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-rw-r--r--sword2/driver/driver96.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h
index 48c0ca9c26..8c35ef9ed1 100644
--- a/sword2/driver/driver96.h
+++ b/sword2/driver/driver96.h
@@ -89,6 +89,8 @@ enum {
// Sprite defines
enum {
+ // This is the low byte part of the sprite type.
+
RDSPR_TRANS = 0x0001,
RDSPR_BLEND = 0x0004,
RDSPR_FLIP = 0x0008,
@@ -97,8 +99,8 @@ enum {
RDSPR_NOCOMPRESSION = 0x0040,
RDSPR_EDGEBLEND = 0x0080, // Unused
- // This defines what type of compression is used, as long as
- // RDSPR_NOCOMPRESSION is not defined.
+ // This is the high byte part of the sprite type, which defines what
+ // type of compression is used. Unless RDSPR_NOCOMPRESSION is set.
RDSPR_RLE16 = 0x0000,
RDSPR_RLE256 = 0x0100,