]._arr1[i]._cardId = 0;
+ scene->_arrunkObj1337[3]._arr1[i]._card.remove();
- scene->_arrunkObj1337[2]._arr1[i]._field34 = 0;
- scene->_arrunkObj1337[2]._arr1[i]._object1.remove();
+ scene->_arrunkObj1337[2]._arr1[i]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr1[i]._card.remove();
- scene->_arrunkObj1337[0]._arr1[i]._field34 = 0;
- scene->_arrunkObj1337[0]._arr1[i]._object1.remove();
+ scene->_arrunkObj1337[0]._arr1[i]._cardId = 0;
+ scene->_arrunkObj1337[0]._arr1[i]._card.remove();
- scene->_arrunkObj1337[1]._arr1[i]._field34 = 0;
- scene->_arrunkObj1337[1]._arr1[i]._object1.remove();
+ scene->_arrunkObj1337[1]._arr1[i]._cardId = 0;
+ scene->_arrunkObj1337[1]._arr1[i]._card.remove();
}
for (i = 0; i <= 7; i++) {
- scene->_arrunkObj1337[3]._arr2[i]._field34 = 0;
- scene->_arrunkObj1337[3]._arr2[i]._object1.remove();
+ scene->_arrunkObj1337[3]._outpostStation[i]._cardId = 0;
+ scene->_arrunkObj1337[3]._outpostStation[i]._card.remove();
- scene->_arrunkObj1337[2]._arr2[i]._field34 = 0;
- scene->_arrunkObj1337[2]._arr2[i]._object1.remove();
+ scene->_arrunkObj1337[2]._outpostStation[i]._cardId = 0;
+ scene->_arrunkObj1337[2]._outpostStation[i]._card.remove();
- scene->_arrunkObj1337[0]._arr2[i]._field34 = 0;
- scene->_arrunkObj1337[0]._arr2[i]._object1.remove();
+ scene->_arrunkObj1337[0]._outpostStation[i]._cardId = 0;
+ scene->_arrunkObj1337[0]._outpostStation[i]._card.remove();
- scene->_arrunkObj1337[1]._arr2[i]._field34 = 0;
- scene->_arrunkObj1337[1]._arr2[i]._object1.remove();
+ scene->_arrunkObj1337[1]._outpostStation[i]._cardId = 0;
+ scene->_arrunkObj1337[1]._outpostStation[i]._card.remove();
}
- scene->_arrunkObj1337[2]._arr3[0]._field34 = 0;
- scene->_arrunkObj1337[2]._arr3[0]._object1.remove();
+ scene->_arrunkObj1337[2]._arr3[0]._cardId = 0;
+ scene->_arrunkObj1337[2]._arr3[0]._card.remove();
- scene->_item7._field34 = 0;
- scene->_item7._object1.remove();
+ scene->_item7._cardId = 0;
+ scene->_item7._card.remove();
scene->_background2.remove();
}
@@ -3048,33 +3050,33 @@ void Scene1337::Action2::signal() {
switch (_actionIndex++) {
case 0:
- scene->_item3._object1.postInit();
- scene->_item3._object1.setVisage(1332);
- scene->_item3._object1.setStrip(8);
- scene->_item3._object1.setFrame(1);
- scene->_item3._object1.fixPriority(300);
- scene->_item3._object1.setPosition(Common::Point(156, 108));
+ scene->_item3._card.postInit();
+ scene->_item3._card.setVisage(1332);
+ scene->_item3._card.setStrip(8);
+ scene->_item3._card.setFrame(1);
+ scene->_item3._card.fixPriority(300);
+ scene->_item3._card.setPosition(Common::Point(156, 108));
- scene->_item7._object1.remove();
- scene->_item7._field34 = 0;
+ scene->_item7._card.remove();
+ scene->_item7._cardId = 0;
scene->_aSound1.play(60);
- scene->_item3._object1.animate(ANIM_MODE_5, this);
+ scene->_item3._card.animate(ANIM_MODE_5, this);
break;
case 1:
- scene->_item3._object1.setFrame(1);
+ scene->_item3._card.setFrame(1);
scene->_aSound1.play(60);
- scene->_item3._object1.animate(ANIM_MODE_5, this);
+ scene->_item3._card.animate(ANIM_MODE_5, this);
break;
case 2: {
Common::Point pt(156, 108);
NpcMover *mover = new NpcMover();
- scene->_item3._object1.addMover(mover, &pt, this);
+ scene->_item3._card.addMover(mover, &pt, this);
}
break;
case 3:
- scene->_item3._object1.remove();
+ scene->_item3._card.remove();
scene->_background2.setup2(1332, 5, 1, 162, 95, 110, 1);
scene->_field423C = 1;
break;
@@ -3086,256 +3088,256 @@ void Scene1337::Action2::signal() {
void Scene1337::Action3::signal() {
Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene;
- scene->_item2._object1.setPosition(Common::Point(162, 95), 0);
+ scene->_item2._card.setPosition(Common::Point(162, 95), 0);
switch (_actionIndex++) {
case 0: {
- scene->_item2._object1._moveDiff = Common::Point(30, 30);
- scene->_item2._object1.setVisage(1332);
- scene->_item2._object1.setStrip(5);
- scene->_item2._object1.setFrame(1);
- scene->_item2._object1.fixPriority(400);
- scene->_item2._object1.animate(ANIM_MODE_2, NULL);
+ scene->_item2._card._moveDiff = Common::Point(30, 30);
+ scene->_item2._card.setVisage(1332);
+ scene->_item2._card.setStrip(5);
+ scene->_item2._card.setFrame(1);
+ scene->_item2._card.fixPriority(400);
+ scene->_item2._card.animate(ANIM_MODE_2, NULL);
scene->_aSound2.play(61);
Common::Point pt(283, 146);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_item2._object1.show();
- scene->_arrunkObj1337[1]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_item2._card.show();
+ scene->_arrunkObj1337[1]._arr1[0]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 1: {
- scene->_arrunkObj1337[1]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[0]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[0]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[0]._object1.fixPriority(170);
+ scene->_arrunkObj1337[1]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[0]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setPosition(scene->_arrunkObj1337[1]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[0]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[0]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(10, 174);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[2]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[2]._arr1[0]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 2: {
- scene->_arrunkObj1337[2]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[0]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[0]._object1.fixPriority(170);
- if (scene->_arrunkObj1337[2]._arr1[0]._field34 > 9) {
- if (scene->_arrunkObj1337[2]._arr1[0]._field34 > 25) {
- scene->_arrunkObj1337[2]._arr1[0]._object1.setStrip(4);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[0]._field34 - 25);
+ scene->_arrunkObj1337[2]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[0]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setPosition(scene->_arrunkObj1337[2]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[0]._card.fixPriority(170);
+ if (scene->_arrunkObj1337[2]._arr1[0]._cardId > 9) {
+ if (scene->_arrunkObj1337[2]._arr1[0]._cardId > 25) {
+ scene->_arrunkObj1337[2]._arr1[0]._card.setStrip(4);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setFrame(scene->_arrunkObj1337[2]._arr1[0]._cardId - 25);
} else {
- scene->_arrunkObj1337[2]._arr1[0]._object1.setStrip(3);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[0]._field34 - 9);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setStrip(3);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setFrame(scene->_arrunkObj1337[2]._arr1[0]._cardId - 9);
}
} else {
- scene->_arrunkObj1337[2]._arr1[0]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr1[0]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[0]._field34);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._arr1[0]._card.setFrame(scene->_arrunkObj1337[2]._arr1[0]._cardId);
}
scene->_aSound2.play(61);
Common::Point pt(14, 14);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[3]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[3]._arr1[0]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 3: {
- scene->_arrunkObj1337[3]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[0]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[0]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[0]._object1.fixPriority(170);
+ scene->_arrunkObj1337[3]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[0]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setPosition(scene->_arrunkObj1337[3]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[0]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[0]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(280, 5);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[0]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[0]._arr1[0]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 4: {
- scene->_arrunkObj1337[0]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[0]._object1._moveDiff = Common::Point(30,30);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setStrip(5);
- scene->_arrunkObj1337[0]._arr1[0]._object1.setFrame(1);
- scene->_arrunkObj1337[0]._arr1[0]._object1.fixPriority(170);
+ scene->_arrunkObj1337[0]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[0]._card._moveDiff = Common::Point(30,30);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setPosition(scene->_arrunkObj1337[0]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setStrip(5);
+ scene->_arrunkObj1337[0]._arr1[0]._card.setFrame(1);
+ scene->_arrunkObj1337[0]._arr1[0]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(283, 124);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[1]._arr1[1]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[1]._arr1[1]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 5: {
- scene->_arrunkObj1337[1]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[1]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[1]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[1]._object1.fixPriority(170);
+ scene->_arrunkObj1337[1]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[1]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setPosition(scene->_arrunkObj1337[1]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[1]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[1]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(37, 174);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[2]._arr1[1]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[2]._arr1[1]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 6: {
- scene->_arrunkObj1337[2]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[1]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[1]._object1.fixPriority(170);
-
- if (scene->_arrunkObj1337[2]._arr1[1]._field34 > 9) {
- if (scene->_arrunkObj1337[2]._arr1[1]._field34 > 25) {
- scene->_arrunkObj1337[2]._arr1[1]._object1.setStrip(4);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[1]._field34 - 25);
+ scene->_arrunkObj1337[2]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[1]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setPosition(scene->_arrunkObj1337[2]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[1]._card.fixPriority(170);
+
+ if (scene->_arrunkObj1337[2]._arr1[1]._cardId > 9) {
+ if (scene->_arrunkObj1337[2]._arr1[1]._cardId > 25) {
+ scene->_arrunkObj1337[2]._arr1[1]._card.setStrip(4);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setFrame(scene->_arrunkObj1337[2]._arr1[1]._cardId - 25);
} else {
- scene->_arrunkObj1337[2]._arr1[1]._object1.setStrip(3);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[1]._field34 - 9);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setStrip(3);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setFrame(scene->_arrunkObj1337[2]._arr1[1]._cardId - 9);
}
} else {
- scene->_arrunkObj1337[2]._arr1[1]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr1[1]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[1]._field34);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._arr1[1]._card.setFrame(scene->_arrunkObj1337[2]._arr1[1]._cardId);
}
scene->_aSound2.play(61);
Common::Point pt(14, 36);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[3]._arr1[1]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[3]._arr1[1]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 7: {
- scene->_arrunkObj1337[3]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[1]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[1]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[1]._object1.fixPriority(170);
+ scene->_arrunkObj1337[3]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[1]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setPosition(scene->_arrunkObj1337[3]._arr1[1]._field36);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[1]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[1]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(253, 5);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[0]._arr1[1]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[0]._arr1[1]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 8: {
- scene->_arrunkObj1337[0]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[1]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setStrip(5);
- scene->_arrunkObj1337[0]._arr1[1]._object1.setFrame(1);
- scene->_arrunkObj1337[0]._arr1[1]._object1.fixPriority(170);
+ scene->_arrunkObj1337[0]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[1]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setPosition(scene->_arrunkObj1337[0]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setStrip(5);
+ scene->_arrunkObj1337[0]._arr1[1]._card.setFrame(1);
