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-rw-r--r--engines/gob/inter.cpp12
-rw-r--r--engines/gob/inter.h9
-rw-r--r--engines/gob/inter_littlered.cpp58
-rw-r--r--engines/gob/inter_v1.cpp16
-rw-r--r--engines/gob/util.cpp40
-rw-r--r--engines/gob/util.h8
6 files changed, 128 insertions, 15 deletions
diff --git a/engines/gob/inter.cpp b/engines/gob/inter.cpp
index 9df3c06c74..843c0bff48 100644
--- a/engines/gob/inter.cpp
+++ b/engines/gob/inter.cpp
@@ -52,6 +52,7 @@ Inter::Inter(GobEngine *vm) : _vm(vm), _varStack(600) {
_soundEndTimeKey = 0;
_soundStopVal = 0;
+ _lastBusyWait = 0;
_noBusyWait = false;
_variables = 0;
@@ -452,4 +453,15 @@ uint32 Inter::readValue(uint16 index, uint16 type) {
return 0;
}
+void Inter::handleBusyWait() {
+ uint32 now = _vm->_util->getTimeKey();
+
+ if (!_noBusyWait)
+ if ((now - _lastBusyWait) <= 20)
+ _vm->_util->longDelay(1);
+
+ _lastBusyWait = now;
+ _noBusyWait = false;
+}
+
} // End of namespace Gob
diff --git a/engines/gob/inter.h b/engines/gob/inter.h
index 907a275e50..0625646cdd 100644
--- a/engines/gob/inter.h
+++ b/engines/gob/inter.h
@@ -142,8 +142,9 @@ protected:
VariableStack _varStack;
- // The busy-wait detection in o1_keyFunc breaks fast scrolling in Ween
- bool _noBusyWait;
+ // Busy-wait detection
+ bool _noBusyWait;
+ uint32 _lastBusyWait;
GobEngine *_vm;
@@ -172,6 +173,8 @@ protected:
void storeString(const char *value);
uint32 readValue(uint16 index, uint16 type);
+
+ void handleBusyWait();
};
class Inter_v1 : public Inter {
@@ -522,6 +525,8 @@ protected:
virtual void setupOpcodesDraw();
virtual void setupOpcodesFunc();
virtual void setupOpcodesGob();
+
+ void oLittleRed_keyFunc(OpFuncParams &params);
};
class Inter_v3 : public Inter_v2 {
diff --git a/engines/gob/inter_littlered.cpp b/engines/gob/inter_littlered.cpp
index 6a63998216..01d372aaeb 100644
--- a/engines/gob/inter_littlered.cpp
+++ b/engines/gob/inter_littlered.cpp
@@ -22,6 +22,13 @@
#include "gob/gob.h"
#include "gob/inter.h"
+#include "gob/global.h"
+#include "gob/util.h"
+#include "gob/draw.h"
+#include "gob/game.h"
+#include "gob/script.h"
+#include "gob/hotspots.h"
+#include "gob/sound/sound.h"
namespace Gob {
@@ -39,6 +46,8 @@ void Inter_LittleRed::setupOpcodesDraw() {
void Inter_LittleRed::setupOpcodesFunc() {
Inter_v2::setupOpcodesFunc();
+
+ OPCODEFUNC(0x14, oLittleRed_keyFunc);
}
void Inter_LittleRed::setupOpcodesGob() {
@@ -46,4 +55,53 @@ void Inter_LittleRed::setupOpcodesGob() {
OPCODEGOB(501, o2_stopProtracker);
}
+void Inter_LittleRed::oLittleRed_keyFunc(OpFuncParams &params) {
+ animPalette();
+ _vm->_draw->blitInvalidated();
+
+ handleBusyWait();
+
+ int16 cmd = _vm->_game->_script->readInt16();
+ int16 key;
+ uint32 keyState;
+
+ switch (cmd) {
+ case -1:
+ break;
+
+ case 0:
+ _vm->_draw->_showCursor &= ~2;
+ _vm->_util->longDelay(1);
+ key = _vm->_game->_hotspots->check(0, 0);
+ storeKey(key);
+
+ _vm->_util->clearKeyBuf();
+ break;
+
+ case 1:
+ _vm->_util->forceMouseUp(true);
+ key = _vm->_game->checkKeys(&_vm->_global->_inter_mouseX,
+ &_vm->_global->_inter_mouseY, &_vm->_game->_mouseButtons, 0);
+ storeKey(key);
+ break;
+
+ case 2:
+ _vm->_util->processInput(true);
+ keyState = _vm->_util->getKeyState();
+
+ WRITE_VAR(0, keyState);
+ _vm->_util->clearKeyBuf();
+ break;
+
+ default:
+ _vm->_sound->speakerOnUpdate(cmd);
+ if (cmd < 20) {
+ _vm->_util->delay(cmd);
+ _noBusyWait = true;
+ } else
+ _vm->_util->longDelay(cmd);
+ break;
+ }
+}
+
} // End of namespace Gob
diff --git a/engines/gob/inter_v1.cpp b/engines/gob/inter_v1.cpp
index 3652637e32..dc533a210a 100644
--- a/engines/gob/inter_v1.cpp
+++ b/engines/gob/inter_v1.cpp
@@ -1189,26 +1189,15 @@ void Inter_v1::o1_palLoad(OpFuncParams &params) {
}
void Inter_v1::o1_keyFunc(OpFuncParams &params) {
- static uint32 lastCalled = 0;
