diff options
-rw-r--r-- | engines/mads/game.h | 4 | ||||
-rw-r--r-- | engines/mads/inventory.h | 2 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 24 |
3 files changed, 13 insertions, 17 deletions
diff --git a/engines/mads/game.h b/engines/mads/game.h index 1b06f847d0..8b16590503 100644 --- a/engines/mads/game.h +++ b/engines/mads/game.h @@ -39,10 +39,6 @@ namespace MADS { class MADSEngine; -enum { - PLAYER_INVENTORY = 2 -}; - enum KernelMode { KERNEL_GAME_LOAD = 0, KERNEL_SECTION_PRELOAD = 1, KERNEL_SECTION_INIT = 2, KERNEL_ROOM_PRELOAD = 3, KERNEL_ROOM_INIT = 4, KERNEL_ACTIVE_CODE = 5 diff --git a/engines/mads/inventory.h b/engines/mads/inventory.h index 09ed67a826..cf82de59f1 100644 --- a/engines/mads/inventory.h +++ b/engines/mads/inventory.h @@ -30,7 +30,7 @@ namespace MADS { enum { - NOWHERE = 1 + PLAYER_INVENTORY = 2, NOWHERE = 1 }; class MADSEngine; diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index 8d1358f0ed..4fcfe3fdfb 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -217,7 +217,7 @@ void GameNebular::initializeGlobals() { _objects.setRoom(OBJ_PLANT_STALK, NOWHERE); _globals[kLeavesStatus] = LEAVES_ON_GROUND; - _globals[kDurafailRecharged] = true; + _globals[kDurafailRecharged] = 1; _globals[kPenlightCellStatus] = FIRST_TIME_CHARGED_DURAFAIL; break; @@ -227,7 +227,7 @@ void GameNebular::initializeGlobals() { _globals[kLeavesStatus] = LEAVES_ON_GROUND; _globals[kPenlightCellStatus] = FIRST_TIME_UNCHARGED_DURAFAIL; - _globals[kDurafailRecharged] = false; + _globals[kDurafailRecharged] = 0; break; } @@ -550,15 +550,14 @@ void GameNebular::doObjectAction() { case 1: _objects.addToInventory(OBJ_DURAFAIL_CELLS); dialogs.showItem(OBJ_DURAFAIL_CELLS, - _difficulty != 1 || _globals[kDurafailRecharged] ? 415 : 414); + _difficulty != DIFFICULTY_HARD || _globals[kDurafailRecharged] ? 415 : 414); break; case 2: _objects.addToInventory(OBJ_DURAFAIL_CELLS); - if (_difficulty == 1) { + if (_difficulty == DIFFICULTY_HARD) { dialogs.showItem(OBJ_DURAFAIL_CELLS, 416); - } else { - _globals[kHandsetCellStatus] = 0; - } + } + _globals[kHandsetCellStatus] = 0; break; case 3: _objects.addToInventory(OBJ_PHONE_CELLS); @@ -567,6 +566,7 @@ void GameNebular::doObjectAction() { case 4: _objects.addToInventory(OBJ_PHONE_CELLS); dialogs.showItem(OBJ_PHONE_CELLS, 417); + _globals[kHandsetCellStatus] = 0; break; default: dialogs.show(478); @@ -592,16 +592,16 @@ void GameNebular::doObjectAction() { if (_globals[kPenlightCellStatus]) { dialogs.show(424); } else { - _objects.setRoom(OBJ_DURAFAIL_CELLS, PLAYER_INVENTORY); - _globals[kPenlightCellStatus] = _difficulty != 1 || _globals[kDurafailRecharged] ? 1 : 2; + _objects.setRoom(OBJ_DURAFAIL_CELLS, NOWHERE); + _globals[kPenlightCellStatus] = _difficulty != DIFFICULTY_HARD || _globals[kDurafailRecharged] ? 1 : 2; dialogs.show(423); } } else if (action.isAction(VERB_PUT, NOUN_DURAFAIL_CELLS, NOUN_PHONE_HANDSET)) { if (_globals[kHandsetCellStatus]) { - dialogs.show(424); + dialogs.show(426); } else { - _objects.setRoom(OBJ_DURAFAIL_CELLS, PLAYER_INVENTORY); - _globals[kDurafailRecharged] = _difficulty != 1 || _globals[kHandsetCellStatus] ? 1 : 2; + _objects.setRoom(OBJ_DURAFAIL_CELLS, NOWHERE); + _globals[kHandsetCellStatus] = _difficulty != DIFFICULTY_HARD || _globals[kHandsetCellStatus] ? 1 : 2; dialogs.show(425); } } else if (action.isAction(VERB_SET, NOUN_TIMEBOMB)) { |