+ scene->_arrunkObj1337[0]._arr1[1]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(283, 102);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[1]._arr1[2]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[1]._arr1[2]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 9: {
- scene->_arrunkObj1337[1]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[1]._arr1[2]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[1]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[1]._arr1[2]._object1.setFrame(4);
- scene->_arrunkObj1337[1]._arr1[2]._object1.fixPriority(170);
+ scene->_arrunkObj1337[1]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[1]._arr1[2]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setPosition(scene->_arrunkObj1337[1]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[1]._arr1[2]._card.setFrame(4);
+ scene->_arrunkObj1337[1]._arr1[2]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(64, 174);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[2]._arr1[2]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[2]._arr1[2]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 10: {
- scene->_arrunkObj1337[2]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[2]._arr1[2]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[2]._arr1[2]._object1.fixPriority(170);
-
- if (scene->_arrunkObj1337[2]._arr1[2]._field34 > 9) {
- if (scene->_arrunkObj1337[2]._arr1[2]._field34 > 25) {
- scene->_arrunkObj1337[2]._arr1[2]._object1.setStrip(4);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[2]._field34 - 25);
+ scene->_arrunkObj1337[2]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[2]._arr1[2]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setPosition(scene->_arrunkObj1337[2]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[2]._arr1[2]._card.fixPriority(170);
+
+ if (scene->_arrunkObj1337[2]._arr1[2]._cardId > 9) {
+ if (scene->_arrunkObj1337[2]._arr1[2]._cardId > 25) {
+ scene->_arrunkObj1337[2]._arr1[2]._card.setStrip(4);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setFrame(scene->_arrunkObj1337[2]._arr1[2]._cardId - 25);
} else {
- scene->_arrunkObj1337[2]._arr1[2]._object1.setStrip(3);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[2]._field34 - 9);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setStrip(3);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setFrame(scene->_arrunkObj1337[2]._arr1[2]._cardId - 9);
}
} else {
- scene->_arrunkObj1337[2]._arr1[2]._object1.setStrip(2);
- scene->_arrunkObj1337[2]._arr1[2]._object1.setFrame(scene->_arrunkObj1337[2]._arr1[2]._field34);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setStrip(2);
+ scene->_arrunkObj1337[2]._arr1[2]._card.setFrame(scene->_arrunkObj1337[2]._arr1[2]._cardId);
}
scene->_aSound2.play(61);
Common::Point pt(14, 58);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[3]._arr1[2]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[3]._arr1[2]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 11: {
- scene->_arrunkObj1337[3]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[3]._arr1[2]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[3]._arr1[2]._object1.setFrame(3);
- scene->_arrunkObj1337[3]._arr1[2]._object1.fixPriority(170);
+ scene->_arrunkObj1337[3]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[3]._arr1[2]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setPosition(scene->_arrunkObj1337[3]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[3]._arr1[2]._card.setFrame(3);
+ scene->_arrunkObj1337[3]._arr1[2]._card.fixPriority(170);
scene->_aSound2.play(61);
Common::Point pt(226, 5);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
- scene->_arrunkObj1337[0]._arr1[2]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[0]._arr1[2]._cardId = scene->_field3E28[scene->_field3E24];
}
break;
case 12:
- scene->_arrunkObj1337[0]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[0]._arr1[2]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[0]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setStrip(5);
- scene->_arrunkObj1337[0]._arr1[2]._object1.setFrame(1);
- scene->_arrunkObj1337[0]._arr1[2]._object1.fixPriority(170);
- scene->_arrunkObj1337[0]._arr1[2]._object1.hide();
+ scene->_arrunkObj1337[0]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[0]._arr1[2]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setPosition(scene->_arrunkObj1337[0]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setStrip(5);
+ scene->_arrunkObj1337[0]._arr1[2]._card.setFrame(1);
+ scene->_arrunkObj1337[0]._arr1[2]._card.fixPriority(170);
+ scene->_arrunkObj1337[0]._arr1[2]._card.hide();
default:
break;
}
@@ -3356,17 +3358,17 @@ void Scene1337::Action4::signal() {
switch (_actionIndex++) {
case 0:
- if ((scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field34 == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._field34))) {
+ if ((scene->_arrunkObj1337[scene->_field423E]._arr1[0]._cardId == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._cardId))) {
if (scene->_field3E24 < 0)
- scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._field34);
- scene->_item2._object1.setPosition(Common::Point(162, 95), 0);
- scene->_item2._object1.show();
+ scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._cardId);
+ scene->_item2._card.setPosition(Common::Point(162, 95), 0);
+ scene->_item2._card.show();
scene->_aSound2.play(61);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB94, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB94, this);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._cardId = scene->_field3E28[scene->_field3E24];
scene->_field3E28[scene->_field3E24] = 0;
scene->_field3E24--;
@@ -3378,33 +3380,33 @@ void Scene1337::Action4::signal() {
}
break;
case 1:
- if ( ( scene->_item2._object1._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB94.x)
- && ( scene->_item2._object1._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB94.y) ) {
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.postInit();
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.setVisage(1332);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field36, 0);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.setStrip(1);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
- scene->_arrunkObj1337[scene->_field423E]._arr1[0]._object1.fixPriority(170);
+ if ( ( scene->_item2._card._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB94.x)
+ && ( scene->_item2._card._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB94.y) ) {
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.postInit();
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.setVisage(1332);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field36, 0);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.setStrip(1);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[0]._card.fixPriority(170);
}
if ((scene->_field4248 == 1) || (scene->_field423E == 2))
scene->setAnimationInfo(&scene->_arrunkObj1337[scene->_field423E]._arr1[0]);
- scene->_item2._object1.hide();
- if ((scene->_arrunkObj1337[scene->_field423E]._arr1[0]._field34 == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._field34 == 0))) {
+ scene->_item2._card.hide();
+ if ((scene->_arrunkObj1337[scene->_field423E]._arr1[0]._cardId == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._cardId == 0))) {
if (scene->_field3E24 < 0)
scene->shuffleCards();
- scene->_item2._object1.setPosition(Common::Point(162, 95));
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(Common::Point(162, 95));
+ scene->_item2._card.show();
scene->_aSound2.play(61);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB98, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB98, this);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._cardId = scene->_field3E28[scene->_field3E24];
scene->_field3E28[scene->_field3E24] = 0;
scene->_field3E24--;
if (scene->_field3E24 < 0)
@@ -3413,33 +3415,33 @@ void Scene1337::Action4::signal() {
signal();
break;
case 2:
- if ( ( scene->_item2._object1._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB98.x)
- && ( scene->_item2._object1._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB98.y) ) {
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.postInit();
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.setVisage(1332);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[1]._field36, 0);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.setStrip(1);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
- scene->_arrunkObj1337[scene->_field423E]._arr1[1]._object1.fixPriority(170);
+ if ( ( scene->_item2._card._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB98.x)
+ && ( scene->_item2._card._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB98.y) ) {
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.postInit();
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.setVisage(1332);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[1]._field36, 0);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.setStrip(1);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[1]._card.fixPriority(170);
}
if ((scene->_field4248 == 1) || (scene->_field423E == 2))
scene->setAnimationInfo(&scene->_arrunkObj1337[scene->_field423E]._arr1[1]);
- scene->_item2._object1.hide();
- if ((scene->_arrunkObj1337[scene->_field423E]._arr1[2]._field34 == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._field34 == 0))) {
+ scene->_item2._card.hide();
+ if ((scene->_arrunkObj1337[scene->_field423E]._arr1[2]._cardId == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._cardId == 0))) {
if (scene->_field3E24 < 0)
scene->shuffleCards();
- scene->_item2._object1.setPosition(Common::Point(162, 95));
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(Common::Point(162, 95));
+ scene->_item2._card.show();
scene->_aSound2.play(61);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB9C, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldB9C, this);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._cardId = scene->_field3E28[scene->_field3E24];
scene->_field3E28[scene->_field3E24] = 0;
scene->_field3E24--;
if (scene->_field3E24 < 0)
@@ -3448,33 +3450,33 @@ void Scene1337::Action4::signal() {
signal();
break;
case 3:
- if ( ( scene->_item2._object1._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB9C.x)
- && ( scene->_item2._object1._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB9C.y) ) {
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.postInit();
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.setVisage(1332);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[2]._field36, 0);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.setStrip(1);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
- scene->_arrunkObj1337[scene->_field423E]._arr1[2]._object1.fixPriority(170);
+ if ( ( scene->_item2._card._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldB9C.x)
+ && ( scene->_item2._card._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldB9C.y) ) {
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.postInit();
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.setVisage(1332);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[2]._field36, 0);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.setStrip(1);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[2]._card.fixPriority(170);
}
if ((scene->_field4248 == 1) || (scene->_field423E == 2))
scene->setAnimationInfo(&scene->_arrunkObj1337[scene->_field423E]._arr1[2]);
- scene->_item2._object1.hide();
- if ((scene->_arrunkObj1337[scene->_field423E]._arr1[3]._field34 == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._field34 == 0))) {
+ scene->_item2._card.hide();
+ if ((scene->_arrunkObj1337[scene->_field423E]._arr1[3]._cardId == 0) && (scene->subC264B(scene->_arrunkObj1337[scene->_field423E]._arr3[0]._cardId == 0))) {
if (scene->_field3E24 < 0)
scene->shuffleCards();
- scene->_item2._object1.setPosition(Common::Point(162, 95));
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(Common::Point(162, 95));
+ scene->_item2._card.show();
scene->_aSound2.play(61);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldBA0, this);
+ scene->_item2._card.addMover(mover, &scene->_arrunkObj1337[scene->_field423E]._fieldBA0, this);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._field34 = scene->_field3E28[scene->_field3E24];
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._cardId = scene->_field3E28[scene->_field3E24];
scene->_field3E28[scene->_field3E24] = 0;
scene->_field3E24--;
if (scene->_field3E24 < 0)
@@ -3483,21 +3485,21 @@ void Scene1337::Action4::signal() {
