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-rw-r--r--engines/agi/preagi_troll.cpp2
-rw-r--r--engines/gob/minigames/geisha/oko.cpp2
-rw-r--r--engines/hugo/schedule.cpp2
-rw-r--r--engines/kyra/gui_eob.cpp2
-rw-r--r--engines/kyra/sequences_lok.cpp3
-rw-r--r--engines/lastexpress/entities/anna.cpp18
-rw-r--r--engines/lastexpress/entities/august.cpp6
-rw-r--r--engines/lastexpress/entities/boutarel.cpp2
-rw-r--r--engines/lastexpress/entities/coudert.cpp18
-rw-r--r--engines/lastexpress/entities/francois.cpp8
-rw-r--r--engines/lastexpress/entities/gendarmes.cpp2
-rw-r--r--engines/lastexpress/entities/kahina.cpp6
-rw-r--r--engines/lastexpress/entities/mertens.cpp24
-rw-r--r--engines/lastexpress/entities/rebecca.cpp4
-rw-r--r--engines/lastexpress/entities/tatiana.cpp4
-rw-r--r--engines/lastexpress/entities/verges.cpp4
-rw-r--r--engines/lastexpress/entities/yasmin.cpp10
-rw-r--r--engines/lastexpress/game/scenes.cpp26
-rw-r--r--engines/lure/hotspots.cpp4
-rw-r--r--engines/lure/sound.cpp2
-rw-r--r--engines/mads/nebular/nebular_scenes4.cpp2
-rw-r--r--engines/neverhood/modules/module2800.cpp2
-rw-r--r--engines/pegasus/neighborhood/caldoria/caldoria.cpp2
-rw-r--r--engines/queen/command.cpp1
-rw-r--r--engines/sci/engine/kmisc.cpp4
-rw-r--r--engines/sci/graphics/plane32.cpp3
-rw-r--r--engines/sci/graphics/text16.cpp4
-rw-r--r--engines/sky/debug.cpp3
-rw-r--r--engines/sky/logic.cpp3
-rw-r--r--engines/sludge/builtin.cpp4
-rw-r--r--engines/sludge/sludger.cpp2
-rw-r--r--engines/tinsel/move.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_scenes0.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_scenes1.cpp14
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.cpp10
-rw-r--r--engines/tsage/blue_force/blueforce_scenes5.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_scenes7.cpp4
-rw-r--r--engines/tsage/blue_force/blueforce_scenes8.cpp2
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.cpp8
-rw-r--r--engines/tsage/ringworld/ringworld_scenes1.cpp2
-rw-r--r--engines/tsage/ringworld/ringworld_scenes10.cpp12
-rw-r--r--engines/tsage/ringworld/ringworld_scenes3.cpp2
-rw-r--r--engines/tsage/ringworld/ringworld_scenes5.cpp4
-rw-r--r--engines/tsage/ringworld/ringworld_scenes6.cpp4
-rw-r--r--engines/tsage/ringworld/ringworld_scenes8.cpp4
-rw-r--r--engines/tsage/ringworld2/ringworld2_outpost.cpp8
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp8
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp28
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp4
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp12
-rw-r--r--engines/tsage/ringworld2/ringworld2_vampire.cpp4
-rw-r--r--engines/voyeur/files_threads.cpp2
-rw-r--r--engines/wintermute/utils/convert_utf.cpp20
-rw-r--r--engines/xeen/dialogs_error.cpp2
-rw-r--r--engines/xeen/interface.cpp2
-rw-r--r--engines/xeen/scripts.cpp6
56 files changed, 187 insertions, 160 deletions
diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp
index 7583536c83..65ba7fe468 100644
--- a/engines/agi/preagi_troll.cpp
+++ b/engines/agi/preagi_troll.cpp
@@ -584,7 +584,7 @@ void TrollEngine::gameLoop() {
printUserMessage(13);
break;
}
- // fall down
+ // fall through
case OT_GO:
_currentRoom = roomParam;
_roomPicture = _roomPicStartIdx[_currentRoom];
diff --git a/engines/gob/minigames/geisha/oko.cpp b/engines/gob/minigames/geisha/oko.cpp
index 29bdd50f47..a9e13f5bd7 100644
--- a/engines/gob/minigames/geisha/oko.cpp
+++ b/engines/gob/minigames/geisha/oko.cpp
@@ -78,7 +78,7 @@ void Oko::advance() {
case kStateBreathe:
if ((getFrame() == 6) || (getFrame() == 23))
- _sound->blasterPlay(_breathe, 1, 0);
+ _sound->blasterPlay(_breathe, 1, 0);
case kStateSink:
case kStateRaise:
case kStateHurt:
diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp
index 36501d4a7d..0c3c1f44bd 100644
--- a/engines/hugo/schedule.cpp
+++ b/engines/hugo/schedule.cpp
@@ -1162,7 +1162,7 @@ void Scheduler::insertAction(Act *action) {
// Workaround: When dying, switch to storyMode in order to block the keyboard.
case GAMEOVER:
_vm->getGameStatus()._storyModeFl = true;
- // No break on purpose
+ // fall through
default:
curEvent->_localActionFl = true; // Rest are for current screen only
break;
diff --git a/engines/kyra/gui_eob.cpp b/engines/kyra/gui_eob.cpp
index 9456e575db..968bca2be2 100644
--- a/engines/kyra/gui_eob.cpp
+++ b/engines/kyra/gui_eob.cpp
@@ -1286,7 +1286,7 @@ void EoBCoreEngine::gui_processWeaponSlotClickRight(int charIndex, int slotIndex
case 10:
if (_flags.gameID == GI_EOB1)
vl += _clericSpellOffset;
- // drop through
+ // fall through
case 9:
// Mage/Cleric Scroll
if (!_currentControlMode)
diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp
index 8a41ee9a21..58484c2fd9 100644
--- a/engines/kyra/sequences_lok.cpp
+++ b/engines/kyra/sequences_lok.cpp
@@ -1483,8 +1483,7 @@ int KyraEngine_LoK::handleMalcolmFlag() {
_malcolmFrame = 0;
_malcolmFlag = 2;
_malcolmTimer2 = 0;
-
- // Fall through to the next case
+ // fall through
case 2:
if (_system->getMillis() >= _malcolmTimer2) {
diff --git a/engines/lastexpress/entities/anna.cpp b/engines/lastexpress/entities/anna.cpp
index 3354964af2..52e975086a 100644
--- a/engines/lastexpress/entities/anna.cpp
+++ b/engines/lastexpress/entities/anna.cpp
@@ -385,7 +385,7 @@ IMPLEMENT_FUNCTION(12, Anna, practiceMusic)
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 4:
--params->param1;
@@ -452,7 +452,7 @@ IMPLEMENT_FUNCTION_IS(15, Anna, compartmentLogic, TimeValue)
setup_playSound("LIB013");
break;
}
- // Fallback to next action
+ // fall through
case kActionKnock:
if (params->param5) {
@@ -510,7 +510,7 @@ IMPLEMENT_FUNCTION_IS(15, Anna, compartmentLogic, TimeValue)
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
@@ -1467,7 +1467,7 @@ label_callback_1:
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 4:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
@@ -1857,7 +1857,7 @@ IMPLEMENT_FUNCTION(41, Anna, goBackToSleep)
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 3:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
@@ -2431,7 +2431,7 @@ IMPLEMENT_FUNCTION(53, Anna, dressing)
setup_playSound("LIB013");
break;
}
- // Fallback to next case
+ // fall through
case kActionKnock:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
