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-rw-r--r--engines/saga/animation.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index 7b3bdcd665..d37dee5a87 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -454,6 +454,9 @@ void Anim::play(uint16 animId, int vectorTime, bool playing) {
}
if (anim->completed < anim->cycles) {
+ if (anim->currentFrame < 0)
+ anim->currentFrame = 0;
+
frame = anim->currentFrame;
// WORKAROUND for a buggy animation in IHNM. Animation 0 in scene 67 (the mob of angry prisoners) should