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-rw-r--r--engines/hdb/ai-bots.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/hdb/ai-bots.cpp b/engines/hdb/ai-bots.cpp
index 481b661c05..7018c19291 100644
--- a/engines/hdb/ai-bots.cpp
+++ b/engines/hdb/ai-bots.cpp
@@ -1053,11 +1053,12 @@ void aiDeadEyeWalkInPlace(AIEntity *e) {
s = state[dir];
e->dir = dir;
e->state = s;
- if (e->onScreen)
+ if (e->onScreen) {
if (e->sequence == 50)
warning("STUB: aiDeadEyeWalkInPlace: Play SND_DEADEYE_AMB01");
else if (e->sequence == 10)
warning("STUB: aiDeadEyeWalkInPlace: Play SND_DEADEYE_AMB02");
+ }
break;
case 0:
e->sequence = 64;
@@ -1144,11 +1145,12 @@ void aiDeadEyeAction(AIEntity *e) {
e->dir = dir;
e->state = s;
- if (e->onScreen)
+ if (e->onScreen) {
if (e->sequence == 50)
warning("STUB: aiDeadEyeAction: Play SND_DEADEYE_AMB01");
else if (e->sequence == 10)
warning("STUB: aiDeadEyeAction: Play SND_DEADEYE_AMB01");
+ }
break;
case 0:
// Pick a random direction and random number of tiles in that direction