@@ -2495,7 +2495,7 @@ IMPLEMENT_FUNCTION(53, Anna, dressing)
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
@@ -2579,7 +2579,7 @@ IMPLEMENT_FUNCTION(54, Anna, giveMaxToConductor2)
setup_playSound("LIB013");
break;
}
- // Fallback to next case
+ // fall through
case kActionKnock:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorNormal, kCursorNormal);
@@ -2636,7 +2636,7 @@ IMPLEMENT_FUNCTION(54, Anna, giveMaxToConductor2)
setup_playSound("MAX1120");
break;
}
- // Fallback to next case
+ // fall through
case 2:
getObjects()->update(kObjectCompartmentF, kEntityAnna, kObjectLocation1, kCursorHandKnock, kCursorHand);
diff --git a/engines/lastexpress/entities/august.cpp b/engines/lastexpress/entities/august.cpp
index 14dcf200f0..1176d9d473 100644
--- a/engines/lastexpress/entities/august.cpp
+++ b/engines/lastexpress/entities/august.cpp
@@ -358,7 +358,7 @@ IMPLEMENT_FUNCTION_II(19, August, function19, bool, bool)
strcpy((char *)&parameters->seq1, "666");
break;
}
- // Fallback to next action
+ // fall through
case kChapter4:
case kChapter5:
@@ -443,7 +443,7 @@ IMPLEMENT_FUNCTION_I(20, August, function20, bool)
strcpy((char *)&parameters->seq1, "666");
break;
}
- // Fallback to next case
+ // fall through
case kChapter4:
case kChapter5:
@@ -581,7 +581,7 @@ label_continue:
setup_savegame(kSavegameTypeEvent, kEventMeetAugustHisCompartment);
break;
}
- // Fallback to next case
+ // fall through
case kActionKnock:
getObjects()->update(kObjectCompartment3, kEntityAugust, kObjectLocation1, kCursorNormal, kCursorNormal);
diff --git a/engines/lastexpress/entities/boutarel.cpp b/engines/lastexpress/entities/boutarel.cpp
index 32507b0d63..0385eb084d 100644
--- a/engines/lastexpress/entities/boutarel.cpp
+++ b/engines/lastexpress/entities/boutarel.cpp
@@ -185,7 +185,7 @@ IMPLEMENT_FUNCTION_I(11, Boutarel, function11, bool)
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
else
getObjects()->update(kObjectCompartmentC, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
- // Fallback to next case
+ // fall through
case 1:
getObjects()->update(kObject50, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
diff --git a/engines/lastexpress/entities/coudert.cpp b/engines/lastexpress/entities/coudert.cpp
index 80d93d8a87..66e6b83620 100644
--- a/engines/lastexpress/entities/coudert.cpp
+++ b/engines/lastexpress/entities/coudert.cpp
@@ -1739,7 +1739,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function14(kEntityVerges);
break;
}
- // Fallback to next case
+ // fall through
case 2:
if (ENTITY_PARAM(0, 5)) {
@@ -1747,7 +1747,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function14(kEntityMertens);
break;
}
- // Fallback to next case
+ // fall through
case 3:
if (ENTITY_PARAM(0, 4)) {
@@ -1755,7 +1755,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function14(kEntityMmeBoutarel);
break;
}
- // Fallback to next case
+ // fall through
case 4:
ENTITY_PARAM(2, 6) = 0;
@@ -1776,7 +1776,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function37();
break;
}
- // Fallback to next case
+ // fall through
case 7:
if (ENTITY_PARAM(2, 2)) {
@@ -1784,7 +1784,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function39();
break;
}
- // Fallback to next case
+ // fall through
case 8:
if (ENTITY_PARAM(1, 2)) {
@@ -1792,7 +1792,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function55();
break;
}
- // Fallback to next case
+ // fall through
case 9:
if (ENTITY_PARAM(1, 7)) {
@@ -1800,7 +1800,7 @@ IMPLEMENT_FUNCTION(33, Coudert, function33)
setup_function34(false);
break;
}
- // Fallback to next case
+ // fall through
case 10:
ENTITY_PARAM(2, 6) = 0;
@@ -3022,7 +3022,7 @@ IMPLEMENT_FUNCTION(46, Coudert, function46)
case 6:
getEntities()->drawSequenceLeft(kEntityCoudert, "629Cf");
getEntities()->enterCompartment(kEntityCoudert, kObjectCompartmentF, true);
- // Fallback to next case
+ // fall through
case 7:
if (getSoundQueue()->isBuffered(kEntityCoudert)) {
@@ -3091,7 +3091,7 @@ IMPLEMENT_FUNCTION_I(47, Coudert, function47, bool)
case 3:
getEntities()->drawSequenceLeft(kEntityCoudert, "627Wf");
getEntities()->enterCompartment(kEntityCoudert, kObjectCompartmentF);
- // Fallback to next case
+ // fall through
case 4:
if (getSoundQueue()->isBuffered(kEntityCoudert)) {
diff --git a/engines/lastexpress/entities/francois.cpp b/engines/lastexpress/entities/francois.cpp
index 8ef27cbe92..d2fb66c7ce 100644
--- a/engines/lastexpress/entities/francois.cpp
+++ b/engines/lastexpress/entities/francois.cpp
@@ -220,7 +220,7 @@ IMPLEMENT_FUNCTION(9, Francois, exitCompartment)
case 1:
getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
- // Fallback to next case
+ // fall through
case 2:
getData()->location = kLocationOutsideCompartment;
@@ -256,7 +256,7 @@ IMPLEMENT_FUNCTION(10, Francois, enterCompartment)
case 1:
getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getSavePoints()->push(kEntityFrancois, kEntityMmeBoutarel, kAction102484312);
- // Fallback to next case
+ // fall through
case 2:
getData()->location = kLocationInsideCompartment;
@@ -423,7 +423,7 @@ label_callback:
case 2:
getSavePoints()->push(kEntityFrancois, kEntityCoudert, kAction168253822);
- // Fallback to next case
+ // fall through
case 3:
params->param2 = kCarRedSleeping;
@@ -684,7 +684,7 @@ IMPLEMENT_FUNCTION_IIS(14, Francois, chaseBeetle, ObjectIndex, EntityPosition)
case 8:
getEntities()->exitCompartment(kEntityFrancois, (ObjectIndex)parameters->param1);
- // Fallback to next case
+ // fall through
case 9:
setCallback(10);
diff --git a/engines/lastexpress/entities/gendarmes.cpp b/engines/lastexpress/entities/gendarmes.cpp
index 1b51dd2006..572f47c99a 100644
--- a/engines/lastexpress/entities/gendarmes.cpp
+++ b/engines/lastexpress/entities/gendarmes.cpp
@@ -566,7 +566,7 @@ void Gendarmes::handleAction(const SavePoint &savepoint, bool shouldPlaySound, S
break;
}
}
- // Fallback to next action
+ // fall through
case kActionDrawScene:
if (!ENTITY_PARAM(0, 1) && getEntities()->hasValidFrame(kEntityGendarmes)) {
diff --git a/engines/lastexpress/entities/kahina.cpp b/engines/lastexpress/entities/kahina.cpp
index bbb2853721..047e3f0bd9 100644
--- a/engines/lastexpress/entities/kahina.cpp
+++ b/engines/lastexpress/entities/kahina.cpp
@@ -285,7 +285,7 @@ IMPLEMENT_FUNCTION(12, Kahina, awaitingCath)
