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-rw-r--r--engines/access/access.cpp1
-rw-r--r--engines/access/access.h2
-rw-r--r--engines/access/amazon/amazon_game.cpp2
-rw-r--r--engines/access/amazon/amazon_game.h2
-rw-r--r--engines/access/amazon/amazon_resources.cpp6
-rw-r--r--engines/access/amazon/amazon_scripts.cpp6
-rw-r--r--engines/access/files.cpp6
-rw-r--r--engines/access/files.h2
-rw-r--r--engines/access/player.h2
-rw-r--r--engines/access/scripts.cpp2
10 files changed, 14 insertions, 17 deletions
diff --git a/engines/access/access.cpp b/engines/access/access.cpp
index 2c973160b0..4d326acff6 100644
--- a/engines/access/access.cpp
+++ b/engines/access/access.cpp
@@ -220,7 +220,6 @@ void AccessEngine::speakText(ASurface *s, const Common::String &msg) {
soundsLeft = _countTbl[curPage];
_events->zeroKeys();
- Common::String line;
int width = 0;
bool lastLine = _fonts._font2.getLine(lines, s->_maxChars * 6, line, width);
diff --git a/engines/access/access.h b/engines/access/access.h
index 2cd35fbf1d..c0bc467f08 100644
--- a/engines/access/access.h
+++ b/engines/access/access.h
@@ -117,7 +117,7 @@ protected:
* Support method that generates a savegame name
* @param slot Slot number
*/
- Common::String AccessEngine::generateSaveName(int slot);
+ Common::String generateSaveName(int slot);
/**
* Play back an entire video
diff --git a/engines/access/amazon/amazon_game.cpp b/engines/access/amazon/amazon_game.cpp
index 6da895a1ce..9b9df8bc25 100644
--- a/engines/access/amazon/amazon_game.cpp
+++ b/engines/access/amazon/amazon_game.cpp
@@ -672,7 +672,7 @@ void AmazonEngine::helpTitle() {
Common::String iqText = "IQ: ";
calcIQ();
- Common::String IQSCORE = Common::String::format("d", _iqValue);
+ Common::String IQSCORE = Common::String::format("%d", _iqValue);
while (IQSCORE.size() != 4)
IQSCORE = " " + IQSCORE;
diff --git a/engines/access/amazon/amazon_game.h b/engines/access/amazon/amazon_game.h
index 7917586ba2..2d371ca9fb 100644
--- a/engines/access/amazon/amazon_game.h
+++ b/engines/access/amazon/amazon_game.h
@@ -165,7 +165,7 @@ public:
bool _deathFlag;
int _deathCount;
int _deathType;
- byte *_mapPtr;
+ const byte *_mapPtr;
int _canoeVXPos;
int _canoeMoveCount;
int _canoeFrame;
diff --git a/engines/access/amazon/amazon_resources.cpp b/engines/access/amazon/amazon_resources.cpp
index 08ecfff467..68e078ef08 100644
--- a/engines/access/amazon/amazon_resources.cpp
+++ b/engines/access/amazon/amazon_resources.cpp
@@ -1653,7 +1653,7 @@ RiverStruct RIVER0OBJECTS[45] = {
{17, 30, 305, 0, 2, 15}
};
-RiverStruct ENDRIVER0[1] = {16, 31, 260, 0, 7, 12};
+RiverStruct ENDRIVER0[1] = { { 16, 31, 260, 0, 7, 12 } };
RiverStruct RIVER1OBJECTS[49] = {
{16, 31, 6920, 0, 1, 12},
@@ -1707,7 +1707,7 @@ RiverStruct RIVER1OBJECTS[49] = {
{17, 30, 305, 0, 3, 15}
};
-RiverStruct ENDRIVER1[1] = {16, 31, 260, 0, 1, 12};
+RiverStruct ENDRIVER1[1] = { { 16, 31, 260, 0, 1, 12 } };
RiverStruct RIVER2OBJECTS[53] = {
{16, 31, 8230, 0, 6, 12},
@@ -1765,7 +1765,7 @@ RiverStruct RIVER2OBJECTS[53] = {
{17, 30, 305, 0, 3, 15}
};
