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-rw-r--r--engines/titanic/game_manager.cpp2
-rw-r--r--engines/titanic/game_manager.h2
-rw-r--r--engines/titanic/game_state.cpp6
-rw-r--r--engines/titanic/game_state.h8
-rw-r--r--engines/titanic/input_handler.cpp88
-rw-r--r--engines/titanic/input_handler.h22
-rw-r--r--engines/titanic/messages/mouse_messages.h16
7 files changed, 123 insertions, 21 deletions
diff --git a/engines/titanic/game_manager.cpp b/engines/titanic/game_manager.cpp
index aeacd73890..a2732d8b1c 100644
--- a/engines/titanic/game_manager.cpp
+++ b/engines/titanic/game_manager.cpp
@@ -48,7 +48,7 @@ CGameManager::CGameManager(CProjectItem *project, CGameView *gameView):
_inputHandler(this), _inputTranslator(&_inputHandler),
_gameState(this), _sound(this), _musicRoom(this),
_field30(0), _field34(0), _field4C(0),
- _field50(0), _field54(0), _tickCount1(0), _tickCount2(0) {
+ _dragItem(nullptr), _field54(0), _tickCount1(0), _tickCount2(0) {
_videoSurface1 = nullptr;
_videoSurface2 = CScreenManager::_screenManagerPtr->createSurface(600, 340);
diff --git a/engines/titanic/game_manager.h b/engines/titanic/game_manager.h
index d132ff39ef..a331f3a0b4 100644
--- a/engines/titanic/game_manager.h
+++ b/engines/titanic/game_manager.h
@@ -61,7 +61,6 @@ private:
int _field34;
CVideoSurface *_videoSurface1;
int _field4C;
- int _field50;
int _field54;
CVideoSurface *_videoSurface2;
uint _tickCount1;
@@ -72,6 +71,7 @@ public:
Common::Rect _bounds;
CInputHandler _inputHandler;
CInputTranslator _inputTranslator;
+ CTreeItem *_dragItem;
public:
CGameManager(CProjectItem *project, CGameView *gameView);
~CGameManager();
diff --git a/engines/titanic/game_state.cpp b/engines/titanic/game_state.cpp
index 3ce8b2b42e..30185fc5f6 100644
--- a/engines/titanic/game_state.cpp
+++ b/engines/titanic/game_state.cpp
@@ -30,7 +30,7 @@ CGameState::CGameState(CGameManager *gameManager) :
_gameManager(gameManager), _gameLocation(this),
_field8(0), _fieldC(0), _mode(GSMODE_0), _field14(0), _field18(0),
_field1C(0), _field20(0), _field24(0), _field28(0), _field2C(0),
- _field30(0), _field34(0), _field38(0) {
+ _field38(0) {
}
void CGameState::save(SimpleFile *file) const {
@@ -78,4 +78,8 @@ void CGameState::setMode(GameStateMode newMode) {
_mode = newMode;
}
+void CGameState::setMousePos(const Common::Point &pt) {
+ _mousePos = pt;
+}
+
} // End of namespace Titanic z
diff --git a/engines/titanic/game_state.h b/engines/titanic/game_state.h
index 3c3b720d95..1c0b750a44 100644
--- a/engines/titanic/game_state.h
+++ b/engines/titanic/game_state.h
@@ -56,8 +56,7 @@ public:
int _field24;
int _field28;
int _field2C;
- int _field30;
- int _field34;
+ Common::Point _mousePos;
int _field38;
public:
CGameState(CGameManager *gameManager);
@@ -76,6 +75,11 @@ public:
* Sets a new mode
*/
void setMode(GameStateMode newMode);
+
+ /**
+ * Sets the current mouse position
+ */
+ void setMousePos(const Common::Point &pt);
};
} // End of namespace Titanic
diff --git a/engines/titanic/input_handler.cpp b/engines/titanic/input_handler.cpp
index d7199215f7..5d50c00377 100644