case kActionKnock:
getSound()->playSound(kEntityPlayer, "LIB012");
- // Fallback to next action
+ // fall through
case kActionOpenDoor:
if (!getEvent(kEventKronosGoingToInvitation)) {
@@ -419,7 +419,7 @@ IMPLEMENT_FUNCTION(15, Kahina, searchTrain)
setup_updateEntity(kCarRedSleeping, kPosition_9460);
break;
}
- // Fallback to next case
+ // fall through
case 4:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_8200)
@@ -905,7 +905,7 @@ label_callback_2:
case 10:
params->param1 = 0;
- // Fallback to next case
+ // fall through
case 11:
case 12:
diff --git a/engines/lastexpress/entities/mertens.cpp b/engines/lastexpress/entities/mertens.cpp
index 4bd276b7eb..7126adbfdc 100644
--- a/engines/lastexpress/entities/mertens.cpp
+++ b/engines/lastexpress/entities/mertens.cpp
@@ -1659,7 +1659,7 @@ label_callback11:
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
- // fallback to default case
+ // fall through
default:
getSound()->playSound(kEntityPlayer, "LIB015");
@@ -1717,7 +1717,7 @@ label_callback11:
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
- // fallback to default case
+ // fall through
default:
getSound()->playSound(kEntityPlayer, "LIB015");
@@ -1800,7 +1800,7 @@ label_callback11:
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
- // fallback to default case
+ // fall through
default:
getSound()->playSound(kEntityPlayer, "LIB015");
@@ -2332,7 +2332,7 @@ IMPLEMENT_FUNCTION(32, Mertens, function32)
setup_function11(900);
break;
}
- // Fallback to next case
+ // fall through
case 3:
setCallback(4);
@@ -2402,7 +2402,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function16(true);
break;
}
- // Fallback to next case
+ // fall through
case 5:
if (ENTITY_PARAM(1, 7)) {
@@ -2410,7 +2410,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function16(false);
break;
}
- // Fallback to next case
+ // fall through
case 6:
if (ENTITY_PARAM(1, 5)) {
@@ -2418,7 +2418,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function15(true);
break;
}
- // Fallback to next case
+ // fall through
case 7:
if (ENTITY_PARAM(1, 4)) {
@@ -2426,7 +2426,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function15(false);
break;
}
- // Fallback to next case
+ // fall through
case 8:
if (ENTITY_PARAM(1, 2)) {
@@ -2434,7 +2434,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function35();
break;
}
- // Fallback to next case
+ // fall through
case 9:
if (ENTITY_PARAM(0, 6)) {
@@ -2442,7 +2442,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function36();
break;
}
- // Fallback to next case
+ // fall through
case 10:
if (ENTITY_PARAM(1, 3)) {
@@ -2450,7 +2450,7 @@ IMPLEMENT_FUNCTION(33, Mertens, function33)
setup_function40();
break;
}
- // Fallback to next case
+ // fall through
case 11:
if (ENTITY_PARAM(1, 1)) {
@@ -4059,7 +4059,7 @@ IMPLEMENT_FUNCTION(53, Mertens, function53)
getEntities()->clearSequences(kEntityMertens);
getData()->location = kLocationInsideCompartment;
getData()->entityPosition = kPosition_5790;
- // Fallback to next case
+ // fall through
case 3:
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
diff --git a/engines/lastexpress/entities/rebecca.cpp b/engines/lastexpress/entities/rebecca.cpp
index 40175ad8c4..b8b4aa1275 100644
--- a/engines/lastexpress/entities/rebecca.cpp
+++ b/engines/lastexpress/entities/rebecca.cpp
@@ -897,7 +897,7 @@ IMPLEMENT_FUNCTION(24, Rebecca, function24)
setup_playSound("REB1199A");
break;
}
- // Fallback to next case
+ // fall through
case 3:
if (getCallback() == 3)
@@ -908,7 +908,7 @@ IMPLEMENT_FUNCTION(24, Rebecca, function24)
setup_playSound("REB1199B");
break;
}
- // Fallback to next case
+ // fall through
case 4:
setCallback(5);
diff --git a/engines/lastexpress/entities/tatiana.cpp b/engines/lastexpress/entities/tatiana.cpp
index f684f37c85..807a8449c4 100644
--- a/engines/lastexpress/entities/tatiana.cpp
+++ b/engines/lastexpress/entities/tatiana.cpp
@@ -568,7 +568,7 @@ IMPLEMENT_FUNCTION(21, Tatiana, returnToCompartment)
getSavePoints()->push(kEntityTatiana, kEntityAlexei, kAction135854208);
getObjects()->update(kObjectCompartmentA, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
getObjects()->update(kObjectCompartmentB, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
- // Fallback to next case
+ // fall through
case 3:
if (getSoundQueue()->isBuffered(kEntityTatiana)) {
@@ -2264,7 +2264,7 @@ IMPLEMENT_FUNCTION(55, Tatiana, function55)
case kActionDefault:
getEntities()->clearSequences(kEntityTatiana);
- // fall back to next action
+ // fall through
case kActionDrawScene:
if (getEntities()->isPlayerPosition(kCarRestaurant, 72))
diff --git a/engines/lastexpress/entities/verges.cpp b/engines/lastexpress/entities/verges.cpp
index 31b6e19c63..b16217b5eb 100644
--- a/engines/lastexpress/entities/verges.cpp
+++ b/engines/lastexpress/entities/verges.cpp
@@ -781,7 +781,7 @@ IMPLEMENT_FUNCTION(25, Verges, policeSearch)
}
break;
}
- // Fallback to next case
+ // fall through
case 2:
if (getEvent(kEventKronosConversation)) {
@@ -1832,7 +1832,7 @@ IMPLEMENT_FUNCTION(41, Verges, askPassengersToStayInCompartments)
case 1:
getEntities()->drawSequenceLeft(kEntityVerges, "620E");
- // Fallback to next case
+ // fall through
case 2:
if (getSoundQueue()->isBuffered(kEntityVerges)) {
diff --git a/engines/lastexpress/entities/yasmin.cpp b/engines/lastexpress/entities/yasmin.cpp
index e9c1c53a11..971799fb9b 100644
--- a/engines/lastexpress/entities/yasmin.cpp
+++ b/engines/lastexpress/entities/yasmin.cpp
@@ -234,22 +234,22 @@ IMPLEMENT_FUNCTION(9, Yasmin, part1)
case 2:
if (Entity::timeCheckCallback(kTime1161000, params->param2, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_goGtoE)))
break;
- // Fallback to case 3
+ // fall through
case 3:
if (Entity::timeCheckPlaySoundUpdatePosition(kTime1162800, params->param3, 4, "Har1102", kPosition_4070))
break;
- // Fallback to case 4
+ // fall through
case 4:
if (Entity::timeCheckCallback(kTime1165500, params->param4, 5, "Har1104", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
break;
- // Fallback to case 5
+ // fall through
case 5:
if (Entity::timeCheckCallback(kTime1174500, params->param5, 6, "Har1106", WRAP_SETUP_FUNCTION_S(Yasmin, setup_playSound)))
break;
- // Fallback to case 6
+ // fall through
case 6:
Entity::timeCheckCallback(kTime1183500, params->param6, 7, WRAP_SETUP_FUNCTION(Yasmin, setup_goEtoG));
@@ -364,7 +364,7 @@ IMPLEMENT_FUNCTION(14, Yasmin, part3)
case 1:
if (Entity::timeCheckCallback(kTime2106000, params->param2, 2, WRAP_SETUP_FUNCTION(Yasmin, setup_goGtoE)))
break;
- // Fallback to case 2
+ // fall through
case 2:
Entity::timeCheckCallback(kTime2160000, params->param3, 3, WRAP_SETUP_FUNCTION(Yasmin, setup_goEtoG));
diff --git a/engines/lastexpress/game/scenes.cpp b/engines/lastexpress/game/scenes.cpp
index 0d8f51af6e..367573733f 100644
--- a/engines/lastexpress/game/scenes.cpp
+++ b/engines/lastexpress/game/scenes.cpp
@@ -344,43 +344,43 @@ LastExpress::SceneIndex SceneManager::processIndex(SceneIndex index) {
case 51:
if (!getEntities()->getPosition(car, 39))
return getSceneIndexFromPosition(car, 39);
- // Fallback to next case
+ // fall through
case 42:
case 52:
if (!getEntities()->getPosition(car, 14))
return getSceneIndexFromPosition(car, 14);
- // Fallback to next case
+ // fall through
case 43:
case 53:
if (!getEntities()->getPosition(car, 35))
return getSceneIndexFromPosition(car, 35);
- // Fallback to next case
+ // fall through
case 44:
case 54:
if (!getEntities()->getPosition(car, 10))
return getSceneIndexFromPosition(car, 10);
- // Fallback to next case
+ // fall through
case 45:
case 55:
if (!getEntities()->getPosition(car, 32))
return getSceneIndexFromPosition(car, 32);
- // Fallback to next case
+ // fall through
case 46:
case 56:
if (!getEntities()->getPosition(car, 7))
return getSceneIndexFromPosition(car, 7);
- // Fallback to next case
+ // fall through
case 47:
case 57:
if (!getEntities()->getPosition(car, 27))
return getSceneIndexFromPosition(car, 27);
- // Fallback to next case
+ // fall through
case 48:
case 58:
@@ -401,7 +401,7 @@ LastExpress::SceneIndex SceneManager::processIndex(SceneIndex index) {
case 54:
if (!getEntities()->getPosition(car, 51))
return getSceneIndexFromPosition(car, 51);
- // Fallback to next case
+ // fall through
case 50:
case 56:
@@ -409,31 +409,31 @@ LastExpress::SceneIndex SceneManager::processIndex(SceneIndex index) {
case 58:
if (!getEntities()->getPosition(car, 55))
return getSceneIndexFromPosition(car, 55);
- // Fallback to next case
+ // fall through
case 59:
if (!getEntities()->getPosition(car, 60))
return getSceneIndexFromPosition(car, 60);
- // Fallback to next case
+ // fall through
case 60:
if (!getEntities()->getPosition(car, 59))
return getSceneIndexFromPosition(car, 59);
- // Fallback to next case
+ // fall through
case 62:
case 63:
case 64:
if (!getEntities()->getPosition(car, 61))
return getSceneIndexFromPosition(car, 61);
- // Fallback to next case
+ // fall through
case 66:
case 67:
case 68:
if (!getEntities()->getPosition(car, 65))
return getSceneIndexFromPosition(car, 65);
- // Fallback to next case
+ // fall through
case 69:
case 71:
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index 29e5d2832e..949b16bc7e 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -3469,7 +3469,7 @@ void HotspotTickHandlers::talkAnimHandler(Hotspot &h) {
if (room.isDialogShowing())
return;
- // Fall through to TALK_START
+ // fall through
case TALK_START:
// Handle initial setup of talking options
@@ -4045,7 +4045,7 @@ void HotspotTickHandlers::rackSerfAnimHandler(Hotspot &h) {
h.setActionCtr(4);
h.setLayer(2);
- // Deliberate fall-through
+ // fall through
case 4:
if (HotspotScript::execute(&h)) {
h.setLayer(255);
diff --git a/engines/lure/sound.cpp b/engines/lure/sound.cpp
index bea0dbf9f4..25d68c762d 100644
--- a/engines/lure/sound.cpp
+++ b/engines/lure/sound.cpp
@@ -165,7 +165,7 @@ void SoundManager::bellsBodge() {
break;
case 2:
setVolume(0, 15);
- // Deliberate fall through
+ // fall through
default:
killSound(1);
break;
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index d71fd9f8c9..a4c6a3ebe1 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -3819,7 +3819,7 @@ void Scene411::actions() {
_scene->_sequences.setAnimRange(_globals._sequenceIndexes[10], 1, 6);
_scene->_sequences.setDepth(_globals._sequenceIndexes[10], 3);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[10], SEQUENCE_TRIGGER_EXPIRE, 0, 112);
- // No break on purpose
+ // fall through
case 112:
_game._player._priorTimer = _scene->_frameStartTime - _game._player._ticksAmount;
_game._player._visible = true;
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index 63d507d8fd..24dd7da195 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -753,7 +753,7 @@ uint32 Scene2803::handleMessage(int messageNum, const MessageParam &param, Entit
switch (messageNum) {
case NM_KLAYMEN_LOWER_LEVER:
toggleBackground();
- // NOTE Intentional fall-through
+ // fall through
case NM_ANIMATION_START:
if (param.asInteger() == 0x84251F82)
setMessageList(0x004B7A50);
diff --git a/engines/pegasus/neighborhood/caldoria/caldoria.cpp b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
index 7cbd32c820..7a54363dc0 100644
--- a/engines/pegasus/neighborhood/caldoria/caldoria.cpp
+++ b/engines/pegasus/neighborhood/caldoria/caldoria.cpp
@@ -1151,7 +1151,7 @@ void Caldoria::receiveNotification(Notification *notification, const Notificatio
case k4DEnvironOpenToINN:
GameState.setCaldoriaSeenINN(true);
GameState.setScoringSawINN(true);
- // Fall through to k4DEnvironOpen...
+ // fall through
case k4DEnvironOpen:
_privateFlags.setFlag(kCaldoriaPrivate4DSystemOpenFlag, true);
setCurrentActivation(kActivate4DOpen);
diff --git a/engines/queen/command.cpp b/engines/queen/command.cpp
index d9fafa3a1d..2a793a51c7 100644
--- a/engines/queen/command.cpp
+++ b/engines/queen/command.cpp
@@ -1207,6 +1207,7 @@ uint16 Command::nextObjectDescription(ObjectDescription* objDesc, uint16 firstDe
break;
}
// already displayed first, do a random
+ // fall through
case 1:
i = objDesc->lastSeenNumber;
while (i == objDesc->lastSeenNumber) {
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index aaea889d83..6c5dcd16a9 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -587,10 +587,10 @@ reg_t kPlatform(EngineState *s, int argc, reg_t *argv) {
switch (operation) {
case kPlatformUnknown:
- // For Mac versions, kPlatform(0) with other args has more functionality
+ // For Mac versions, kPlatform(0) with other args has more functionality. Otherwise, fall through.