-RiverStruct ENDRIVER2[1] = {16, 31, 260, 0, 6, 12};
+RiverStruct ENDRIVER2[1] = { { 16, 31, 260, 0, 6, 12 } };
RiverStruct *RIVEROBJECTTBL[6] = {
RIVER0OBJECTS, ENDRIVER0, RIVER1OBJECTS,
diff --git a/engines/access/amazon/amazon_scripts.cpp b/engines/access/amazon/amazon_scripts.cpp
index 30cd6c866c..7b4729b3e0 100644
--- a/engines/access/amazon/amazon_scripts.cpp
+++ b/engines/access/amazon/amazon_scripts.cpp
@@ -1282,7 +1282,7 @@ void AmazonScripts::ANT() {
void AmazonScripts::boatWalls(int param1, int param2) {
if (param1 == 1)
- _vm->_room->_plotter._walls[42] = Common::Rect(96, 27, 87, 42);
+ _vm->_room->_plotter._walls[42] = Common::Rect(96, 27, 96 + 87, 27 + 42);
else {
_vm->_room->_plotter._walls[39].bottom = _vm->_room->_plotter._walls[41].bottom = 106;
_vm->_room->_plotter._walls[40].left = 94;
@@ -1439,7 +1439,7 @@ void AmazonScripts::initRiver() {
++_game->_timers[3]._flag;
_game->_canoeFrame = 0;
- _game->_mapPtr = (byte *)MAPTBL[_game->_riverFlag] + 1;
+ _game->_mapPtr = (const byte *)MAPTBL[_game->_riverFlag] + 1;
if (_game->_saveRiver == 1) {
_game->_mapPtr--;
_game->_mapPtr += _game->_mapOffset;
@@ -1771,7 +1771,7 @@ void AmazonScripts::RIVER() {
while (true) {
_vm->_events->_vbCount = 4;
- int bx = _vm->_player->_scrollAmount - _screenVertX;
+// int bx = _vm->_player->_scrollAmount - _screenVertX;
if (_vm->_screen->_scrollX == 0) {
_vm->_sound->midiRepeat();
if (riverJumpTest()) {
diff --git a/engines/access/files.cpp b/engines/access/files.cpp
index dacceb7a09..df114229da 100644
--- a/engines/access/files.cpp
+++ b/engines/access/files.cpp
@@ -59,10 +59,10 @@ Resource::~Resource() {
delete _stream;
}
-Resource::Resource(byte *data, int size) {
- _data = data;
+Resource::Resource(byte *p, int size) {
+ _data = p;
_size = size;
- _stream = new Common::MemoryReadStream(data, size);
+ _stream = new Common::MemoryReadStream(p, size);
}
byte *Resource::data() {
diff --git a/engines/access/files.h b/engines/access/files.h
index f65f2ba8da..f90071df85 100644
--- a/engines/access/files.h
+++ b/engines/access/files.h
@@ -62,7 +62,7 @@ public:
int _size;
Resource();
- Resource::Resource(byte *data, int size);
+ Resource(byte *data, int size);
~Resource();
byte *data();
};
diff --git a/engines/access/player.h b/engines/access/player.h
index 400770c21a..67908a315d 100644
--- a/engines/access/player.h
+++ b/engines/access/player.h
@@ -111,7 +111,7 @@ public:
Common::Point _rawPlayer;
public:
Player(AccessEngine *vm);
- ~Player();
+ virtual ~Player();
static Player *init(AccessEngine *vm);
virtual void load();
diff --git a/engines/access/scripts.cpp b/engines/access/scripts.cpp
index d4bd5ad644..9aba05a2fb 100644
--- a/engines/access/scripts.cpp
+++ b/engines/access/scripts.cpp
@@ -610,13 +610,11 @@ void Scripts::cmdTexChoice() {
findNull();
- bool choice2Fl = false;
tmpStr = "";
while ((v = _data->readByte()) != 0)
tmpStr += (char)v;
if (tmpStr.size() != 0) {
- choice2Fl = true;
_vm->_bubbleBox->_bubblePtr = Common::String("RESPONSE 2").c_str();
_vm->_bubbleBox->calcBubble(tmpStr);
_vm->_bubbleBox->printBubble(tmpStr);