signal();
break;
case 4:
- if ( ( scene->_item2._object1._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldBA0.x)
- && ( scene->_item2._object1._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldBA0.y) ) {
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.postInit();
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1._moveDiff = Common::Point(30, 30);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.setVisage(1332);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[3]._field36, 0);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.setStrip(1);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
- scene->_arrunkObj1337[scene->_field423E]._arr1[3]._object1.fixPriority(170);
+ if ( ( scene->_item2._card._position.x == scene->_arrunkObj1337[scene->_field423E]._fieldBA0.x)
+ && ( scene->_item2._card._position.y == scene->_arrunkObj1337[scene->_field423E]._fieldBA0.y) ) {
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.postInit();
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card._moveDiff = Common::Point(30, 30);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.setVisage(1332);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.setPosition(scene->_arrunkObj1337[scene->_field423E]._arr1[3]._field36, 0);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.setStrip(1);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.setFrame(scene->_arrunkObj1337[scene->_field423E]._fieldBA4);
+ scene->_arrunkObj1337[scene->_field423E]._arr1[3]._card.fixPriority(170);
}
if ((scene->_field4248 == 1) || (scene->_field423E == 2))
scene->setAnimationInfo(&scene->_arrunkObj1337[scene->_field423E]._arr1[3]);
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
switch (scene->_field423E) {
case 0:
scene->subCF979();
@@ -3525,33 +3527,33 @@ void Scene1337::Action5::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3E28[scene->_field3E26] = scene->_field3EF0->_field34;
+ scene->_field3E28[scene->_field3E26] = scene->_field3EF0->_cardId;
scene->_field3E26--;
- if (!g_globals->_sceneObjects->contains(&scene->_item7._object1)) {
- scene->_item7._object1.postInit();
- scene->_item7._object1.hide();
- scene->_item7._object1.setVisage(1332);
- scene->_item7._object1.setPosition(scene->_item7._field36, 0);
- scene->_item7._object1.fixPriority(170);
+ if (!g_globals->_sceneObjects->contains(&scene->_item7._card)) {
+ scene->_item7._card.postInit();
+ scene->_item7._card.hide();
+ scene->_item7._card.setVisage(1332);
+ scene->_item7._card.setPosition(scene->_item7._field36, 0);
+ scene->_item7._card.fixPriority(170);
}
- scene->_item7._field34 = scene->_field3EF0->_field34;
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_item7._cardId = scene->_field3EF0->_cardId;
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
if (scene->_field3EF0 == &scene->_item6) {
scene->setCursorData(5, 1, 4);
scene->subC4CEC();
}
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
Common::Point pt(128, 95);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &pt, this);
+ scene->_item2._card.addMover(mover, &pt, this);
}
break;
case 1:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(&scene->_item7);
scene->_aSound2.play(61);
scene->subC20F9();
@@ -3566,25 +3568,25 @@ void Scene1337::Action6::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3EF4->_field34 = 1;
- scene->_field3EF4->_object1.postInit();
- scene->_field3EF4->_object1.hide();
- scene->_field3EF4->_object1.setVisage(1332);
- scene->_field3EF4->_object1.setPosition(scene->_field3EF4->_field36);
- scene->_field3EF4->_object1.fixPriority(170);
+ scene->_field3EF4->_cardId = 1;
+ scene->_field3EF4->_card.postInit();
+ scene->_field3EF4->_card.hide();
+ scene->_field3EF4->_card.setVisage(1332);
+ scene->_field3EF4->_card.setPosition(scene->_field3EF4->_field36);
+ scene->_field3EF4->_card.fixPriority(170);
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(59);
if (scene->_field3EF0 == &scene->_item6) {
@@ -3603,15 +3605,15 @@ void Scene1337::Action7::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3EF4->_field34 = scene->_field3EF0->_field34;
+ scene->_field3EF4->_cardId = scene->_field3EF0->_cardId;
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1:
@@ -3621,12 +3623,12 @@ void Scene1337::Action7::signal() {
}
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(59);
- scene->_item5._field34 = 1;
+ scene->_item5._cardId = 1;
scene->_item5._field36.x = scene->_field3EF4->_field36.x;
scene->_item5._field36.y = scene->_field3EF4->_field36.y;
- scene->_item5._object1.postInit();
- scene->_item5._object1.hide();
- scene->_item5._object1._flags = 0x200;
+ scene->_item5._card.postInit();
+ scene->_item5._card.hide();
+ scene->_item5._card._flags = 0x200;
scene->subC4A39(&scene->_item5);
break;
@@ -3640,21 +3642,21 @@ void Scene1337::Action8::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_field34;
+ scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_cardId;
scene->_field3E26--;
- scene->_field3EF4->_field34 = scene->_field3EF0->_field34;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF4->_cardId = scene->_field3EF0->_cardId;
+ scene->_field3EF0->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
if (scene->_field3EF0 == &scene->_item6) {
scene->setCursorData(5, 1, 4);
@@ -3674,25 +3676,25 @@ void Scene1337::Action9::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3EF4->_field34 = scene->_field3EF0->_field34;
- scene->_field3EF4->_object1.postInit();
- scene->_field3EF4->_object1.hide();
- scene->_field3EF4->_object1.setVisage(1332);
- scene->_field3EF4->_object1.setPosition(scene->_field3EF4->_field36, 0);
- scene->_field3EF4->_object1.fixPriority(170);
+ scene->_field3EF4->_cardId = scene->_field3EF0->_cardId;
+ scene->_field3EF4->_card.postInit();
+ scene->_field3EF4->_card.hide();
+ scene->_field3EF4->_card.setVisage(1332);
+ scene->_field3EF4->_card.setPosition(scene->_field3EF4->_field36, 0);
+ scene->_field3EF4->_card.fixPriority(170);
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(57);
@@ -3713,29 +3715,29 @@ void Scene1337::Action10::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3EF8->_object1.postInit();
- scene->_field3EF8->_object1.hide();
- scene->_field3EF8->_object1.setVisage(1332);
- scene->_field3EF8->_object1.setPosition(scene->_field3EF8->_field36, 0);
- scene->_field3EF8->_object1.fixPriority(170);
- scene->_field3EF8->_field34 = scene->_field3EF0->_field34;
+ scene->_field3EF8->_card.postInit();
+ scene->_field3EF8->_card.hide();
+ scene->_field3EF8->_card.setVisage(1332);
+ scene->_field3EF8->_card.setPosition(scene->_field3EF8->_field36, 0);
+ scene->_field3EF8->_card.fixPriority(170);
+ scene->_field3EF8->_cardId = scene->_field3EF0->_cardId;
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
if (scene->_field3EF0 == &scene->_item6) {
scene->setCursorData(5, 1, 4);
scene->subC4CEC();
}
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF8->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF8->_field36, this);
}
break;
case 1: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF8);
scene->_aSound1.play(57);
@@ -3745,7 +3747,7 @@ void Scene1337::Action10::signal() {
switch (scene->_field4240) {
case 0:
for (indexFound = 0; indexFound < 3; indexFound++) {
- if (scene->_arrunkObj1337[0]._arr1[indexFound]._field34 == 29) {
+ if (scene->_arrunkObj1337[0]._arr1[indexFound]._cardId == 29) {
found = true;
break;
}
@@ -3753,7 +3755,7 @@ void Scene1337::Action10::signal() {
break;
case 1:
for (indexFound = 0; indexFound < 3; indexFound++) {
- if (scene->_arrunkObj1337[1]._arr1[indexFound]._field34 == 29) {
+ if (scene->_arrunkObj1337[1]._arr1[indexFound]._cardId == 29) {
found = true;
break;
}
@@ -3761,7 +3763,7 @@ void Scene1337::Action10::signal() {
break;
case 2:
for (indexFound = 0; indexFound < 3; indexFound++) {
- if (scene->_arrunkObj1337[2]._arr1[indexFound]._field34 == 29) {
+ if (scene->_arrunkObj1337[2]._arr1[indexFound]._cardId == 29) {
found = true;
break;
}
@@ -3769,7 +3771,7 @@ void Scene1337::Action10::signal() {
break;
case 3:
for (indexFound = 0; indexFound < 3; indexFound++) {
- if (scene->_arrunkObj1337[3]._arr1[indexFound]._field34 == 29) {
+ if (scene->_arrunkObj1337[3]._arr1[indexFound]._cardId == 29) {
found = true;
break;
}
@@ -3815,14 +3817,14 @@ void Scene1337::Action10::signal() {
if (scene->_field4240 == 2) {
int j = 0;
for (int i = 0; i <= 7; i++) {
- if (scene->_arrunkObj1337[2]._arr2[i]._field34 != 0)
+ if (scene->_arrunkObj1337[2]._outpostStation[i]._cardId != 0)
++j;
}
if (j <= 1) {
for (int i = 0; i <= 7; i++) {
- if (scene->_arrunkObj1337[2]._arr2[i]._field34 != 0) {
- scene->_field3EF4 = &scene->_arrunkObj1337[2]._arr2[i];
+ if (scene->_arrunkObj1337[2]._outpostStation[i]._cardId != 0) {
+ scene->_field3EF4 = &scene->_arrunkObj1337[2]._outpostStation[i];
break;
}
}
@@ -3844,8 +3846,8 @@ void Scene1337::Action10::signal() {
scene->_item6._field36 = event.mousePos;
for (int i = 0; i <= 7; i++) {
- if ((scene->subC2BF8(&scene->_arrunkObj1337[2]._arr2[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[2]._arr2[i]._field34 != 0)) {
- scene->_field3EF4 = &scene->_arrunkObj1337[2]._arr2[0];
+ if ((scene->subC2BF8(&scene->_arrunkObj1337[2]._outpostStation[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[2]._outpostStation[i]._cardId != 0)) {
+ scene->_field3EF4 = &scene->_arrunkObj1337[2]._outpostStation[0];
found2 = true;
break;
}
@@ -3855,20 +3857,20 @@ void Scene1337::Action10::signal() {
}
}
- scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_field34;
+ scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_cardId;
scene->_field3E26--;
- scene->_field3EF4->_field34 = 0;
- scene->_field3EF4->_object1.remove();
+ scene->_field3EF4->_cardId = 0;
+ scene->_field3EF4->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF4->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF4->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF8->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF8->_field36, this);
}
break;
case 2:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->subC4A39(scene->_field3EF8);
break;
default:
@@ -3883,29 +3885,29 @@ void Scene1337::Action11::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3EF4->_object1.postInit();
- scene->_field3EF4->_object1.hide();
- scene->_field3EF4->_object1.setVisage(1332);
- scene->_field3EF4->_object1.setPosition(scene->_field3EF4->_field36, 0);
- scene->_field3EF4->_object1.fixPriority(170);
- scene->_field3EF4->_field34 = 25;
+ scene->_field3EF4->_card.postInit();
+ scene->_field3EF4->_card.hide();
+ scene->_field3EF4->_card.setVisage(1332);
+ scene->_field3EF4->_card.setPosition(scene->_field3EF4->_field36, 0);
+ scene->_field3EF4->_card.fixPriority(170);
+ scene->_field3EF4->_cardId = 25;
if (scene->_field4240 == 2) {
- scene->_item2._object1.setPosition(scene->_field3EF4->_field36, 0);
+ scene->_item2._card.setPosition(scene->_field3EF4->_field36, 0);
scene->setCursorData(5, 1, 4);
} else {
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
}
- scene->_item2._object1.show();
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1: {
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(57);
@@ -3915,7 +3917,7 @@ void Scene1337::Action11::signal() {
switch (scene->_field4242) {
case 0:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[0]._arr1[i]._field34 == 27) {
+ if (scene->_arrunkObj1337[0]._arr1[i]._cardId == 27) {
found = true;
break;
}
@@ -3934,7 +3936,7 @@ void Scene1337::Action11::signal() {
break;
case 1:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[1]._arr1[i]._field34 == 27) {
+ if (scene->_arrunkObj1337[1]._arr1[i]._cardId == 27) {
found = true;
break;
}
@@ -3953,7 +3955,7 @@ void Scene1337::Action11::signal() {
break;
case 2:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[2]._arr1[i]._field34 == 27) {
+ if (scene->_arrunkObj1337[2]._arr1[i]._cardId == 27) {
found = true;
break;
}
@@ -3978,7 +3980,7 @@ void Scene1337::Action11::signal() {
break;
case 3:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[3]._arr1[i]._field34 == 27) {
+ if (scene->_arrunkObj1337[3]._arr1[i]._cardId == 27) {
found = true;
break;
}
@@ -4006,7 +4008,7 @@ void Scene1337::Action11::signal() {
int count = 0;
if (scene->_field4242 != 2) {
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[scene->_field4242]._arr1[i]._field34 == 0)
+ if (scene->_arrunkObj1337[scene->_field4242]._arr1[i]._cardId == 0)
++count;
}
}
@@ -4043,7 +4045,7 @@ void Scene1337::Action11::signal() {
if (scene->_field4242 != 2) {
for (i = 0; i <= 3; i++) {
- if ((scene->subC2BF8(&scene->_arrunkObj1337[scene->_field4242]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[scene->_field4242]._arr1[i]._field34 != 0)) {
