diff options
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 131ee6ebe8..ff75f704f9 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -1502,7 +1502,7 @@ void Scene103::actions() { _globals._sequenceIndexes[9] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[9], false, 6, _vm->_game->_trigger < 1 ? 1 : 0); if (_vm->_game->_trigger) { // Lock the turkey into a permanent "exploded" frame - _scene->_sequences.setAnimRange(_globals._sequenceIndexes[9], -1, -1); + _scene->_sequences.setAnimRange(_globals._sequenceIndexes[9], -2, -2); // Rex says "Gads.." Common::String msg = _game.getQuote(51); |