diff options
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_dialogs.cpp | 2 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_logic.cpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index a0675bc292..eb15585247 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -384,6 +384,8 @@ void HelpDialog::show() { // If a action button was selected, dispatch to handle it if (evt.kbd.keycode != Common::KEYCODE_INVALID) R2_GLOBALS._game->processEvent(evt); + else + R2_GLOBALS._events.setCursorFromFlag(); } HelpDialog::HelpDialog() { diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index ef212bc52a..39e398023d 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1128,7 +1128,6 @@ void Ringworld2Game::start() { R2_GLOBALS._sceneHandler->_loadGameSlot = slot; else { // Switch to the first title screen - R2_GLOBALS._events.setCursor(CURSOR_WALK); R2_GLOBALS._uiElements._active = true; R2_GLOBALS._sceneManager.setNewScene(180); } |