+ if ((scene->subC2BF8(&scene->_arrunkObj1337[scene->_field4242]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[scene->_field4242]._arr1[i]._cardId != 0)) {
scene->_field3EF8 = &scene->_arrunkObj1337[scene->_field4242]._arr1[i];
found = true;
break;
@@ -4061,42 +4063,42 @@ void Scene1337::Action11::signal() {
}
}
- scene->_field3EF0->_object1.postInit();
- scene->_field3EF0->_object1.hide();
- scene->_field3EF0->_object1.setVisage(1332);
- scene->_field3EF0->_object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_field3EF0->_object1.fixPriority(170);
- scene->_field3EF0->_object1.setStrip2(1);
- scene->_field3EF0->_field34 = scene->_field3EF8->_field34;
+ scene->_field3EF0->_card.postInit();
+ scene->_field3EF0->_card.hide();
+ scene->_field3EF0->_card.setVisage(1332);
+ scene->_field3EF0->_card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_field3EF0->_card.fixPriority(170);
+ scene->_field3EF0->_card.setStrip2(1);
+ scene->_field3EF0->_cardId = scene->_field3EF8->_cardId;
- scene->_field3EF8->_field34 = 0;
- scene->_field3EF8->_object1.remove();
+ scene->_field3EF8->_cardId = 0;
+ scene->_field3EF8->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF8->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF8->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF0->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF0->_field36, this);
}
break;
case 2:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
switch (scene->_field4240) {
case 0:
- scene->_field3EF0->_object1.setFrame(2);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame(2);
+ scene->_field3EF0->_card.show();
scene->_field423E--;
scene->_field4244 = 0;
break;
case 1:
- scene->_field3EF0->_object1.setFrame(4);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame(4);
+ scene->_field3EF0->_card.show();
scene->_field423E--;
scene->_field4244 = 0;
break;
case 3:
- scene->_field3EF0->_object1.setFrame(3);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame(3);
+ scene->_field3EF0->_card.show();
scene->_field423E--;
scene->_field4244 = 0;
break;
@@ -4120,19 +4122,19 @@ void Scene1337::Action12::signal() {
signal();
break;
case 1: {
- scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_field34;
- scene->_field3EF4->_field34 = scene->_field3EF0->_field34;
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_cardId;
+ scene->_field3EF4->_cardId = scene->_field3EF0->_cardId;
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 2:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(58);
if (scene->_field4242 == 2) {
@@ -4141,19 +4143,19 @@ void Scene1337::Action12::signal() {
switch (scene->_field4240) {
case 0:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[0]._arr1[i]._field34 != 0)
+ if (scene->_arrunkObj1337[0]._arr1[i]._cardId != 0)
++count;
}
break;
case 1:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[3]._arr1[i]._field34 != 0)
+ if (scene->_arrunkObj1337[3]._arr1[i]._cardId != 0)
++count;
}
break;
case 3:
for (i = 0; i <= 3; i++) {
- if (scene->_arrunkObj1337[3]._arr1[i]._field34 != 0)
+ if (scene->_arrunkObj1337[3]._arr1[i]._cardId != 0)
++count;
}
break;
@@ -4192,7 +4194,7 @@ void Scene1337::Action12::signal() {
if (scene->_field4240 == 0) {
for (i = 0; i <= 3; i++) {
- if ((scene->subC2BF8(&scene->_arrunkObj1337[0]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[0]._arr1[i]._field34 != 0)) {
+ if ((scene->subC2BF8(&scene->_arrunkObj1337[0]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[0]._arr1[i]._cardId != 0)) {
found = true;
scene->_field3EF8 = &scene->_arrunkObj1337[0]._arr1[i];
break;
@@ -4202,7 +4204,7 @@ void Scene1337::Action12::signal() {
if (scene->_field4240 == 3) {
for (i = 0; i <= 3; i++) {
- if ((scene->subC2BF8(&scene->_arrunkObj1337[3]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[3]._arr1[i]._field34 != 0)) {
+ if ((scene->subC2BF8(&scene->_arrunkObj1337[3]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[3]._arr1[i]._cardId != 0)) {
found = true;
scene->_field3EF8 = &scene->_arrunkObj1337[3]._arr1[i];
break;
@@ -4212,7 +4214,7 @@ void Scene1337::Action12::signal() {
if (scene->_field4240 == 1) {
for (i = 0; i <= 3; i++) {
- if ((scene->subC2BF8(&scene->_arrunkObj1337[1]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[1]._arr1[i]._field34 != 0)) {
+ if ((scene->subC2BF8(&scene->_arrunkObj1337[1]._arr1[i], scene->_item6._field36) != 0) && (scene->_arrunkObj1337[1]._arr1[i]._cardId != 0)) {
found = true;
scene->_field3EF8 = &scene->_arrunkObj1337[1]._arr1[i];
break;
@@ -4238,39 +4240,39 @@ void Scene1337::Action12::signal() {
}
}
- scene->_field3EF0->_object1.postInit();
- scene->_field3EF0->_object1.hide();
- scene->_field3EF0->_object1.setVisage(1332);
- scene->_field3EF0->_object1.setPosition(scene->_field3EF0->_field36);
- scene->_field3EF0->_object1.fixPriority(170);
- scene->_field3EF0->_object1.setStrip2(1);
- scene->_field3EF0->_field34 = scene->_field3EF8->_field34;
+ scene->_field3EF0->_card.postInit();
+ scene->_field3EF0->_card.hide();
+ scene->_field3EF0->_card.setVisage(1332);
+ scene->_field3EF0->_card.setPosition(scene->_field3EF0->_field36);
+ scene->_field3EF0->_card.fixPriority(170);
+ scene->_field3EF0->_card.setStrip2(1);
+ scene->_field3EF0->_cardId = scene->_field3EF8->_cardId;
- scene->_field3EF8->_field34 = 0;
- scene->_field3EF8->_object1.remove();
+ scene->_field3EF8->_cardId = 0;
+ scene->_field3EF8->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF8->_field36);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF8->_field36);
+ scene->_item2._card.show();
scene->_aSound1.play(57);
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF0->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF0->_field36, this);
}
break;
case 3:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
switch (scene->_field4242) {
case 0:
- scene->_field3EF0->_object1.setFrame2(2);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame2(2);
+ scene->_field3EF0->_card.show();
break;
case 1:
- scene->_field3EF0->_object1.setFrame2(4);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame2(4);
+ scene->_field3EF0->_card.show();
break;
case 3:
- scene->_field3EF0->_object1.setFrame2(3);
- scene->_field3EF0->_object1.show();
+ scene->_field3EF0->_card.setFrame2(3);
+ scene->_field3EF0->_card.show();
break;
default:
scene->setAnimationInfo(scene->_field3EF0);
@@ -4288,23 +4290,23 @@ void Scene1337::Action13::signal() {
switch (_actionIndex++) {
case 0: {
- scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_field34;
+ scene->_field3E28[scene->_field3E26] = scene->_field3EF4->_cardId;
scene->_field3E26--;
- scene->_field3EF4->_field34 = scene->_field3EF0->_field34;
+ scene->_field3EF4->_cardId = scene->_field3EF0->_cardId;
- scene->_field3EF0->_field34 = 0;
- scene->_field3EF0->_object1.remove();
+ scene->_field3EF0->_cardId = 0;
+ scene->_field3EF0->_card.remove();
- scene->_item2._object1.setPosition(scene->_field3EF0->_field36, 0);
- scene->_item2._object1.show();
+ scene->_item2._card.setPosition(scene->_field3EF0->_field36, 0);
+ scene->_item2._card.show();
NpcMover *mover = new NpcMover();
- scene->_item2._object1.addMover(mover, &scene->_field3EF4->_field36, this);
+ scene->_item2._card.addMover(mover, &scene->_field3EF4->_field36, this);
}
break;
case 1:
- scene->_item2._object1.hide();
+ scene->_item2._card.hide();
scene->setAnimationInfo(scene->_field3EF4);
scene->_aSound1.play(58);
signal();
@@ -4342,14 +4344,14 @@ void Scene1337::postInit(SceneObjectList *OwnerList) {
_arrunkObj1337[2]._arr1[2]._field36 = Common::Point(64, 174);
_arrunkObj1337[2]._arr1[3]._field36 = Common::Point(91, 174);
- _arrunkObj1337[2]._arr2[0]._field36 = Common::Point(119, 174);
- _arrunkObj1337[2]._arr2[1]._field36 = Common::Point(119, 148);
- _arrunkObj1337[2]._arr2[2]._field36 = Common::Point(119, 122);
- _arrunkObj1337[2]._arr2[3]._field36 = Common::Point(145, 122);
- _arrunkObj1337[2]._arr2[4]._field36 = Common::Point(171, 122);
- _arrunkObj1337[2]._arr2[5]._field36 = Common::Point(171, 148);
- _arrunkObj1337[2]._arr2[6]._field36 = Common::Point(171, 174);
- _arrunkObj1337[2]._arr2[7]._field36 = Common::Point(145, 174);
+ _arrunkObj1337[2]._outpostStation[0]._field36 = Common::Point(119, 174);
+ _arrunkObj1337[2]._outpostStation[1]._field36 = Common::Point(119, 148);
+ _arrunkObj1337[2]._outpostStation[2]._field36 = Common::Point(119, 122);
+ _arrunkObj1337[2]._outpostStation[3]._field36 = Common::Point(145, 122);
+ _arrunkObj1337[2]._outpostStation[4]._field36 = Common::Point(171, 122);
+ _arrunkObj1337[2]._outpostStation[5]._field36 = Common::Point(171, 148);
+ _arrunkObj1337[2]._outpostStation[6]._field36 = Common::Point(171, 174);
+ _arrunkObj1337[2]._outpostStation[7]._field36 = Common::Point(145, 174);
_arrunkObj1337[2]._arr3[0]._field36 = Common::Point(199, 174);
@@ -4366,14 +4368,14 @@ void Scene1337::postInit(SceneObjectList *OwnerList) {
_arrunkObj1337[3]._arr1[2]._field36 = Common::Point(14, 58);
_arrunkObj1337[3]._arr1[3]._field36 = Common::Point(14, 80);
- _arrunkObj1337[3]._arr2[0]._field36 = Common::Point(37, 66);
- _arrunkObj1337[3]._arr2[1]._field36 = Common::Point(63, 66);
- _arrunkObj1337[3]._arr2[2]._field36 = Common::Point(89, 66);
- _arrunkObj1337[3]._arr2[3]._field36 = Common::Point(89, 92);
- _arrunkObj1337[3]._arr2[4]._field36 = Common::Point(89, 118);
- _arrunkObj1337[3]._arr2[5]._field36 = Common::Point(63, 118);
- _arrunkObj1337[3]._arr2[6]._field36 = Common::Point(37, 118);
- _arrunkObj1337[3]._arr2[7]._field36 = Common::Point(37, 92);
+ _arrunkObj1337[3]._outpostStation[0]._field36 = Common::Point(37, 66);
+ _arrunkObj1337[3]._outpostStation[1]._field36 = Common::Point(63, 66);
+ _arrunkObj1337[3]._outpostStation[2]._field36 = Common::Point(89, 66);
+ _arrunkObj1337[3]._outpostStation[3]._field36 = Common::Point(89, 92);
+ _arrunkObj1337[3]._outpostStation[4]._field36 = Common::Point(89, 118);
+ _arrunkObj1337[3]._outpostStation[5]._field36 = Common::Point(63, 118);
+ _arrunkObj1337[3]._outpostStation[6]._field36 = Common::Point(37, 118);
+ _arrunkObj1337[3]._outpostStation[7]._field36 = Common::Point(37, 92);
_arrunkObj1337[3]._arr3[0]._field36 = Common::Point(37, 145);
@@ -4390,14 +4392,14 @@ void Scene1337::postInit(SceneObjectList *OwnerList) {
_arrunkObj1337[0]._arr1[2]._field36 = Common::Point(226, 5);
_arrunkObj1337[0]._arr1[3]._field36 = Common::Point(199, 5);
- _arrunkObj1337[0]._arr2[0]._field36 = Common::Point(171, 16);
- _arrunkObj1337[0]._arr2[1]._field36 = Common::Point(171, 42);
- _arrunkObj1337[0]._arr2[2]._field36 = Common::Point(171, 68);
- _arrunkObj1337[0]._arr2[3]._field36 = Common::Point(145, 68);
- _arrunkObj1337[0]._arr2[4]._field36 = Common::Point(119, 68);
- _arrunkObj1337[0]._arr2[5]._field36 = Common::Point(119, 42);
- _arrunkObj1337[0]._arr2[6]._field36 = Common::Point(119, 16);
- _arrunkObj1337[0]._arr2[7]._field36 = Common::Point(145, 16);
+ _arrunkObj1337[0]._outpostStation[0]._field36 = Common::Point(171, 16);
+ _arrunkObj1337[0]._outpostStation[1]._field36 = Common::Point(171, 42);
+ _arrunkObj1337[0]._outpostStation[2]._field36 = Common::Point(171, 68);
+ _arrunkObj1337[0]._outpostStation[3]._field36 = Common::Point(145, 68);
+ _arrunkObj1337[0]._outpostStation[4]._field36 = Common::Point(119, 68);
+ _arrunkObj1337[0]._outpostStation[5]._field36 = Common::Point(119, 42);
+ _arrunkObj1337[0]._outpostStation[6]._field36 = Common::Point(119, 16);
+ _arrunkObj1337[0]._outpostStation[7]._field36 = Common::Point(145, 16);
_arrunkObj1337[0]._arr3[0]._field36 = Common::Point(91, 16);
@@ -4414,14 +4416,14 @@ void Scene1337::postInit(SceneObjectList *OwnerList) {
_arrunkObj1337[1]._arr1[2]._field36 = Common::Point(283, 102);
_arrunkObj1337[1]._arr1[3]._field36 = Common::Point(283, 80);
- _arrunkObj1337[1]._arr2[0]._field36 = Common::Point(253, 122);
- _arrunkObj1337[1]._arr2[1]._field36 = Common::Point(227, 122);
- _arrunkObj1337[1]._arr2[2]._field36 = Common::Point(201, 122);
- _arrunkObj1337[1]._arr2[3]._field36 = Common::Point(201, 96);
- _arrunkObj1337[1]._arr2[4]._field36 = Common::Point(201, 70);
- _arrunkObj1337[1]._arr2[5]._field36 = Common::Point(227, 70);
- _arrunkObj1337[1]._arr2[6]._field36 = Common::Point(253, 70);
- _arrunkObj1337[1]._arr2[7]._field36 = Common::Point(253, 96);
+ _arrunkObj1337[1]._outpostStation[0]._field36 = Common::Point(253, 122);
+ _arrunkObj1337[1]._outpostStation[1]._field36 = Common::Point(227, 122);
+ _arrunkObj1337[1]._outpostStation[2]._field36 = Common::Point(201, 122);
+ _arrunkObj1337[1]._outpostStation[3]._field36 = Common::Point(201, 96);
+ _arrunkObj1337[1]._outpostStation[4]._field36 = Common::Point(201, 70);
