diff options
-rw-r--r-- | engines/cge/cge_main.cpp | 2 | ||||
-rw-r--r-- | engines/cge/vga13h.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index 6fed0b73ce..71acd2a522 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -1423,7 +1423,7 @@ void CGEEngine::handleFrame() { } // Slight delay - g_system->delayMillis(10); + g_system->delayMillis(5); millis = g_system->getMillis(); } _lastFrame = millis; diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index b1858c0cbe..7c11653c4e 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -897,7 +897,7 @@ void Vga::setStatAdr() { void Vga::waitVR(bool on) { // Since some of the game parts rely on using vertical sync as a delay mechanism, // we're introducing a short delay to simulate it - g_system->delayMillis(10); + g_system->delayMillis(5); } |