if (g_sci->getPlatform() == Common::kPlatformMacintosh && argc > 1)
return kMacPlatform(s, argc - 1, argv + 1);
- // Otherwise, fall through
+ // fall through
case kPlatformGetPlatform:
if (isWindows)
return make_reg(0, kSciPlatformWindows);
diff --git a/engines/sci/graphics/plane32.cpp b/engines/sci/graphics/plane32.cpp
index 50a34656de..d9e0d2d9ff 100644
--- a/engines/sci/graphics/plane32.cpp
+++ b/engines/sci/graphics/plane32.cpp
@@ -766,7 +766,8 @@ void Plane::setType() {
_type = kPlaneTypeTransparentPicture;
break;
}
- // fall through for games without transparent picture planes
+ // The game doesn't have transparent picture planes
+ // fall through
default:
if (!g_sci->_features->hasTransparentPicturePlanes() || _type != kPlaneTypeTransparentPicture) {
_type = kPlaneTypePicture;
diff --git a/engines/sci/graphics/text16.cpp b/engines/sci/graphics/text16.cpp
index 903136c29d..9808180716 100644
--- a/engines/sci/graphics/text16.cpp
+++ b/engines/sci/graphics/text16.cpp
@@ -225,7 +225,7 @@ int16 GfxText16::GetLongest(const char *&textPtr, int16 maxWidth, GuiResourceId
if ((*(const byte *)(textPtr + 1)) == 0xA) {
curCharCount++; textPtr++;
}
- // it's meant to pass through here
+ // fall through
case 0xA:
case 0x9781: // this one is used by SQ4/japanese as line break as well (was added for SCI1/PC98)
curCharCount++; textPtr++;
@@ -233,7 +233,7 @@ int16 GfxText16::GetLongest(const char *&textPtr, int16 maxWidth, GuiResourceId
// skip another byte in case char is double-byte (PC-98)
curCharCount++; textPtr++;
}
- // and it's also meant to pass through here
+ // fall through
case 0:
SetFont(previousFontId);
_ports->penColor(previousPenColor);
diff --git a/engines/sky/debug.cpp b/engines/sky/debug.cpp
index d663bd206d..78ded552d2 100644
--- a/engines/sky/debug.cpp
+++ b/engines/sky/debug.cpp
@@ -1251,10 +1251,13 @@ bool Debugger::Cmd_LogicCommand(int argc, const char **argv) {
switch (argc) {
case 5:
arg3 = atoi(argv[4]);
+ // fall through
case 4:
arg2 = atoi(argv[3]);
+ // fall through
case 3:
arg1 = atoi(argv[2]);
+ // fall through
}
for (int i = 0; i < numMCodes; ++i) {
diff --git a/engines/sky/logic.cpp b/engines/sky/logic.cpp
index 207db3b497..c96d74e950 100644
--- a/engines/sky/logic.cpp
+++ b/engines/sky/logic.cpp
@@ -1313,10 +1313,13 @@ uint16 Logic::script(uint16 scriptNo, uint16 offset) {
switch (a) {
case 3:
c = pop();
+ // fall through
case 2:
b = pop();
+ // fall through
case 1:
a = pop();
+ // fall through
}
uint16 mcode = *scriptData++ / 4; // get mcode number
diff --git a/engines/sludge/builtin.cpp b/engines/sludge/builtin.cpp
index 6d7d571638..d5d549fe78 100644
--- a/engines/sludge/builtin.cpp
+++ b/engines/sludge/builtin.cpp
@@ -145,7 +145,7 @@ static BuiltReturn sayCore(int numParams, LoadedFunction *fun, bool sayIt) {
if (!getValueType(fileNum, SVT_FILE, fun->stack->thisVar))
return BR_ERROR;
trimStack(fun->stack);
- // No break; here
+ // fall through
case 2:
newText = getTextFromAnyVar(fun->stack->thisVar);
@@ -1263,7 +1263,7 @@ builtIn(setLightMap) {
return BR_ERROR;
trimStack(fun->stack);
g_sludge->_gfxMan->_lightMapMode %= LIGHTMAPMODE_NUM;
- // No break;
+ // fall through
case 1:
if (fun->stack->thisVar.varType == SVT_FILE) {
diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp
index 5e00996fbf..930c26d96b 100644
--- a/engines/sludge/sludger.cpp
+++ b/engines/sludge/sludger.cpp
@@ -476,7 +476,7 @@ bool continueFunction(LoadedFunction *fun) {
case BR_PAUSE:
pauseFunction(fun);
- // No break!
+ // fall through
case BR_KEEP_AND_PAUSE:
keepLooping = false;
diff --git a/engines/tinsel/move.cpp b/engines/tinsel/move.cpp
index 32a953b1a2..03b0b85cf0 100644
--- a/engines/tinsel/move.cpp
+++ b/engines/tinsel/move.cpp
@@ -771,7 +771,7 @@ static void SetNextDest(PMOVER pMover) {
pMover->over = true;
return;
}
- // Fall through for LEAVING
+ // fall through
case LEAVING:
assert(pMover->bIgPath || InPolygon(pMover->UtargetX, pMover->UtargetY, PATH) != NOPOLY); // Error 5002
diff --git a/engines/tsage/blue_force/blueforce_scenes0.cpp b/engines/tsage/blue_force/blueforce_scenes0.cpp
index 1e94e44b74..0143613d3f 100644
--- a/engines/tsage/blue_force/blueforce_scenes0.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes0.cpp
@@ -311,7 +311,7 @@ void Scene50::Tooltip::highlight(bool btnDown) {
BF_GLOBALS._driveToScene = 300;
_newSceneNumber = 300;
}
- // Deliberate fall through to default
+ // fall through
default:
BF_GLOBALS._mapLocationId = _locationId;
BF_GLOBALS._player.disableControl();
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp
index 6c37d18cc7..846e215f51 100644
--- a/engines/tsage/blue_force/blueforce_scenes1.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes1.cpp
@@ -410,7 +410,7 @@ void Scene110::Action1::signal() {
NpcMover *mover = new NpcMover();
scene->_object4.addMover(mover, &pt, this);
}
- // No break on purpose
+ // fall through
case 7:
setDelay(30);
break;
@@ -1745,11 +1745,11 @@ void Scene115::signal() {
++_lineNumModifier;
if (_lineNumModifier >= 4)
_lineNumModifier = 0;
- // No break on purpose
+ // fall through
case 0:
- // No break on purpose
+ // fall through
case 5115:
- // No break on purpose
+ // fall through
default:
BF_GLOBALS._player.enableControl();
break;
@@ -2295,7 +2295,7 @@ void Scene140::Action1::signal() {
case 10:
owner->setPosition(Common::Point(212, 117));
setDelay(10);
- // No break on purpose
+ // fall through
case 11:
owner->setPosition(owner->_position, 1000);
setDelay(60);
@@ -2303,7 +2303,7 @@ void Scene140::Action1::signal() {
case 12:
BF_GLOBALS._sound1.play(8);
setDelay(60);
- // No break on purpose
+ // fall through
case 13:
BF_GLOBALS._sceneManager.changeScene(150);
default:
@@ -2384,7 +2384,7 @@ void Scene150::Action1::signal() {
break;
case 8:
BF_GLOBALS._sound1.stop();
- // No break on purpose
+ // fall through
case 9:
_sound1.play(8);
setDelay(30);
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp
index 0f7324f5c8..301d8d42e5 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes3.cpp
@@ -1240,7 +1240,7 @@ void Scene315::signal() {
BF_GLOBALS._walkRegions.disableRegion(4);
_object7.remove();
_object6.remove();
- // No break on purpose
+ // fall through
case 3155:
BF_GLOBALS._player.enableControl();
_field1B68 = false;
@@ -2722,7 +2722,7 @@ void Scene350::postInit(SceneObjectList *OwnerList) {
BF_GLOBALS._player.enableControl();
T2_GLOBALS._uiElements._active = true;
T2_GLOBALS._uiElements.show();
- // Deliberate fall-through
+ // fall through
case 355:
if (BF_GLOBALS.getFlag(onDuty) && BF_GLOBALS.getFlag(gunDrawn))
BF_GLOBALS._player.setVisage(351);
@@ -3730,7 +3730,7 @@ void Scene355::signal() {
break;
case 2357:
_harrison.animate(ANIM_MODE_1, NULL);
- // Deliberate fall-through
+ // fall through
case 1357:
BF_GLOBALS._player.enableControl();
if (BF_GLOBALS.getFlag(gunDrawn))
@@ -4787,7 +4787,7 @@ bool Scene370::Laura::startAction(CursorType action, Event &event) {
scene->setAction(&scene->_sequenceManager, scene, 3705, &BF_GLOBALS._player, this, NULL);
return true;
}
- // Deliberate fall-through
+ // fall through
default:
return NamedObject::startAction(action, event);
}
@@ -4953,7 +4953,7 @@ void Scene370::signal() {
