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-rw-r--r--devtools/extract_mort/extract_mort.cpp373
-rw-r--r--devtools/extract_mort/module.mk11
2 files changed, 384 insertions, 0 deletions
diff --git a/devtools/extract_mort/extract_mort.cpp b/devtools/extract_mort/extract_mort.cpp
new file mode 100644
index 0000000000..9e5641759b
--- /dev/null
+++ b/devtools/extract_mort/extract_mort.cpp
@@ -0,0 +1,373 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * This is a utility for extracting needed resource data from different language
+ * version of the Lure of the Temptress lure.exe executable files into a new file
+ * lure.dat - this file is required for the ScummVM Lure of the Temptress module
+ * to work properly
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+// HACK to allow building with the SDL backend on MinGW
+// see bug #1800764 "TOOLS: MinGW tools building broken"
+#ifdef main
+#undef main
+#endif // main
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "common/endian.h"
+
+enum AccessMode {
+ kFileReadMode = 1,
+ kFileWriteMode = 2
+};
+
+class File {
+private:
+ FILE *f;
+public:
+ bool open(const char *filename, AccessMode mode = kFileReadMode) {
+ f = fopen(filename, (mode == kFileReadMode) ? "rb" : "wb");
+ return (f != NULL);
+ }
+ void close() {
+ fclose(f);
+ f = NULL;
+ }
+ int seek(int32 offset, int whence = SEEK_SET) {
+ return fseek(f, offset, whence);
+ }
+ long read(void *buffer, int len) {
+ return fread(buffer, 1, len, f);
+ }
+ void write(const void *buffer, int len) {
+ fwrite(buffer, 1, len, f);
+ }
+ byte readByte() {
+ byte v;
+ read(&v, sizeof(byte));
+ return v;
+ }
+ uint16 readWord() {
+ uint16 v;
+ read(&v, sizeof(uint16));
+ return FROM_LE_16(v);
+ }
+ uint32 readLong() {
+ uint32 v;
+ read(&v, sizeof(uint32));
+ return FROM_LE_32(v);
+ }
+ void readString(char *sLine) {
+ while ((*sLine = readByte()) != '\n')
+ ++sLine;
+
+ *sLine = '\0';
+ }
+ void writeByte(byte v) {
+ write(&v, sizeof(byte));
+ }
+ void writeWord(uint16 v) {
+ uint16 vTemp = TO_LE_16(v);
+ write(&vTemp, sizeof(uint16));
+ }
+ void writeLong(uint32 v) {
+ uint32 vTemp = TO_LE_32(v);
+ write(&vTemp, sizeof(uint32));
+ }
+ void writeString(const char *s) {
+ fprintf(f, "%s", s);
+ }
+ uint32 pos() {
+ return ftell(f);
+ }
+ uint32 size() {
+ int pos = ftell(f);
+ fseek (f, 0, SEEK_END);
+ int end = ftell (f);
+ fseek (f, pos, SEEK_SET);
+
+ return end;
+ }
+};
+
+File textFile, txxInp, txxNtp;
+
+/*-------------------------------------------------------------------------*/
+
+#define BUFFER_SIZE 32768
+
+const byte tabdr[32] = {
+ 32, 101, 115, 97, 114, 105, 110,
+ 117, 116, 111, 108, 13, 100, 99,
+ 112, 109, 46, 118, 130, 39, 102,
+ 98, 44, 113, 104, 103, 33, 76,
+ 85, 106, 30, 31
+};
+
+const byte tab30[32] = {
+ 69, 67, 74, 138, 133, 120, 77, 122,
+ 121, 68, 65, 63, 73, 80, 83, 82,
+ 156, 45, 58, 79, 49, 86, 78, 84,
+ 71, 81, 64, 66, 135, 34, 136, 91
+};
+
+const byte tab31[32]= {
+ 93, 47, 48, 53, 50, 70, 124, 75,
+ 72, 147, 140, 150, 151, 57, 56, 51,
+ 107, 139, 55, 89, 131, 37, 54, 88,
+ 119, 0, 0, 0, 0, 0, 0, 0
+};
+
+/**
+ * Extracts a single character from the game data
+ */
+static void extractCharacter(unsigned char &c, int &idx, int &pt, bool &the_end, const uint16 *strData) {
+ uint16 oct, ocd;
+
+ /* 5-8 */
+ oct = FROM_LE_16(strData[idx]);
+
+ oct = ((uint16)(oct << (16 - pt))) >> (16 - pt);
+ if (pt < 6) {
+ idx = idx + 1;
+ oct = oct << (5 - pt);
+ pt = pt + 11;
+ oct = oct | (FROM_LE_16(strData[idx]) >> pt);
+ } else {
+ pt = pt - 5;
+ oct = (uint)oct >> pt;
+ }
+
+ switch (oct) {
+ case 11 : {
+ c = '$';
+ the_end = true;
+ }
+ break;
+ case 30:
+ case 31 : {
+ ocd = FROM_LE_16(strData[idx]);
+ ocd = (uint16)(ocd << (16 - pt)) >> (16 - pt);
+ if (pt < 6) {
+ idx = idx + 1;
+ ocd = ocd << (5 - pt);
+ pt = pt + 11;
+ ocd = ocd | (FROM_LE_16(strData[idx]) >> pt);
+ } else {
+ pt = pt - 5;
+ ocd = (uint)ocd >> pt;
+ }
+ if (oct == 30)
+ c = (char)tab30[ocd];
+ else
+ c = (char)tab31[ocd];
+
+ if (c == '\0') {
+ the_end = true;
+ }
+ }
+ break;
+ default:
+ c = (char)tabdr[oct];
+ }
+}
+
+/**
+ * Puts a compressed 5-bit value into the string data buffer
+ */
+static void addCompressedValue(int oct, int &indis, int &point, uint16 *strData) {
+ // Write out the part of the value that fits into the current word
+ if (point < 5)
+ strData[indis] |= oct >> (5 - point);
+ else
+ strData[indis] |= oct << (point - 5);