--- a/engines/titanic/input_handler.cpp
+++ b/engines/titanic/input_handler.cpp
@@ -24,13 +24,13 @@
#include "titanic/game_manager.h"
#include "titanic/screen_manager.h"
#include "titanic/titanic.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
CInputHandler::CInputHandler(CGameManager *owner) :
- _gameManager(owner), _inputTranslator(nullptr),
- _field4(0), _field8(0), _fieldC(0), _field10(0), _field14(0),
- _lockCount(0), _field24(0) {
+ _gameManager(owner), _inputTranslator(nullptr), _dragging(false),
+ _buttonDown(false), _dragItem(nullptr), _lockCount(0), _field24(0) {
CScreenManager::_screenManagerPtr->_inputHandler = this;
}
@@ -51,15 +51,91 @@ void CInputHandler::decLockCount() {
void CInputHandler::handleMessage(const CMessage &msg, bool respectLock) {
if (!respectLock || _lockCount <= 0) {
if (_gameManager->_gameState._mode == GSMODE_1) {
- processMessage(msg);
+ processMessage(&msg);
} else if (!msg.isMouseMsg()) {
g_vm->_filesManager.fn1();
}
}
}
-void CInputHandler::processMessage(const CMessage &msg) {
- warning("TODO: CInputHandler::processMessage");
+void CInputHandler::processMessage(const CMessage *msg) {
+ const CMouseMsg *mouseMsg = dynamic_cast<const CMouseMsg *>(msg);
+ _field24 = 0;
+ dispatchMessage(msg);
+
+ if (_field24) {
+ _field24 = 0;
+ } else if (mouseMsg) {
+ // Keep the game state mouse position up to date
+ if (_mousePos != mouseMsg->_mousePos) {
+ _mousePos = mouseMsg->_mousePos;
+ _gameManager->_gameState.setMousePos(mouseMsg->_mousePos);
+ }
+
+ // Set flag for whether a mouse button is currently being pressed
+ if (mouseMsg->isButtonDownMsg())
+ _buttonDown = true;
+ else if (mouseMsg->isButtonUpMsg())
+ _buttonDown = false;
+
+ // Drag events generation
+ if (_dragging) {
+ if (mouseMsg->isMouseMoveMsg()) {
+ if (_dragItem) {
+ CMouseDragMoveMsg moveMsg(_mousePos);
+ moveMsg.execute(_dragItem);
+ }
+ } else {
+ if (mouseMsg->isButtonUpMsg() && _dragItem) {
+ // Mouse drag ended
+ dragEnd(_mousePos, _dragItem);
+ CMouseDragEndMsg endMsg(_mousePos, _dragItem);
+ endMsg.execute(_dragItem);
+ }
+
+ _dragging = false;
+ _dragItem = nullptr;
+ }
+ } else if (_buttonDown) {
+ if (!mouseMsg->isMouseMoveMsg()) {
+ // Save where the drag movement started from
+ _dragStartPos = _mousePos;
+ } else {
+ Common::Point delta = mouseMsg->_mousePos - _dragStartPos;
+ int distance = (int)sqrt(double(delta.x * delta.x + delta.y * delta.y));
+
+ if (distance > 4) {
+ // We've moved far enough with the mouse button held down
+ // to trigger an official dragging operation
+ CMouseDragStartMsg startMsg(_dragStartPos);
+ dispatchMessage(&startMsg);
+
+ // Set the drag item, if any, that a handler will have set on the message
+ _dragItem = startMsg._dragItem;
+ _gameManager->_dragItem = startMsg._dragItem;
+
+ if (_dragItem) {
+ CMouseDragMoveMsg moveMsg(_dragStartPos);
+ dispatchMessage(&moveMsg);
+ }
+
+ _dragging = true;
+ }
+ }
+ }
+ }
+}
+
+void CInputHandler::dispatchMessage(const CMessage *msg) {
+ CPetControl *pet = _gameManager->_project->getPetControl();