+ _arrunkObj1337[1]._outpostStation[5]._field36 = Common::Point(227, 70);
+ _arrunkObj1337[1]._outpostStation[6]._field36 = Common::Point(253, 70);
+ _arrunkObj1337[1]._outpostStation[7]._field36 = Common::Point(253, 96);
_arrunkObj1337[1]._arr3[0]._field36 = Common::Point(253, 43);
@@ -4495,20 +4497,20 @@ void Scene1337::setAnimationInfo(unkObj1337sub1 *subObj) {
if (!subObj)
return;
- if (subObj->_field34 > 9) {
- if (subObj->_field34 > 25) {
- subObj->_object1.setStrip2(4);
- subObj->_object1.setFrame(subObj->_field34 - 25);
+ if (subObj->_cardId > 9) {
+ if (subObj->_cardId > 25) {
+ subObj->_card.setStrip2(4);
+ subObj->_card.setFrame(subObj->_cardId - 25);
} else {
- subObj->_object1.setStrip2(3);
- subObj->_object1.setFrame(subObj->_field34 - 9);
+ subObj->_card.setStrip2(3);
+ subObj->_card.setFrame(subObj->_cardId - 9);
}
} else {
- subObj->_object1.setStrip2(2);
- subObj->_object1.setFrame(subObj->_field34);
+ subObj->_card.setStrip2(2);
+ subObj->_card.setFrame(subObj->_cardId);
}
- subObj->_object1.show();
+ subObj->_card.show();
R2_GLOBALS._sceneObjects->draw();
}
@@ -4657,7 +4659,7 @@ bool Scene1337::subC2687(int arg1) {
}
int Scene1337::subC26CB(int arg1, int arg2) {
- if ((_arrunkObj1337[arg1]._arr1[arg2]._field34 > 1) && (_arrunkObj1337[arg1]._arr1[arg2]._field34 <= 9)) {
+ if ((_arrunkObj1337[arg1]._arr1[arg2]._cardId > 1) && (_arrunkObj1337[arg1]._arr1[arg2]._cardId <= 9)) {
return arg2;
}
@@ -4666,7 +4668,7 @@ int Scene1337::subC26CB(int arg1, int arg2) {
int Scene1337::subC2719(int arg1) {
for (int i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 1)
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 1)
return i;
}
@@ -4675,7 +4677,7 @@ int Scene1337::subC2719(int arg1) {
int Scene1337::subC274D(int arg1) {
for (int i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 13)
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 13)
return i;
}
@@ -4684,7 +4686,7 @@ int Scene1337::subC274D(int arg1) {
int Scene1337::subC2781(int arg1) {
for (int i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 25)
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 25)
return i;
}
@@ -4737,7 +4739,7 @@ void Scene1337::subC2835(int arg1) {
switch (arg1) {
case 0:
for (i = 0; i <= 3; i++) {
- if (subC27F9(_arrunkObj1337[arg1]._arr1[i]._field34) != -1) {
+ if (subC27F9(_arrunkObj1337[arg1]._arr1[i]._cardId) != -1) {
found = true;
break;
}
@@ -4747,7 +4749,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (subC27B5(_arrunkObj1337[arg1]._arr1[i]._field34) != -1) {
+ if (subC27B5(_arrunkObj1337[arg1]._arr1[i]._cardId) != -1) {
found = true;
break;
}
@@ -4757,7 +4759,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if ((_arrunkObj1337[arg1]._arr1[i]._field34 > 1) && (_arrunkObj1337[arg1]._arr1[i]._field34 <= 9)) {
+ if ((_arrunkObj1337[arg1]._arr1[i]._cardId > 1) && (_arrunkObj1337[arg1]._arr1[i]._cardId <= 9)) {
found = true;
break;
}
@@ -4767,7 +4769,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if ((_arrunkObj1337[arg1]._arr1[i]._field34 >= 26) && (_arrunkObj1337[arg1]._arr1[i]._field34 <= 33)) {
+ if ((_arrunkObj1337[arg1]._arr1[i]._cardId >= 26) && (_arrunkObj1337[arg1]._arr1[i]._cardId <= 33)) {
found = true;
break;
}
@@ -4777,7 +4779,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 1) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 1) {
found = true;
break;
}
@@ -4787,7 +4789,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 25) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 25) {
found = true;
break;
}
@@ -4797,7 +4799,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 13) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 13) {
found = true;
break;
}
@@ -4805,7 +4807,7 @@ void Scene1337::subC2835(int arg1) {
break;
case 1:
for (i = 0; i <= 3; i++) {
- if ((_arrunkObj1337[arg1]._arr1[i]._field34 >= 26) && (_arrunkObj1337[arg1]._arr1[i]._field34 <= 33)) {
+ if ((_arrunkObj1337[arg1]._arr1[i]._cardId >= 26) && (_arrunkObj1337[arg1]._arr1[i]._cardId <= 33)) {
found = true;
break;
}
@@ -4815,7 +4817,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 1) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 1) {
found = true;
break;
}
@@ -4825,7 +4827,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if ((_arrunkObj1337[arg1]._arr1[i]._field34 > 1) && (_arrunkObj1337[arg1]._arr1[i]._field34 <= 9)) {
+ if ((_arrunkObj1337[arg1]._arr1[i]._cardId > 1) && (_arrunkObj1337[arg1]._arr1[i]._cardId <= 9)) {
found = true;
break;
}
@@ -4835,7 +4837,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (subC27F9(_arrunkObj1337[arg1]._arr1[i]._field34) != -1) {
+ if (subC27F9(_arrunkObj1337[arg1]._arr1[i]._cardId) != -1) {
found = true;
break;
}
@@ -4845,7 +4847,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (subC27B5(_arrunkObj1337[arg1]._arr1[i]._field34) != -1) {
+ if (subC27B5(_arrunkObj1337[arg1]._arr1[i]._cardId) != -1) {
found = true;
break;
}
@@ -4855,7 +4857,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 25) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 25) {
found = true;
break;
}
@@ -4865,7 +4867,7 @@ void Scene1337::subC2835(int arg1) {
break;
for (i = 0; i <= 3; i++) {
- if (_arrunkObj1337[arg1]._arr1[i]._field34 == 13) {
+ if (_arrunkObj1337[arg1]._arr1[i]._cardId == 13) {
found = true;
break;
}
@@ -4892,8 +4894,8 @@ bool Scene1337::subC2BF8(unkObj1337sub1 *subObj1, Common::Point pt) {
void Scene1337::subC2C2F() {
bool found = true;
- if (_arrunkObj1337[3]._arr3[0]._field34 != 0) {
- switch (_arrunkObj1337[3]._arr3[0]._field34) {
+ if (_arrunkObj1337[3]._arr3[0]._cardId != 0) {
+ switch (_arrunkObj1337[3]._arr3[0]._cardId) {
case 10:
// No break on purpose
case 12:
@@ -4916,7 +4918,7 @@ void Scene1337::subC2C2F() {
found = false;
int i;
for (i = 0; i <= 3; i++) {
- if (subC3386(_arrunkObj1337[3]._arr3[0]._field34, _arrunkObj1337[3]._arr1[i]._field34)) {
+ if (subC3386(_arrunkObj1337[3]._arr3[0]._cardId, _arrunkObj1337[3]._arr1[i]._cardId)) {
found = true;
break;
}
@@ -4935,12 +4937,12 @@ void Scene1337::subC2C2F() {
int randIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
- if (_arrunkObj1337[3]._arr1[randIndx]._field34 == 1) {
+ if (_arrunkObj1337[3]._arr1[randIndx]._cardId == 1) {
found = false;
for (int i = 0; i <= 7; i++) {
- if ((_arrunkObj1337[3]._arr2[i]._field34 == 0) && (!subC2687(_arrunkObj1337[3]._arr3[0]._field34))) {
- subC340B(&_arrunkObj1337[3]._arr1[randIndx], &_arrunkObj1337[3]._arr2[i]);
+ if ((_arrunkObj1337[3]._outpostStation[i]._cardId == 0) && (!subC2687(_arrunkObj1337[3]._arr3[0]._cardId))) {
+ subC340B(&_arrunkObj1337[3]._arr1[randIndx], &_arrunkObj1337[3]._outpostStation[i]);
found = true;
break;
}
@@ -4949,11 +4951,11 @@ void Scene1337::subC2C2F() {
if (found) {
return;
}
- } else if (_arrunkObj1337[3]._arr1[randIndx]._field34 <= 9) {
+ } else if (_arrunkObj1337[3]._arr1[randIndx]._cardId <= 9) {
found = false;
for (int i = 0; i <= 7; i++) {
- if (_arrunkObj1337[3]._arr2[i]._field34 == _arrunkObj1337[3]._arr1[randIndx]._field34) {
+ if (_arrunkObj1337[3]._outpostStation[i]._cardId == _arrunkObj1337[3]._arr1[randIndx]._cardId) {
found = true;
break;
}
@@ -4961,18 +4963,18 @@ void Scene1337::subC2C2F() {
if (!found) {
for (int i = 0; i <= 7; i++) {
- if ((_arrunkObj1337[3]._arr2[i]._field34 == 1) && (!subC2687(_arrunkObj1337[3]._arr3[0]._field34))) {
+ if ((_arrunkObj1337[3]._outpostStation[i]._cardId == 1) && (!subC2687(_arrunkObj1337[3]._arr3[0]._cardId))) {
int tmpVal = 0;
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[3]._arr2[j]._field34 > 1) && (_arrunkObj1337[3]._arr2[j]._field34 <= 9))
+ if ((_arrunkObj1337[3]._outpostStation[j]._cardId > 1) && (_arrunkObj1337[3]._outpostStation[j]._cardId <= 9))
++tmpVal;
}
if (tmpVal == 7)
_field424A = 3;
- subC33C0(&_arrunkObj1337[3]._arr1[randIndx], &_arrunkObj1337[3]._arr2[i]);
+ subC33C0(&_arrunkObj1337[3]._arr1[randIndx], &_arrunkObj1337[3]._outpostStation[i]);
found = true;
break;
}
@@ -4980,24 +4982,24 @@ void Scene1337::subC2C2F() {
if (found)
return;
}
- } else if (_arrunkObj1337[3]._arr1[randIndx]._field34 == 13) {
+ } else if (_arrunkObj1337[3]._arr1[randIndx]._cardId == 13) {
int tmpVal = subC331B(3);
if (tmpVal != -1) {
subC358E(&_arrunkObj1337[3]._arr1[randIndx], tmpVal);
return;
}
- } else if (_arrunkObj1337[3]._arr1[randIndx]._field34 == 25) {
+ } else if (_arrunkObj1337[3]._arr1[randIndx]._cardId == 25) {
int tmpVal = -1;
found = false;
int tmpRandIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
for (int i = 0; i <= 3; i++) {
if ( (tmpRandIndx != 3)
- && ( (_arrunkObj1337[tmpRandIndx]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[tmpRandIndx]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[tmpRandIndx]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[tmpRandIndx]._arr1[3]._field34 != 0) )) {
+ && ( (_arrunkObj1337[tmpRandIndx]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[tmpRandIndx]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[tmpRandIndx]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[tmpRandIndx]._arr1[3]._cardId != 0) )) {
tmpVal = tmpRandIndx;
break;
}
@@ -5012,7 +5014,7 @@ void Scene1337::subC2C2F() {
return;
}
} else {
- switch (_arrunkObj1337[3]._arr1[randIndx]._field34) {
+ switch (_arrunkObj1337[3]._arr1[randIndx]._cardId) {
case 10:
// No break on purpose
case 11:
@@ -5045,7 +5047,7 @@ void Scene1337::subC2C2F() {
// It's understandable for 'i', which helps making sure that tmpVal is used properly,
// but it's suspect for j
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[tmpRandIndx]._arr3[0]._field34 == 0) && (subC32B1(tmpRandIndx, _arrunkObj1337[3]._arr1[randIndx]._field34))) {
+ if ((_arrunkObj1337[tmpRandIndx]._arr3[0]._cardId == 0) && (subC32B1(tmpRandIndx, _arrunkObj1337[3]._arr1[randIndx]._cardId))) {
tmpVal = j;
}
}
@@ -5081,7 +5083,7 @@ void Scene1337::subC318B(int arg1, unkObj1337sub1 *subObj1, int arg3) {
for (;;) {
randIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
- if (_arrunkObj1337[arg3]._arr1[randIndx]._field34 != 0)
+ if (_arrunkObj1337[arg3]._arr1[randIndx]._cardId != 0)
break;
}
@@ -5129,9 +5131,9 @@ int Scene1337::subC3257(int arg1) {
bool Scene1337::subC32B1(int arg1, int arg2) {
for (int i = 0; i <= 7; i++) {
- if (_arrunkObj1337[arg1]._arr2[i]._field34 != 0) {
+ if (_arrunkObj1337[arg1]._outpostStation[i]._cardId != 0) {
int tmpVal = subC3257(arg2);
- if (tmpVal == _arrunkObj1337[arg1]._arr2[i]._field34)
+ if (tmpVal == _arrunkObj1337[arg1]._outpostStation[i]._cardId)
return false;
}
}
@@ -5144,7 +5146,7 @@ int Scene1337::subC331B(int arg1) {
for (int i = 0; i <= 3; i++) {
if (randIndx != arg1) {
for (int j = 0; j <= 7; j++) {
- if (_arrunkObj1337[randIndx]._arr2[j]._field34 != 0)
+ if (_arrunkObj1337[randIndx]._outpostStation[j]._cardId != 0)
return randIndx;
}
}
@@ -5186,16 +5188,16 @@ void Scene1337::subC33C0(unkObj1337sub1 *subObj1, unkObj1337sub1 *subObj2) {
}
int Scene1337::subC3E92(int arg1) {
- if ( (_arrunkObj1337[arg1]._arr1[0]._field34 == 0)
- && (_arrunkObj1337[arg1]._arr1[1]._field34 == 0)
- && (_arrunkObj1337[arg1]._arr1[2]._field34 == 0)
- && (_arrunkObj1337[arg1]._arr1[3]._field34 == 0))
+ if ( (_arrunkObj1337[arg1]._arr1[0]._cardId == 0)
+ && (_arrunkObj1337[arg1]._arr1[1]._cardId == 0)
+ && (_arrunkObj1337[arg1]._arr1[2]._cardId == 0)
+ && (_arrunkObj1337[arg1]._arr1[3]._cardId == 0))
return -1;
int randIndx;
for (;;) {
randIndx = R2_GLOBALS._randomSource.getRandomNumber(3);
- if (_arrunkObj1337[arg1]._arr1[randIndx]._field34 == 0)
+ if (_arrunkObj1337[arg1]._arr1[randIndx]._cardId == 0)
break;
}
@@ -5225,14 +5227,14 @@ void Scene1337::subC34A1(unkObj1337sub1 *subObj1, unkObj1337sub1 *subObj2) {
Scene1337::unkObj1337sub1 *Scene1337::subC34EC(int arg1) {
for (int i = 0; i <= 7; i++) {
- if (_arrunkObj1337[arg1]._arr2[i]._field34 == 1) {
- return &_arrunkObj1337[arg1]._arr2[i];
+ if (_arrunkObj1337[arg1]._outpostStation[i]._cardId == 1) {
+ return &_arrunkObj1337[arg1]._outpostStation[i];
}
}
for (int i = 0; i <= 7; i++) {
- if ((_arrunkObj1337[arg1]._arr2[i]._field34 != 0) && (_arrunkObj1337[arg1]._arr2[i]._field34 < 10)) {
- return &_arrunkObj1337[arg1]._arr2[i];
+ if ((_arrunkObj1337[arg1]._outpostStation[i]._cardId != 0) && (_arrunkObj1337[arg1]._outpostStation[i]._cardId < 10)) {
+ return &_arrunkObj1337[arg1]._outpostStation[i];
}
}
@@ -5489,23 +5491,23 @@ void Scene1337::subPostInit() {
_field3E24 = 98;
_field3E26 = 98;
- _item7._field34 = 0;
+ _item7._cardId = 0;
_item7._field36 = Common::Point(128, 95);
- _item8._field34 = 0;
+ _item8._cardId = 0;
_item8._field36 = Common::Point(162, 95);
- _item6._field34 = 0;
+ _item6._cardId = 0;
- _item2._object1.postInit();
- _item2._object1.setVisage(1332);
- _item2._object1.setStrip(5);
- _item2._object1.setFrame(1);
