diff options
| -rw-r--r-- | engines/saga/sfuncs.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index c0e44584df..eda9aaa3e8 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -596,9 +596,7 @@ void Script::sfScriptGotoScene(SCRIPTFUNC_PARAMS) { // changeScene calls loadScene which calls setVerb. setVerb resets all pending objects and object flags if (sceneNumber == -1 && _vm->getGameType() == GType_IHNM) { - // TODO: This is used to return back to the character selection screen in IHNM. - // However, it seems more than this is needed, AM's speech is wrong and no actors - // are shown + // Return back to the character selection screen in IHNM _vm->_scene->changeScene(154, entrance, kTransitionFade, 8); } else { _vm->_scene->changeScene(sceneNumber, entrance, (sceneNumber == ITE_SCENE_ENDCREDIT1) ? kTransitionFade : kTransitionNoFade); |