+ if (!pet || !msg->execute(pet, nullptr, MSGFLAG_BREAK_IF_HANDLED)) {
+ CViewItem *view = _gameManager->getView();
+ msg->execute(view);
+ }
+}
+
+void CInputHandler::dragEnd(const Common::Point &mousePos, CTreeItem *dragItem) {
+ warning("TODO CInputHandler::dragEnd");
}
} // End of namespace Titanic z
diff --git a/engines/titanic/input_handler.h b/engines/titanic/input_handler.h
index 461011f63e..ad1ba86215 100644
--- a/engines/titanic/input_handler.h
+++ b/engines/titanic/input_handler.h
@@ -25,6 +25,7 @@
#include "common/rect.h"
#include "titanic/input_translator.h"
+#include "titanic/core/tree_item.h"
namespace Titanic {
@@ -35,15 +36,24 @@ private:
/**
* Process and dispatch a passed message
*/
- void processMessage(const CMessage &msg);
+ void processMessage(const CMessage *msg);
+
+ /**
+ * Dispatches a message to the project
+ */
+ void dispatchMessage(const CMessage *msg);
+
+ /**
+ * Called when a drag operation has ended
+ */
+ void dragEnd(const Common::Point &mousePos, CTreeItem *dragItem);
public:
CGameManager *_gameManager;
CInputTranslator *_inputTranslator;
- int _field4;
- int _field8;
- int _fieldC;
- int _field10;
- int _field14;
+ bool _dragging;
+ bool _buttonDown;
+ CTreeItem *_dragItem;
+ Common::Point _dragStartPos;
Common::Point _mousePos;
int _lockCount;
int _field24;
diff --git a/engines/titanic/messages/mouse_messages.h b/engines/titanic/messages/mouse_messages.h
index e36b54dcc0..fff392e465 100644
--- a/engines/titanic/messages/mouse_messages.h
+++ b/engines/titanic/messages/mouse_messages.h
@@ -109,11 +109,15 @@ public:
class CMouseDragMsg : public CMouseMsg {
public:
CLASSDEF
+ CMouseDragMsg() : CMouseMsg() {}
+ CMouseDragMsg(const Common::Point &pt) : CMouseMsg(pt, 0) {}
};
class CMouseDragMoveMsg : public CMouseDragMsg {
public:
CLASSDEF
+ CMouseDragMoveMsg() : CMouseDragMsg() {}
+ CMouseDragMoveMsg(const Common::Point &pt) : CMouseDragMsg(pt) {}
virtual bool handleMessage(const CMouseDragMoveMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
@@ -125,11 +129,13 @@ public:
MSGTARGET(CMouseDragStartMsg);
class CMouseDragStartMsg : public CMouseDragMsg {
public:
- int _field10;
+ CTreeItem *_dragItem;
int _field14;
public:
CLASSDEF
- CMouseDragStartMsg() : CMouseDragMsg(), _field10(0), _field14(0) {}
+ CMouseDragStartMsg() : CMouseDragMsg(), _dragItem(nullptr), _field14(0) {}
+ CMouseDragStartMsg(const Common::Point &pt) : CMouseDragMsg(pt),
+ _dragItem(nullptr), _field14(0) {}
virtual bool handleMessage(const CMouseDragStartMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {
@@ -141,10 +147,12 @@ public:
MSGTARGET(CMouseDragEndMsg);
class CMouseDragEndMsg : public CMouseDragMsg {
public:
- int _field10;
+ CTreeItem *_dragItem;
public:
CLASSDEF
- CMouseDragEndMsg() : CMouseDragMsg(), _field10(0) {}
+ CMouseDragEndMsg() : CMouseDragMsg(), _dragItem(nullptr) {}
+ CMouseDragEndMsg(const Common::Point &pt, CTreeItem *dragItem = nullptr) :
+ CMouseDragMsg(pt), _dragItem(dragItem) {}
virtual bool handleMessage(const CMouseDragEndMsg &msg) { return false; }
virtual bool perform(CTreeItem *treeItem) {