- int16 cmd;
- int16 key;
- uint32 now;
-
if (!_vm->_vidPlayer->isPlayingLive()) {
_vm->_draw->forceBlit();
_vm->_video->retrace();
}
- cmd = _vm->_game->_script->readInt16();
animPalette();
_vm->_draw->blitInvalidated();
- now = _vm->_util->getTimeKey();
- if (!_noBusyWait)
- if ((now - lastCalled) <= 20)
- _vm->_util->longDelay(1);
- lastCalled = now;
- _noBusyWait = false;
+ handleBusyWait();
// WORKAROUND for bug #1726130: Ween busy-waits in the intro for a counter
// to become 5000. We deliberately slow down busy-waiting, so we shorten
@@ -1217,6 +1206,9 @@ void Inter_v1::o1_keyFunc(OpFuncParams &params) {
(_vm->_game->_script->pos() == 729) && _vm->isCurrentTot("intro5.tot"))
WRITE_VAR(59, 4000);
+ int16 cmd = _vm->_game->_script->readInt16();
+ int16 key;
+
switch (cmd) {
case -1:
break;
diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp
index 7f9c6131fd..64dfcf9b12 100644
--- a/engines/gob/util.cpp
+++ b/engines/gob/util.cpp
@@ -21,7 +21,6 @@
*/
#include "common/stream.h"
-#include "common/events.h"
#include "graphics/palette.h"
@@ -45,6 +44,8 @@ Util::Util(GobEngine *vm) : _vm(vm) {
_frameRate = 12;
_frameWaitTime = 0;
_startFrameTime = 0;
+
+ _keyState = 0;
}
uint32 Util::getTimeKey() {
@@ -116,6 +117,8 @@ void Util::processInput(bool scroll) {
_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsRight));
break;
case Common::EVENT_KEYDOWN:
+ keyDown(event);
+
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (event.kbd.keycode == Common::KEYCODE_f)
_fastMode ^= 1;
@@ -132,6 +135,7 @@ void Util::processInput(bool scroll) {
addKeyToBuffer(event.kbd);
break;
case Common::EVENT_KEYUP:
+ keyUp(event);
break;
default:
break;
@@ -576,4 +580,38 @@ void Util::checkJoystick() {
_vm->_global->_useJoystick = 0;
}
+uint32 Util::getKeyState() const {
+ return _keyState;
+}
+
+void Util::keyDown(const Common::Event &event) {
+ if (event.kbd.keycode == Common::KEYCODE_UP)
+ _keyState |= 0x0001;
+ else if (event.kbd.keycode == Common::KEYCODE_DOWN)
+ _keyState |= 0x0002;
+ else if (event.kbd.keycode == Common::KEYCODE_RIGHT)
+ _keyState |= 0x0004;
+ else if (event.kbd.keycode == Common::KEYCODE_LEFT)
+ _keyState |= 0x0008;
+ else if (event.kbd.keycode == Common::KEYCODE_SPACE)
+ _keyState |= 0x0020;
+ else if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
+ _keyState |= 0x0040;
+}
+
+void Util::keyUp(const Common::Event &event) {
+ if (event.kbd.keycode == Common::KEYCODE_UP)
+ _keyState &= ~0x0001;
+ else if (event.kbd.keycode == Common::KEYCODE_DOWN)
+ _keyState &= ~0x0002;
+ else if (event.kbd.keycode == Common::KEYCODE_RIGHT)
+ _keyState &= ~0x0004;
+ else if (event.kbd.keycode == Common::KEYCODE_LEFT)
+ _keyState &= ~0x0008;
+ else if (event.kbd.keycode == Common::KEYCODE_SPACE)
+ _keyState &= ~0x0020;
+ else if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
+ _keyState &= ~0x0040;
+}
+
} // End of namespace Gob
diff --git a/engines/gob/util.h b/engines/gob/util.h
index 4228dac768..b26a78ab2c 100644
--- a/engines/gob/util.h
+++ b/engines/gob/util.h
@@ -25,6 +25,7 @@
#include "common/str.h"
#include "common/keyboard.h"
+#include "common/events.h"
namespace Common {
class SeekableReadStream;
@@ -110,6 +111,8 @@ public:
bool checkKey(int16 &key);
bool keyPressed();
+ uint32 getKeyState() const;
+
void getMouseState(int16 *pX, int16 *pY, MouseButtons *pButtons);
void setMousePos(int16 x, int16 y);
void waitMouseUp();
@@ -155,6 +158,8 @@ protected:
int16 _frameWaitTime;
uint32 _startFrameTime;
+ uint32 _keyState;
+
GobEngine *_vm;
bool keyBufferEmpty();
@@ -162,6 +167,9 @@ protected:
bool getKeyFromBuffer(Common::KeyState &key);
int16 translateKey(const Common::KeyState &key);
void checkJoystick();
+
+ void keyDown(const Common::Event &event);
+ void keyUp(const Common::Event &event);
};
} // End of namespace Gob