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-rw-r--r--scumm/actor.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 32c839cf35..1787f44f1f 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -472,8 +472,7 @@ void Actor::startAnimActor(int f) {
}
} else {
assert(f != 0x3E);
- // Not sure if this should apply to samnmax
- frame = (_vm->_version == 6) ? 0: f;
+ frame = f;
if (isInCurrentRoom() && costume != 0) {
animProgress = 0;