case 3707:
_object5.setDetails(370, 6, -1, 7, 1, (SceneItem *)NULL);
BF_GLOBALS._sceneItems.push_back(&_object5);
- // Deliberate fall-through
+ // fall through
case 3700:
case 3706:
_green.setAction(&_sequenceManager, this, 3701, NULL);
diff --git a/engines/tsage/blue_force/blueforce_scenes5.cpp b/engines/tsage/blue_force/blueforce_scenes5.cpp
index b757860dda..629d00dc4d 100644
--- a/engines/tsage/blue_force/blueforce_scenes5.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes5.cpp
@@ -2122,7 +2122,7 @@ void Scene570::signal() {
_object3.setVisage(572);
_object3.setStrip(4);
_object3.setFrame(1);
- // Deliberate fall-through
+ // fall through
case 5702:
case 5703:
_object3.fixPriority(1);
diff --git a/engines/tsage/blue_force/blueforce_scenes7.cpp b/engines/tsage/blue_force/blueforce_scenes7.cpp
index 268c755299..ee713464bf 100644
--- a/engines/tsage/blue_force/blueforce_scenes7.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes7.cpp
@@ -135,7 +135,7 @@ bool Scene710::Object5::startAction(CursorType action, Event &event) {
}
return true;
}
- // No break on purpose
+ // fall through
default:
return NamedObject::startAction(action, event);
}
@@ -242,7 +242,7 @@ void Scene710::signal() {
break;
case 7105:
_throwStick = true;
- // No break on purpose
+ // fall through
case 7104:
_sceneMode = 7102;
setAction(&_sequenceManager1, this, 7102, &_dog, NULL);
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp
index 15767215c5..ea0f93f81a 100644
--- a/engines/tsage/blue_force/blueforce_scenes8.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes8.cpp
@@ -2624,7 +2624,7 @@ void Scene860::Action1::signal() {
BF_GLOBALS._player.setStrip(2);
}
signal();
- // Deliberate fall-through
+ // fall through
case 2:
BF_GLOBALS._player.animate(ANIM_MODE_1, NULL);
ADD_MOVER_NULL(BF_GLOBALS._player, scene->_destPos.x, scene->_destPos.y);
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp
index 5ba82a4714..5bcc44a2b9 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes9.cpp
@@ -266,7 +266,7 @@ void Scene900::Action1::signal() {
}
case 6:
_actionIndex = 0;
- // No break on purpose
+ // fall through
case 4:
setDelay(30);
break;
@@ -1629,7 +1629,7 @@ bool Scene910::BlackPlug::startAction(CursorType action, Event &event) {
SET_EXT_FGCOLOR, 13, LIST_END);
return true;
}
- // no break on purpose
+ // fall through
case INV_YELLOW_CORD:
if (BF_GLOBALS._v4CECC == 0) {
BF_GLOBALS._v4CECC = 1;
@@ -1664,7 +1664,7 @@ bool Scene910::BlackPlug::startAction(CursorType action, Event &event) {
SET_EXT_FGCOLOR, 13, LIST_END);
return true;
}
- //No break on purpose
+ // fall through
case INV_BLACK_CORD:
if (BF_GLOBALS._v4CECA == 0) {
if (_state == 1) {
@@ -2305,7 +2305,7 @@ void Scene910::signal() {
BF_GLOBALS._player.disableControl();
BF_GLOBALS._player.setAction(&_sequenceManager2, NULL, 9117, &_nico, NULL);
BF_GLOBALS._nico910State = 2;
- // No break on purpose
+ // fall through
case 15:
_stuart.postInit();
_stuart.setDetails(910, 66, 67, 68, 5, &_nico);
diff --git a/engines/tsage/ringworld/ringworld_scenes1.cpp b/engines/tsage/ringworld/ringworld_scenes1.cpp
index 9eacc5ff10..f9599b6971 100644
--- a/engines/tsage/ringworld/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes1.cpp
@@ -1975,7 +1975,7 @@ void Scene60::Action1::signal() {
break;
case 4:
g_globals->setFlag(90);
- // Deliberate fall-through
+ // fall through
case 5:
case 6:
case 7:
diff --git a/engines/tsage/ringworld/ringworld_scenes10.cpp b/engines/tsage/ringworld/ringworld_scenes10.cpp
index 99c953217c..b42b62a4b5 100644
--- a/engines/tsage/ringworld/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes10.cpp
@@ -103,7 +103,7 @@ void Scene9100::signal() {
break;
case 9105:
_hotspotCleanedClothes.remove();
- // No break on purpose
+ // fall through
case 9103:
case 9104:
case 9107:
@@ -336,7 +336,7 @@ void Scene9200::signal() {
break;
case 9210:
_hotspot1.remove();
- // No break on purpose
+ // fall through
case 9201:
case 9202:
case 9203:
@@ -480,7 +480,7 @@ void Scene9300::signal() {
switch (_sceneMode++) {
case 9301:
g_globals->setFlag(84);
- // No break on purpose
+ // fall through
case 9303:
g_globals->_soundHandler.play(295);
g_globals->_sceneManager.changeScene(9350);
@@ -938,7 +938,7 @@ void Scene9450::signal() {
break;
case 1006:
g_globals->setFlag(87);
- // No break on purpose
+ // fall through
default:
g_globals->_player.enableControl();
break;
@@ -1240,7 +1240,7 @@ void Scene9700::signal() {
switch (_sceneMode ++) {
case 9703:
g_globals->setFlag(88);
- // No break on purpose
+ // fall through
case 9701:
case 9702:
_gfxButton1.setText(EXIT_MSG);
@@ -1700,7 +1700,7 @@ void Scene9900::strAction2::signal() {
_txtArray2[0]._position.y = 400;
_txtArray2[1]._position.y = 500;
_var3 = 0;
- // No break on purpose
+ // fall through
case 1: {
Common::String msg = g_resourceManager->getMessage(8030, _lineNum++);
if (msg.compareTo("LASTCREDIT")) {
diff --git a/engines/tsage/ringworld/ringworld_scenes3.cpp b/engines/tsage/ringworld/ringworld_scenes3.cpp
index a9ed7af870..b112bf6b4f 100644
--- a/engines/tsage/ringworld/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes3.cpp
@@ -5907,7 +5907,7 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
_hotspot11.setPosition(Common::Point(178, 118));
_hotspot11.animate(ANIM_MODE_1, NULL);
}
- // Deliberate fall-through
+ // fall through
case 4250:
case 5000:
case 7000:
diff --git a/engines/tsage/ringworld/ringworld_scenes5.cpp b/engines/tsage/ringworld/ringworld_scenes5.cpp
index 98859f32ee..93951370a9 100644
--- a/engines/tsage/ringworld/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes5.cpp
@@ -1160,7 +1160,7 @@ void Scene4000::signal() {
case 4010:
g_globals->setFlag(38);
_olo.remove();
- // Deliberate fall-through
+ // fall through
case 4001:
g_globals->_player.enableControl();
break;
@@ -1173,7 +1173,7 @@ void Scene4000::signal() {
break;
case 4004:
RING_INVENTORY._ladder._sceneNumber = 4000;
- // Deliberate fall-through
+ // fall through
case 4007:
g_globals->_player._uiEnabled = true;
g_globals->_events.setCursor(CURSOR_USE);
diff --git a/engines/tsage/ringworld/ringworld_scenes6.cpp b/engines/tsage/ringworld/ringworld_scenes6.cpp
index 74f834c64f..ba6471dbf0 100644
--- a/engines/tsage/ringworld/ringworld_scenes6.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes6.cpp
@@ -1363,7 +1363,7 @@ void Scene5100::signal() {
g_globals->_player.setStrip(6);
g_globals->_player.fixPriority(-1);
g_globals->_player.animate(ANIM_MODE_1, NULL);
- // No break on purpose
+ // fall through
case 5117:
g_globals->_player.enableControl();
break;
@@ -2149,7 +2149,7 @@ void Scene5300::signal() {
break;
case 5307:
_soundHandler.fadeOut(NULL);
- // No break on purpose
+ // fall through
case 5302:
case 5308:
case 5316:
diff --git a/engines/tsage/ringworld/ringworld_scenes8.cpp b/engines/tsage/ringworld/ringworld_scenes8.cpp
index 60bd72e1ef..8bbbba98d9 100644
--- a/engines/tsage/ringworld/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes8.cpp
@@ -1669,7 +1669,7 @@ void Scene7700::Action3::signal() {
scene->_sceneHotspot9.remove();
scene->_object19.remove();
setDelay(60);
- // No break on purpose!