- _item2._object1._moveDiff = Common::Point(10, 10);
- _item2._object1.fixPriority(400);
- _item2._object1.setPosition(Common::Point(128, 95), 0);
- _item2._object1.animate(ANIM_MODE_2, NULL);
- _item2._object1.hide();
+ _item2._card.postInit();
+ _item2._card.setVisage(1332);
+ _item2._card.setStrip(5);
+ _item2._card.setFrame(1);
+ _item2._card._moveDiff = Common::Point(10, 10);
+ _item2._card.fixPriority(400);
+ _item2._card.setPosition(Common::Point(128, 95), 0);
+ _item2._card.animate(ANIM_MODE_2, NULL);
+ _item2._card.hide();
_object1.postInit();
_object1.setVisage(1334);
@@ -5582,7 +5584,7 @@ void Scene1337::shuffleCards() {
}
_field423C = 0;
- _item2._object1.setAction(&_action2);
+ _item2._card.setAction(&_action2);
while(_field423C == 0) {
g_globals->_scenePalette.signalListeners();
@@ -5597,7 +5599,7 @@ void Scene1337::shuffleCards() {
}
void Scene1337::subCCF26() {
- _item2._object1._moveDiff = Common::Point(30, 30);
+ _item2._card._moveDiff = Common::Point(30, 30);
shuffleCards();
_item1.setAction(&_action3);
}
@@ -5613,10 +5615,10 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
if (arg1 == 3) {
int i;
for (i = 0; i <= 7; i++) {
- if ( (subC2BF8(&_arrunkObj1337[2]._arr2[i], pt))
- || (subC2BF8(&_arrunkObj1337[0]._arr2[i], pt))
- || (subC2BF8(&_arrunkObj1337[1]._arr2[i], pt))
- || (subC2BF8(&_arrunkObj1337[3]._arr2[i], pt)) ) {
+ if ( (subC2BF8(&_arrunkObj1337[2]._outpostStation[i], pt))
+ || (subC2BF8(&_arrunkObj1337[0]._outpostStation[i], pt))
+ || (subC2BF8(&_arrunkObj1337[1]._outpostStation[i], pt))
+ || (subC2BF8(&_arrunkObj1337[3]._outpostStation[i], pt)) ) {
found = true;
break;
}
@@ -5625,26 +5627,26 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
if (found) {
switch (curReg) {
case 5:
- if (_arrunkObj1337[2]._arr2[i]._field34 != 0)
- displayDialog(_arrunkObj1337[2]._arr2[i]._field34);
+ if (_arrunkObj1337[2]._outpostStation[i]._cardId != 0)
+ displayDialog(_arrunkObj1337[2]._outpostStation[i]._cardId);
else
actionDisplay(1330, 20, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 10:
- if (_arrunkObj1337[3]._arr2[i]._field34 != 0)
- displayDialog(_arrunkObj1337[3]._arr2[i]._field34);
+ if (_arrunkObj1337[3]._outpostStation[i]._cardId != 0)
+ displayDialog(_arrunkObj1337[3]._outpostStation[i]._cardId);
else
actionDisplay(1330, 22, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 15:
- if (_arrunkObj1337[0]._arr2[i]._field34 != 0)
- displayDialog(_arrunkObj1337[0]._arr2[i]._field34);
+ if (_arrunkObj1337[0]._outpostStation[i]._cardId != 0)
+ displayDialog(_arrunkObj1337[0]._outpostStation[i]._cardId);
else
actionDisplay(1330, 21, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 20:
- if (_arrunkObj1337[1]._arr2[i]._field34 != 0)
- displayDialog(_arrunkObj1337[1]._arr2[i]._field34);
+ if (_arrunkObj1337[1]._outpostStation[i]._cardId != 0)
+ displayDialog(_arrunkObj1337[1]._outpostStation[i]._cardId);
else
actionDisplay(1330, 23, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -5662,26 +5664,26 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
if (found) {
switch (curReg) {
case 5:
- if (_arrunkObj1337[2]._arr3[0]._field34 != 0)
- displayDialog(_arrunkObj1337[2]._arr3[0]._field34);
+ if (_arrunkObj1337[2]._arr3[0]._cardId != 0)
+ displayDialog(_arrunkObj1337[2]._arr3[0]._cardId);
else
actionDisplay(1330, 10, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 10:
- if (_arrunkObj1337[3]._arr3[0]._field34 != 0)
- displayDialog(_arrunkObj1337[3]._arr3[0]._field34);
+ if (_arrunkObj1337[3]._arr3[0]._cardId != 0)
+ displayDialog(_arrunkObj1337[3]._arr3[0]._cardId);
else
actionDisplay(1330, 16, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 15:
- if (_arrunkObj1337[0]._arr3[0]._field34 != 0)
- displayDialog(_arrunkObj1337[3]._arr3[0]._field34);
+ if (_arrunkObj1337[0]._arr3[0]._cardId != 0)
+ displayDialog(_arrunkObj1337[3]._arr3[0]._cardId);
else
actionDisplay(1330, 13, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
case 20:
- if (_arrunkObj1337[1]._arr3[0]._field34 != 0)
- displayDialog(_arrunkObj1337[1]._arr3[0]._field34);
+ if (_arrunkObj1337[1]._arr3[0]._cardId != 0)
+ displayDialog(_arrunkObj1337[1]._arr3[0]._cardId);
else
actionDisplay(1330, 18, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -5690,8 +5692,8 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
} else {
if (subC2BF8(&_item7, pt)) {
- if (_item7._field34 != 0)
- displayDialog(_item7._field34);
+ if (_item7._cardId != 0)
+ displayDialog(_item7._cardId);
else
actionDisplay(1330, 7, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else if (_background1._bounds.contains(pt)) {
@@ -5705,13 +5707,13 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
actionDisplay(1330, 32, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else {
if (subC2BF8(&_arrunkObj1337[2]._arr1[0], pt))
- displayDialog(_arrunkObj1337[2]._arr1[0]._field34);
+ displayDialog(_arrunkObj1337[2]._arr1[0]._cardId);
else if (subC2BF8(&_arrunkObj1337[2]._arr1[1], pt))
- displayDialog(_arrunkObj1337[2]._arr1[1]._field34);
+ displayDialog(_arrunkObj1337[2]._arr1[1]._cardId);
else if (subC2BF8(&_arrunkObj1337[2]._arr1[2], pt))
- displayDialog(_arrunkObj1337[2]._arr1[2]._field34);
+ displayDialog(_arrunkObj1337[2]._arr1[2]._cardId);
else if (subC2BF8(&_arrunkObj1337[2]._arr1[3], pt))
- displayDialog(_arrunkObj1337[2]._arr1[3]._field34);
+ displayDialog(_arrunkObj1337[2]._arr1[3]._cardId);
else if ((curReg >= 6) && (curReg <= 9))
actionDisplay(1330, 29, 159, 10, 1, 200, 0, 7, 0, 154, 154);
else if ((curReg >= 11) && (curReg <= 14))
@@ -5751,8 +5753,8 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
return;
for (int i = 0; i <= 7; i++) {
- if (subC2BF8(&_arrunkObj1337[2]._arr2[i], pt)) {
- switch (_arrunkObj1337[2]._arr2[i]._field34) {
+ if (subC2BF8(&_arrunkObj1337[2]._outpostStation[i], pt)) {
+ switch (_arrunkObj1337[2]._outpostStation[i]._cardId) {
case 0:
actionDisplay(1330, 11, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -5765,8 +5767,8 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
found = true;
break;
- } else if (subC2BF8(&_arrunkObj1337[0]._arr2[i], pt)) {
- switch (_arrunkObj1337[0]._arr2[i]._field34) {
+ } else if (subC2BF8(&_arrunkObj1337[0]._outpostStation[i], pt)) {
+ switch (_arrunkObj1337[0]._outpostStation[i]._cardId) {
case 0:
actionDisplay(1330, 11, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -5776,8 +5778,8 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
found = true;
break;
- } else if (subC2BF8(&_arrunkObj1337[1]._arr2[i], pt)) {
- switch (_arrunkObj1337[1]._arr2[i]._field34) {
+ } else if (subC2BF8(&_arrunkObj1337[1]._outpostStation[i], pt)) {
+ switch (_arrunkObj1337[1]._outpostStation[i]._cardId) {
case 0:
actionDisplay(1330, 146, 300, 99, 1, 136, 0, 7, 0, 117, 117);
break;
@@ -5787,8 +5789,8 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
found = true;
break;
- } else if (subC2BF8(&_arrunkObj1337[3]._arr2[i], pt)) {
- switch (_arrunkObj1337[3]._arr2[i]._field34) {
+ } else if (subC2BF8(&_arrunkObj1337[3]._outpostStation[i], pt)) {
+ switch (_arrunkObj1337[3]._outpostStation[i]._cardId) {
case 0:
actionDisplay(1330, 147, 20, 99, 1, 136, 0, 7, 0, 172, 172);
break;
@@ -5802,7 +5804,7 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
if (subC2BF8(&_arrunkObj1337[2]._arr3[0], pt)) {
- if (_arrunkObj1337[0]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[0]._arr3[0]._cardId != 0) {
actionDisplay(1330, 39, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else {
actionDisplay(1330, 11, 159, 10, 1, 200, 0, 7, 0, 154, 154);
@@ -5811,7 +5813,7 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
if (subC2BF8(&_arrunkObj1337[3]._arr3[0], pt)) {
- if (_arrunkObj1337[3]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[3]._arr3[0]._cardId != 0) {
actionDisplay(1330, 145, 20, 99, 1, 136, 0, 7, 0, 172, 172);
} else {
actionDisplay(1330, 147, 20, 99, 1, 136, 0, 7, 0, 172, 172);
@@ -5820,7 +5822,7 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
if (subC2BF8(&_arrunkObj1337[1]._arr3[0], pt)) {
- if (_arrunkObj1337[1]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[1]._arr3[0]._cardId != 0) {
actionDisplay(1330, 144, 300, 99, 1, 136, 0, 7, 0, 117, 117);
} else {
actionDisplay(1330, 146, 300, 99, 1, 136, 0, 7, 0, 117, 117);
@@ -5829,7 +5831,7 @@ void Scene1337::subCDB90(int arg1, Common::Point pt) {
}
if (subC2BF8(&_arrunkObj1337[0]._arr3[0], pt)) {
- if (_arrunkObj1337[0]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[0]._arr3[0]._cardId != 0) {
actionDisplay(1330, 1, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else {
actionDisplay(1330, 11, 159, 10, 1, 200, 0, 7, 0, 154, 154);
@@ -5914,8 +5916,8 @@ void Scene1337::subCF31D() {
bool found;
int count;
- if (this->_arrunkObj1337[1]._arr3[0]._field34 != 0) {
- switch (_arrunkObj1337[1]._arr3[0]._field34) {
+ if (this->_arrunkObj1337[1]._arr3[0]._cardId != 0) {
+ switch (_arrunkObj1337[1]._arr3[0]._cardId) {
case 10:
// No break on purpose
case 12:
@@ -5938,7 +5940,7 @@ void Scene1337::subCF31D() {
found = false;
int i;
for (i = 0; i <= 3; i++) {
- if (subC3386(_arrunkObj1337[1]._arr3[0]._field34, _arrunkObj1337[1]._arr1[i]._field34)) {
+ if (subC3386(_arrunkObj1337[1]._arr3[0]._cardId, _arrunkObj1337[1]._arr1[i]._cardId)) {
found = true;
break;
}
@@ -5962,7 +5964,7 @@ void Scene1337::subCF31D() {
tmpVal = 0;
for (int j = 0; j <= 7; j++) {
- if (_arrunkObj1337[1]._arr2[j]._field34 == _arrunkObj1337[1]._arr1[tmpIndx]._field34) {
+ if (_arrunkObj1337[1]._outpostStation[j]._cardId == _arrunkObj1337[1]._arr1[tmpIndx]._cardId) {
tmpVal = 1;
break;
}
@@ -5972,18 +5974,18 @@ void Scene1337::subCF31D() {
break;
for (int j = 0; j <= 7; j++) {
- if (_arrunkObj1337[1]._arr2[j]._field34 == 1) {
- if (!subC2687(_arrunkObj1337[1]._arr3[0]._field34)) {
+ if (_arrunkObj1337[1]._outpostStation[j]._cardId == 1) {
+ if (!subC2687(_arrunkObj1337[1]._arr3[0]._cardId)) {
count = 0;
for (int k = 0; k <= 7; k++) {
- if ((_arrunkObj1337[1]._arr2[k]._field34 > 1) && (_arrunkObj1337[1]._arr2[k]._field34 <= 9))
+ if ((_arrunkObj1337[1]._outpostStation[k]._cardId > 1) && (_arrunkObj1337[1]._outpostStation[k]._cardId <= 9))
++count;
}
if (count == 7)
_field424A = 1;
- subC33C0(&_arrunkObj1337[1]._arr1[tmpIndx], &_arrunkObj1337[1]._arr2[j]);
+ subC33C0(&_arrunkObj1337[1]._arr1[tmpIndx], &_arrunkObj1337[1]._outpostStation[j]);
found = true;
break;
}
@@ -5997,8 +5999,8 @@ void Scene1337::subCF31D() {
tmpVal = subC2719(1);
if (tmpVal != -1) {
for (int i = 0; i <= 7; i++) {
- if ((_arrunkObj1337[1]._arr2[i]._field34 == 0) && (!subC2687(_arrunkObj1337[1]._arr3[0]._field34))) {
- subC340B(&_arrunkObj1337[1]._arr1[tmpVal], &_arrunkObj1337[1]._arr2[i]);
+ if ((_arrunkObj1337[1]._outpostStation[i]._cardId == 0) && (!subC2687(_arrunkObj1337[1]._arr3[0]._cardId))) {
+ subC340B(&_arrunkObj1337[1]._arr1[tmpVal], &_arrunkObj1337[1]._outpostStation[i]);
found = true;
break;
}
@@ -6025,10 +6027,10 @@ void Scene1337::subCF31D() {
int rndVal = R2_GLOBALS._randomSource.getRandomNumber(3);
for (int i = 0; i <= 3; i++) {
if (rndVal != 1) {
- if ( (_arrunkObj1337[rndVal]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[rndVal]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[rndVal]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[rndVal]._arr1[3]._field34 == 0)) {
+ if ( (_arrunkObj1337[rndVal]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[rndVal]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[rndVal]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[rndVal]._arr1[3]._cardId == 0)) {
count = rndVal;
break;
}
@@ -6051,7 +6053,7 @@ void Scene1337::subCF31D() {
count = -1;
int i;
for (i = 0; i <= 3; i++) {
- tmpVal = subC27B5(_arrunkObj1337[1]._arr1[i]._field34);
+ tmpVal = subC27B5(_arrunkObj1337[1]._arr1[i]._cardId);
if (tmpVal != -1) {
int rndVal = R2_GLOBALS._randomSource.getRandomNumber(3);
@@ -6061,7 +6063,7 @@ void Scene1337::subCF31D() {
for (int k = 0; k <= 7; k++) {
// CHECKME: 'k' is not used in that loop.
// It looks suspicious.
- if ((_arrunkObj1337[tmpVal]._arr3[0]._field34 == 0) && (subC32B1(tmpVal, _arrunkObj1337[1]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[tmpVal]._arr3[0]._cardId == 0) && (subC32B1(tmpVal, _arrunkObj1337[1]._arr1[i]._cardId))) {
count = tmpVal;
break;
}
@@ -6088,14 +6090,14 @@ void Scene1337::subCF31D() {
else {
int j;
for (j = 0; j <= 3; j++) {
- if (subC27F9(_arrunkObj1337[1]._arr1[j]._field34) != -1) {
+ if (subC27F9(_arrunkObj1337[1]._arr1[j]._cardId) != -1) {
count = -1;
int rndVal = R2_GLOBALS._randomSource.getRandomNumber(3);
for (int l = 0; l <= 3; l++) {
if (rndVal != 1) {
for (int m = 0; m <= 7; m++) {
// 'm' is not used in that loop. It looks suspicious.