+
+ // Handling of there's any overlap into the next word
+ if (point < 5) {
+ // Overlapping into next word
+ ++indis;
+
+ // Get the bits that fall into the next word and set it
+ int remainder = oct & ((1 << (5 - point)) - 1);
+ strData[indis] |= remainder << (16 - (5 - point));
+
+ point += -5 + 16;
+ } else {
+ point -= 5;
+ if (point == 0) {
+ point = 16;
+ ++indis;
+ }
+ }
+}
+
+/**
+ * Compresses a single passed character and stores it in the compressed strings buffer
+ */
+static void compressCharacter(unsigned char ch, int &indis, int &point, uint16 *strData) {
+ if (ch == '$') {
+ // End of string
+ addCompressedValue(11, indis, point, strData);
+ return;
+ }
+
+ // Scan through the tabdr array for a match
+ for (int idx = 0; idx < 30; ++idx) {
+ if ((idx != 11) && (tabdr[idx] == ch)) {
+ addCompressedValue(idx, indis, point, strData);
+ return;
+ }
+ }
+
+ // Scan through the tab30 array
+ for (int idx = 0; idx < 32; ++idx) {
+ if (tab30[idx] == ch) {
+ addCompressedValue(30, indis, point, strData);
+ addCompressedValue(idx, indis, point, strData);
+ return;
+ }
+ }
+
+ // Scan through the tab31 array
+ for (int idx = 0; idx < 32; ++idx) {
+ if (tab31[idx] == ch) {
+ addCompressedValue(31, indis, point, strData);
+ addCompressedValue(idx, indis, point, strData);
+ return;
+ }
+ }
+
+ printf("Encountered invalid character '%c' when compressing strings\n", ch);
+ exit(1);
+}
+
+/**
+ * string extractor
+ */
+static void export_strings(const char *textFilename) {
+ char buffer[BUFFER_SIZE];
+ uint16 *strData;
+
+ // Open input and output files
+ txxInp.open("TXX.INP", kFileReadMode);
+ txxNtp.open("TXX.NTP", kFileReadMode);
+ textFile.open(textFilename, kFileWriteMode);
+
+ // Read all the compressed string data into a buffer
+ strData = (uint16 *)malloc(txxInp.size());
+ txxInp.read(strData, txxInp.size());
+
+ // Loop through getting each string
+ for (unsigned int strIndex = 0; strIndex < (txxNtp.size() / 3); ++strIndex) {
+ int indis = txxNtp.readWord();
+ int point = txxNtp.readByte();
+
+ // Extract the string
+ int charIndex = 0;
+ unsigned char ch;
+ bool endFlag = false;
+ do {
+ extractCharacter(ch, indis, point, endFlag, strData);
+ buffer[charIndex++] = ch;
+ if (ch == BUFFER_SIZE) {
+ printf("Extracted string exceeded allowed buffer size.\n");
+ exit(1);
+ }
+ } while (!endFlag);
+
+ // Write out the string
+ buffer[charIndex++] = '\n';
+ buffer[charIndex] = '\0';
+ textFile.writeString(buffer);
+ }
+
+ // Close the files and free the buffer
+ free(strData);
+ txxInp.close();
+ txxNtp.close();
+ textFile.close();
+}
+
+/**
+ * string importer
+ */
+static void import_strings(const char *textFilename) {
+ // Open input and output files
+ txxInp.open("TXX.INP", kFileWriteMode);
+ txxNtp.open("TXX.NTP", kFileWriteMode);
+ textFile.open(textFilename, kFileReadMode);
+
+ // Set up a buffer for the output compressed strings
+ uint16 strData[BUFFER_SIZE];
+ memset(strData, 0, BUFFER_SIZE);
+ char sLine[BUFFER_SIZE];
+
+ int indis = 0;
+ int point = 16;
+
+ while (textFile.pos() < textFile.size()) {
+ // Read in the next source line
+ textFile.readString(sLine);
+
+ // Write out the index entry for the string
+ txxNtp.writeWord(indis);
+ txxNtp.writeByte(point);
+
+ // Loop through writing out the characters to the compressed data buffer
+ char *s = sLine;
+ while (*s) {
+ compressCharacter(*s, indis, point, strData);
+ ++s;
+ }
+ }
+
+ // Write out the compressed data
+ if (point != 16)
+ ++indis;
+ txxInp.write(strData, indis);
+
+ // Close the files
+ txxInp.close();
+ txxNtp.close();
+ textFile.close();
+}
+
+
+int main(int argc, char *argv[]) {
+ if (argc != 3) {
+ printf("Format: %s export|import output_file\n", argv[0]);
+ printf("The program must be run from the directory with the Mortville Manor game files.\n");
+ exit(0);
+ }
+
+ // Do the processing
+ if (!strcmp(argv[1], "export"))
+ export_strings(argv[2]);
+ else if (!strcmp(argv[1], "import"))
+ import_strings(argv[2]);
+ else
+ printf("Unknown operation specified\n");
+}
diff --git a/devtools/extract_mort/module.mk b/devtools/extract_mort/module.mk
new file mode 100644
index 0000000000..cbdcd251d9
--- /dev/null
+++ b/devtools/extract_mort/module.mk
@@ -0,0 +1,11 @@
+
+MODULE := devtools/extract_mort
+
+MODULE_OBJS := \
+ extract_mort.o \
+
+# Set the name of the executable
+TOOL_EXECUTABLE := extract_mort
+
+# Include common rules
+include $(srcdir)/rules.mk