+ // fall through
case 2:
scene->_soundHandler.play(260);
scene->_object8.setVisage(7703);
@@ -1690,7 +1690,7 @@ void Scene7700::Action4::signal() {
switch (_actionIndex++) {
case 2:
scene->_object13.remove();
- // No break on purpose!
+ // fall through
case 0:
setDelay(3);
break;
diff --git a/engines/tsage/ringworld2/ringworld2_outpost.cpp b/engines/tsage/ringworld2/ringworld2_outpost.cpp
index d0d67031ec..f50dd03b35 100644
--- a/engines/tsage/ringworld2/ringworld2_outpost.cpp
+++ b/engines/tsage/ringworld2/ringworld2_outpost.cpp
@@ -937,7 +937,7 @@ void Scene1337::Action1::signal() {
scene->_stockPile.remove();
}
- // No break on purpose
+ // fall through
case 0:
R2_GLOBALS._sceneObjects->draw();
signal();
@@ -2547,11 +2547,11 @@ void Scene1337::handlePlayerTurn() {
if (_displayHelpFl)
actionDisplay(1330, 114, 159, 10, 1, 200, 0, 7, 0, 154, 154);
_displayHelpFl = false;
- // No break on purpose
+ // fall through
case 0:
- // No break on purpose
+ // fall through
case 1:
- // No break on purpose
+ // fall through
case 3:
_actionItem.setAction(&_action4);
default:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 63879b0366..16fb870120 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -1326,7 +1326,7 @@ void Scene160::Action1::signal() {
scene->_yChange = 1;
scene->_lineNum = 0;
++_actionIndex;
- // Deliberate fall-through
+ // fall through
case 1:
setDelay(5);
@@ -3638,7 +3638,7 @@ void Scene300::signal() {
break;
case 181:
R2_GLOBALS._player.setStrip(6);
- // Deliberate fall-through
+ // fall through
default:
R2_GLOBALS._player.enableControl(CURSOR_TALK);
@@ -3744,7 +3744,7 @@ void Scene300::signal() {
case 310:
R2_GLOBALS._player.setStrip(5);
- // Deliberate fall-through
+ // fall through
case 309:
signal309();
R2_GLOBALS._events.setCursor(CURSOR_ARROW);
@@ -7870,7 +7870,7 @@ void Scene900::signal() {
break;
case 5:
_sceneMode = 0;
- // No break on purpose
+ // fall through
default:
R2_GLOBALS._player.enableControl();
R2_GLOBALS._player._canWalk = false;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 70937fcbc4..79e8963b58 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -1401,7 +1401,7 @@ void Scene1500::signal() {
case 0:
R2_GLOBALS.setFlag(25);
setAction(&_sequenceManager, this, 1, &R2_GLOBALS._player, NULL);
- // No break on purpose
+ // fall through
case 1:
if (_starship._yDiff < 50) {
_starship.setPosition(Common::Point(289, 239), _starship._yDiff + 1);
@@ -1424,12 +1424,12 @@ void Scene1500::signal() {
break;
case 13:
R2_GLOBALS._player._characterIndex = R2_MIRANDA;
- // No break on purpose
+ // fall through
case 4:
R2_GLOBALS._sceneManager.changeScene(300);
break;
case 10:
- // No break on purpose
+ // fall through
case 20:
setAction(&_sequenceManager, this, 1, &R2_GLOBALS._player, NULL);
break;
@@ -2225,11 +2225,11 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
switch (R2_GLOBALS._sceneManager._previousScene) {
case 1530:
R2_GLOBALS._stripModifier = 0;
- // No break on purpose
+ // fall through
case 300:
- // No break on purpose
+ // fall through
case 1500:
- // No break on purpose
+ // fall through
case 3150:
R2_GLOBALS._sound1.play(105);
break;
@@ -7309,7 +7309,7 @@ void Scene1900::signal() {
break;
case 1904:
R2_GLOBALS._scene1925CurrLevel = -3;
- // No break on purpose
+ // fall through
case 1905:
R2_GLOBALS._player.disableControl(CURSOR_WALK);
R2_GLOBALS._sceneManager.changeScene(1925);
@@ -7323,7 +7323,7 @@ void Scene1900::signal() {
break;
case 1906:
R2_GLOBALS._scene1925CurrLevel = -3;
- // No break on purpose
+ // fall through
default:
R2_GLOBALS._player.enableControl();
break;
@@ -7517,7 +7517,7 @@ void Scene1925::changeLevel(bool upFlag) {
break;
case 512:
R2_GLOBALS._scene1925CurrLevel = 508;
- // No break on purpose
+ // fall through
default:
loadScene(_levelResNum[(R2_GLOBALS._scene1925CurrLevel % 4)]);
R2_GLOBALS._sceneItems.remove(&_button);
@@ -7561,10 +7561,10 @@ void Scene1925::postInit(SceneObjectList *OwnerList) {
case 3:
_door.setDetails(1925, 0, 1, 2, 1, (SceneItem *) NULL);
_button.setDetails(Rect(133, 68, 140, 77), 1925, 3, -1, 5, 1, NULL);
- // No break on purpose
+ // fall through
case -3:
_westExit.setDetails(Rect(83, 38, 128, 101), EXITCURSOR_W, 1925);
- // No break on purpose
+ // fall through
default:
_exitUp.setDetails(Rect(128, 0, 186, 10), EXITCURSOR_N, 1925);
_exitDown.setDetails(Rect(128, 160, 190, 167), EXITCURSOR_S, 1925);
@@ -7647,7 +7647,7 @@ void Scene1925::signal() {
_newSceneMode = 0;
setAction(&_sequenceManager, this, _sceneMode, &R2_GLOBALS._player, NULL);
}
- // No break on purpose
+ // fall through
default:
R2_GLOBALS._player.enableControl(CURSOR_USE);
break;
@@ -7708,7 +7708,7 @@ bool Scene1945::Ice::startAction(CursorType action, Event &event) {
else
scene->_ice.setDetails(1945, 3, -1, 5, 3, (SceneItem *) NULL);
}
- // No break on purpose
+ // fall through
default:
return SceneHotspot::startAction(action, event);
break;
@@ -7951,7 +7951,7 @@ void Scene1945::signal() {
R2_GLOBALS.clearFlag(42);
R2_GLOBALS.setFlag(43);
_nextSceneMode1 = 1940;
- // No break on purpose
+ // fall through
case 1949:
_sceneMode = _nextSceneMode1;
if (_nextSceneMode2 == 1943) {
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 6b44ecc514..ca630b0307 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -1883,7 +1883,7 @@ void Scene2440::signal() {
case 2440:
_oilLamp.remove();
R2_INVENTORY.setObjectScene(R2_ALCOHOL_LAMP_2, 2);
- // No break on purpose
+ // fall through
default:
R2_GLOBALS._player.enableControl();
break;
@@ -4388,7 +4388,7 @@ void Scene2800::Action2::signal() {
_object4.setStrip(2);
_object4.setFrame(11);
R2_GLOBALS._player.hide();
- // No break on purpose
+ // fall through
case 18:
R2_GLOBALS._sound1.play(241);
_object4.animate(ANIM_MODE_6, this);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 8610e0c8bc..d0279b3ae9 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -359,7 +359,7 @@ void Scene3125::signal() {
break;
case 3126:
R2_GLOBALS.setFlag(79);
- // No break on purpose
+ // fall through
case 3176:
