diff options
| -rw-r--r-- | scumm/script.cpp | 3 | 
1 files changed, 1 insertions, 2 deletions
| diff --git a/scumm/script.cpp b/scumm/script.cpp index b87b6e926e..8684016d9e 100644 --- a/scumm/script.cpp +++ b/scumm/script.cpp @@ -703,8 +703,7 @@ void ScummEngine::stopObjectCode() {  			ss->cutsceneOverride = 0;  		}  	} -	// FIXME Sometimes nukes the incorrect array in HE games -	// nukeArrays(ss->number); +	nukeArrays(ss->number);  	ss->number = 0;  	ss->status = ssDead;  	_currentScript = 0xFF; | 