- if ((_arrunkObj1337[rndVal]._arr3[0]._field34 == 0) && (_arrunkObj1337[1]._arr1[j]._field34 == 1)) {
+ if ((_arrunkObj1337[rndVal]._arr3[0]._cardId == 0) && (_arrunkObj1337[1]._arr1[j]._cardId == 1)) {
count = rndVal;
break;
}
@@ -6126,8 +6128,8 @@ void Scene1337::subCF31D() {
void Scene1337::subCF979() {
bool found = true;
- if (_arrunkObj1337[0]._arr3[0]._field34 != 0) {
- switch (_arrunkObj1337[0]._arr3[0]._field34) {
+ if (_arrunkObj1337[0]._arr3[0]._cardId != 0) {
+ switch (_arrunkObj1337[0]._arr3[0]._cardId) {
case 10:
//No break on purpose
case 12:
@@ -6151,7 +6153,7 @@ void Scene1337::subCF979() {
found = false;
for (i = 0; i <= 3; i++) {
- if (subC3386(_arrunkObj1337[0]._arr3[0]._field34, _arrunkObj1337[0]._arr1[i]._field34)) {
+ if (subC3386(_arrunkObj1337[0]._arr3[0]._cardId, _arrunkObj1337[0]._arr1[i]._cardId)) {
found = true;
break;
}
@@ -6176,7 +6178,7 @@ void Scene1337::subCF979() {
if (tmpVal != -1) {
bool flag = false;
for (int j = 0; j <= 7; j++) {
- if (_arrunkObj1337[0]._arr2[j]._field34 == _arrunkObj1337[0]._arr1[tmpVal]._field34) {
+ if (_arrunkObj1337[0]._outpostStation[j]._cardId == _arrunkObj1337[0]._arr1[tmpVal]._cardId) {
flag = true;
break;
}
@@ -6184,10 +6186,10 @@ void Scene1337::subCF979() {
if (!flag) {
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[0]._arr2[j]._field34 == 1) && (!subC2687(_arrunkObj1337[0]._arr3[0]._field34))) {
+ if ((_arrunkObj1337[0]._outpostStation[j]._cardId == 1) && (!subC2687(_arrunkObj1337[0]._arr3[0]._cardId))) {
int count = 0;
for (int k = 0; k <= 7; k++) {
- if ((_arrunkObj1337[0]._arr2[k]._field34 > 1) && (_arrunkObj1337[0]._arr2[k]._field34 <= 9)) {
+ if ((_arrunkObj1337[0]._outpostStation[k]._cardId > 1) && (_arrunkObj1337[0]._outpostStation[k]._cardId <= 9)) {
++count;
}
}
@@ -6195,7 +6197,7 @@ void Scene1337::subCF979() {
if (count == 7)
_field424A = 0;
- subC33C0(&_arrunkObj1337[0]._arr1[tmpVal], &_arrunkObj1337[0]._arr2[j]);
+ subC33C0(&_arrunkObj1337[0]._arr1[tmpVal], &_arrunkObj1337[0]._outpostStation[j]);
found = true;
}
}
@@ -6214,8 +6216,8 @@ void Scene1337::subCF979() {
if (tmpVal != -1) {
for (int i = 0; i <= 7; i++) {
- if ((_arrunkObj1337[0]._arr2[i]._field34 == 0) && (!subC2687(_arrunkObj1337[0]._arr3[0]._field34))) {
- subC340B(&_arrunkObj1337[0]._arr1[tmpVal], &_arrunkObj1337[0]._arr2[i]);
+ if ((_arrunkObj1337[0]._outpostStation[i]._cardId == 0) && (!subC2687(_arrunkObj1337[0]._arr3[0]._cardId))) {
+ subC340B(&_arrunkObj1337[0]._arr1[tmpVal], &_arrunkObj1337[0]._outpostStation[i]);
found = true;
break;
}
@@ -6228,7 +6230,7 @@ void Scene1337::subCF979() {
tmpVal = subC274D(0);
if (tmpVal != -1) {
for (int i = 0; i <= 7; i++) {
- if (_arrunkObj1337[2]._arr2[i]._field34 != 0) {
+ if (_arrunkObj1337[2]._outpostStation[i]._cardId != 0) {
subC358E(&_arrunkObj1337[0]._arr1[tmpVal], 2);
found = true;
break;
@@ -6241,10 +6243,10 @@ void Scene1337::subCF979() {
tmpVal = subC2781(0);
if (tmpVal != -1) {
- if ( (_arrunkObj1337[2]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[2]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[2]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[2]._arr1[3]._field34 != 0) ) {
+ if ( (_arrunkObj1337[2]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[2]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[2]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[2]._arr1[3]._cardId != 0) ) {
subC318B(0, &_arrunkObj1337[0]._arr1[tmpVal], 2);
found = true;
}
@@ -6254,10 +6256,10 @@ void Scene1337::subCF979() {
return;
for (int i = 0; i <= 3; i++) {
- if (subC27B5(_arrunkObj1337[0]._arr1[i]._field34) != -1) {
+ if (subC27B5(_arrunkObj1337[0]._arr1[i]._cardId) != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[2]._arr3[0]._field34 == 0) && (subC32B1(2, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[2]._arr3[0]._cardId == 0) && (subC32B1(2, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[2]._arr3[0]);
found = true;
break;
@@ -6273,10 +6275,10 @@ void Scene1337::subCF979() {
return;
for (int i = 0; i <= 3; i++) {
- if (subC27F9(_arrunkObj1337[0]._arr1[i]._field34) != -1) {
+ if (subC27F9(_arrunkObj1337[0]._arr1[i]._cardId) != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[2]._arr3[0]._field34 == 0) && (subC32B1(2, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[2]._arr3[0]._cardId == 0) && (subC32B1(2, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[2]._arr3[0]);
found = true;
}
@@ -6303,10 +6305,10 @@ void Scene1337::subCF979() {
tmpVal = subC2781(0);
if (tmpVal != -1) {
- if ( (_arrunkObj1337[1]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[3]._field34 != 0) ) {
+ if ( (_arrunkObj1337[1]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[3]._cardId != 0) ) {
subC318B(0, &_arrunkObj1337[0]._arr1[tmpVal], 1);
found = true;
}
@@ -6316,11 +6318,11 @@ void Scene1337::subCF979() {
return;
for (int i = 0; i <= 3; i++) {
- tmpVal = subC27F9(_arrunkObj1337[0]._arr1[i]._field34);
+ tmpVal = subC27F9(_arrunkObj1337[0]._arr1[i]._cardId);
if (tmpVal != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[1]._arr3[0]._field34 == 0) && (subC32B1(1, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[1]._arr3[0]._cardId == 0) && (subC32B1(1, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[1]._arr3[0]);
found = true;
}
@@ -6329,7 +6331,7 @@ void Scene1337::subCF979() {
if (!found) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[3]._arr3[0]._field34 == 0) && (subC32B1(3, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[3]._arr3[0]._cardId == 0) && (subC32B1(3, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[3]._arr3[0]);
found = true;
}
@@ -6345,11 +6347,11 @@ void Scene1337::subCF979() {
return;
for (int i = 0; i <= 3; i++) {
- tmpVal = subC27B5(_arrunkObj1337[0]._arr1[i]._field34);
+ tmpVal = subC27B5(_arrunkObj1337[0]._arr1[i]._cardId);
if (tmpVal != -1) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[1]._arr3[0]._field34 == 0) && (subC32B1(1, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[1]._arr3[0]._cardId == 0) && (subC32B1(1, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[1]._arr3[0]);
found = true;
}
@@ -6358,7 +6360,7 @@ void Scene1337::subCF979() {
if (!found) {
// The variable 'j' is not used in the inner code of the loop. It's suspect.
for (int j = 0; j <= 7; j++) {
- if ((_arrunkObj1337[3]._arr3[0]._field34 == 0) && (subC32B1(3, _arrunkObj1337[0]._arr1[i]._field34))) {
+ if ((_arrunkObj1337[3]._arr3[0]._cardId == 0) && (subC32B1(3, _arrunkObj1337[0]._arr1[i]._cardId))) {
subC3456(&_arrunkObj1337[0]._arr1[i], &_arrunkObj1337[3]._arr3[0]);
found = true;
}
@@ -6381,7 +6383,7 @@ void Scene1337::subD026D() {
}
void Scene1337::subD0281() {
- if (subC27F9(this->_arrunkObj1337[2]._arr3[0]._field34) == -1)
+ if (subC27F9(this->_arrunkObj1337[2]._arr3[0]._cardId) == -1)
_unkFctPtr412 = &Scene1337::subD026D;
else
subC4A39(&_arrunkObj1337[2]._arr3[0]);
@@ -6393,8 +6395,8 @@ void Scene1337::subD02CA() {
if (R2_GLOBALS._v57810 == 200) {
int di;
for (di = 0; di < 4; di++) {
- if ((subC2BF8(&_arrunkObj1337[2]._arr1[di], _item6._field36) != 0) && (_arrunkObj1337[2]._arr1[di]._field34 != 0)) {
- _item6._field34 = _arrunkObj1337[2]._arr1[di]._field34;
+ if ((subC2BF8(&_arrunkObj1337[2]._arr1[di], _item6._field36) != 0) && (_arrunkObj1337[2]._arr1[di]._cardId != 0)) {
+ _item6._cardId = _arrunkObj1337[2]._arr1[di]._cardId;
_item6._field36 = _arrunkObj1337[2]._arr1[di]._field36;
// _item6._actorName = _arrunkObj1337[2]._arr1[di]._actorName;
_item6._fieldE = _arrunkObj1337[2]._arr1[di]._fieldE;
@@ -6412,42 +6414,42 @@ void Scene1337::subD02CA() {
_item6._useLineNum = _arrunkObj1337[2]._arr1[di]._useLineNum;
_item6._action = _arrunkObj1337[2]._arr1[di]._action;
warning("_item6._field0 = _arrunkObj1337[2]._arr1[di]._field0;");
- _item6._object1._updateStartFrame = _arrunkObj1337[2]._arr1[di]._object1._updateStartFrame;
- _item6._object1._walkStartFrame = _arrunkObj1337[2]._arr1[di]._object1._walkStartFrame;
+ _item6._card._updateStartFrame = _arrunkObj1337[2]._arr1[di]._card._updateStartFrame;
+ _item6._card._walkStartFrame = _arrunkObj1337[2]._arr1[di]._card._walkStartFrame;
// _field2E is named _field3C in R2R
- _item6._object1._field2E = _arrunkObj1337[2]._arr1[di]._object1._field2E;
- _item6._object1._percent = _arrunkObj1337[2]._arr1[di]._object1._percent;
- _item6._object1._priority = _arrunkObj1337[2]._arr1[di]._object1._priority;
- _item6._object1._angle = _arrunkObj1337[2]._arr1[di]._object1._angle;
- _item6._object1._flags = _arrunkObj1337[2]._arr1[di]._object1._flags;
- _item6._object1._xe = _arrunkObj1337[2]._arr1[di]._object1._xe;
- _item6._object1._xs = _arrunkObj1337[2]._arr1[di]._object1._xs;
- _item6._object1._paneRects[0] = _arrunkObj1337[2]._arr1[di]._object1._paneRects[0];
- _item6._object1._paneRects[1] = _arrunkObj1337[2]._arr1[di]._object1._paneRects[1];
- _item6._object1._visage = _arrunkObj1337[2]._arr1[di]._object1._visage;
- _item6._object1._objectWrapper = _arrunkObj1337[2]._arr1[di]._object1._objectWrapper;
- _item6._object1._strip = _arrunkObj1337[2]._arr1[di]._object1._strip;
- _item6._object1._animateMode = _arrunkObj1337[2]._arr1[di]._object1._animateMode;
- _item6._object1._frame = _arrunkObj1337[2]._arr1[di]._object1._frame;
- _item6._object1._endFrame = _arrunkObj1337[2]._arr1[di]._object1._endFrame;
+ _item6._card._field2E = _arrunkObj1337[2]._arr1[di]._card._field2E;
+ _item6._card._percent = _arrunkObj1337[2]._arr1[di]._card._percent;
+ _item6._card._priority = _arrunkObj1337[2]._arr1[di]._card._priority;
+ _item6._card._angle = _arrunkObj1337[2]._arr1[di]._card._angle;
+ _item6._card._flags = _arrunkObj1337[2]._arr1[di]._card._flags;
+ _item6._card._xe = _arrunkObj1337[2]._arr1[di]._card._xe;
+ _item6._card._xs = _arrunkObj1337[2]._arr1[di]._card._xs;
+ _item6._card._paneRects[0] = _arrunkObj1337[2]._arr1[di]._card._paneRects[0];
+ _item6._card._paneRects[1] = _arrunkObj1337[2]._arr1[di]._card._paneRects[1];
+ _item6._card._visage = _arrunkObj1337[2]._arr1[di]._card._visage;
+ _item6._card._objectWrapper = _arrunkObj1337[2]._arr1[di]._card._objectWrapper;
+ _item6._card._strip = _arrunkObj1337[2]._arr1[di]._card._strip;
+ _item6._card._animateMode = _arrunkObj1337[2]._arr1[di]._card._animateMode;
+ _item6._card._frame = _arrunkObj1337[2]._arr1[di]._card._frame;
+ _item6._card._endFrame = _arrunkObj1337[2]._arr1[di]._card._endFrame;
// _field68 is named _field76 in R2R
- _item6._object1._field68 = _arrunkObj1337[2]._arr1[di]._object1._field68;
- _item6._object1._frameChange = _arrunkObj1337[2]._arr1[di]._object1._frameChange;
- _item6._object1._numFrames = _arrunkObj1337[2]._arr1[di]._object1._numFrames;
- _item6._object1._regionIndex = _arrunkObj1337[2]._arr1[di]._object1._regionIndex;
- _item6._object1._mover = _arrunkObj1337[2]._arr1[di]._object1._mover;
- _item6._object1._moveDiff = _arrunkObj1337[2]._arr1[di]._object1._moveDiff;
- _item6._object1._moveRate = _arrunkObj1337[2]._arr1[di]._object1._moveRate;
- _item6._object1._actorDestPos = _arrunkObj1337[2]._arr1[di]._object1._actorDestPos;
- _item6._object1._endAction = _arrunkObj1337[2]._arr1[di]._object1._endAction;
- _item6._object1._regionBitList = _arrunkObj1337[2]._arr1[di]._object1._regionBitList;
+ _item6._card._field68 = _arrunkObj1337[2]._arr1[di]._card._field68;
+ _item6._card._frameChange = _arrunkObj1337[2]._arr1[di]._card._frameChange;
+ _item6._card._numFrames = _arrunkObj1337[2]._arr1[di]._card._numFrames;
+ _item6._card._regionIndex = _arrunkObj1337[2]._arr1[di]._card._regionIndex;
+ _item6._card._mover = _arrunkObj1337[2]._arr1[di]._card._mover;
+ _item6._card._moveDiff = _arrunkObj1337[2]._arr1[di]._card._moveDiff;
+ _item6._card._moveRate = _arrunkObj1337[2]._arr1[di]._card._moveRate;
+ _item6._card._actorDestPos = _arrunkObj1337[2]._arr1[di]._card._actorDestPos;
+ _item6._card._endAction = _arrunkObj1337[2]._arr1[di]._card._endAction;
+ _item6._card._regionBitList = _arrunkObj1337[2]._arr1[di]._card._regionBitList;
// _item6._object1._actorName = _arrunkObj1337[2]._arr1[di]._object1._actorName;
- _item6._object1._fieldE = _arrunkObj1337[2]._arr1[di]._object1._fieldE;
- _item6._object1._field10 = _arrunkObj1337[2]._arr1[di]._object1._field10;
+ _item6._card._fieldE = _arrunkObj1337[2]._arr1[di]._card._fieldE;
+ _item6._card._field10 = _arrunkObj1337[2]._arr1[di]._card._field10;
warning("_item6._object1._field12 = _arrunkObj1337[2]._arr1[di]._object1._field12;");
warning("_item6._object1._field14 = _arrunkObj1337[2]._arr1[di]._object1._field14;");
warning("_item6._object1._field16 = _arrunkObj1337[2]._arr1[di]._object1._field16;");
- _item6._object1 = _arrunkObj1337[2]._arr1[di]._object1;
+ _item6._card = _arrunkObj1337[2]._arr1[di]._card;
}
}
@@ -6467,7 +6469,7 @@ void Scene1337::subD02CA() {
}
// That continues the block when R2_GLOBALS._v57810 == 200 and di != 4
- setCursorData(1332, _item6._object1._strip, _item6._object1._frame);
+ setCursorData(1332, _item6._card._strip, _item6._card._frame);
R2_GLOBALS._sceneObjects->draw();
Event event;
bool found = false;
@@ -6480,13 +6482,13 @@ void Scene1337::subD02CA() {
for (int i = 0; i <= 3; i ++) {
if (subC2BF8(&_arrunkObj1337[2]._arr1[i], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if (_arrunkObj1337[2]._arr1[i]._field34 == 0) {
- _arrunkObj1337[2]._arr1[i]._field34 = _item6._field34;
- _arrunkObj1337[2]._arr1[i]._object1.postInit();
- _arrunkObj1337[2]._arr1[i]._object1.hide();
- _arrunkObj1337[2]._arr1[i]._object1.setVisage(1332);
- _arrunkObj1337[2]._arr1[i]._object1.setPosition(_arrunkObj1337[2]._arr1[i]._field36, 0);
- _arrunkObj1337[2]._arr1[i]._object1.fixPriority(170);
+ if (_arrunkObj1337[2]._arr1[i]._cardId == 0) {
+ _arrunkObj1337[2]._arr1[i]._cardId = _item6._cardId;
+ _arrunkObj1337[2]._arr1[i]._card.postInit();
+ _arrunkObj1337[2]._arr1[i]._card.hide();
+ _arrunkObj1337[2]._arr1[i]._card.setVisage(1332);
+ _arrunkObj1337[2]._arr1[i]._card.setPosition(_arrunkObj1337[2]._arr1[i]._field36, 0);
+ _arrunkObj1337[2]._arr1[i]._card.fixPriority(170);
setAnimationInfo(&_arrunkObj1337[2]._arr1[i]);
setCursorData(5, 1, 4);
found = true;
@@ -6507,63 +6509,63 @@ void Scene1337::subD02CA() {
} else if (!found) {
bool foundVar4;
int i;
- if (_item6._field34 == 1) {
+ if (_item6._cardId == 1) {
foundVar4 = false;
for (i = 0; i <= 7; i++) {
- if (subC2BF8(&_arrunkObj1337[2]._arr2[i], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
+ if (subC2BF8(&_arrunkObj1337[2]._outpostStation[i], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
foundVar4 = true;
break;
}
}
- if ((foundVar4) && (_arrunkObj1337[2]._arr2[i]._field34 == 0)) {
- if (subC27B5(_arrunkObj1337[2]._arr3[0]._field34) != -1) {
+ if ((foundVar4) && (_arrunkObj1337[2]._outpostStation[i]._cardId == 0)) {
+ if (subC27B5(_arrunkObj1337[2]._arr3[0]._cardId) != -1) {
actionDisplay(1330, 55, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else {
- subC340B(&_item6, &_arrunkObj1337[2]._arr2[i]);
+ subC340B(&_item6, &_arrunkObj1337[2]._outpostStation[i]);
return;
}
} else {
actionDisplay(1330, 56, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
- } else if (_item6._field34 <= 9) {
+ } else if (_item6._cardId <= 9) {
foundVar4 = false;
for (i = 0; i <= 7; i++) {
- if (subC2BF8(&_arrunkObj1337[2]._arr2[i], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
+ if (subC2BF8(&_arrunkObj1337[2]._outpostStation[i], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
foundVar4 = true;
break;
}
}
- if ((foundVar4) && (_arrunkObj1337[2]._arr2[i]._field34 == 1)) {
+ if ((foundVar4) && (_arrunkObj1337[2]._outpostStation[i]._cardId == 1)) {
foundVar4 = false;
int j;
for (j = 0; j <= 7; j++) {
- if (_item6._field34 == _arrunkObj1337[2]._arr2[j]._field34) {
+ if (_item6._cardId == _arrunkObj1337[2]._outpostStation[j]._cardId) {
foundVar4 = true;
break;
}
}
if (foundVar4) {
actionDisplay(1330, 34, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (subC27B5(_arrunkObj1337[2]._arr3[0]._field34) != -1) {
+ } else if (subC27B5(_arrunkObj1337[2]._arr3[0]._cardId) != -1) {
actionDisplay(1330, 35, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else {
if (j == 7)
_field424A = 2;
- subC33C0(&_item6, &_arrunkObj1337[2]._arr2[i]);
+ subC33C0(&_item6, &_arrunkObj1337[2]._outpostStation[i]);
return;
}
} else {
actionDisplay(1330, 37, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
} else {
- if ((_item6._field34 == 26) || (_item6._field34 == 30) ||(_item6._field34 == 32) || (_item6._field34 == 28)) {
+ if ((_item6._cardId == 26) || (_item6._cardId == 30) ||(_item6._cardId == 32) || (_item6._cardId == 28)) {
if (subC2BF8(&_arrunkObj1337[2]._arr3[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
actionDisplay(1330, 42, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (!subC3386(_arrunkObj1337[2]._arr3[0]._field34, _item6._field34)) {
- if (_arrunkObj1337[2]._arr3[0]._field34 != 0) {
- switch (_arrunkObj1337[2]._arr3[0]._field34) {
+ } else if (!subC3386(_arrunkObj1337[2]._arr3[0]._cardId, _item6._cardId)) {
+ if (_arrunkObj1337[2]._arr3[0]._cardId != 0) {
+ switch (_arrunkObj1337[2]._arr3[0]._cardId) {
case 11:
actionDisplay(1330, 68, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -6587,11 +6589,11 @@ void Scene1337::subD02CA() {
return;
}
} else {
- if ((subC27F9(_item6._field34) == -1) && (subC27B5(_item6._field34) == -1)) {
- if (_item6._field34 == 13) {
+ if ((subC27F9(_item6._cardId) == -1) && (subC27B5(_item6._cardId) == -1)) {
+ if (_item6._cardId == 13) {
if (subC2BF8(&_arrunkObj1337[0]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
for (int k = 0; k <= 7; k++) {
- if (_arrunkObj1337[0]._arr2[k]._field34 != 0) {
+ if (_arrunkObj1337[0]._outpostStation[k]._cardId != 0) {
found = true;
subC358E(&_item6, 0);
}
@@ -6601,7 +6603,7 @@ void Scene1337::subD02CA() {
actionDisplay(1330, 74, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else if (subC2BF8(&_arrunkObj1337[3]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
for (int k = 0; k <= 7; k++) {
- if (_arrunkObj1337[3]._arr2[k]._field34 != 0) {
+ if (_arrunkObj1337[3]._outpostStation[k]._cardId != 0) {
found = true;
subC358E(&_item6, 3);
}
@@ -6610,7 +6612,7 @@ void Scene1337::subD02CA() {
actionDisplay(1330, 74, 159, 10, 1, 200, 0, 7, 0, 154, 154);
} else if (subC2BF8(&_arrunkObj1337[1]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
for (int k = 0; k <= 7; k++) {
- if (_arrunkObj1337[1]._arr2[k]._field34 == 0) {
+ if (_arrunkObj1337[1]._outpostStation[k]._cardId == 0) {
found = true;
subC358E(&_item6, 1);
}
@@ -6620,15 +6622,15 @@ void Scene1337::subD02CA() {
} else {
actionDisplay(1330, 128, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
- } else if (_item6._field34 == 25) {
+ } else if (_item6._cardId == 25) {
int k;
if (subC2BF8(&_arrunkObj1337[0]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if ( (_arrunkObj1337[0]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[0]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[0]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[0]._arr1[3]._field34 != 0) ) {
+ if ( (_arrunkObj1337[0]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[0]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[0]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[0]._arr1[3]._cardId != 0) ) {
for (k = 0; k <= 3; k++){
- if (_arrunkObj1337[2]._arr1[k]._field34 == 0)
+ if (_arrunkObj1337[2]._arr1[k]._cardId == 0)
break;
}
subC318B(2, &_arrunkObj1337[2]._arr1[k], 0);
@@ -6637,12 +6639,12 @@ void Scene1337::subD02CA() {
actionDisplay(1330, 99, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
} else if (subC2BF8(&_arrunkObj1337[1]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if ( (_arrunkObj1337[1]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[1]._arr1[3]._field34 != 0) ) {
+ if ( (_arrunkObj1337[1]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[1]._arr1[3]._cardId != 0) ) {
for (k = 0; k <= 3; k++){
- if (_arrunkObj1337[2]._arr1[k]._field34 == 0)
+ if (_arrunkObj1337[2]._arr1[k]._cardId == 0)
break;
}
subC318B(2, &_arrunkObj1337[2]._arr1[k], 1);
@@ -6653,12 +6655,12 @@ void Scene1337::subD02CA() {
}
if (subC2BF8(&_arrunkObj1337[3]._arr4[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if ( (_arrunkObj1337[3]._arr1[0]._field34 != 0)
- || (_arrunkObj1337[3]._arr1[1]._field34 != 0)
- || (_arrunkObj1337[3]._arr1[2]._field34 != 0)
- || (_arrunkObj1337[3]._arr1[3]._field34 != 0) ) {
+ if ( (_arrunkObj1337[3]._arr1[0]._cardId != 0)
+ || (_arrunkObj1337[3]._arr1[1]._cardId != 0)
+ || (_arrunkObj1337[3]._arr1[2]._cardId != 0)
+ || (_arrunkObj1337[3]._arr1[3]._cardId != 0) ) {
for (k = 0; k <= 3; k++){
- if (_arrunkObj1337[2]._arr1[k]._field34 == 0)
+ if (_arrunkObj1337[2]._arr1[k]._cardId == 0)
break;
}
subC318B(2, &_arrunkObj1337[2]._arr1[k], 3);
@@ -6669,17 +6671,17 @@ void Scene1337::subD02CA() {
} else {
actionDisplay(1330, 129, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
- } else if (_item6._field34 == 29) {
+ } else if (_item6._cardId == 29) {
actionDisplay(1330, 136, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (_item6._field34 == 27) {
+ } else if (_item6._cardId == 27) {
actionDisplay(1330, 137, 159, 10, 1, 200, 0, 7, 0, 154, 154);
}
} else {
if (subC2BF8(&_arrunkObj1337[0]._arr3[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if (_arrunkObj1337[0]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[0]._arr3[0]._cardId != 0) {
actionDisplay(1330, 15, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (!subC32B1(0, _item6._field34)) {
- switch (_item6._field34) {
+ } else if (!subC32B1(0, _item6._cardId)) {
+ switch (_item6._cardId) {
case 10:
actionDisplay(1330, 66, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -6712,10 +6714,10 @@ void Scene1337::subD02CA() {
found = true;
}
} else if (subC2BF8(&_arrunkObj1337[3]._arr3[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if (_arrunkObj1337[3]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[3]._arr3[0]._cardId != 0) {
actionDisplay(1330, 17, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (!subC32B1(3, _item6._field34)) {
- switch (_item6._field34) {
+ } else if (!subC32B1(3, _item6._cardId)) {
+ switch (_item6._cardId) {
case 10:
actionDisplay(1330, 66, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
@@ -6748,10 +6750,10 @@ void Scene1337::subD02CA() {
found = true;
}
} else if (subC2BF8(&_arrunkObj1337[1]._arr3[0], Common::Point(_item6._field36.x + 12, _item6._field36.y + 12)) != 0) {
- if (_arrunkObj1337[1]._arr3[0]._field34 != 0) {
+ if (_arrunkObj1337[1]._arr3[0]._cardId != 0) {
actionDisplay(1330, 19, 159, 10, 1, 200, 0, 7, 0, 154, 154);
- } else if (!subC32B1(1, _item6._field34)) {
- switch (_item6._field34) {
+ } else if (!subC32B1(1, _item6._cardId)) {
+ switch (_item6._cardId) {
case 10:
actionDisplay(1330, 66, 159, 10, 1, 200, 0, 7, 0, 154, 154);
break;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 09c674f9f3..3246b3f856 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -185,9 +185,9 @@ public:
class Scene1337 : public SceneExt {
class unkObj1337sub1: public SceneHotspot {
public:
- SceneObject _object1;
+ SceneObject _card;
- int _field34;
+ int _cardId;
Common::Point _field36;
unkObj1337sub1();
@@ -197,7 +197,7 @@ class Scene1337 : public SceneExt {
class unkObj1337_1: public SceneHotspot {
public:
unkObj1337sub1 _arr1[4];
- unkObj1337sub1 _arr2[8];
+ unkObj1337sub1 _outpostStation[8];
unkObj1337sub1 _arr3[1];
unkObj1337sub1 _arr4[1];