R2_GLOBALS._sceneManager.changeScene(3250);
break;
@@ -3027,7 +3027,7 @@ void Scene3500::Action1::turnShuttle(bool arg1) {
case 4:
scene->_shuttle._frameChange = _direction;
scene->_shuttle.setFrame(scene->_shuttle.changeFrame());
- // No break on purpose
+ // fall through
case 3:
_actionIndex = 10;
setDelay(0);
@@ -3050,7 +3050,7 @@ void Scene3500::Action1::turnShuttle(bool arg1) {
scene->_shuttle._frameChange = _direction;
scene->_shuttle.setFrame(scene->_shuttle.changeFrame());
setDelay(1);
- // No break on purpose
+ // fall through
case 8:
scene->_tunnelHorzCircle.setStrip(2);
_actionIndex = 1;
@@ -3079,7 +3079,7 @@ void Scene3500::Action1::signal() {
setDelay(1);
return;
}
- // No break on purpose
+ // fall through
case 3:
scene->_shuttle._frameChange = _direction;
scene->_shuttle.setFrame(scene->_shuttle.changeFrame());
@@ -3158,7 +3158,7 @@ void Scene3500::Action1::signal() {
break;
}
}
- // No break on purpose
+ // fall through
case 2: {
scene->_tunnelVertCircle.setPosition(Common::Point(160, 73));
scene->_tunnelVertCircle._moveDiff.x = 160 - scene->_mazeChangeAmount;
@@ -4345,7 +4345,7 @@ void Scene3600::Action2::signal() {
R2_GLOBALS._player.enableControl();
_actionIndex = 3619;
scene->_protector._state = 0;
- // No break on purpose
+ // fall through
case 3619: {
++_actionIndex;
scene->_protector.setup(3127, 2, 1);
diff --git a/engines/tsage/ringworld2/ringworld2_vampire.cpp b/engines/tsage/ringworld2/ringworld2_vampire.cpp
index 9d3b7f91a5..e49a804cd0 100644
--- a/engines/tsage/ringworld2/ringworld2_vampire.cpp
+++ b/engines/tsage/ringworld2/ringworld2_vampire.cpp
@@ -1166,7 +1166,7 @@ void Scene1950::initArea() {
// No break on purpose
case 65:
_upExit._enabled = true;
- // No break on purpose
+ // fall through
case 35:
// No break on purpose
case 38:
@@ -1665,7 +1665,7 @@ void Scene1950::signal() {
case 1975:
SceneItem::display(1950, 21, SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, 1,
SET_Y, 20, SET_EXT_BGCOLOR, 7, LIST_END);
- // No break on purpose
+ // fall through
case 13:
// Moving east within the Flub maze
++R2_GLOBALS._flubMazeArea;
diff --git a/engines/voyeur/files_threads.cpp b/engines/voyeur/files_threads.cpp
index d22dcd09cc..1b4e30665c 100644
--- a/engines/voyeur/files_threads.cpp
+++ b/engines/voyeur/files_threads.cpp
@@ -820,7 +820,7 @@ const byte *ThreadResource::cardPerform(const byte *card) {
case 27:
case 28:
subId -= 3;
- // Deliberate fall-through
+ // fall through
case 21:
case 22:
diff --git a/engines/wintermute/utils/convert_utf.cpp b/engines/wintermute/utils/convert_utf.cpp
index cdb48103d0..8e02ec2df4 100644
--- a/engines/wintermute/utils/convert_utf.cpp
+++ b/engines/wintermute/utils/convert_utf.cpp
@@ -280,14 +280,18 @@ ConversionResult ConvertUTF16toUTF8(
case 4:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 3:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 2:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 1:
*--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
+ // fall through
}
target += bytesToWrite;
}
@@ -318,8 +322,10 @@ static bool isLegalUTF8(const UTF8 *source, int length) {
/* Everything else falls through when "true"... */
case 4:
if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ // fall through
case 3:
if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ // fall through
case 2:
if ((a = (*--srcptr)) > 0xBF) return false;
@@ -340,6 +346,7 @@ static bool isLegalUTF8(const UTF8 *source, int length) {
default:
if (a < 0x80) return false;
}
+ // fall through
case 1:
if (*source >= 0x80 && *source < 0xC2) return false;
@@ -389,18 +396,23 @@ ConversionResult ConvertUTF8toUTF16(
case 5:
ch += *source++;
ch <<= 6; /* remember, illegal UTF-8 */
+ // fall through
case 4:
ch += *source++;
ch <<= 6; /* remember, illegal UTF-8 */
+ // fall through
case 3:
ch += *source++;
ch <<= 6;
+ // fall through
case 2:
ch += *source++;
ch <<= 6;
+ // fall through
case 1:
ch += *source++;
ch <<= 6;
+ // fall through
case 0:
ch += *source++;
}
@@ -500,12 +512,15 @@ ConversionResult ConvertUTF32toUTF8(
case 4:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 3:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 2:
*--target = (UTF8)((ch | byteMark) & byteMask);
ch >>= 6;
+ // fall through
case 1:
*--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
}
@@ -543,18 +558,23 @@ ConversionResult ConvertUTF8toUTF32(
case 5:
ch += *source++;
ch <<= 6;
+ // fall through
case 4:
ch += *source++;
ch <<= 6;
+ // fall through
case 3:
ch += *source++;
ch <<= 6;
+ // fall through
case 2:
ch += *source++;
ch <<= 6;
+ // fall through
case 1:
ch += *source++;
ch <<= 6;
+ // fall through
case 0:
ch += *source++;
}
diff --git a/engines/xeen/dialogs_error.cpp b/engines/xeen/dialogs_error.cpp
index f9269f59d4..cd29433820 100644
--- a/engines/xeen/dialogs_error.cpp
+++ b/engines/xeen/dialogs_error.cpp
@@ -54,7 +54,7 @@ void ErrorDialog::execute(const Common::String &msg, ErrorWaitType waitType) {
warning("TODO: sub_26D8F");
break;
}
- // Deliberate fall-through
+ // fall through
case WT_NONFREEZED_WAIT:
do {
events.updateGameCounter();
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index d95f613241..689a797cce 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -957,7 +957,7 @@ bool Interface::checkMoveDirection(int key) {
if (_vm->_files->_isDarkCc)
goto check;
- // Deliberate FAll-through
+ // fall through
case 0:
case 2:
case 4:
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index 4e0363120c..daead8ce89 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -666,14 +666,14 @@ void Scripts::cmdTakeOrGive(Common::Array<byte> &params) {
switch (mode1) {
case 8:
mode1 = 0;
- // Deliberate fall-through
+ // fall through
case 21:
case 66:
if (param2) {
switch (mode2) {
case 82:
mode1 = 0;
- // Deliberate fall-through
+ // fall through
case 21:
case 34:
case 35:
@@ -711,7 +711,7 @@ void Scripts::cmdTakeOrGive(Common::Array<byte> &params) {
switch (mode2) {
case 82:
mode1 = 0;
- // Deliberate fall-through
+ // fall through
case 21:
case 34:
case 35: